AlexTech0x wrote: »Will servers be down 9 hours for this?
AzraelKrieg wrote: »XP Buff is still running out while logged out. @ZOS_GinaBruno @ZOS_JessicaFolsom
dkjasonb14_ESO wrote: »AzraelKrieg wrote: »XP Buff is still running out while logged out. @ZOS_GinaBruno @ZOS_JessicaFolsom
@ZOS_GinaBruno @ZOS_JessicaFolsom will this be fixed? If I swap characters I have to run back to Eastmarch again
ZOS_GinaBruno wrote: »dkjasonb14_ESO wrote: »AzraelKrieg wrote: »XP Buff is still running out while logged out. @ZOS_GinaBruno @ZOS_JessicaFolsom
@ZOS_GinaBruno @ZOS_JessicaFolsom will this be fixed? If I swap characters I have to run back to Eastmarch again
Having the XP buff continue to run after you log out is actually intended, and is not something that will be hotfixed.
"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
starkerealm wrote: »ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
From what I remember seeing in another thread, the event-XP buffs actually multiply each other. So, if you've got a witchmother XP boost and a holiday boost, you'd be getting 4x XP for 2 hours. And I've got no idea what this does to enlightenment.
I can take a wild guess why ZOS doesn't particularly want this kind of stacking to occur going forward.
starkerealm wrote: »ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
From what I remember seeing in another thread, the event-XP buffs actually multiply each other. So, if you've got a witchmother XP boost and a holiday boost, you'd be getting 4x XP for 2 hours. And I've got no idea what this does to enlightenment.
I can take a wild guess why ZOS doesn't particularly want this kind of stacking to occur going forward.
That's not the case. Each buff adds 100% of the original exp. So you end up with 300% or 3x the original rate.
starkerealm wrote: »starkerealm wrote: »ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
From what I remember seeing in another thread, the event-XP buffs actually multiply each other. So, if you've got a witchmother XP boost and a holiday boost, you'd be getting 4x XP for 2 hours. And I've got no idea what this does to enlightenment.
I can take a wild guess why ZOS doesn't particularly want this kind of stacking to occur going forward.
That's not the case. Each buff adds 100% of the original exp. So you end up with 300% or 3x the original rate.
I HAVE BEEN DECEIVED!
Though, good to know, thanks. Either way the point was to get players into the game and actually running content, rather than logging in, collecting their buff, and then saving it for next month.
ZOS_GinaBruno wrote: »dkjasonb14_ESO wrote: »AzraelKrieg wrote: »XP Buff is still running out while logged out. @ZOS_GinaBruno @ZOS_JessicaFolsom
@ZOS_GinaBruno @ZOS_JessicaFolsom will this be fixed? If I swap characters I have to run back to Eastmarch again
Having the XP buff continue to run after you log out is actually intended, and is not something that will be hotfixed.
vyndral13preub18_ESO wrote: »starkerealm wrote: »starkerealm wrote: »ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
From what I remember seeing in another thread, the event-XP buffs actually multiply each other. So, if you've got a witchmother XP boost and a holiday boost, you'd be getting 4x XP for 2 hours. And I've got no idea what this does to enlightenment.
I can take a wild guess why ZOS doesn't particularly want this kind of stacking to occur going forward.
That's not the case. Each buff adds 100% of the original exp. So you end up with 300% or 3x the original rate.
I HAVE BEEN DECEIVED!
Though, good to know, thanks. Either way the point was to get players into the game and actually running content, rather than logging in, collecting their buff, and then saving it for next month.
Like the people who would take the time to do this arent playing the game. Any one that invested in finding a work around is already playing the game a bunch, just not using that character.
NOT FIXED
Just wasted a few hours this afternoon and was wondering why leveling on one character was so much slower than another, and it turns out the second character has the mead buff, but not the 100% XP buff.
Have tried logging out and going back to the keg, nothing so far has fixed the buff - it still just shows as the mead buff without the 100% XP.
Is it really that hard to have a working XP buff???
starkerealm wrote: »ZOS_GinaBruno wrote: »"Having the XP buff continue to run after you log out is actually intended."
Lol, they just don"t know or haven"t got time to fix it
Incorrect. The reason behind this is so characters won't continue to have an event-related XP buff after an event ends, which could lead to stacking multiple event-related XP buffs or other various scenarios. Just like what @lordrichter mentioned.
From what I remember seeing in another thread, the event-XP buffs actually multiply each other. So, if you've got a witchmother XP boost and a holiday boost, you'd be getting 4x XP for 2 hours. And I've got no idea what this does to enlightenment.
I can take a wild guess why ZOS doesn't particularly want this kind of stacking to occur going forward.
That's not the case. Each buff adds 100% of the original exp. So you end up with 300% or 3x the original rate.