arcadiadark wrote: »To me if they also add in pieces of the original soundtrack it would be double overkill
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
Maybe even Mephala's realm depending on the direction the main story takes us.
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
Maybe even Mephala's realm depending on the direction the main story takes us.
Yes, absolutely. It certainly should at least kick off the story from the warning at the end of Orsinium.
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
Maybe even Mephala's realm depending on the direction the main story takes us.
Yes, absolutely. It certainly should at least kick off the story from the warning at the end of Orsinium.
It's been so long...
An update really is overdue. Poor Darien must think we gave up on him.
Paulington wrote: »Whilst the content would be fresh and amazing I have no doubt, I'd be just as interested in seeing how Zenimax would work towards and release an expansion for ESO.
From everything we've seen, it doesn't seem like they'd do the "bin old content" thing that WoW does since we'd lose over a hundred sets overnight but on the flip side they can't make us farm the old sets again, just at a higher CP level.
It's a conundrum to say the least, and should Vvardenfell be an expansion instead of a DLC, I can't wait to see their approach..
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
Maybe even Mephala's realm depending on the direction the main story takes us.
Yes, absolutely. It certainly should at least kick off the story from the warning at the end of Orsinium.
It's been so long...
An update really is overdue. Poor Darien must think we gave up on him.
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
arcadiadark wrote: »Its rumored to be a possible expansion along with hints with naryus dialogue along with datamining. I would literally die of happiness to explore that area of morrowind again in the past and possibly meet sotha sil prior to death and hopefully hear dunmer in their old raspy voices. To me if they also add in pieces of the original soundtrack it would be double overkill for me to hear explore 3 while exploring dwemer ruins of killing cliffracers. Side note, how do you pronounce vvardenfell?
IF it were an expansion it should come with:
Vvardenfell (Whole island, obvs)
Clockwork City (With the area it is located in, rumoured to be the southern marsh area of Morrowind)
Warden class
New Trial (Red Mountain area)
2 new 4 man dungeons.
So you just post next years coming DLC the will all most like be DLC all off then and i guess Vvardenfell well 1st DLC after player house and then Clockwork City and i guess those other 3 you post will be small DLC just like the shadows of the hist
That'd be amazing, I can't wait to see Vvardenfell. That said I'd expect a DLC rather than expansion. Though it would be nice to have Vvardenfell the same size as it was in morrowind.
And it's Var-den-fell
Stovahkiin wrote: »I really rather doubt that they would implement vvardenfell here in the exact same size that it was in morrowind, due to it's size. (As an old fan of morrowind though, it would be amazing if they did)
Stovahkiin wrote: »I really rather doubt that they would implement vvardenfell here in the exact same size that it was in morrowind, due to it's size. (As an old fan of morrowind though, it would be amazing if they did)
According to a quick Google search Vvardenfell in Morrowind was actually smaller than Cyrodiil in Oblivion (24 square km vs. 56 square km) and I've heard Cyrodiil is actually bigger in ESO, even though it's missing a chunk.
So they probably could make it the same size it was.
Yes, it has been over a year now. We are due a story update.
Idk how they are going to continue the story even a little bit during Update 13 though ... That will be fun to see how that is implemented. However small it will likely be.
arcadiadark wrote: »Its rumored to be a possible expansion along with hints with naryus dialogue along with datamining. I would literally die of happiness to explore that area of morrowind again in the past and possibly meet sotha sil prior to death and hopefully hear dunmer in their old raspy voices. To me if they also add in pieces of the original soundtrack it would be double overkill for me to hear explore 3 while exploring dwemer ruins of killing cliffracers. Side note, how do you pronounce vvardenfell?
arcadiadark wrote: »Its rumored to be a possible expansion along with hints with naryus dialogue along with datamining. I would literally die of happiness to explore that area of morrowind again in the past and possibly meet sotha sil prior to death and hopefully hear dunmer in their old raspy voices. To me if they also add in pieces of the original soundtrack it would be double overkill for me to hear explore 3 while exploring dwemer ruins of killing cliffracers. Side note, how do you pronounce vvardenfell?