Yeah..The-Baconator wrote: »For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.
At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.
Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.
If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but many of the complaints are from azuras and bwb as well. There's a huge difference.
if you're emp, easyIxSTALKERxI wrote: »So we all know it needs to be nerfed, because at the moment the damage per tick is so high that you can burst people down in the first 2 ticks. What if it started out a much lower damage and then scaled up in damage like a hurricane? Could take a bit more skill to get the most out of it, and would make you wanna make those final ticks count.
Current tooltip:
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 9000 Magic Damage every 1 second for 7 seconds.
Proposed tooltip:
Create a cataclysmic storm above you that lays waste to all enemies nearby, dealing 4000 Magic Damage every 1 second for 7 seconds. The storm grows in ferocity, increasing up to 175% more damage.
Damage per second comparison of current destro ult vs proposed idea vs batswarm:
_____Old____New____Batswarm
1s__9000___4000___4507
2s__9000___4500___4507
3s__9000___5000___4507
4s__9000___5500___4507
5s__9000___6000___4507
6s__9000___6500
7s__9000___7000
Numbers / duration could be tweaked and stuff of course, just wanted to show an example of what i meant. Thoughts?
It doesn't do 9k/tick in pvp, you would need somewhere in the area of 7k spell power for that. Stop making these pointless and over-exaggerated threads.
Yeah..The-Baconator wrote: »For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.
At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.
Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.
If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but maybe of the complaints have been from azuras and bwb. There's a huge difference.
Yeah..The-Baconator wrote: »For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.
At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.
Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.
If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but many of the complaints are from azuras and bwb as well. There's a huge difference.
Well, the 10k+ crits are done with a pretty standard spinner + vicious death raid spec.
Could probably push it a lot higher against certain targets if I went for more full-damage oriented sets like burning spellweave, alchemist or even julianos. Maybe even that set that gives destro staff skills bonus spell damage.
Mmm, now I really want to test them all
Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.
Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.
The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
asneakybanana wrote: »Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.
Needs to stay unblockable since its pretty much the only counter to cancer tank builds right now. And if you want to counter destro ults just run reactive and tanky builds. Your choices to run squishy builds
asneakybanana wrote: »Really, they just need to make it blockable. Im ok with having big time burst, but why the mobile version goes through block is beyond me.
Needs to stay unblockable since its pretty much the only counter to cancer tank builds right now. And if you want to counter destro ults just run reactive and tanky builds. Your choices to run squishy builds
ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.
you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.
Something tells me that negate can remove ground targeted destro ult morph as well. Eye of something is a different story, it handled as character buff and such ulti should not be removed.ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.
you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.
Negate can be casted on Nova so it does work on abilities already casted
Sugaroverdose wrote: »Something tells me that negate can remove ground targeted destro ult morph as well. Eye of something is a different story, it handled as character buff and such ulti should not be removed.ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.
you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.
Negate can be casted on Nova so it does work on abilities already casted
ZOS already stated that they intended the ultimate to be a really powerful one, the only problem atm is the fact that u can negate eye of the storm. Make that possible and the skill is fine. Otherwise, just move out it´s not that difficult.
you meant to say.. you cant negate the aoe of the storm. Negate magic doesnt affect abilities already casted. atleast not the aoe fo the storm + mistform arent affected by negate magic.
Negate can be casted on Nova so it does work on abilities already casted
The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
Both things are wrong.The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
IxSTALKERxI wrote: »So we all know it needs to be nerfed, because at the moment the damage per tick is so high that you can burst people down in the first 2 ticks. What if it started out a much lower damage and then scaled up in damage like a hurricane? Could take a bit more skill to get the most out of it, and would make you wanna make those final ticks count.
Current tooltip:
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 9000 Magic Damage every 1 second for 7 seconds.
Proposed tooltip:
Create a cataclysmic storm above you that lays waste to all enemies nearby, dealing 4000 Magic Damage every 1 second for 7 seconds. The storm grows in ferocity, increasing up to 175% more damage.
Damage per second comparison of current destro ult vs proposed idea vs batswarm:
_____Old____New____Batswarm
1s__9000___4000___4507
2s__9000___4500___4507
3s__9000___5000___4507
4s__9000___5500___4507
5s__9000___6000___4507
6s__9000___6500
7s__9000___7000
Numbers / duration could be tweaked and stuff of course, just wanted to show an example of what i meant. Thoughts?
It doesn't do 9k/tick in pvp, you would need somewhere in the area of 7k spell power for that. Stop making these pointless and over-exaggerated threads.
The OP is probably a stage four who wants zero downsides to his sharp widdle fangs and mist form.
IxSTALKERxI wrote: »Want to nerf the destro ultimate?
Drop stage four vampire. The fire ult will do 20% less damage instantly.
I'm not a vampire and manage to escape most enemy destro ults. I'm not some noob calling nerf because i'm dieing too much. I'm a theorycrafter who is forced to include a destro staff in every build I think of. The reason why I made this thread is for build diversity. The other ultimate's in the game just aren't worth running over destro ult. I don't want destro ult to become useless or stop being used, I just want to see a variety of different ultimate's being used in fights.
The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
Yeah..The-Baconator wrote: »For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.
At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.
Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.
If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but maybe of the complaints have been from azuras and bwb. There's a huge difference.Yeah..The-Baconator wrote: »For those claiming 9k (or even a 18k tooltip with fairly reliable buffs) ticks are an exaggeration in PvP, I suggest you play a dw\destro magicka nb in a group with even a single competent healer. Even my sorc has a 9.4k tooltip and I run lich...
I regularly hit people for 10k+ crit ticks on my bombblade. Theyre probably vamps and usually on a squishy spec (like a mag sorc that doesnt have a shield up) but still, this is without any external buffs like a group member popping a warhorn.
At the moment there's 2 options to "counter" this ult.. you either play a magicka char and shield/burst heal through it, or you play a heavy armour stamina build and then you can heal through it too (although barely, and vit pots may or may not be necessary). It's a killer when youre getting swarmed by people using this ulti, too much incoming damage in addition to the normal stuff they throw at you, and it takes barely any effort to get maximum use out of EotS.
Haven't come across a single medium armour spec yet that could live through my EotS. You might as well give up if the EotS caster has a gap closer. Something has to change.
If you are talking a cp enabled campaign then yes, 10k+/tick is easy, but many of the complaints are from azuras and bwb as well. There's a huge difference.
Well, the 10k+ crits are done with a pretty standard spinner + vicious death raid spec.
Could probably push it a lot higher against certain targets if I went for more full-damage oriented sets like burning spellweave, alchemist or even julianos. Maybe even that set that gives destro staff skills bonus spell damage.
Mmm, now I really want to test them all
I run with 4.8k spell power and about 10k spell pen, and I only crit for about 9k max in azuras, rarely do I hit for more, unless the person is wearing crap paper armor.
The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
You obviously haven't run with any 4-12 player group that tops the leaderoards.
PvP has been tremondously simplified nowadays. In order to wipe large numbers, everyone just syncs there Eyes of Flame together and pushes forward while 1-2 people Negate and another tanks with a Bubble build or a Healing Reduction build. That's "skilled PvP". In other words, Eye of the Storm is the "I Win" button this patch. Heck, even in 1vX all I see these days are Magicka Sorcs getting slaughtered, then popping off a Destro Ult, Streaking, and spamming execute on as many targets as possible. If they melt everyone they win. If they screw it up they lose. Terrible gameplay.
Proc sets are just as bad if not worse. Just because Viper is broken af though it doesn't mean that something Magicka-based can't be as well.
All I run is Magicka Sorc and I 100% refuse to use this garbage. As a "strong" player I can tell you right now that this is the closest thing to an "I Win" button that has ever been given to my Magicka Sorc.
I hope it gets nerfed into the ground like Proximity Detonation. Eye of the Storm is extremely stupid, and I'd prefer that the morph was changed entirely into a functionally different, cheap Ult. I'm just afraid they'll make the same mistake to the Destro Ult that they did with Magicka Detonation and nerf the base skill into uselessness rather than just the problem morph.
The solution is extraordinarily simple tbh.
• Keep Elemental Storm the same or give it an extremely small nerf (5% overall damage decrease or so).
• Keep Elemental Rage the same or give it an extremely small nerf (5% overall damage decrease or so).
• Nerf Eye of the Storm by a significant amount so that it is no longer the "I Win" button that runs the meta. It's a terrible playstyle. Give the per tick damage a 30%-50% decrease and spread out the ticks every 1.5sec. Even make it blockable. An Ult like this should never provide even close to as much damage as it does. If it becomes sufficiently weak enough, they could change the Ult cost as well.
Personally I wish they would reduce the Ult cost on this morph to 80-100 and make it do something different altogether to actually help out Magicka users with a non-broken cheese meta Ult.
TLDR - Nerf the PvP morph. Don't screw up PvE.
That's a *** joke, the "I win" button is the viper exploit meta right now, nothing else can 1 hit someone.
Implying that using viper is an exploit. lmfao
Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s
GreenSoup2HoT wrote: »Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s
Have you not heard? There is a super gigantic patch of balance and harmony on its way this new year. Magicka dks that are easily the worst class in the game are getting a buff/rework! Eye of the storm is getting tweaked, proc sets are getting looked at and we get houses that we can afk in for 15 minutes before we get kicked from the game!
Next patch is going to fix all are problems!
TreeHugger1 wrote: »GreenSoup2HoT wrote: »Viper is working as intended, just like Sharpened, Nirnhoned, and Double Mundus were. Why else would they leave it in the game so long? /s
Have you not heard? There is a super gigantic patch of balance and harmony on its way this new year. Magicka dks that are easily the worst class in the game are getting a buff/rework! Eye of the storm is getting tweaked, proc sets are getting looked at and we get houses that we can afk in for 15 minutes before we get kicked from the game!
Next patch is going to fix all are problems!
You forgot the most important thing!!!
In the housing update sir Wrobel will give all of us equlity,so templars will not be the only "class" with a house!
*BALANCE*
IxSTALKERxI wrote: »Want to nerf the destro ultimate?
Drop stage four vampire. The fire ult will do 20% less damage instantly.
I'm not a vampire and manage to escape most enemy destro ults. I'm not some noob calling nerf because i'm dieing too much. I'm a theorycrafter who is forced to include a destro staff in every build I think of. The reason why I made this thread is for build diversity. The other ultimate's in the game just aren't worth running over destro ult. I don't want destro ult to become useless or stop being used, I just want to see a variety of different ultimate's being used in fights.