Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Revert the Heavy Attack changes!

Masel
Masel
Class Representative
Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
Ask @RedVyperOfDorne and @Toast_STS what they think of this.
This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

@ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(
Edited by Masel on January 4, 2017 2:20AM
PC EU

All Trial Trifecta Titles Done!

Youtube:
https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • s1gm4xb14_ESO
    s1gm4xb14_ESO
    ✭✭
    I rarely post, but i have to agree. An unnecessary nerf to an underused weapon as it is.
  • Tremors
    Tremors
    ✭✭✭
    Masel92 wrote: »
    Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear
    Edited by Tremors on January 4, 2017 2:46AM
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
  • Toast_STS
    Toast_STS
    ✭✭✭✭
    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear

    Good point. We might just have to wait and see. I can test sergeant's mail when the PTS finally drops but I won't have access to Aether on PC.
    Edited by Toast_STS on January 4, 2017 2:49AM
    VR14 DK Leaps-in-keeps
  • Tremors
    Tremors
    ✭✭✭
    Toast_STS wrote: »
    .[/b]

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear[/quote]

    Good point. We might just have to wait and see. I can test sergeant's mail when the PTS finally drops but I won't have access to Aether on PC.[/quote]

    Yeah it's just that accessory damage that could be severely exploited. If they are doing it to aether, it will need to be applied to the maelstrom staff bonus also which is not happening. I think we are all good ;) I actually think our dmg may increase with the extra lightning AOE dmg.
    Edited by Tremors on January 4, 2017 2:50AM
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
  • Toast_STS
    Toast_STS
    ✭✭✭✭
    Oh poo you can't buy sergeant's mail in vlastarus anymore. Someone else is going to have to test this =(
    VR14 DK Leaps-in-keeps
  • Masel
    Masel
    Class Representative
    Masel92 wrote: »
    Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear

    Wise mage is the weaker version if infallible mage. So the one that only inflicts minor vulnerability, not the Aether set of destruction with the bomb. That one doesn't have a flat damage bonus though. I really hope it didn't affect our builds.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Masel
    Masel
    Class Representative
    Toast_STS wrote: »
    Oh poo you can't buy sergeant's mail in vlastarus anymore. Someone else is going to have to test this =(

    They buff only the last tick, got it confirmed now. They killed heavy attack builds :(
    Is the PTS even up? I'm confused as it says it's still offline. If not, forget this post :D
    Edited by Masel on January 4, 2017 10:09AM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Tremors
    Tremors
    ✭✭✭
    Masel92 wrote: »
    Masel92 wrote: »
    Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear

    Wise mage is the weaker version if infallible mage. So the one that only inflicts minor vulnerability, not the Aether set of destruction with the bomb. That one doesn't have a flat damage bonus though. I really hope it didn't affect our builds.

    Oh trueeeeeeeee so it is. Ahhh well, win some you lose some. Will probably just use different sets all together then, seeing as concussion applies the vulnerability now. Will find that extra dmg per tick from other sets.
    Edited by Tremors on January 4, 2017 10:47AM
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Phew, just in time before I bought Sergeants. Totally missed that part in the patch notes. Guess that's another build out the window.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Masel
    Masel
    Class Representative
    Masel92 wrote: »
    Masel92 wrote: »
    Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear

    Wise mage is the weaker version if infallible mage. So the one that only inflicts minor vulnerability, not the Aether set of destruction with the bomb. That one doesn't have a flat damage bonus though. I really hope it didn't affect our builds.

    Oh trueeeeeeeee so it is. Ahhh well, win some you lose some. Will probably just use different sets all together then, seeing as concussion applies the vulnerability now. Will find that extra dmg per tick from other sets.

    I feel that in raids, elegance can be viable as the concussion uptime there is pretty good. I observed the power lash procs in the last days when running vAA and a few weekly runs and it was up more than 50% of the time. Sad that combat metrics doesn't show the uptime on concussion.


    Still very disappointed by it. I hardly see a set being on par with Aether when it comes to heavy attack builds.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Toast_STS
    Toast_STS
    ✭✭✭✭
    Rip proc sets and anything that adds heavy attack damage. Oh well. Just got flawless conquerer yesterday too on my mDK heavy attack build.
    VR14 DK Leaps-in-keeps
  • Tremors
    Tremors
    ✭✭✭
    Masel92 wrote: »
    Masel92 wrote: »
    Masel92 wrote: »
    Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear

    Wise mage is the weaker version if infallible mage. So the one that only inflicts minor vulnerability, not the Aether set of destruction with the bomb. That one doesn't have a flat damage bonus though. I really hope it didn't affect our builds.

    Oh trueeeeeeeee so it is. Ahhh well, win some you lose some. Will probably just use different sets all together then, seeing as concussion applies the vulnerability now. Will find that extra dmg per tick from other sets.

    I feel that in raids, elegance can be viable as the concussion uptime there is pretty good. I observed the power lash procs in the last days when running vAA and a few weekly runs and it was up more than 50% of the time. Sad that combat metrics doesn't show the uptime on concussion.


    Still very disappointed by it. I hardly see a set being on par with Aether when it comes to heavy attack builds.
    Toast_STS wrote: »
    Rip proc sets and anything that adds heavy attack damage. Oh well. Just got flawless conquerer yesterday too on my mDK heavy attack build.

    I've got something in the works, It's allllllll good.
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
  • Masel
    Masel
    Class Representative
    Masel92 wrote: »
    Masel92 wrote: »
    Masel92 wrote: »
    Fixed an issue where some item set procs that were meant to fire off of fully-charged Heavy Attacks (such as Sunderflame or Wise Mage) were firing on every tick of a Lightning or Restoration Staff Heavy Attack.

    This is killing a lot of things that are out there at the moment. If this means that Infallible Aether, Sergeants Mail, Undaunted Infiltrator etc. don't buff every heavy attack tick anymore, the last months in the game have gone to waste for me, with farmign the gear, farming vMA and hours of theorycrafting, DPS-tests etc. Don't take out build diversity with nerfs that noone needs.
    Ask @RedVyperOfDorne and @Toast_STS what they think of this.
    This affects not only Builds for vMA and for DPS, but also for all the raidhealers out there. Using a fully charged heavy attack every ten seconds to keep the buff active is a huge timeloss in the rotation of about 2-3 seconds every ten seconds, which will result in those sets being even less used than they currently are.

    I'm not the guy to complain a lot, but things like this are totally uncalled for... This was not an issue, but a useful thing that resulted in cool builds that were neither OP nor BiS, but strong and fun to play. I'm thinking of quitting the game as it feels like i wasted so much time in developing Builds that seem useless now.

    @ZOS_GinaBruno can you please clarify which sets are affected by this and in which way? Would mean a lot to me! :(

    Sets like Wise mage and Sunderflame have the magic affect; ie - the bomb detonation and flame damage, that's why. I believe Aether will be in the clear

    Wise mage is the weaker version if infallible mage. So the one that only inflicts minor vulnerability, not the Aether set of destruction with the bomb. That one doesn't have a flat damage bonus though. I really hope it didn't affect our builds.

    Oh trueeeeeeeee so it is. Ahhh well, win some you lose some. Will probably just use different sets all together then, seeing as concussion applies the vulnerability now. Will find that extra dmg per tick from other sets.

    I feel that in raids, elegance can be viable as the concussion uptime there is pretty good. I observed the power lash procs in the last days when running vAA and a few weekly runs and it was up more than 50% of the time. Sad that combat metrics doesn't show the uptime on concussion.


    Still very disappointed by it. I hardly see a set being on par with Aether when it comes to heavy attack builds.
    Toast_STS wrote: »
    Rip proc sets and anything that adds heavy attack damage. Oh well. Just got flawless conquerer yesterday too on my mDK heavy attack build.

    I've got something in the works, It's allllllll good.

    Nice, keep us happy man :)
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    Or just bake in the current heavy attack speed into the update. Your making it even less likely that a DK will wind up a Igneous buffed heavy Destro attack ZOS. Common!
    NA/PC
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    I'm not sure about this one. I feel like it's referencing people that could be cheating or even people that are not cheating & just using macro's to perform 5-6 different combo's within the 3 second time period.
    ie... heavy attack cancel crit rush, heavy attack cancel bash, heavy attack cancel reverse slice, oh did i mention all the procs that went off after each heavy attack? you were dead at the bash....
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Tremors
    Tremors
    ✭✭✭
    Aquanova wrote: »
    Or just bake in the current heavy attack speed into the update. Your making it even less likely that a DK will wind up a Igneous buffed heavy Destro attack ZOS. Common!

    Confirmed the dmg per tick stays -

    https://forums.elderscrollsonline.com/en/discussion/312119/fully-charged-heavy-attack-info#latest
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
Sign In or Register to comment.