cpuScientist wrote: »Nah it needs to go up 30 Everytime. If not it gets stale or they increase levels. Which means rearming gear every few months which would kill the game.
cpuScientist wrote: »Nah it needs to go up 30 Everytime. If not it gets stale or they increase levels. Which means rearming gear every few months which would kill the game.
Only if they improve catch up mechanisms for new players - right now its already a turn off for me looking at the amount of grinding required to even get close to the cap.
If they keep increasing it without improving catch up mechanisms, they can count on fewer and fewer new / returning players sticking around beyond a month or two.
Funkopotamus wrote: »CP has ruined this game in multiple ways..
1: The game has become too easy and the PVE content is way to easy. "I know we could all just not use cp or play naked, but that is not the point is it?
2: There is no way ZOS can find balance in PVP or even PVE with players having a wide rang of CP. If they balance content to the 200 or below players then the game is way too easy for the 500+ If ZOS balances PVE around the max CP players then the content is too hard for those players.
3: Item sets are constantly nerfed because of the massive amounts of differences in CP the players have. This is becoming more and more wide spread right now due to the proc sets being nerfed.
4: PvP will never be very competitive on a "PLAYER SKILL" type level as with the differences in CP keep ESO PVP more of a max CP or do not even bother type of game.
I would rather have had a gear progression game than this mess we have right now in ESO.