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It's Time for Achievements to be Account-Wide

  • brandonv516
    brandonv516
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    But this discussion has been had before: https://forums.elderscrollsonline.com/en/discussion/264417/what-about-account-shared-achievments/p1
    ...and I se little reason to beat the zombie horse again.

    This topic is far from a "zombie horse" with the valuable feedback provided by both sides.

    Furthermore, that post was a terrible reference to use in your argument as it had one page of replies. It obviously didn't get the discussion it deserves. It was also confusing trying to read between the incoherent lines from that OP.
  • AzuraKin
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    I'm sure many will disagree but I've felt this way for awhile.

    ZoS already allows dyes, mementos, skins, and many other things to be shared for the entire account.

    Let us just take the next step and allow achievements (including titles earned) to be shared account-wide.

    Discuss.

    certain achievements would be nice, but not all achievements.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • newtinmpls
    newtinmpls
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    Stopnaggin wrote: »
    Let me ask you something, do you buy mounts for each toon? Do you use dyes from other toons, do you keep track of you cp on separate toons? How about pets and costumes? Some of those titles mean absolutely nothing in terms of skill, they are just massive time sinks.

    Well, to answer your questions:

    Yes, I buy separate mounts for most of my toons; but then sometimes I wait till there is a reason/story behind it. I first bought the Imperial Edition, which comes with the Imperial mount. He (Mundus) belongs to Hisa Ni Caemaire (altmer sorc/pet build and when she wears the Maw set, it procs a LOT) and she will lend him out to others. Mostly to her twin Hisa Fae (who is a better jumper than Hisa Ni).

    I thought that the nightmare courser would be the perfect mount for Llandris Rendil Faryon (dunmer DK), but for the longest time I couldn't justify it. After all, he did "rescue" a horse in IC, but the look wasn't right. Then came that little side quest where you free Fadheel (I'm probably spelling it wrong) - that was it! Fadheel is magickal!

    Pets? Oh yes, totally separate. I originally had all sorts of weird ideas for Broken Branch Toothmaul (my "goblin") but the pet she ended up "picking" was the baby ... Eschacherry (can't spell, whatever) in Orsinium, named "Grumpy Biter" ('cause he's grumpy and he bites - and BTW he's not a "baby" he's a runt.).

    Mol gro Durga rescued a mud crab from the "fights" in Port Hunding, and Star (the stalwart mudcrab was faithful and enduring, like the firmament - hence the name) is not afraid of heights. Mol is. Very funny when we were doing the group thing in Craglorn that has you running over translucent purple bridges. Mol would race to the other side. Star would hang about in the middle looking around and nibbling on bits of cloud.

    Yes, some of the titles are massive time sinks. And represent an individual characters dedication to a hobby or craft or whatever. I'm cool with that. I LIKE having characters that are different from each other.

    On that note I would love all skill lines opened to all characters.

    For me that would not result in cookie cutter builds. Quite the opposite.

    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • TheShadowScout
    TheShadowScout
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    But this discussion has been had before: https://forums.elderscrollsonline.com/en/discussion/264417/what-about-account-shared-achievments/p1
    ...and I se little reason to beat the zombie horse again.

    This topic is far from a "zombie horse" with the valuable feedback provided by both sides.
    Just saying, it isn't the first time we had the exact same "valuable feedback" to argue over. Or the second. Or the third. Or the tenth for that matter...
    Furthermore, that post was a terrible reference to use in your argument as it had one page of replies. It obviously didn't get the discussion it deserves. It was also confusing trying to read between the incoherent lines from that OP.
    Someone obviously didn't look well enough... as that mentioned discussion kinda developed into an long drawn out argument over five pages with very, very long posts on the matter of "player did it so player should get the achievement" vs. "player did it through their characters so the characters should get the achievement". Kinda like who won the race, the horse or the rider type of argument, I'd suppose. And I should know, I was one of the people arguing, and therefore kinda feel like "been there, done that" about the whole argument. ;)
  • disintegr8
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    The achievements that have nothing to do with titles and game progress could be account wide, as they have no bearing in the game play. 'Rivenspire Skyshard Hunter' for example means nothing, so why have it locked down to a single characters achievements, these could be 'account' achievements?

    Anything that includes a displayable title, like 'Maelstrom Arena Champion' or even 'Master Angler' should still be character only.

    I am against things like crafting skills to be account wide. Only 1 of my 10 characters is a 9 trait crafter but that doesn't mean I expect all of my characters to be able to craft 9 trait items. Just because one character can make psijic ambrosia doesn't mean all of my characters should be allowed to make it.

    Otherwise every time I roll a new character, they will be level 50 in every crafting line, only needing me to go out and get skill points so I can use them. Or maybe skills points should be account wide as well, then every new character I roll will be immediately at level 50 with a few hundred skill points at their disposal.
    (only kidding - just sensing this is the direction some people would like the game to go.)
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • brandonv516
    brandonv516
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    But this discussion has been had before: https://forums.elderscrollsonline.com/en/discussion/264417/what-about-account-shared-achievments/p1
    ...and I se little reason to beat the zombie horse again.

    This topic is far from a "zombie horse" with the valuable feedback provided by both sides.
    Just saying, it isn't the first time we had the exact same "valuable feedback" to argue over. Or the second. Or the third. Or the tenth for that matter...
    Furthermore, that post was a terrible reference to use in your argument as it had one page of replies. It obviously didn't get the discussion it deserves. It was also confusing trying to read between the incoherent lines from that OP.
    Someone obviously didn't look well enough... as that mentioned discussion kinda developed into an long drawn out argument over five pages with very, very long posts on the matter of "player did it so player should get the achievement" vs. "player did it through their characters so the characters should get the achievement". Kinda like who won the race, the horse or the rider type of argument, I'd suppose. And I should know, I was one of the people arguing, and therefore kinda feel like "been there, done that" about the whole argument. ;)

    The link you supplied only showed 1 page at the time.
  • Shimmer
    Shimmer
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    no
    YouTube | Twitter | Twitch | The Differently Geared

    Mistakes must be carelessly planned.
  • leepalmer95
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    With the fact achievements will be linked in things you can use in your houses and stuff then yes the majority should be account wide.

    Of course some exceptions. But the majority should be.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
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    The main reason: It gives me something to do with alts when I repeat content in the game.
    MaKTaiL wrote: »
    LMar wrote: »
    Why though? Can you explain it clearly? My level 13 alt never went into Cyrodiil. Why could she wear the Grant Overlord title for example? She also doesn't have the monster hunter title because she didn't hunt all those monsters that my main did

    Your main didn't do anything. You did.

    The character is as much a part of the "thing" as I am. The characters have different skills, and I play them differently because of this. After all, it is an RPG game.

    But before it's a RPG it's an MMO.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Wolfshead
    Wolfshead
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    disintegr8 wrote: »
    The achievements that have nothing to do with titles and game progress could be account wide, as they have no bearing in the game play. 'Rivenspire Skyshard Hunter' for example means nothing, so why have it locked down to a single characters achievements, these could be 'account' achievements?

    Anything that includes a displayable title, like 'Maelstrom Arena Champion' or even 'Master Angler' should still be character only.

    I am against things like crafting skills to be account wide. Only 1 of my 10 characters is a 9 trait crafter but that doesn't mean I expect all of my characters to be able to craft 9 trait items. Just because one character can make psijic ambrosia doesn't mean all of my characters should be allowed to make it.

    Otherwise every time I roll a new character, they will be level 50 in every crafting line, only needing me to go out and get skill points so I can use them. Or maybe skills points should be account wide as well, then every new character I roll will be immediately at level 50 with a few hundred skill points at their disposal.
    (only kidding - just sensing this is the direction some people would like the game to go.)

    carft achievements is not the same as skills tree thing is if you make carft achievements on 1 char all your char have that achievements but it dont mean you will get auto max skills in skills tree under craft.

    Point with achievements is that have something to work towards under the time you lvl and at end game. I have play in MMO that have account wide achievements and even if i get carft achievements i still need train up skills if i want on other char but things you dont need think about to hunt for that achievements again for you have already you can jsut focus on train up skills that is alot more fun to dont worry about try to get achievements again.
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • The_Sadist
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    The reason I initially quit what feels like forever ago was predominately for this reason. Grinding the same achievements across 8 characters isn't content, it's tedious and really takes away from the game.

    I'm all for a shared system, titles and all.

    I even made a thread about it ages ago with a poll and whatnot.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • DiteHart
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    I think I responded to a reddit post about this once. But, as an achievement hunter (for both Xbox achievements and actual in-game achievements), I want to be able to see all of the achievements I've earned all in one place.
    But, as it is, I have a main character (where I want to do dungeon content, get all the skyshards, complete the questlines, and such), and a crafter (who I really just want to have all the styles and traits learned). But, because of this, I have to double-up a character's work to see the achievement completion. I need to either do whole questlines twice OR get all the motifs twice.
    My crafter doesn't need all the skyshards or quests. My main doesn't need all the motifs or traits. I (as a player) am still doing it all, though, which I feel would be an accomplishment that I should be able to see.

    I completely understand that some people want each character's achievement to be special and their own (especially with things like Emperor), but I do think there should be a way to see all the in-game achievements you've ever completed, even if you can't use the titles on every character. That way, those of us that are completionists might not need two imperial motifs, two copies of every faction's motifs, wasting a nirncrux on someone who doesn't need it, and all that.
    Some would always see the missing achievements on their character, and that would be a tough fix to balance with the opposite end. But I, personally, would be very happy to just focus on the account-based list. Maybe put duplicates on my main, or do extra achievements if I feel like it.


    (In my reddit comment, I explained what I would find as an ideal system, but would probably be a lot of extra work for ZOS.)
    Edited by DiteHart on December 21, 2016 7:44AM
    X1/NA (GT: Dite Hart)
    Dite Dielle - Breton Templar
    - Full 9-trait crafter
    - Knows 41 motif styles
    - Covenant, Dominion, and Starter-Island Master Angler
  • Biro123
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    Do people really care about achievements? I'm surprised. I don't pay the blindest bit of notice to them (apart from using it to see what skyshards I've found)

    Although I understand that dungeon achievements count towards undaunted levelling. I'd be really happy if they were made account-wide. Got so bored levelling undaunted for my main I stopped playing the character altogether (before finishing it).. Now I need it on my alt (new main?) and its back to square 1 on the undaunted levelling... Gnn...
    Minalan owes me a beer.

    PC EU Megaserver
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    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Tandor
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    Sinthrax wrote: »
    Sigtric wrote: »
    Sigtric wrote: »
    I don't see any reason for them to be account wide.

    Did you see my comment? I wanted to make some Krags for my Templar yesterday.

    Had to do fighters guild quest once for my black smith, and second for my woodworker/clothier.

    I don't like questing. I'd rather be in PVP or end game group PVE.

    I've already done it, but it was a waste of my time and I didn't enjoy it at all.

    For things like this, account wide achievements have some utility in my opinion.

    This has nothing to do with achievements and everything to do with not wanting to do the required content to unlock something. This should absolutely NOT be an option. Things are content gated for a reason.

    I think they should take that mount you paid $30 for to and make it character bond. I bet you would be happy having to buy that for each character. Also, before you say it isn't the same thing...yes it is. Make the achievements account wide like my bank, my mounts, my costumes, my crafting bag, my gold, my tel var stones, my soon to be house....get my point? If you want to earn per character then they need to take more things out of the game than they would to implement to just make it all account wide.

    After all, you skipped paying the required cash to access that mount on all characters. This should not be an option. Horses are cash gated for a reason.

    Why anyone would think that buying an item in a cash store is the same as earning an achievement for specific actions done in the game is beyond me.

    As for shared things like banks, dye unlocks and champion points, I'd personally far rather they were specific to each character but they aren't and there's no alternative but to use them the way they're provided. However, that doesn't prevent me from wanting those things changed in line with character-specific achievements, nor does it prevent me from arguing against those achievements being made account-wide.

    I have no problem with the principle of having an account list of all characters' achievements so that you can see who has what achievements and which achievements haven't been earned at all yet, but I think that would need to be done on the character creation screen as having it accessible in game would mean more information being constantly updated and displayed with a consequent impact on performance.

    I also have no problem with the principle of adding new account-wide achievements that genuinely represent account-wide actions such as all character slots filled with level 50 characters, for example. Something like that would genuinely reflect what the player had done. However, I'm wholly against everything being made account-wide like skyshard unlocks, crafting skill unlocks, and titles attributed to the skills and actions of a particular character. They're just shortcuts to leveling alts and that would spoil the game hugely for me. Maybe there's a way of making such things optional under the game settings?

    I think a player's approach on this depends very much on his/her background and game choice. If there was a detailed poll made on this subject including platforms etc then I suspect that the main support for keeping achievements character-specific would come from traditional PC users including those with a lot of experience in TES, while most console users (and perhaps those PC users playing through Steam) would be more likely to support account-wide achievements. That's simply down to the different types of games and the way they are structured across the different platforms. There will be exceptions, of course!
  • Elsonso
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    The main reason: It gives me something to do with alts when I repeat content in the game.
    MaKTaiL wrote: »
    LMar wrote: »
    Why though? Can you explain it clearly? My level 13 alt never went into Cyrodiil. Why could she wear the Grant Overlord title for example? She also doesn't have the monster hunter title because she didn't hunt all those monsters that my main did

    Your main didn't do anything. You did.

    The character is as much a part of the "thing" as I am. The characters have different skills, and I play them differently because of this. After all, it is an RPG game.

    But before it's a RPG it's an MMO.

    It is the RPG that makes it an MMORPG. Without that, it is just an MMO.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • shootyoureyeout
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    Trxveler wrote: »
    Achievements that are tied to individual character progression

    I gotta say....that sounds a lot like the very definition of 'achievement'.

    I guess what I am unsure of is what the point would be of shared achievements anyway? I can't think of any reason for it really, other than maybe those pesky collection ones. But even then, if it's just to make those specific achievements less annoying, why rework the whole acheivement system for them and instead go back to making the collectibles depositable or something? All I know is that if I rank up to Legate or get the Boethias Scythe achievement on my sorc, I better not be able to claim that crap on my templar. Makes no sense.

  • Number_51
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    Valethar wrote: »
    MaKTaiL wrote: »
    Some achievements should be account wide, not all of them. Achievements tied to quests and skill points should be character based. Achievements tied to events, collecting stuff, or completing a certain number of requirements (harvest X amount of resource nodes for example) should be account wide.

    This would be a good compromise. Certain things should be account wide, mostly the super grindy things like harvesting or killing X number of things.

    Others, like you mentioned (quests, shards, etc..) should be individual achievements based on a given character's progress.

    This is specifically the one (bolded) that makes me resist the suggestion as a whole. In general I'm against it regardless, but I have a character (1 of 19) that is trying to level to 50 (hit 40 yesterday) without a single kill. So, I have to say no. Do not want.
    nordsavage wrote: »
    CarbonX wrote: »
    I don't agree. Why a character that didn't do something must be rewarded as if he/she did it?

    The character did not earn it you did. If achievements were account wide by default not one person would be making threads on the forums for character based achievements of this I am certain because you would have no reason to question it because it is non-conflicting and logical.

    I would. Reason posted above. I like that all my characters are different, it's the reason I have multiple characters.
    Edited by Number_51 on December 21, 2016 8:57PM
  • Tandor
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    nordsavage wrote: »
    Make them account wide. I have been after this for a long time. The people who will argue against this are usually casuals anyway that do not take the time to get the ones that take weeks and months to get. At this point it is nearly impossible to get them all with how often content is released much less on up to 11 alts and now there are miss-able acheivements. What happens when you make an alt after the fact. Just ignore Sigtric these achievement threads always have one of those guys who bark against without an actual argument.

    You're totally wrong on your analysis. It's the casuals who spend years playing a MMORPG who will take the time necessary to earn every achievement going, on all their many characters. It's the hardcore players who are rushing through to the level cap only to find that they want a different character who then want to take shortcuts with their alts in order to do the endgame and get on to the next big thing. They want everything their original character did to be instantly given to their alts, and try to justify it by arguing that "I did it, not my character".
  • Tandor
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    Number_51 wrote: »
    Valethar wrote: »
    MaKTaiL wrote: »
    Some achievements should be account wide, not all of them. Achievements tied to quests and skill points should be character based. Achievements tied to events, collecting stuff, or completing a certain number of requirements (harvest X amount of resource nodes for example) should be account wide.

    This would be a good compromise. Certain things should be account wide, mostly the super grindy things like harvesting or killing X number of things.

    Others, like you mentioned (quests, shards, etc..) should be individual achievements based on a given character's progress.

    This is specifically the one (bolded) that makes me resist the suggestion as a whole. In general I'm against it regardless, but I have a character (1 of 19) that is trying to level to 50 (hit 40 yesterday) without a single kill. So, I have to say no. Do not want.
    nordsavage wrote: »
    CarbonX wrote: »
    I don't agree. Why a character that didn't do something must be rewarded as if he/she did it?

    The character did not earn it you did. If achievements were account wide by default not one person would be making threads on the forums for character based achievements of this I am certain because you would have no reason to question it because it is non-conflicting and logical.

    I would. Reason posted above. I like that all my characters are different, it's the reason I have multiple characters.

    I suspect every player posting here against account-wide achievements would join you in asking for character-specific achievements, and a good many other players too. I'd certainly be among them. Achievements should be account-wide if they relate to the account, not if they relate to a single character on that account. So if all your characters earn a title individually then by all means be rewarded with an extra account achievement, but don't lets have one character earning a title which all the other characters on the account can then pimp off.
  • Elsonso
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    Tandor wrote: »
    I suspect every player posting here against account-wide achievements would join you in asking for character-specific achievements, and a good many other players too. I'd certainly be among them. Achievements should be account-wide if they relate to the account, not if they relate to a single character on that account. So if all your characters earn a title individually then by all means be rewarded with an extra account achievement, but don't lets have one character earning a title which all the other characters on the account can then pimp off.

    It goes beyond titles, though.

    Skyshards are linked to Skill Points, so the Skyshard achievement should be character, not Account, for as long as Skill Points are character, and not Account.

    All of the monster slaying, chest opening, attire, and similar in-world achievements should be character, not Account. This is essentialy the bulk of the current Achievements, and are not something that I feel are appropriate for the Account level.

    However, all of the Champion Point ones could be account. From "spend the first" to all of the Decree achievements. I really don't care, on a character level, when that happens.

    I think that the Lycanthopy and Vampirism achievements should be removed, due to the fact that these are in the Crown Store, now.

    The Cyrodiil Recuit and the Level X achievements can also be removed.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
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  • Prof_Bawbag
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    These sort of discussions remind me of the time when people were arguing that upgrades should apply to all mounts connected to a specific character. You still had people arguing why each mount should be done separately and how it should remain that way. Thank God the devs ignored those people. Hopefully many other current ballaches get streamlined in future too.
    Edited by Prof_Bawbag on December 21, 2016 10:23PM
  • Elsonso
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    These sort of discussions remind me of the time when people were arguing that upgrades should apply to all mounts connected to a specific character. You still had people arguing why each mount should be done separately and how it should remain that way. Thank God the devs ignored those people. Hopefully many other current ballaches get streamlined in future too.

    They had to ignore them or they could not do the Crown Store mounts the way they wanted to. I suspect that if they had not done the Crown Store, mounts and mount training would still be the way they were at launch. While you might not agree, this was done to make the Crown Store better, not the game.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Artis
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    Artis wrote: »
    Of course it's illogical. Character didn't do anything. Is it a hockey stick that became an NHL champion or the player who used it?

    Yes, so when he is inducted into the Hall of Fame, they ask him to provide a stick for his display. He runs out to Walmart and buys one and sends it to them. The stick is just an inconsequential tool of his greatness, so it really does not matter that he never played a single game with it.

    People attribute special status to these tools that were actually used by the person. The bat that a baseball player was using when he broke the home run record is more special than just any old bat he happens to have sitting around. That bat becomes part of the achievement. The player could not have done it without the bat, and that bat was the one that was used to do it. His signature on the home run ball is worth more than his signature on any other ball because that ball was part of the achievement.

    I get that baseball and hockey analogies like this are imperfect, but the point is that there are achievements in the game that recognize that the player accomplished something with a specific character, not that the player did it on their own. What the player did to create and prepare the character contributed, in some manner, to the achievement. That imbues the character with the same special attribute that the bat, ball, and hockey stick have. They were there when the achievement was accomplished, not some other character, one which may or may not be capable of accomplishing that feat.

    Now, there are a number of achievements that could be done at the account level because they represent a meta concept in the game. Opening the Crown Store for the first time, plus all the associated Crown Crate achievements that they are probably dying to put into the game. Creating a first character. Achieving a first Level 50 character. Sending a whisper. Sending mail. Joining a guild. Any Champion Point achievement that one can think of, mainly because Champion Points are account level, not character level. There are a ton of player firsts that could be achievements at the account level because they don't represent anything that can be repeated.

    However, character level achievements for things that can be repeated on different characters should remain at that level.

    Yes, exactly. He can do that and no one will GAF because it's about a player, not about the stick. There's nothing unique about it except for being the one he used. It's defined through him and has no value otherwise.

    No, character achievements that can be repeated without the grind should remain at that level. Like, kill the boss in such and such way. Complete that and that dungeon. Skill-based achievements. Absolutely no reason for others to not be account-wide since it doesn't matter which character was used to complete them. For example, fishing. It doesn't matter which character y ou use, if all you do is press one button for hundreds of hours. It's just a lousy way to artificially stretch the gameplay and force players to spend more time in game. It's not fun and doesn't say anything about player's skill with the certain class.

    Moreover, what if an account is hacked and that character is deleted? Then all progress is lost as if that work wasn't done? That's nonsense, it was done. The player has done it. But he can't repeat it reasonably fast. Unlike running a dungeon or something that is a one-time thing. Just the fact that technically it is possible to lose all achievements makes this system unfair and bad.

    Another example - some achievements get lost. After 1T I lost all no-death runs on my main and had to repeat them because no one would help me. Same thing happened before with 2/3 of public dungeon achievements. And what if that happened to something grindy, that cant' be restored by simply running a thing once and not taking that much time? Now if achievements were tied to an account, it wouldnt' be possible that they are lost just on one character and I have no proof of doing them before.
    kargen27 wrote: »

    So my character couldn't get that achievement without me. Reverse is also true. I couldn't get the achievement without a character. No matter how long I mash buttons until I actually have a character I'm getting nothing.

    Not hypocritical at all. I don't think a character should be able to show off a title they did not earn. Simple as that. Other players see those titles so those titles should reflect what that character has done. You are trying to make achievements become participation ribbons where everyone gets something just for showing up. I fully understand you don't want to gather 10,000 mats on every character, but others in the game do not mind having to achieve each goal on every character. Why undermine their efforts just by giving the prize to everybody.

    Again, I simply do not see the point at all. The title does nothing for you but let others know that character completed a certain task. If you want the title on each character then earn it on each character. If you don't want the grind then just know that character isn't going to be displaying the title. Doesn't need to change your game play in any way and doesn't misrepresent your character to others.

    No, reverse isn't true. Most achievements you could do without that character by using another character just as well. Those should be account wide. E.g. fishing. See above. Now on the other hand, it is possible that you can complete vMA as a NB but can't do it as a DK - in that case yes, you wouldnt' be able to get the achievement without that specific character.

    And no, you don't understand if you're saying something about participation ribbons. You dont' get anything just for showing up. You still need to gather 10000 mats. But you aren't forced to do it on multiple characters. Because it's not fun. And there's no reason to have the achievements if they aren't fun. It's a game, in case you forgot.

    No, the title doesn't let me know a character completed a task when I see it. It lets me know that A PLAYER completed the task, and I will message that player to ask about details, for example, even if he's online on ANOTHER CHARACTER. In fact, I won't even remember the character name most likely and will remember the @name, because that's the owner of the achievement.

    It's not just about the title. It's about not seeing the score. It's about having to repeat all that grind if I want to feel like I'm progressing while playing an alt. It's about not getting collectibles on an alt and not being able to pass them to the main and then what? Do I have to play another 2 years on my main until that collectible drops again? and avoid playing alts or killing anythign with alts not to use my roll for that collectible while on the wrong character? When it doesn't even matter which character I use? That's not fun. And has no purpose.
    Tandor wrote: »
    . They want everything their original character did to be instantly given to their alts, and try to justify it by arguing that "I did it, not my character".
    And they are right, because indeed they did it, not their characters. It's also them who are paying, and not their characters. And the best part? It's a win-win, because others can still see what achievements were done on what characters and complete them if it's fun for them, while they can progress and only complete unique achievements without feeling that they are wasting time and not progressing on alts, if that's fun for them.
    Edited by Artis on December 27, 2016 7:08AM
  • petraeus1
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    Tandor wrote: »
    nordsavage wrote: »
    Make them account wide. I have been after this for a long time. The people who will argue against this are usually casuals anyway that do not take the time to get the ones that take weeks and months to get. At this point it is nearly impossible to get them all with how often content is released much less on up to 11 alts and now there are miss-able acheivements. What happens when you make an alt after the fact. Just ignore Sigtric these achievement threads always have one of those guys who bark against without an actual argument.

    You're totally wrong on your analysis. It's the casuals who spend years playing a MMORPG who will take the time necessary to earn every achievement going, on all their many characters. It's the hardcore players who are rushing through to the level cap only to find that they want a different character who then want to take shortcuts with their alts in order to do the endgame and get on to the next big thing. They want everything their original character did to be instantly given to their alts, and try to justify it by arguing that "I did it, not my character".

    Let's not try to stereotype those who are in favour of either side of the argument, because those stereotypes are always wrong and derail the discussion. I am a very casual player, and in favour of account-wide achievements, because I actually feel like I earned the achievement and not my characters. That's an outlook on the game many players have, regardless of whether they are casual or hardcore.

    I'd rather skip the menial stuff on my alts to get to the good stuff in general, so as you can imagine I'm also in favour of having account wide riding skill for instance. I'm not here to foster some online characters living online lives, I'm playing a videogame. You seem more invested in the individuality of your characters - correct me if I'm wrong. So what outlook is better? That is impossible to answer.

    Generally some replies (not necessarily yours) that are along the lines of players (sometimes specified by the assumed generation they stem from) wanting to get everything for free and not work for it, ruining games etc., really annoy me: taking the moral high ground over game design which is a matter of de gustibus non disputandum in my opinion.
  • Valencer
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    Achievements are also used as "proof" that certain characters have completed and are able to complete specific content.

    You might have done no-death vMOL on your magplar but on your stamblade you might not be as good - 2 very different playstyles.

    For this reason alone Id be very careful about which achievements should be account wide and which shouldnt be.
  • leepalmer95
    leepalmer95
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    Valencer wrote: »
    Achievements are also used as "proof" that certain characters have completed and are able to complete specific content.

    You might have done no-death vMOL on your magplar but on your stamblade you might not be as good - 2 very different playstyles.

    For this reason alone Id be very careful about which achievements should be account wide and which shouldnt be.

    Well to be honest, most of those pve trial achievements are more down to skill and knowledge.

    Learning the mechanics is most of the fights, if your a good enough pve player to do VMOL on any characters than your good enough to be a good dps on any character tbh.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • waterfairy
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    MaKTaiL wrote: »
    LMar wrote: »
    Why though? Can you explain it clearly? My level 13 alt never went into Cyrodiil. Why could she wear the Grant Overlord title for example? She also doesn't have the monster hunter title because she didn't hunt all those monsters that my main did

    Your main didn't do anything. You did.

    We control our characters but that doesn't mean our crappy new character should wear the title earned with our boss character.
  • Artis
    Artis
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    Valencer wrote: »
    Achievements are also used as "proof" that certain characters have completed and are able to complete specific content.

    You might have done no-death vMOL on your magplar but on your stamblade you might not be as good - 2 very different playstyles.

    For this reason alone Id be very careful about which achievements should be account wide and which shouldnt be.

    Yes, this case - yes. Just add a system like in wow, really. You will see which achievements are completed on which character anyway.
  • Danksta
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    I guess the only reason I'd oppose it is that I wouldn't know what achievements I'd need to level my undaunted for each of my characters. I'm sure achievement hunters would have an issue with it though... or at least the serious ones.
    BawKinTackWarDs PS4/NA

  • Artis
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    But you would. That's nothing new, wow already has it. When you open achievements on your character you see them as incomplete on this character, but you also see if they are completed by another character.
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