Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
Doctordarkspawn wrote: »Generally it depends on the suggestion, but most of the time I usually see a -reason- people dont want it added.
newtinmpls wrote: »Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
I do agree with you - but not because of "toxic players"
I agree because many of us long time players are here not for "MMO flavor of the month" but because we truly love the ES world. All too often "new" players ask for things that don't fit.
After the hundred and twelveth time, it gets old
Yeah I hear you OP. It's totally fine if people disagree with something and I don't even mind if the response seems a bit rude.... But what I really take issue with is the vapid nay-saying when it's totally obvious they didn't even read/comprehend what you wrote. It's very counterproductive and likely harms your chances of brewing good discussion and getting developer attention.
newtinmpls wrote: »Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
I do agree with you - but not because of "toxic players"
I agree because many of us long time players are here not for "MMO flavor of the month" but because we truly love the ES world. All too often "new" players ask for things that don't fit.
After the hundred and twelveth time, it gets old
So does a game that does not add more options,we need more options in active skills.it's doesn't need to be a new class,but things like thieves guild and ledgermain are not enough. Crafting needs something more,hopefully with housing. Mage guild line has some things that just aren't good and need changing.alchemy could use something like explosion potions.maybe some new summons? So many ideas I've read on the forums that could be looked at.the older games could be used as inspiration too.
kevlarto_ESO wrote: »I like new things, new content, new items you can get in game, special events, wish they would add more to the game, even things I may not like there most likely be others that will, mmo's need something for as many play styles as possible.
andreasranasen wrote: »Love what you said. Screw those negative Nancy's! All new cool ideas I will definitely support!
newtinmpls wrote: »Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
I do agree with you - but not because of "toxic players"
I agree because many of us long time players are here not for "MMO flavor of the month" but because we truly love the ES world. All too often "new" players ask for things that don't fit.
After the hundred and twelveth time, it gets old
So does a game that does not add more options,we need more options in active skills.it's doesn't need to be a new class,but things like thieves guild and ledgermain are not enough. Crafting needs something more,hopefully with housing. Mage guild line has some things that just aren't good and need changing.alchemy could use something like explosion potions.maybe some new summons? So many ideas I've read on the forums that could be looked at.the older games could be used as inspiration too.
"we need more options in active skills." - by my rough eyeball, at least 1 in 4 morphs/skills are almost never used. Thats about 18 slots or about the same as three skill lines of a brand new class. You could easily replace half the morphs in the sorc storm line with cold effects and call it "weather calling" and in one fell swoop have (coupled with destro staff and a fewe passives adding cold to shock/physical) a functional "ice mage concept." IMo there is a lot of room available for additions to the existing slots without a new class.
Equip crafting definitely needs significant upgrade ala what 1T did to drops.
I would disagree on one thing - Alchemy is IMO already possibly the most useful and impactful craft in the game between poisons and potions. I don't feel it needs anything more in the current setup.
But with all that aside, why do people hate the idea of new things in this game so much?
Maybe people are happy with the way the game is and don't want it to change. Is that a bad thing?
newtinmpls wrote: »Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
I do agree with you - but not because of "toxic players"
I agree because many of us long time players are here not for "MMO flavor of the month" but because we truly love the ES world. All too often "new" players ask for things that don't fit.
After the hundred and twelveth time, it gets old
So does a game that does not add more options,we need more options in active skills.it's doesn't need to be a new class,but things like thieves guild and ledgermain are not enough. Crafting needs something more,hopefully with housing. Mage guild line has some things that just aren't good and need changing.alchemy could use something like explosion potions.maybe some new summons? So many ideas I've read on the forums that could be looked at.the older games could be used as inspiration too.
But with all that aside, why do people hate the idea of new things in this game so much?
Selfish reasons. Well in their perspective, justified selfish reasons.
In ESO it doesn't take very much to get to where you can get in an endgame group and complete some stuff. Yet there are a few who ink out every bit of potential from their build, their gear, and their rotations. These players have spent alot of time getting the gear and theorycrafting the builds and practicing the execution that the idea of a new variable is unsettling.
Look at it from their point of view. They farmed the same content over and over to ensure they have the best rings and amulets with the right traits. They did the same for armor and weapons to ensure they have just the right traits then used materials to gold them out. And then they used hours and hours of their time to perfect the rotation.
New content hits and they MIGHT not be the epitome of potential in their role that they could be. Even something as simple as a slight balance pass sets these players on edge as they might have to use different skills. They MIGHT have to refarm a piece or two of gear.
New class? Holy crap...
That adds a whole 20% of the game in variables that have yet to be factored. What buffs, what roles, what debuffs, what resources, and so forth.. will this new class be able to do? Will it be able to do something their build can't? WIll it be able to do something their build can do but better?
That's alot of stress and anxiety they don't want to endure. They don't want to think that their hours, days, weeks, or months of effort and practice will suddenly be invalidated, or worse.. have to start over with the new class which quite frankly.. would be the new hotness. So how would they NOT be FORCED to start over?
Yeah.. its paranoia at its best to say the least. But it is a real feeling. At least to them. Their blood pressure would rise, some may sweat, some may even get short of breath when they dreadfully read a patch note stating the abilities of the new class. Its the same feeling a hardcore-principled PVE'r feels when suddenly finding themselves in a PVP situation. Dread, Anxiety, and even Fear.
Not all players are like that. Some embrace change. Some look forward to the challenges a new paradigm would bring. The feeling of getting to try it all over again as if it was new. Unfortunately they're a silent majority. They're happy playing the game, they don't visit the forums in order to keep their agenda running the status quo.
Then you've got the ones who are less severe. Maybe even a bit passive aggressive. Look at this quote:Maybe people are happy with the way the game is and don't want it to change. Is that a bad thing?
As if adding a fifth class is going to drastically alter how a Dragonknight, Templar, Sorcerer, and Nightblade is played. Like if a 5th class is added, you somehow cannot continue playing your DK, Temp, Sorc, or NB.
Same thing with new races. And I'm sure they all pipped up about how they hated new skill lines from, DLCs being added. Or the debacle that resulted from new sets.
Nah, they should add new content on a regular basis. Hell I wouldn't mind them going the EQ route and adding content faster than the players can analyze and perfect it. Wouldn't that be a fun ride?
But with all that aside, why do people hate the idea of new things in this game so much?
Selfish reasons. Well in their perspective, justified selfish reasons.
In ESO it doesn't take very much to get to where you can get in an endgame group and complete some stuff. Yet there are a few who ink out every bit of potential from their build, their gear, and their rotations. These players have spent alot of time getting the gear and theorycrafting the builds and practicing the execution that the idea of a new variable is unsettling.
Look at it from their point of view. They farmed the same content over and over to ensure they have the best rings and amulets with the right traits. They did the same for armor and weapons to ensure they have just the right traits then used materials to gold them out. And then they used hours and hours of their time to perfect the rotation.
New content hits and they MIGHT not be the epitome of potential in their role that they could be. Even something as simple as a slight balance pass sets these players on edge as they might have to use different skills. They MIGHT have to refarm a piece or two of gear.
New class? Holy crap...
That adds a whole 20% of the game in variables that have yet to be factored. What buffs, what roles, what debuffs, what resources, and so forth.. will this new class be able to do? Will it be able to do something their build can't? WIll it be able to do something their build can do but better?
That's alot of stress and anxiety they don't want to endure. They don't want to think that their hours, days, weeks, or months of effort and practice will suddenly be invalidated, or worse.. have to start over with the new class which quite frankly.. would be the new hotness. So how would they NOT be FORCED to start over?
Yeah.. its paranoia at its best to say the least. But it is a real feeling. At least to them. Their blood pressure would rise, some may sweat, some may even get short of breath when they dreadfully read a patch note stating the abilities of the new class. Its the same feeling a hardcore-principled PVE'r feels when suddenly finding themselves in a PVP situation. Dread, Anxiety, and even Fear.
Not all players are like that. Some embrace change. Some look forward to the challenges a new paradigm would bring. The feeling of getting to try it all over again as if it was new. Unfortunately they're a silent majority. They're happy playing the game, they don't visit the forums in order to keep their agenda running the status quo.
Then you've got the ones who are less severe. Maybe even a bit passive aggressive. Look at this quote:Maybe people are happy with the way the game is and don't want it to change. Is that a bad thing?
As if adding a fifth class is going to drastically alter how a Dragonknight, Templar, Sorcerer, and Nightblade is played. Like if a 5th class is added, you somehow cannot continue playing your DK, Temp, Sorc, or NB.
Same thing with new races. And I'm sure they all pipped up about how they hated new skill lines from, DLCs being added. Or the debacle that resulted from new sets.
Nah, they should add new content on a regular basis. Hell I wouldn't mind them going the EQ route and adding content faster than the players can analyze and perfect it. Wouldn't that be a fun ride?
Bad enough to make me quit the game.
Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
Why do I know this?
Because, I made plenty of posts like this, and guess what happens?
The toxic goo known as the elder scrolls forum player base people come out of the darkness of the shadows to shoot down any hopes of seeing something cool and new in this game.
They make posts like "no, that will never happen" "omg not this again, zos can't get x right so why would they add y?"
And just plain toxic and rude replys on their post.
What do I reply when someone makes a post like this?
I say "yeah, that would be awesome, I would love to see that"
You know how much of a detrimental affect this can have on a game developers idea of what their player base actually wants? This makes them think that people are happy with the way the game is and that they don't want change at all.
Its just sad, people are so rude on these forums, and i don't know where it comes from. Never have I seen a player base as toxic as the ESO player base, especially the PvP player base.
But with all that aside, why do people hate the idea of new things in this game so much? And please, don't just be a toxic ***, no one cares about you're opinion
First of all? No examples provided. Second of all? Your attitude is terrible. Pot, kettle black, really.
And most important of all? 1 in a million ideas are actually good.
Flying? Terrible idea, the zones aren't designed for it and it would take a complete rework of all zones to accommodate it, more work than WoW would have to do with a major expansion and ESO isn't bringing in that kind of money.
Playable daedric races? Yes, because at a time when Nirn is being invaded by a daedric prince, the races of Mundus are going to be able to tell the difference between hostile and friendly daedra. It's silly.
Open-world PvP? There was a thread about this and the result was expected -- most people see it as griefing. So you'd be putting time and resources into creating a specific, separate server with new functionalities to appease less than one per cent of those who actually play the game. Not even most PvPers want this, because they can distinguish between PvP and sociopathic trolling.
I could go on. Most ideas are just bad. And bad ideas are going to be met with resistance, for what should hopefully be obvious reasons.
Bad enough to make me quit the game.
This is a bluff if I've ever seen one.
You have no idea what an imbalance actually is. Or a game breaking change. Try spending four years on a character to have it removed from normal grouping, to not be considered for guilds. Being told to reroll, on a server where you get ONE character per account.
You're not getting sympathy from me. And consider your bluff called.
"omg not this again, zos can't get x right so why would they add y?"
Why are people always against new things in this game?
More, everything cool and new ZOS has been adding lately has been a part of some gimmicky scheme to try and bleed you for more than a normal game would charge for a monthly sub, and people are burning out on it.
Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
Why do I know this?
Because, I made plenty of posts like this, and guess what happens?
The toxic goo known as the elder scrolls forum player base people come out of the darkness of the shadows to shoot down any hopes of seeing something cool and new in this game.
They make posts like "no, that will never happen" "omg not this again, zos can't get x right so why would they add y?"
And just plain toxic and rude replys on their post.
What do I reply when someone makes a post like this?
I say "yeah, that would be awesome, I would love to see that"
You know how much of a detrimental affect this can have on a game developers idea of what their player base actually wants? This makes them think that people are happy with the way the game is and that they don't want change at all.
Its just sad, people are so rude on these forums, and i don't know where it comes from. Never have I seen a player base as toxic as the ESO player base, especially the PvP player base.
But with all that aside, why do people hate the idea of new things in this game so much? And please, don't just be a toxic ***, no one cares about you're opinion
Whenever I see a forum post that's talks about new classes or new races, basically stuff that would be cool to see in this game, I know they are new to the forums.
Why do I know this?
Because, I made plenty of posts like this, and guess what happens?
The toxic goo known as the elder scrolls forum player base people come out of the darkness of the shadows to shoot down any hopes of seeing something cool and new in this game.
They make posts like "no, that will never happen" "omg not this again, zos can't get x right so why would they add y?"
And just plain toxic and rude replys on their post.
What do I reply when someone makes a post like this?
I say "yeah, that would be awesome, I would love to see that"
You know how much of a detrimental affect this can have on a game developers idea of what their player base actually wants? This makes them think that people are happy with the way the game is and that they don't want change at all.
Its just sad, people are so rude on these forums, and i don't know where it comes from. Never have I seen a player base as toxic as the ESO player base, especially the PvP player base.
But with all that aside, why do people hate the idea of new things in this game so much? And please, don't just be a toxic ***, no one cares about you're opinion
Equip crafting definitely needs significant upgrade ala what 1T did to drops.