Knootewoot wrote: »Already magicka is the weak damage compared to stamina burst. And now stamina complains about sustain? can't you dodge roll infinite already?
Please dodge roll out of the forums
radicalb21 wrote: »Ok as far a recipes go in the game they should be equal. Now you bring up armor sets and right now we know for a fact that viper is broken and is being fixed in a future update. So here's my question to you why is Toruq Pact a craftable 2pc spell damage increase and there is no weapon damage equivalent craftable for stamina? We can keep doing this all day but the point is as far a recipes go there should be a balance. If Zenimax decides not to add the stamina equivalent I think it would be fair for Zenimax then to remove witch mothers brew from the game so that balance and good game play could be maintained without group having a decided advantage.
psychotic13 wrote: »Where's my Magicka vipers? Stamina and magicka aren't supposed to be a mirror of each other
Brutusmax1mus wrote: »I think food should be balanced too. I have a while build just waiting for when they introduce this drink. Bone pirates/draugr hulk will be fun.
psychotic13 wrote: »Where's my Magicka vipers? Stamina and magicka aren't supposed to be a mirror of each other
radicalb21 wrote: »Ok as far a recipes go in the game they should be equal. Now you bring up armor sets and right now we know for a fact that viper is broken and is being fixed in a future update. So here's my question to you why is Toruq Pact a craftable 2pc spell damage increase and there is no weapon damage equivalent craftable for stamina? We can keep doing this all day but the point is as far a recipes go there should be a balance. If Zenimax decides not to add the stamina equivalent I think it would be fair for Zenimax then to remove witch mothers brew from the game so that balance and good game play could be maintained without group having a decided advantage.
radicalb21 wrote: »Ok as far a recipes go in the game they should be equal. Now you bring up armor sets and right now we know for a fact that viper is broken and is being fixed in a future update. So here's my question to you why is Toruq Pact a craftable 2pc spell damage increase and there is no weapon damage equivalent craftable for stamina? We can keep doing this all day but the point is as far a recipes go there should be a balance. If Zenimax decides not to add the stamina equivalent I think it would be fair for Zenimax then to remove witch mothers brew from the game so that balance and good game play could be maintained without group having a decided advantage.
radicalb21 wrote: »Can please get a zenimax response to this please.