timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
It honestly isn't. In PvP a major game breaking issue is being solved. Nothing is being solved in PvE. The PvE impact is just collateral damage.
Baconfat79 wrote: »The hundreds of hours that I spent farming 2x sharpened Red Mountain daggers just went down the drain. Thanks, ZOS.
xblackroxe wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
It honestly isn't. In PvP a major game breaking issue is being solved. Nothing is being solved in PvE. The PvE impact is just collateral damage.
C´mon dude.
Together with destro ult those 2 sets make stamina in leaderboard runs completely obsolete.
That for me means its broken.
Its not colleteral its a good change for pvp AND pvp.
Unsent.Soul wrote: »Way to go OP, you've made thread #74821 about proc sets in pve since the sneak peak post made....
Just quit the game if this change is too difficult for you to embrace.
Baconfat79 wrote: »The hundreds of hours that I spent farming 2x sharpened Red Mountain daggers just went down the drain. Thanks, ZOS.
Unsent.Soul wrote: »Way to go OP, you've made thread #74821 about proc sets in pve since the sneak peak post made....
Just quit the game if this change is too difficult for you to embrace.
So you shouldn´t be able to speak your mind about your opinions of a game (positive or critical) without needing to leave the game???
The logic is f****ng flawless...
ManwithBeard9 wrote: »Baconfat79 wrote: »The hundreds of hours that I spent farming 2x sharpened Red Mountain daggers just went down the drain. Thanks, ZOS.
The meta changes every 3 months, welcome to MMOs
ComboBreaker88 wrote: »ZOS_RichLambert wrote: »
Proc sets
We are going to be making some changes to these sets to balance out their burst potential. When the update hits, any set that has a damage or heal proc component to it will no longer crit in PVE or PVP. We chose this direction as we like the concept of these sets and still want them to be interesting and viable, we just wanted to tone down their overall burst potential. (sustain is slightly reduced, while burst potential is significantly reduced)
ZOS in the embodiment for the metaphor, when you're a hammer everything is a nail.
This "fix" isn't going to solve the issue with proc sets. All this does is to make them less effective in PvE.
People running 3 damage proc sets in PvP will still be OP. Because even non crit the combination is still too powerful.
Implementing a 4 second global cooldown would solve the problem and still allow PvE procs to be useful. And prevent the 1 hit from stealth gank fest that is now cryodil.
timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
It honestly isn't. In PvP a major game breaking issue is being solved. Nothing is being solved in PvE. The PvE impact is just collateral damage.
C´mon dude.
Together with destro ult those 2 sets make stamina in leaderboard runs completely obsolete.
That for me means its broken.
Its not colleteral its a good change for pvp AND pvp.
Nerfing monster sets is not going to make stamina viable.
timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
It honestly isn't. In PvP a major game breaking issue is being solved. Nothing is being solved in PvE. The PvE impact is just collateral damage.
C´mon dude.
Together with destro ult those 2 sets make stamina in leaderboard runs completely obsolete.
That for me means its broken.
Its not colleteral its a good change for pvp AND pvp.
Nerfing monster sets is not going to make stamina viable.
I remember people saying stam would still be topDPS for trials prior to 1tam live.
xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
Unsent.Soul wrote: »Unsent.Soul wrote: »Way to go OP, you've made thread #74821 about proc sets in pve since the sneak peak post made....
Just quit the game if this change is too difficult for you to embrace.
So you shouldn´t be able to speak your mind about your opinions of a game (positive or critical) without needing to leave the game???
The logic is f****ng flawless...
Clearly you're upset, or you are just lacking common sense. We don't need 30000 threads about pve getting the shaft. OP could have mentioned his opinion in the main thread, where a majority of the discussion is taking place. Instead, OP and all the OP'S responses resemble a child throwing a temper tantrum...
ComboBreaker88 wrote: »Argueably proccsets are overperforming in pve aswell (mandatory for every build).
I don´t have much issues with proccsets in pve unless they crit me for 10k dmg.
Yeah because we need to make veteran trial healing a bigger challenge.. this will change far more then they intend. What's the point of crit if sets don't crit anymore?
Pirhana7_ESO wrote: »ComboBreaker88 wrote: »ZOS_RichLambert wrote: »
Proc sets
We are going to be making some changes to these sets to balance out their burst potential. When the update hits, any set that has a damage or heal proc component to it will no longer crit in PVE or PVP. We chose this direction as we like the concept of these sets and still want them to be interesting and viable, we just wanted to tone down their overall burst potential. (sustain is slightly reduced, while burst potential is significantly reduced)
ZOS in the embodiment for the metaphor, when you're a hammer everything is a nail.
This "fix" isn't going to solve the issue with proc sets. All this does is to make them less effective in PvE.
People running 3 damage proc sets in PvP will still be OP. Because even non crit the combination is still too powerful.
Implementing a 4 second global cooldown would solve the problem and still allow PvE procs to be useful. And prevent the 1 hit from stealth gank fest that is now cryodil.
The values need to be lowered or made into a dot o top of the changes. its also silly to try to seperate PVP and PVE for those wanting that.
This is a mixed PVP and PVE game where you do both. PVE is basically leveling and training your character for the PVP alliance siege warfare endgame. It would make zero sense to have something work a different way in "training" then not work that way on the battle field. It needs to be the same
timidobserver wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
It honestly isn't. In PvP a major game breaking issue is being solved. Nothing is being solved in PvE. The PvE impact is just collateral damage.
C´mon dude.
Together with destro ult those 2 sets make stamina in leaderboard runs completely obsolete.
That for me means its broken.
Its not colleteral its a good change for pvp AND pvp.
Nerfing monster sets is not going to make stamina viable.
I remember people saying stam would still be topDPS for trials prior to 1tam live.
Okay?
timidobserver wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »xblackroxe wrote: »timidobserver wrote: »timidobserver wrote: »leepalmer95 wrote: »timidobserver wrote: »Guys wait for the patch notes, you can complete every piece of content without the crits on you illambris, skoria, selenes etc. VMoL was beaten before dps went through the roof so the 3k dps loss is not bad.
Being able to still do content isn't the issue. The issue is solving a PvP issue by nerfing PvE.
The issue was solving both a pve and pvp issue and proc sets was over performing in both aspects.
Anyone being honest can admit that this change is PvP driven. Proc sets are a major problem in PvP. No one complains about proc sets in PvE given that most of them are of no use in PvE.
Yet zos has a history of nerfing things that are absolutely mandatory (some might say op) for pve aswell.
I would not throw the chance of this also being an intended pve 2p set nerf out of the window. Grothdarr and ilambris are way overperforming.
100% of the complaints are coming from the PvP community. No PvE problems are solved. Something else will just become the new BIS.
Well there arent any people that get rekt in pve that can complain.
And you really cant tell me that 10-15k aoe and 4-6k single target from Grothdar/Illambris is in anyway not broken for pve.
It honestly isn't. In PvP a major game breaking issue is being solved. Nothing is being solved in PvE. The PvE impact is just collateral damage.
C´mon dude.
Together with destro ult those 2 sets make stamina in leaderboard runs completely obsolete.
That for me means its broken.
Its not colleteral its a good change for pvp AND pvp.
Nerfing monster sets is not going to make stamina viable.
I remember people saying stam would still be topDPS for trials prior to 1tam live.
Okay?
Well it was obviously not the case. Everything is ilambris and grothdarreeeh - i mean magica.
What i want to say is: Nerfing proccsets for pve will hit magica harder than stamina as magica got better pve proccsets. We won´t know until it´s live how that plays out in the end.