that's fair, but that doesn't necessarily answer my question. This content was geared for each dps to be doing 10-15 and a well geared and knowledgeable player can easily push 30k+ unbuffed, its entirely possible that the "clean run" your experiencing was entirely because of the other dps.
Now there is no reason not to be civil of course, but when pugging social isn't the first consideration. It's entirely possible that the other dps (who I suspect was doing the vast majority of the dps) should have left, but by him leaving you would have been completely unable to continue due to dps checks. Just a matter of priorities I suppose, do you prefer to finish the pledge in a timely manner or do you accept the lower cp and announce its a "completion" run.
I do think a time limit should be put in place. Where you can't just kick people right away, and at least give the players a chance to prove themselves. The only issue with something like this would be if you clear any of the dungeons bosses, it might be hard to pick up another player with a partially cleared dungeon.
Joined a Selene's Web today. Had a low CP player one of the other players kept trying to vote kick them. I lost count how many times - but it was literally spammed the entire dungeon.
We were making fine progress. No deaths - was killing every boss easily. There was absolutely no legitimate reason to kick anyone. Then we get to the last boss - and the other DPS (the maxed CP one and I'm assuming the one who kept initiating the vote kick) refused to participate in the fight. He just stood there - in the corner - doing nothing. I guess because he was pissed I would not vote along with him - and instead of winning the fight (which we could have easily done if he had simply fought) he stood there in the corner doing nothing. Then he conspired with the tank to keep resetting the boss. Eventually the low CP guy got fed up and just left on his own accord. This nonsense needs to end. And it needs to end now.
Either CP needs to be made anonymous on this game - meaning other players cannot see it - or they need to just add a CP requirement to do vet dungeons. Because I am getting very fed up with dealing with all of this nonsense over players who have low amounts of CP - and then the players who are using it as an excuse to go all elitist on them. This crap has reached the breaking point and some action needs to be taken.
timidobserver wrote: »CP shouldn't matter for something like Selene's Web, but I don't agree with anonymous CP. The general population is already being punished enough with the 15 minute timer and being unable to manage groups. A few bad Apples don't warrant punishing the entire community.
Strange, I have to wipe several times and be with people who do not listen to suggestions so we don't wipe again before I give up on a group. Reason, almost every group I have been in has prevailed eventually if we keep trying. On the few that did not, at least we learned something, I know I did.
All I can say is, join a guild and these problems don't occur, or occur very often.
As for CP being Anonymous, sure, why not. Showing it has more Cons that Pros, and it is not a measure of Ability or Determination either.
Remember, Tom Brady was a 6th Round Draft Pick, done so with an extra Pick given to the Patriots so in essence a throw away. Stats don't mean crap, what you can do does.
timidobserver wrote: »CP shouldn't matter for something like Selene's Web, but I don't agree with anonymous CP. The general population is already being punished enough with the 15 minute timer and being unable to manage groups. A few bad Apples don't warrant punishing the entire community.
Well then they need to put a 160 cap or something on Veteran Dungeons - because there is just no excuse for the kind of crap low CP players have to go through on this game when they sign up to do vet dungeons.
And it's not just a few bad apples. It's a widespread practice that happens almost every time I see a low CP player inside a dungeon. And I run a lot of dungeons.
timidobserver wrote: »timidobserver wrote: »CP shouldn't matter for something like Selene's Web, but I don't agree with anonymous CP. The general population is already being punished enough with the 15 minute timer and being unable to manage groups. A few bad Apples don't warrant punishing the entire community.
Well then they need to put a 160 cap or something on Veteran Dungeons - because there is just no excuse for the kind of crap low CP players have to go through on this game when they sign up to do vet dungeons.
And it's not just a few bad apples. It's a widespread practice that happens almost every time I see a low CP player inside a dungeon. And I run a lot of dungeons.
Doesn't matter to me. I have never vote kicked anyone from a group that wasn't afk. I shouldn't have to deal with 15 minute timer or the removal of cp visibility. I'd be fine with them only allowing inactive players to be vote kicked or some other approach that doesn't inconvenience everyone.
timidobserver wrote: »timidobserver wrote: »CP shouldn't matter for something like Selene's Web, but I don't agree with anonymous CP. The general population is already being punished enough with the 15 minute timer and being unable to manage groups. A few bad Apples don't warrant punishing the entire community.
Well then they need to put a 160 cap or something on Veteran Dungeons - because there is just no excuse for the kind of crap low CP players have to go through on this game when they sign up to do vet dungeons.
And it's not just a few bad apples. It's a widespread practice that happens almost every time I see a low CP player inside a dungeon. And I run a lot of dungeons.
Doesn't matter to me. I have never vote kicked anyone from a group that wasn't afk. I shouldn't have to deal with 15 minute timer or the removal of cp visibility. I'd be fine with them only allowing inactive players to be vote kicked or some other approach that doesn't inconvenience everyone.
How about this then - we make it optional? You can choose whether or not to have your CP visible to other players. That way you aren't forced into anything - but other players who don't want to be pre-judged due to their CP levels can avoid being done so.
I'm not saying this is the case, but is it possible that the dps that was spamming to kick the low cp was doing 90% of the dmg and just cba?
I think once the low CP left on his/her own, I would have left myself to let the jerk have to wait for 2 replacements.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »CP shouldn't matter for something like Selene's Web, but I don't agree with anonymous CP. The general population is already being punished enough with the 15 minute timer and being unable to manage groups. A few bad Apples don't warrant punishing the entire community.
Well then they need to put a 160 cap or something on Veteran Dungeons - because there is just no excuse for the kind of crap low CP players have to go through on this game when they sign up to do vet dungeons.
And it's not just a few bad apples. It's a widespread practice that happens almost every time I see a low CP player inside a dungeon. And I run a lot of dungeons.
Doesn't matter to me. I have never vote kicked anyone from a group that wasn't afk. I shouldn't have to deal with 15 minute timer or the removal of cp visibility. I'd be fine with them only allowing inactive players to be vote kicked or some other approach that doesn't inconvenience everyone.
How about this then - we make it optional? You can choose whether or not to have your CP visible to other players. That way you aren't forced into anything - but other players who don't want to be pre-judged due to their CP levels can avoid being done so.
Obviously people with hidden cp will be instakicked.
Why do we have CP visible anyway? Who asked for this? Did ZOS make any statement about this?
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »CP shouldn't matter for something like Selene's Web, but I don't agree with anonymous CP. The general population is already being punished enough with the 15 minute timer and being unable to manage groups. A few bad Apples don't warrant punishing the entire community.
Well then they need to put a 160 cap or something on Veteran Dungeons - because there is just no excuse for the kind of crap low CP players have to go through on this game when they sign up to do vet dungeons.
And it's not just a few bad apples. It's a widespread practice that happens almost every time I see a low CP player inside a dungeon. And I run a lot of dungeons.
Doesn't matter to me. I have never vote kicked anyone from a group that wasn't afk. I shouldn't have to deal with 15 minute timer or the removal of cp visibility. I'd be fine with them only allowing inactive players to be vote kicked or some other approach that doesn't inconvenience everyone.
How about this then - we make it optional? You can choose whether or not to have your CP visible to other players. That way you aren't forced into anything - but other players who don't want to be pre-judged due to their CP levels can avoid being done so.
Obviously people with hidden cp will be instakicked.
Sadly you might be right about that. But that just proves my point - and why it needs to be made invisible in the first place. Because too many players use it as an excuse to treat others like garbage.
that's fair, but that doesn't necessarily answer my question. This content was geared for each dps to be doing 10-15 and a well geared and knowledgeable player can easily push 30k+ unbuffed, its entirely possible that the "clean run" your experiencing was entirely because of the other dps.
Now there is no reason not to be civil of course, but when pugging social isn't the first consideration. It's entirely possible that the other dps (who I suspect was doing the vast majority of the dps) should have left, but by him leaving you would have been completely unable to continue due to dps checks. Just a matter of priorities I suppose, do you prefer to finish the pledge in a timely manner or do you accept the lower cp and announce its a "completion" run.
***, nearly every Vet dungeon is doable without any DPS checks bar from few DLC dungeons.
Most vet dungeons are soloable so DPS and DPS race is entirely a false concept, just another reason to measure e-peens, unless you do speedruns for achievements, but then you shouldn't be in the groupfinder in the first place (and your own fault for being there if you do).
It all boils down to another form of elitism and nothing else, it has nothing to do with DPS checks or DPS race, they are veteran 4-man's not vMoL for crying out loud, they are the easiest form of veteran dungeonining designed for the lowest common denominator and doable by anybody, even (yes) LOW cp's if they have half a brain attached to them.
How do I know? Because i've:
A: Soloed most dungeons in veteran mode.
B: Ran veteran dungeons when my characters were low on CP (VR) (believe it or not, i was once low too!)
C: Ran and still frequently run veteran dungeons with low CP players:
It all boils down to individual skill of players. In OP's case it easily could've been the low CP player was actually doing much better than the player doing the kicking, you don't know. A battlescaled lowbie with good on-level gear with good playing skills is on par with someone max with maybe a few stats lower here and there, but not by a lot.
CP in this case truly is no indicator of anything, not in 4-mans, not by a long shot. If a group fails because there is a low CP player in the group, it's not the fault of the low CP player... it's the fault of the other 3 players because most dungeons are literally a cakewalk..
Crazy, I think I met those two a few months back in arx cor. They were doing the same exact thing.
I just wanted a key, could care less about anyone's CP. Think they got pissed when I wouldn't vote with them and just kept rolling basically solo through the second and third bosses, which was fine with me. When they weren't getting the reaction they wanted, they started resetting the third boss with taunts.
Finally, the low CP quit in frustration and they voted me out. Good riddance to a**holes like that!
I like the idea of not being able to see a person's CP. Basing your opinion entirely on the individual's game play. Different story for Trails, but you can't random group find for a trail.