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Way to go ZOS you ruined Proc sets for PvE

ComboBreaker88
ComboBreaker88
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Proc sets
We are going to be making some changes to these sets to balance out their burst potential. When the update hits, any set that has a damage or heal proc component to it will no longer crit in PVE or PVP. We chose this direction as we like the concept of these sets and still want them to be interesting and viable, we just wanted to tone down their overall burst potential. (sustain is slightly reduced, while burst potential is significantly reduced)


ZOS in the embodiment for the metaphor, when you're a hammer everything is a nail.

This "fix" isn't going to solve the issue with proc sets. All this does is to make them less effective in PvE.

People running 3 damage proc sets in PvP will still be OP. Because even non crit the combination is still too powerful.

Implementing a 4 second global cooldown would solve the problem and still allow PvE procs to be useful. And prevent the 1 hit from stealth gank fest that is now cryodil.
  • Derra
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    Argueably proccsets are overperforming in pve aswell (mandatory for every build).

    I don´t have much issues with proccsets in pve unless they crit me for 10k dmg.
    <Noricum>
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    Derrah - EP - Sorc - AvA 50

  • ComboBreaker88
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    Derra wrote: »
    Argueably proccsets are overperforming in pve aswell (mandatory for every build).

    I don´t have much issues with proccsets in pve unless they crit me for 10k dmg.

    Yeah because we need to make veteran trial healing a bigger challenge.. this will change far more then they intend. What's the point of crit if sets don't crit anymore?
  • Ankael07
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    We havent seen the whole patch notes yet. Maybe they will tinker with the tooltip damage
    If you want me to reply to your comment type @Ankael07 in it.
  • Bryanonymous
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    Guess I'll drop illambris and go back to 5-5-Kena, Julianos and Spinner.
  • Danksta
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    Derra wrote: »
    Argueably proccsets are overperforming in pve aswell (mandatory for every build).

    I don´t have much issues with proccsets in pve unless they crit me for 10k dmg.

    Yeah because we need to make veteran trial healing a bigger challenge.. this will change far more then they intend. What's the point of crit if sets don't crit anymore?

    The other 95% of your damage will still be able to crit, just not proc sets.
    BawKinTackWarDs PS4/NA

  • ComboBreaker88
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    Ankael07 wrote: »
    We havent seen the whole patch notes yet. Maybe they will tinker with the tooltip damage

    Yeah what a joke that is. Here is part of the information of what we are doing because we encourage the spreading of rumors and misinformation.

    Either way the negative effects this will have in PvP will be unnoticeable. Yet in PvE they will be game changing.
  • ComboBreaker88
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    Danksta wrote: »
    Derra wrote: »
    Argueably proccsets are overperforming in pve aswell (mandatory for every build).

    I don´t have much issues with proccsets in pve unless they crit me for 10k dmg.

    Yeah because we need to make veteran trial healing a bigger challenge.. this will change far more then they intend. What's the point of crit if sets don't crit anymore?

    The other 95% of your damage will still be able to crit, just not proc sets.

    Who cares about a single persons damage? No one relies on sets to complete veteran content from a damage perspective. Unless they don't know what they are doing. But as a group you are literally removing an entire player from a vet trial.
    Edited by ComboBreaker88 on December 27, 2016 5:47PM
  • Wollust
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    It's a dps decrease of what? 1-2k or so?
    Doesn't seem like such agame changing thing tbh.
    Susano'o

    Zerg Squad
  • ComboBreaker88
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    Wollust wrote: »
    It's a dps decrease of what? 1-2k or so?
    Doesn't seem like such agame changing thing tbh.

    You can't do any damage if you are dead. Read the other comments..
  • GilGalad
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    Adding a crit resistance to the battlespirit buff would help a lot more to reduce overall burst dmg, without drastically reducing their effectiveness in PVE. Most of the PVE dmg comes from critical hits and buffing them, reducing the ability to critical will reduce the proc sets dmg by 30-50% depending on the warhorn uptime and sets used.
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  • ComboBreaker88
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    Gil.Galad wrote: »
    Adding a crit resistance to the battlespirit buff would help a lot more to reduce overall burst dmg, without drastically reducing their effectiveness in PVE. Most of the PVE dmg comes from critical hits and buffing them, reducing the ability to critical will reduce the proc sets dmg by 30-50% depending on the warhorn uptime and sets used.

    Finally someone who UNDERSTANDS.
  • Skinzz
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    Lol proc set damage is just a bonus but not need needed. 95% of your damage in pve is done by class/weapon skills and ultimates anyway. I like the change for once.
    Anybody got a group? LFG, anybody? Hello?
  • Wollust
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    Wollust wrote: »
    It's a dps decrease of what? 1-2k or so?
    Doesn't seem like such agame changing thing tbh.

    You can't do any damage if you are dead. Read the other comments..

    If you die because your healers lucky proc set isn't saving you, you got a bad healer.
    Susano'o

    Zerg Squad
  • Robbmrp
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    I couldn't agree more. There's nothing wrong with these sets in PVE, that's where they should be! Regardless of how they work, a "chance" set should never be in a PVP environment. Zos should change the sets back and just remove them from PVP, problem solved....
    NA Server - Kildair
  • mad0ni0n
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    Everyone knew proc sets were getting nerfed, that's why I just stuck with tbs and nmg.
  • RavenSworn
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    I think this is a good change imo. the damage from these sets will be more regular, rather than the damage spikes we have against bosses and trash pulls.

    And veteran content doesn't need proc sets to finish ffs. if it does then it defeats the purpose of running them in the first place. now if you are talking about trials though...

    will these hurt trial and solo VMA?
    Ingame: RavenSworn, Pc / NA.


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  • Leandor
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    Yet in PvE they will be game changing.

    ...if proc set direct damage is "game changing" for you, you may want to use more than just one ability in fights.

    This whole forum is so ripe with baseless exaggerations, it's unfathomable
  • ComboBreaker88
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    Wollust wrote: »
    Wollust wrote: »
    It's a dps decrease of what? 1-2k or so?
    Doesn't seem like such agame changing thing tbh.

    You can't do any damage if you are dead. Read the other comments..

    If you die because your healers lucky proc set isn't saving you, you got a bad healer.

    Are you kidding? Is that sarcasm. Tell me that is sarcasm.

    As was said before:
    Most of the PVE dmg comes from critical hits and buffing them, reducing the ability to critical will reduce the proc sets dmg by 30-50% depending on the warhorn uptime and sets used.
  • xblackroxe
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    Where exactly come heal procsets in pve to use?
    I dont even know if there exist any.
    Seems like thats what you are angry about.

    I´m personally happy with the changes. Its good for pve and for pvp. There is nothing balanced about a 2pc set that does ~10-15k dps on aoe.
    Member of HODOR

    Dro-m'Athra Destroyer
  • Armitas
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    ginoboehm wrote: »
    @ZOS_RichLambert do you use impen in pvp? why did you nerf proc sets in pve to the ground and only marginally made them weaker on pvp?

    ...On the PVE side, It's about a 7-8% nerf to sustain from my internal testing. (using Viper, Red Mountain and Kra on my stam sorc) I wouldn't call that nerfed into the ground.

    152ncyg.jpg


    Retired.
    Nord mDK
  • ComboBreaker88
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    Leandor wrote: »
    Yet in PvE they will be game changing.

    ...if proc set direct damage is "game changing" for you, you may want to use more than just one ability in fights.

    This whole forum is so ripe with baseless exaggerations, it's unfathomable

    Let me guess a Cp 300 ish player who has never completed a veteran trial?

    I will use this which was posted by another commenter because it's well put: Most of the PVE dmg comes from critical hits and buffing them, reducing the ability to critical will reduce the proc sets dmg by 30-50% depending on the warhorn uptime and sets used.
  • Alcast
    Alcast
    Class Representative
    The nerf is a good change
    Edited by Alcast on December 27, 2016 5:01PM
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  • Mx13
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    OP is using proc sets on a healer...lmao
  • Danksta
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    Danksta wrote: »
    Derra wrote: »
    Argueably proccsets are overperforming in pve aswell (mandatory for every build).

    I don´t have much issues with proccsets in pve unless they crit me for 10k dmg.

    Yeah because we need to make veteran trial healing a bigger challenge.. this will change far more then they intend. What's the point of crit if sets don't crit anymore?

    The other 95% of your damage will still be able to crit, just not proc sets.

    Who cares about damage? No one relies on sets to complete veteran content from a damage perspective. Unless they don't know what they are doing. But healing that content will take a huge blow.

    And who uses healing proc sets for end game content?? I hardly ever see anyone using Chokethorn and I have a hard time believing that I don't see anyone using it because they're all in vet trials. None of the healing proc sets that will be impacted by this change are BiS, unless I'm missing something.
    BawKinTackWarDs PS4/NA

  • ComboBreaker88
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    Armitas wrote: »
    ginoboehm wrote: »
    @ZOS_RichLambert do you use impen in pvp? why did you nerf proc sets in pve to the ground and only marginally made them weaker on pvp?

    ...On the PVE side, It's about a 7-8% nerf to sustain from my internal testing. (using Viper, Red Mountain and Kra on my stam sorc) I wouldn't call that nerfed into the ground.

    152ncyg.jpg



    Test that in a vet trials group. Not just the sustain loss. But the dps loss as well.
  • Wollust
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    Wollust wrote: »
    Wollust wrote: »
    It's a dps decrease of what? 1-2k or so?
    Doesn't seem like such agame changing thing tbh.

    You can't do any damage if you are dead. Read the other comments..

    If you die because your healers lucky proc set isn't saving you, you got a bad healer.

    Are you kidding? Is that sarcasm. Tell me that is sarcasm.

    As was said before:
    Most of the PVE dmg comes from critical hits and buffing them, reducing the ability to critical will reduce the proc sets dmg by 30-50% depending on the warhorn uptime and sets used.

    And as I have said before, the dps reduction is going to be 1 or 2k, nothing game breaking at all.
    Susano'o

    Zerg Squad
  • Leandor
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    Leandor wrote: »
    Yet in PvE they will be game changing.

    ...if proc set direct damage is "game changing" for you, you may want to use more than just one ability in fights.

    This whole forum is so ripe with baseless exaggerations, it's unfathomable

    Let me guess a Cp 300 ish player who has never completed a veteran trial?

    I will use this which was posted by another commenter because it's well put: Most of the PVE dmg comes from critical hits and buffing them, reducing the ability to critical will reduce the proc sets dmg by 30-50% depending on the warhorn uptime and sets used.

    Almost.

    A cp 755 player that checks his damage recaps and realizes that kragh and red mountain contribute around 3k dps on a 30k dps parse. That means that after this change, I will lose a whopping 1k or 3% damage due to the change.
  • ComboBreaker88
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    Alcast wrote: »
    The nerf is a good change

    The nerf will not change anything in PvP. Which is why they made the change. It only impacts PvE. Everyone in cryodil is already running around in heavy armor full impen. A global 4 second cooldown would have solved the issue of multiple procs firing and being instant kills. Even without crit all 3 set procs is still op in PvP
  • Sigtric
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    Good change for both PVE and PVP if you ask me.

    If losing crit on proc damage breaks your ability to play the game, you've got bigger issues than proc damage not getting crits.
    You might have to actually work on a good build/rotation/your skill.

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  • wilddavid
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    Armitas wrote: »
    ginoboehm wrote: »
    @ZOS_RichLambert do you use impen in pvp? why did you nerf proc sets in pve to the ground and only marginally made them weaker on pvp?

    ...On the PVE side, It's about a 7-8% nerf to sustain from my internal testing. (using Viper, Red Mountain and Kra on my stam sorc) I wouldn't call that nerfed into the ground.

    152ncyg.jpg



    Test that in a vet trials group. Not just the sustain loss. But the dps loss as well.

    ^^this. Good trials teams use Aggresive war horn and other crit boosts. Let's run these same tests under standard trial conditions and measure the results.
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