TheShadowScout wrote: »But this discussion has been had before: https://forums.elderscrollsonline.com/en/discussion/264417/what-about-account-shared-achievments/p1
...and I se little reason to beat the zombie horse again.
brandonv516 wrote: »I'm sure many will disagree but I've felt this way for awhile.
ZoS already allows dyes, mementos, skins, and many other things to be shared for the entire account.
Let us just take the next step and allow achievements (including titles earned) to be shared account-wide.
Discuss.
Stopnaggin wrote: »Let me ask you something, do you buy mounts for each toon? Do you use dyes from other toons, do you keep track of you cp on separate toons? How about pets and costumes? Some of those titles mean absolutely nothing in terms of skill, they are just massive time sinks.
Just saying, it isn't the first time we had the exact same "valuable feedback" to argue over. Or the second. Or the third. Or the tenth for that matter...brandonv516 wrote: »TheShadowScout wrote: »But this discussion has been had before: https://forums.elderscrollsonline.com/en/discussion/264417/what-about-account-shared-achievments/p1
...and I se little reason to beat the zombie horse again.
This topic is far from a "zombie horse" with the valuable feedback provided by both sides.
Someone obviously didn't look well enough... as that mentioned discussion kinda developed into an long drawn out argument over five pages with very, very long posts on the matter of "player did it so player should get the achievement" vs. "player did it through their characters so the characters should get the achievement". Kinda like who won the race, the horse or the rider type of argument, I'd suppose. And I should know, I was one of the people arguing, and therefore kinda feel like "been there, done that" about the whole argument.brandonv516 wrote: »Furthermore, that post was a terrible reference to use in your argument as it had one page of replies. It obviously didn't get the discussion it deserves. It was also confusing trying to read between the incoherent lines from that OP.
TheShadowScout wrote: »Just saying, it isn't the first time we had the exact same "valuable feedback" to argue over. Or the second. Or the third. Or the tenth for that matter...brandonv516 wrote: »TheShadowScout wrote: »But this discussion has been had before: https://forums.elderscrollsonline.com/en/discussion/264417/what-about-account-shared-achievments/p1
...and I se little reason to beat the zombie horse again.
This topic is far from a "zombie horse" with the valuable feedback provided by both sides.Someone obviously didn't look well enough... as that mentioned discussion kinda developed into an long drawn out argument over five pages with very, very long posts on the matter of "player did it so player should get the achievement" vs. "player did it through their characters so the characters should get the achievement". Kinda like who won the race, the horse or the rider type of argument, I'd suppose. And I should know, I was one of the people arguing, and therefore kinda feel like "been there, done that" about the whole argument.brandonv516 wrote: »Furthermore, that post was a terrible reference to use in your argument as it had one page of replies. It obviously didn't get the discussion it deserves. It was also confusing trying to read between the incoherent lines from that OP.
lordrichter wrote: »The main reason: It gives me something to do with alts when I repeat content in the game.
The character is as much a part of the "thing" as I am. The characters have different skills, and I play them differently because of this. After all, it is an RPG game.
disintegr8 wrote: »The achievements that have nothing to do with titles and game progress could be account wide, as they have no bearing in the game play. 'Rivenspire Skyshard Hunter' for example means nothing, so why have it locked down to a single characters achievements, these could be 'account' achievements?
Anything that includes a displayable title, like 'Maelstrom Arena Champion' or even 'Master Angler' should still be character only.
I am against things like crafting skills to be account wide. Only 1 of my 10 characters is a 9 trait crafter but that doesn't mean I expect all of my characters to be able to craft 9 trait items. Just because one character can make psijic ambrosia doesn't mean all of my characters should be allowed to make it.
Otherwise every time I roll a new character, they will be level 50 in every crafting line, only needing me to go out and get skill points so I can use them. Or maybe skills points should be account wide as well, then every new character I roll will be immediately at level 50 with a few hundred skill points at their disposal.
(only kidding - just sensing this is the direction some people would like the game to go.)
SourishWhale wrote: »I don't see any reason for them to be account wide.
Did you see my comment? I wanted to make some Krags for my Templar yesterday.
Had to do fighters guild quest once for my black smith, and second for my woodworker/clothier.
I don't like questing. I'd rather be in PVP or end game group PVE.
I've already done it, but it was a waste of my time and I didn't enjoy it at all.
For things like this, account wide achievements have some utility in my opinion.
This has nothing to do with achievements and everything to do with not wanting to do the required content to unlock something. This should absolutely NOT be an option. Things are content gated for a reason.
I think they should take that mount you paid $30 for to and make it character bond. I bet you would be happy having to buy that for each character. Also, before you say it isn't the same thing...yes it is. Make the achievements account wide like my bank, my mounts, my costumes, my crafting bag, my gold, my tel var stones, my soon to be house....get my point? If you want to earn per character then they need to take more things out of the game than they would to implement to just make it all account wide.
After all, you skipped paying the required cash to access that mount on all characters. This should not be an option. Horses are cash gated for a reason.
leepalmer95 wrote: »lordrichter wrote: »The main reason: It gives me something to do with alts when I repeat content in the game.
The character is as much a part of the "thing" as I am. The characters have different skills, and I play them differently because of this. After all, it is an RPG game.
But before it's a RPG it's an MMO.
Achievements that are tied to individual character progression
Some achievements should be account wide, not all of them. Achievements tied to quests and skill points should be character based. Achievements tied to events, collecting stuff, or completing a certain number of requirements (harvest X amount of resource nodes for example) should be account wide.
This would be a good compromise. Certain things should be account wide, mostly the super grindy things like harvesting or killing X number of things.
Others, like you mentioned (quests, shards, etc..) should be individual achievements based on a given character's progress.
nordsavage wrote: »I don't agree. Why a character that didn't do something must be rewarded as if he/she did it?
The character did not earn it you did. If achievements were account wide by default not one person would be making threads on the forums for character based achievements of this I am certain because you would have no reason to question it because it is non-conflicting and logical.
nordsavage wrote: »Make them account wide. I have been after this for a long time. The people who will argue against this are usually casuals anyway that do not take the time to get the ones that take weeks and months to get. At this point it is nearly impossible to get them all with how often content is released much less on up to 11 alts and now there are miss-able acheivements. What happens when you make an alt after the fact. Just ignore Sigtric these achievement threads always have one of those guys who bark against without an actual argument.
Some achievements should be account wide, not all of them. Achievements tied to quests and skill points should be character based. Achievements tied to events, collecting stuff, or completing a certain number of requirements (harvest X amount of resource nodes for example) should be account wide.
This would be a good compromise. Certain things should be account wide, mostly the super grindy things like harvesting or killing X number of things.
Others, like you mentioned (quests, shards, etc..) should be individual achievements based on a given character's progress.
This is specifically the one (bolded) that makes me resist the suggestion as a whole. In general I'm against it regardless, but I have a character (1 of 19) that is trying to level to 50 (hit 40 yesterday) without a single kill. So, I have to say no. Do not want.nordsavage wrote: »I don't agree. Why a character that didn't do something must be rewarded as if he/she did it?
The character did not earn it you did. If achievements were account wide by default not one person would be making threads on the forums for character based achievements of this I am certain because you would have no reason to question it because it is non-conflicting and logical.
I would. Reason posted above. I like that all my characters are different, it's the reason I have multiple characters.
I suspect every player posting here against account-wide achievements would join you in asking for character-specific achievements, and a good many other players too. I'd certainly be among them. Achievements should be account-wide if they relate to the account, not if they relate to a single character on that account. So if all your characters earn a title individually then by all means be rewarded with an extra account achievement, but don't lets have one character earning a title which all the other characters on the account can then pimp off.
Prof_Bawbag wrote: »These sort of discussions remind me of the time when people were arguing that upgrades should apply to all mounts connected to a specific character. You still had people arguing why each mount should be done separately and how it should remain that way. Thank God the devs ignored those people. Hopefully many other current ballaches get streamlined in future too.
lordrichter wrote: »Of course it's illogical. Character didn't do anything. Is it a hockey stick that became an NHL champion or the player who used it?
Yes, so when he is inducted into the Hall of Fame, they ask him to provide a stick for his display. He runs out to Walmart and buys one and sends it to them. The stick is just an inconsequential tool of his greatness, so it really does not matter that he never played a single game with it.
People attribute special status to these tools that were actually used by the person. The bat that a baseball player was using when he broke the home run record is more special than just any old bat he happens to have sitting around. That bat becomes part of the achievement. The player could not have done it without the bat, and that bat was the one that was used to do it. His signature on the home run ball is worth more than his signature on any other ball because that ball was part of the achievement.
I get that baseball and hockey analogies like this are imperfect, but the point is that there are achievements in the game that recognize that the player accomplished something with a specific character, not that the player did it on their own. What the player did to create and prepare the character contributed, in some manner, to the achievement. That imbues the character with the same special attribute that the bat, ball, and hockey stick have. They were there when the achievement was accomplished, not some other character, one which may or may not be capable of accomplishing that feat.
Now, there are a number of achievements that could be done at the account level because they represent a meta concept in the game. Opening the Crown Store for the first time, plus all the associated Crown Crate achievements that they are probably dying to put into the game. Creating a first character. Achieving a first Level 50 character. Sending a whisper. Sending mail. Joining a guild. Any Champion Point achievement that one can think of, mainly because Champion Points are account level, not character level. There are a ton of player firsts that could be achievements at the account level because they don't represent anything that can be repeated.
However, character level achievements for things that can be repeated on different characters should remain at that level.
So my character couldn't get that achievement without me. Reverse is also true. I couldn't get the achievement without a character. No matter how long I mash buttons until I actually have a character I'm getting nothing.
Not hypocritical at all. I don't think a character should be able to show off a title they did not earn. Simple as that. Other players see those titles so those titles should reflect what that character has done. You are trying to make achievements become participation ribbons where everyone gets something just for showing up. I fully understand you don't want to gather 10,000 mats on every character, but others in the game do not mind having to achieve each goal on every character. Why undermine their efforts just by giving the prize to everybody.
Again, I simply do not see the point at all. The title does nothing for you but let others know that character completed a certain task. If you want the title on each character then earn it on each character. If you don't want the grind then just know that character isn't going to be displaying the title. Doesn't need to change your game play in any way and doesn't misrepresent your character to others.
And they are right, because indeed they did it, not their characters. It's also them who are paying, and not their characters. And the best part? It's a win-win, because others can still see what achievements were done on what characters and complete them if it's fun for them, while they can progress and only complete unique achievements without feeling that they are wasting time and not progressing on alts, if that's fun for them.. They want everything their original character did to be instantly given to their alts, and try to justify it by arguing that "I did it, not my character".
nordsavage wrote: »Make them account wide. I have been after this for a long time. The people who will argue against this are usually casuals anyway that do not take the time to get the ones that take weeks and months to get. At this point it is nearly impossible to get them all with how often content is released much less on up to 11 alts and now there are miss-able acheivements. What happens when you make an alt after the fact. Just ignore Sigtric these achievement threads always have one of those guys who bark against without an actual argument.
You're totally wrong on your analysis. It's the casuals who spend years playing a MMORPG who will take the time necessary to earn every achievement going, on all their many characters. It's the hardcore players who are rushing through to the level cap only to find that they want a different character who then want to take shortcuts with their alts in order to do the endgame and get on to the next big thing. They want everything their original character did to be instantly given to their alts, and try to justify it by arguing that "I did it, not my character".
Achievements are also used as "proof" that certain characters have completed and are able to complete specific content.
You might have done no-death vMOL on your magplar but on your stamblade you might not be as good - 2 very different playstyles.
For this reason alone Id be very careful about which achievements should be account wide and which shouldnt be.
Achievements are also used as "proof" that certain characters have completed and are able to complete specific content.
You might have done no-death vMOL on your magplar but on your stamblade you might not be as good - 2 very different playstyles.
For this reason alone Id be very careful about which achievements should be account wide and which shouldnt be.