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How to make Destro Ult more interesting.

  • Valencer
    Valencer
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    Maikon wrote: »
    Valencer wrote: »
    For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
    Yeah..
    I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.

    At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.

    Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.

    If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but many of the complaints are from azuras and bwb as well. There's a huge difference.

    Well, the 10k+ crits are done with a pretty standard spinner + vicious death raid spec.

    Could probably push it a lot higher against certain targets if I went for more full-damage oriented sets like burning spellweave, alchemist or even julianos. Maybe even that set that gives destro staff skills bonus spell damage.

    Mmm, now I really want to test them all
  • Sugaroverdose
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    Maikon wrote: »
    So we all know it needs to be nerfed, because at the moment the damage per tick is so high that you can burst people down in the first 2 ticks. What if it started out a much lower damage and then scaled up in damage like a hurricane? Could take a bit more skill to get the most out of it, and would make you wanna make those final ticks count.

    Current tooltip:

    Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 9000 Magic Damage every 1 second for 7 seconds.

    Proposed tooltip:

    Create a cataclysmic storm above you that lays waste to all enemies nearby, dealing 4000 Magic Damage every 1 second for 7 seconds. The storm grows in ferocity, increasing up to 175% more damage.

    Damage per second comparison of current destro ult vs proposed idea vs batswarm:

    _____Old____New____Batswarm
    1s__9000___4000___4507
    2s__9000___4500___4507
    3s__9000___5000___4507
    4s__9000___5500___4507
    5s__9000___6000___4507
    6s__9000___6500
    7s__9000___7000


    Numbers / duration could be tweaked and stuff of course, just wanted to show an example of what i meant. Thoughts?

    It doesn't do 9k/tick in pvp, you would need somewhere in the area of 7k spell power for that. Stop making these pointless and over-exaggerated threads.
    if you're emp, easy :)
  • Maikon
    Maikon
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    Maikon wrote: »
    Valencer wrote: »
    For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
    Yeah..
    I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.

    At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.

    Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.

    If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but maybe of the complaints have been from azuras and bwb. There's a huge difference.
    Valencer wrote: »
    Maikon wrote: »
    Valencer wrote: »
    For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
    Yeah..
    I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.

    At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.

    Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.

    If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but many of the complaints are from azuras and bwb as well. There's a huge difference.

    Well, the 10k+ crits are done with a pretty standard spinner + vicious death raid spec.

    Could probably push it a lot higher against certain targets if I went for more full-damage oriented sets like burning spellweave, alchemist or even julianos. Maybe even that set that gives destro staff skills bonus spell damage.

    Mmm, now I really want to test them all

    I run with 4.8k spell power and about 17k spell pen, and I only crit for about 9k max in azuras, rarely do I hit for more, unless the person is wearing crap paper armor.
    Edited by Maikon on December 26, 2016 2:18PM
  • Satiar
    Satiar
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    Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • asneakybanana
    asneakybanana
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    Satiar wrote: »
    Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.

    Needs to stay unblockable since its pretty much the only counter to cancer tank builds right now. And if you want to counter destro ults just run reactive and tanky builds. Your choices to run squishy builds ;)
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
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  • Vaoh
    Vaoh
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    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.
    Edited by Vaoh on December 26, 2016 5:12AM
  • Ankael07
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    Satiar wrote: »
    Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.

    Making it blockable will only benefit stamina users. Magicka players cant afford to block for 7 seconds straight.
    If you want me to reply to your comment type @Ankael07 in it.
  • IxSTALKERxI
    IxSTALKERxI
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    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    Yeah I can get behind this one, a few people have suggested this. I have put your post in the OP.
    NA | PC | Aldmeri Dominion
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  • JDar
    JDar
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    Satiar wrote: »
    Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.

    Needs to stay unblockable since its pretty much the only counter to cancer tank builds right now. And if you want to counter destro ults just run reactive and tanky builds. Your choices to run squishy builds ;)

    My first memory of you in this game is coming into an AD Teamspeak channel and boasting " I can't wait to get back to my EP guild chat and give them that info!"

    I assume you went on to get juicy AP from your ill-gotten gains. Was your alliance rank worth it? Do you feel respected?

    Your input on this matter is well regarded. Thank you.
  • Valencer
    Valencer
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    Ankael07 wrote: »
    Satiar wrote: »
    Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.

    Making it blockable will only benefit stamina users. Magicka players cant afford to block for 7 seconds straight.

    Sword and shield magicka specs can block for days with the right build. Would definitely not only benefit stamina builds.

    Then again, most magicka users can just shield through the ulti anyway. Don't even need to block
  • Satiar
    Satiar
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    Satiar wrote: »
    Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.

    Needs to stay unblockable since its pretty much the only counter to cancer tank builds right now. And if you want to counter destro ults just run reactive and tanky builds. Your choices to run squishy builds ;)

    Nah, though I am unsurprised you enjoy a burst meta. It's not bad it's just your thing. I've always enjoyed running utility builds, debuff builds, DPS support builds... and I did that for a week in this patch before giving in and going bombblade. The damage is so high you're gimping yourself as a NB if you run anything else.

    PvP DPS will now revolve around literally one skill... not even negate matters cuz you can precast. As a raid lead, making a raid of multiple ults and layering things like DKS, nova, veil and negate along with the DPS ults lwas intriguing and a lot of fun. Now actually going over builds and ults to start the new year, it's pretty much Destro or get out, because why run any of those other things ?

    More complexity lost in this game should not be celebrated.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Qbiken
    Qbiken
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    kuro-dono wrote: »
    Qbiken wrote: »
    ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.

    you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.

    Negate can be casted on Nova so it does work on abilities already casted
  • Sugaroverdose
    Sugaroverdose
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    Qbiken wrote: »
    kuro-dono wrote: »
    Qbiken wrote: »
    ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.

    you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.

    Negate can be casted on Nova so it does work on abilities already casted
    Something tells me that negate can remove ground targeted destro ult morph as well. Eye of something is a different story, it handled as character buff and such ulti should not be removed.
  • Manoekin
    Manoekin
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    Qbiken wrote: »
    kuro-dono wrote: »
    Qbiken wrote: »
    ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.

    you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.

    Negate can be casted on Nova so it does work on abilities already casted
    Something tells me that negate can remove ground targeted destro ult morph as well. Eye of something is a different story, it handled as character buff and such ulti should not be removed.

    Negate removes any ground aoe's even the ground placed morph of Destro ult. It just doesn't remove the player based AOE version which is intended.
  • IxSTALKERxI
    IxSTALKERxI
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    Qbiken wrote: »
    kuro-dono wrote: »
    Qbiken wrote: »
    ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.

    you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.

    Negate can be casted on Nova so it does work on abilities already casted

    You can't negate abilities already cast on yourself. You can't cast these abilities on yourself whilst inside a negate though.You can negate abilities already cast on the ground.

    Example:

    -Can't negate someone to make their batswarm disappear
    -Can't cast batswarm whilst inside a negate
    -Can Negate a nova on the ground or an enemy negate

    The same rules apply to destro ultimate.

    -Can't negate someone to make their eye of the storm disappear
    -Can't cast eye of the storm in a negate
    -Can negate Elemental Rage (ground morph)

    Working as intended.
    Edited by IxSTALKERxI on December 26, 2016 1:57PM
    NA | PC | Aldmeri Dominion
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  • Maikon
    Maikon
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    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
    Edited by Maikon on December 26, 2016 2:13PM
  • Qbiken
    Qbiken
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    Maikon wrote: »
    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.

    Implying that using viper is an exploit. lmfao
  • Sugaroverdose
    Sugaroverdose
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    Maikon wrote: »
    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
    Both things are wrong.
  • Darnathian
    Darnathian
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    Minalan wrote: »
    Maikon wrote: »
    So we all know it needs to be nerfed, because at the moment the damage per tick is so high that you can burst people down in the first 2 ticks. What if it started out a much lower damage and then scaled up in damage like a hurricane? Could take a bit more skill to get the most out of it, and would make you wanna make those final ticks count.

    Current tooltip:

    Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 9000 Magic Damage every 1 second for 7 seconds.

    Proposed tooltip:

    Create a cataclysmic storm above you that lays waste to all enemies nearby, dealing 4000 Magic Damage every 1 second for 7 seconds. The storm grows in ferocity, increasing up to 175% more damage.

    Damage per second comparison of current destro ult vs proposed idea vs batswarm:

    _____Old____New____Batswarm
    1s__9000___4000___4507
    2s__9000___4500___4507
    3s__9000___5000___4507
    4s__9000___5500___4507
    5s__9000___6000___4507
    6s__9000___6500
    7s__9000___7000


    Numbers / duration could be tweaked and stuff of course, just wanted to show an example of what i meant. Thoughts?

    It doesn't do 9k/tick in pvp, you would need somewhere in the area of 7k spell power for that. Stop making these pointless and over-exaggerated threads.

    The OP is probably a stage four who wants zero downsides to his sharp widdle fangs and mist form.

    Those were some great counter points to the OP. Oh wait. You didn't make a single one. you obviously don't know the original poster.
  • TreeHugger1
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    Minalan wrote: »
    Want to nerf the destro ultimate?

    Drop stage four vampire. The fire ult will do 20% less damage instantly.

    I'm not a vampire and manage to escape most enemy destro ults. I'm not some noob calling nerf because i'm dieing too much. I'm a theorycrafter who is forced to include a destro staff in every build I think of. The reason why I made this thread is for build diversity. The other ultimate's in the game just aren't worth running over destro ult. I don't want destro ult to become useless or stop being used, I just want to see a variety of different ultimate's being used in fights.

    I agree though destro ult isn't enough for me,heavy armor mag templars / dks and even magblades counter it easily with mist form,therefore I (also) use meteor on my back bar.
    Your complain is to change an ult in a magickal wp skill line so you could use a stamina wp,its ok though I think the problem isn't the destro ult but the fact resto and destro skill lines are a lame,while stamina mostly get their healing from vigor and have 4 offensive wp skill lines.

    Edited by TreeHugger1 on December 26, 2016 7:46PM
  • Vaoh
    Vaoh
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    Maikon wrote: »
    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.

    You obviously haven't run with any 4-12 player group that tops the leaderoards.

    PvP has been tremondously simplified nowadays. In order to wipe large numbers, everyone just syncs there Eyes of Flame together and pushes forward while 1-2 people Negate and another tanks with a Bubble build or a Healing Reduction build. That's "skilled PvP". In other words, Eye of the Storm is the "I Win" button this patch. Heck, even in 1vX all I see these days are Magicka Sorcs getting slaughtered, then popping off a Destro Ult, Streaking, and spamming execute on as many targets as possible. If they melt everyone they win. If they screw it up they lose. Terrible gameplay.

    Proc sets are just as bad if not worse. Just because Viper is broken af though it doesn't mean that something Magicka-based can't be as well.

    All I run is Magicka Sorc and I 100% refuse to use this garbage. As a "strong" player I can tell you right now that this is the closest thing to an "I Win" button that has ever been given to my Magicka Sorc.

    I hope it gets nerfed into the ground like Proximity Detonation. Eye of the Storm is extremely stupid, and I'd prefer that the morph was changed entirely into a functionally different, cheap Ult. I'm just afraid they'll make the same mistake to the Destro Ult that they did with Magicka Detonation and nerf the base skill into uselessness rather than just the problem morph.
    Edited by Vaoh on December 26, 2016 8:15PM
  • timidobserver
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    So, you want to change Eye of the Storm into Hurricane?
    V16 Uriel Stormblessed EP Magicka Templar(main)
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  • Maikon
    Maikon
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    Maikon wrote: »
    Maikon wrote: »
    Valencer wrote: »
    For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
    Yeah..
    I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.

    At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.

    Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.

    If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but maybe of the complaints have been from azuras and bwb. There's a huge difference.
    Valencer wrote: »
    Maikon wrote: »
    Valencer wrote: »
    For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
    Yeah..
    I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.

    At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.

    Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.

    If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but many of the complaints are from azuras and bwb as well. There's a huge difference.

    Well, the 10k+ crits are done with a pretty standard spinner + vicious death raid spec.

    Could probably push it a lot higher against certain targets if I went for more full-damage oriented sets like burning spellweave, alchemist or even julianos. Maybe even that set that gives destro staff skills bonus spell damage.

    Mmm, now I really want to test them all

    I run with 4.8k spell power and about 10k spell pen, and I only crit for about 9k max in azuras, rarely do I hit for more, unless the person is wearing crap paper armor.
    Vaoh wrote: »
    Maikon wrote: »
    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.

    You obviously haven't run with any 4-12 player group that tops the leaderoards.

    PvP has been tremondously simplified nowadays. In order to wipe large numbers, everyone just syncs there Eyes of Flame together and pushes forward while 1-2 people Negate and another tanks with a Bubble build or a Healing Reduction build. That's "skilled PvP". In other words, Eye of the Storm is the "I Win" button this patch. Heck, even in 1vX all I see these days are Magicka Sorcs getting slaughtered, then popping off a Destro Ult, Streaking, and spamming execute on as many targets as possible. If they melt everyone they win. If they screw it up they lose. Terrible gameplay.

    Proc sets are just as bad if not worse. Just because Viper is broken af though it doesn't mean that something Magicka-based can't be as well.

    All I run is Magicka Sorc and I 100% refuse to use this garbage. As a "strong" player I can tell you right now that this is the closest thing to an "I Win" button that has ever been given to my Magicka Sorc.

    I hope it gets nerfed into the ground like Proximity Detonation. Eye of the Storm is extremely stupid, and I'd prefer that the morph was changed entirely into a functionally different, cheap Ult. I'm just afraid they'll make the same mistake to the Destro Ult that they did with Magicka Detonation and nerf the base skill into uselessness rather than just the problem morph.

    I run with usually a 4-8 person grp, most if not all are almost always in the top 10, and only 2 of us runs the destroy ult. A well organized and skilled grp of 8 can easily wipe larger grps w/o mass destroy ults.

    As for it getting nerfed, it probably won't since they said when it was released live that it was intended to be extremely powerful.

    You also can't compare a 5 pc set that is actually broken and being exploited, to a skill that was designed and working as intended.
    Edited by Maikon on December 26, 2016 8:34PM
  • Minalan
    Minalan
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    Qbiken wrote: »
    Maikon wrote: »
    Vaoh wrote: »
    The solution is extraordinarily simple tbh.

    • Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).

    • Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.

    Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.

    TLDR - Nerf the PvP morph. Don't screw up PvE.

    That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.

    Implying that using viper is an exploit. lmfao

    The weapon swap double proc kills with sets that have an internal proc cool down an is an exploit. Sorry to disappoint the poor widdle proc set stamtards here.

    Destro ult probably needs a nerf, but not to the point of useless as suggested. I'm okay with the same damage spread over a longer duration instead of a six second window.

    Magicka builds are getting a buff next patch. So we won't have to crutch on a broken ultimate to compete with stamina. Hopefully. This is ZOS we're talking about.
  • Dyride
    Dyride
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    Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s
    V Є H Є M Є И C Є
      Ḍ̼̭͔yride

      Revenge of the Bear

      ØMNI
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      #FreeArgonia
    1. Minalan
      Minalan
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      Let's start with a remedial reading lesson:

      Your Melee Attacks deal 6720 Poison damage. This effect can occur once every 4 seconds.

      1. Viper procing on a bow attack is not fine. Bow is not a melee attack.

      2. Viper double procing twice in less than four seconds is not fine. Unless 'once every four seconds' suddenly means something else in illiterate millennial internet-speak.

      Please. Continue now that you've been educated.
      Edited by Minalan on December 26, 2016 10:30PM
    2. GreenSoup2HoT
      GreenSoup2HoT
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      Dyride wrote: »
      Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s

      Have you not heard? There is a super gigantic patch of balance and harmony on its way this new year. Magicka dks that are easily the worst class in the game are getting a buff/rework! Eye of the storm is getting tweaked, proc sets are getting looked at and we get houses that we can afk in for 15 minutes before we get kicked from the game!

      Next patch is going to fix all are problems!

      attachment.php?attachmentid=190396


      PS4 NA DC
    3. TreeHugger1
      TreeHugger1
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      Dyride wrote: »
      Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s

      Have you not heard? There is a super gigantic patch of balance and harmony on its way this new year. Magicka dks that are easily the worst class in the game are getting a buff/rework! Eye of the storm is getting tweaked, proc sets are getting looked at and we get houses that we can afk in for 15 minutes before we get kicked from the game!

      Next patch is going to fix all are problems!

      attachment.php?attachmentid=190396


      You forgot the most important thing!!!
      In the housing update sir Wrobel will give all of us equlity,so templars will not be the only "class" with a house!
      *BALANCE*
      Edited by TreeHugger1 on December 27, 2016 8:39AM
    4. Vaoh
      Vaoh
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      Dyride wrote: »
      Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s

      Have you not heard? There is a super gigantic patch of balance and harmony on its way this new year. Magicka dks that are easily the worst class in the game are getting a buff/rework! Eye of the storm is getting tweaked, proc sets are getting looked at and we get houses that we can afk in for 15 minutes before we get kicked from the game!

      Next patch is going to fix all are problems!

      attachment.php?attachmentid=190396


      You forgot the most important thing!!!
      In the housing update sir Wrobel will give all of us equlity,so templars will not be the only "class" with a house!
      *BALANCE*

      The sad part is that this sort of logic is not far off from how the Dev team actually seems to think when balancing PvP. It's so unbelievably bad. On PS4 NA the population in PvP keeps on shrinking more and more :(
    5. Derra
      Derra
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      Minalan wrote: »
      Want to nerf the destro ultimate?

      Drop stage four vampire. The fire ult will do 20% less damage instantly.

      I'm not a vampire and manage to escape most enemy destro ults. I'm not some noob calling nerf because i'm dieing too much. I'm a theorycrafter who is forced to include a destro staff in every build I think of. The reason why I made this thread is for build diversity. The other ultimate's in the game just aren't worth running over destro ult. I don't want destro ult to become useless or stop being used, I just want to see a variety of different ultimate's being used in fights.

      Nerf block and blockably ultimates suddenly become much more attractive.

      Also take away the ability to gapclose/teleport with destro ult running and suddenly eye of the storm becomes a lot less attractive.

      No direct dmg nerfs/adjustments needed.

      Edit: Halving dmg and ultimate cost for eots would work wonders aswell.
      Edited by Derra on December 27, 2016 10:33AM
      <Noricum>
      I live. I die. I live again.

      Derra - DC - Sorc - AvA 50
      Derrah - EP - Sorc - AvA 50

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