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Maelstrom Arena is too hard...NERF IT!

  • Beware13
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    Nerf VMA? R..Re...Really?

    It's end game content, it's SUPPOSE to be difficult.

    The casuals have whined and begged for nerfs and they've gotten them, like nerfing City of Ash, WGT and ICP. End game content is not suppose to be easy what so ever. If ZOS nerfed everything to the ground because people refuse to learn how to beat the content, it would ruin the game and would be an insult to all of those who have dedicated a large amount of time to the hard content.

    Ask almost anyone about their first VMA completions and they will tell you that they were in there for hours on end. It personally took me 3 days of being in there for 7 hours each day, LEARNING how to beat it. Did I get frustrated? You bet. Did I rage quit multiple times? You bet. I don't mean it in a condescending way but it honestly is about GETTING GOOD. One should not be able to simply walk into VMA and complete one of the hardest PvE end game content easily, that's ridiculous.

    One the same note, trials are also difficult PvE end game content. Casual, inexperienced players are not expected to go into a trial and beat it, just like VMA. A group learns how to beat it and sometimes that means dying over and over and over again until they get it.

    Stop complaining that content is too hard. Get the right gear, educate yourself on the content (like watching videos on YouTube), suck it up and do it. Once you beat it, you'll look back and say "wow this wasn't so bad at all" and it'll be worth it.
    [XB1][NA] 805 CP - 8 Max toons
    [PC][NA] 351 CP - 4 Max toons

    vMA Flawless • vMoL • vDSA • vAA HM • vHRC HM • vSO HM
  • Jaronking
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    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.
    Edited by Jaronking on December 16, 2016 7:24PM
  • Bouldercleave
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    Guys and gals, This thread was opened over a year ago. SO much has changed since then.

    This thread was BARELY valid in November 2015 and it is even less valid now.
  • Jeremy
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    olsborg wrote: »
    vet mode is too hard I agree. Even if you win it, you have to change from your normal effective build just to cater to a specific stage and you die alot of times, its not fun to respawn something to death.

    This is my main problem with it also. It's not that it's hard (though it certainly is) it's that it requires you to create builds specifically for Malestrom Arena to deal with its cheesy mechanics. I'm not about to get rid of what is an otherwise effective build just so I can have a shot at winning in some arena that is more annoying than fun anyway. Especially since doing so would limit my ability to perform in other areas of the game that I find more enjoyable. And I'm sure not going to pay tons of gold to re-arrange my character's skills and re-gear every time I get the itch to try it. In short: it's just more hassle than it's worth for many players.

    Basically Veteran Maelstrom Arena just a DPS race while having to run around - that's all it is. People who like to play offensive + mobile builds will enjoy it - those who don't won't. Those who fancy themselves elite because they can win at it earned the right to boast I suppose - but really it's just content that is more tailored toward their own personal builds and play styles than anything else.

    My advice to the OP - if you don't enjoy it just don't do it. Though I wouldn't be opposed to nerfing it - if by nerf you mean to make it accommodate a wider variety of builds. But if you factor in the grotesque amount of lag this game has been having lately - you are probably doing yourself a favor by staying out of it.
  • Runs
    Runs
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    That necro...

    This thread needs to be put to rest.
    Edited by Runs on December 16, 2016 7:57PM
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
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    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • Rataroto
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    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud
  • Jeremy
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    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.
    Edited by Jeremy on December 16, 2016 8:26PM
  • Kutsuu
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    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. These high DPS builds for VMA are purely for competitive scores, and are actually harder to complete it on for someone who doesn't know every spawn location and doesn't have a perfect rotation because they are so flimsy. Plenty of people still complete it with tanky builds - my own first clear was done using 1h/shield + 2h on my stamblade, because I was too inexperienced in there to do it with a low HP DW/bow build and needed rally/reflects.

    VMA absolutely has a lot to do with getting good. Learning to manage your resources, being able to pay attention to multiple mobs at once, and learning the arena stages themselves are all parts of becoming proficient.
    Edited by Kutsuu on December 16, 2016 8:33PM
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Kutsuu
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    So many people think they are entitled to every little smidge of content that a game contains simply because they bought it. It's pathetic, and watching them crumble when faced with the reality that they have to earn it brings me joy. Maybe I'm bitter towards entitlement or just a mean person, but I just don't want participation trophies in my games. I want to face the challenges and rise through adversity to get that feeling of proud accomplishment that only these things can give you. Instant gratification gives such a small and short glow of enjoyment in comparison.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Wifeaggro13
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    Jaronking wrote: »
    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.

    Um no number one i was not asking for the VMA nerf lol. i was pointing out the shortsighted ness in Zos's game design quite frankly im pissed they nerfed all the four man content to yawn level. I am a tank. And i have probaly have some of the earliest achieves on the orginal VR content dungeons. I am short of a no death on the two his skins and am probably one of the earliest clears in game for Shadd's tear which was arguably thee hardest boss in the game pre Vr 12 . Im hardly bad at the game i just dont like DPS roles is all. would like a little more need for a tank then VR trials and a boss or two in Vr dungeons. so take your little elitist scrub attitude somewhere else. I keep for getting this game is populated by knuckleheads
  • Kutsuu
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    Jaronking wrote: »
    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.

    Um no number one i was not asking for the VMA nerf lol. i was pointing out the shortsighted ness in Zos's game design quite frankly im pissed they nerfed all the four man content to yawn level. I am a tank. And i have probaly have some of the earliest achieves on the orginal VR content dungeons. I am short of a no death on the two his skins and am probably one of the earliest clears in game for Shadd's tear which was arguably thee hardest boss in the game pre Vr 12 . Im hardly bad at the game i just dont like DPS roles is all. would like a little more need for a tank then VR trials and a boss or two in Vr dungeons. so take your little elitist scrub attitude somewhere else. I keep for getting this game is populated by knuckleheads

    If I remember correctly, Andy S was the first player known to complete VMA when it was still on the PTS and he was using a tank build. He's got videos of it somewhere.

    However, gear and skills can be swapped in seconds. If you're chosen that your character is going to roleplay a tank and will never use medium armor or light armor because it would go against his back story or something, you have restricted your character to being that... that's on you. It's super easy to attain some alternate gear sets to be more effective in different content. I mean you could make the same lame complaints about grinding "Omg grinding is better as a DPS character with AOE than a tank, NERFFFFF!!!"
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Wifeaggro13
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    Kutsuu wrote: »
    Jaronking wrote: »
    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.

    Um no number one i was not asking for the VMA nerf lol. i was pointing out the shortsighted ness in Zos's game design quite frankly im pissed they nerfed all the four man content to yawn level. I am a tank. And i have probaly have some of the earliest achieves on the orginal VR content dungeons. I am short of a no death on the two his skins and am probably one of the earliest clears in game for Shadd's tear which was arguably thee hardest boss in the game pre Vr 12 . Im hardly bad at the game i just dont like DPS roles is all. would like a little more need for a tank then VR trials and a boss or two in Vr dungeons. so take your little elitist scrub attitude somewhere else. I keep for getting this game is populated by knuckleheads

    If I remember correctly, Andy S was the first player known to complete VMA when it was still on the PTS and he was using a tank build. He's got videos of it somewhere.

    However, gear and skills can be swapped in seconds. If you're chosen that your character is going to roleplay a tank and will never use medium armor or light armor because it would go against his back story or something, you have restricted your character to being that... that's on you. It's super easy to attain some alternate gear sets to be more effective in different content. I mean you could make the same lame complaints about grinding "Omg grinding is better as a DPS character with AOE than a tank, NERFFFFF!!!"

    No that's not the case I have multiple sets of gear when I do play DPS I play Stamina and I will look for the video truthfully I have not even bothered with VMA I don't ever played DPS with my DK. I spend most of my time running the VR dungeons pre Tam one. I quit there due to the watering down of the diffculty. Thinking of returning to get my clears on Vr trials. I have 2 as tank. I'm no pro but I enjoy the pro content
  • Jeremy
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    Kutsuu wrote: »
    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. .

    I stopped here. If you are going to call someone's post BS at least make it where actually refers to something the post said. Because I said nothing about someone being unable to complete VMA with a sword and shield. What I said is I would like to see someone heal themselves through it - or defend their way through. Good luck with that.

    Whether you want to admit it or not - VMA requires an offensive build. Yes - you can probably beat it wearing a sword and shield - but you are going to have to employ offensive strategies to win at it. No one is going to defend or heal their way through VMA - and that was my point. It's a DPS race - and any build incapable of putting out the kind of damage bursts you need to beat the mechanics (which is substantial) is going to be unable to complete it.

    So defensive or healing characters are going to have to decide if is it worth gimping themselves in their respective roles in order to acquire the kind of offense necessary to win at VMA. I have yet to speak to a single healer who has beat VMA using the same build he typically uses to heal with. So until you show me one - I will remain convinced it requires a change of build.
    Edited by Jeremy on December 16, 2016 9:04PM
  • Wifeaggro13
    Wifeaggro13
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    Jeremy wrote: »
    Kutsuu wrote: »
    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. .

    I stopped here. If you are going to call someone's post BS at least make it where actually refers to something the post said. Because I said nothing about someone being unable to complete VMA with a sword and shield. What I said is I would like to see someone heal themselves through it - our defend their way through. Good luck with that.

    Whether you want to admit it or not - VMA requires an offensive build. Yes - you can probably beat it wearing a sword and shield - but you are going to have to employ offensive strategies to win at it. No one is going to defend or heal their way through VMA - and that was my point. It's a DPS race - and any build incapable of putting out the kind of damage bursts you need to beat the mechanics (which is substantial) is going to be unable to complete it.

    So defensive or healing characters are going to have to decide if is it worth gimping themselves in their respective role in order to acquire the kind of offense necessary to won at VMA. I have yet to speak to a single healer who has beat VMA using the same build he typically uses to heal with. So until you show me one - I will remain convinced it requires a change of build.

    Ahh so there was deception when the implied a tank build can complete VMa.
  • Jeremy
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    Kutsuu wrote: »
    Jaronking wrote: »
    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.

    Um no number one i was not asking for the VMA nerf lol. i was pointing out the shortsighted ness in Zos's game design quite frankly im pissed they nerfed all the four man content to yawn level. I am a tank. And i have probaly have some of the earliest achieves on the orginal VR content dungeons. I am short of a no death on the two his skins and am probably one of the earliest clears in game for Shadd's tear which was arguably thee hardest boss in the game pre Vr 12 . Im hardly bad at the game i just dont like DPS roles is all. would like a little more need for a tank then VR trials and a boss or two in Vr dungeons. so take your little elitist scrub attitude somewhere else. I keep for getting this game is populated by knuckleheads

    If I remember correctly, Andy S was the first player known to complete VMA when it was still on the PTS and he was using a tank build. He's got videos of it somewhere.

    However, gear and skills can be swapped in seconds. If you're chosen that your character is going to roleplay a tank and will never use medium armor or light armor because it would go against his back story or something, you have restricted your character to being that... that's on you. It's super easy to attain some alternate gear sets to be more effective in different content. I mean you could make the same lame complaints about grinding "Omg grinding is better as a DPS character with AOE than a tank, NERFFFFF!!!"
    Jeremy wrote: »
    Kutsuu wrote: »
    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. .

    I stopped here. If you are going to call someone's post BS at least make it where actually refers to something the post said. Because I said nothing about someone being unable to complete VMA with a sword and shield. What I said is I would like to see someone heal themselves through it - our defend their way through. Good luck with that.

    Whether you want to admit it or not - VMA requires an offensive build. Yes - you can probably beat it wearing a sword and shield - but you are going to have to employ offensive strategies to win at it. No one is going to defend or heal their way through VMA - and that was my point. It's a DPS race - and any build incapable of putting out the kind of damage bursts you need to beat the mechanics (which is substantial) is going to be unable to complete it.

    So defensive or healing characters are going to have to decide if is it worth gimping themselves in their respective role in order to acquire the kind of offense necessary to won at VMA. I have yet to speak to a single healer who has beat VMA using the same build he typically uses to heal with. So until you show me one - I will remain convinced it requires a change of build.

    Ahh so there was deception when the implied a tank build can complete VMa.

    I don't know what you or they mean when you say a "tank build". That could mean almost anything to anyone. To some just taunting and wearing a shield means you are a tank.

    My point was any character who is designed to outlast his opponent through defense is going to fail miserable inside VMA. It requires significant offensive bursts - which not all players build their characters to have.
    Edited by Jeremy on December 16, 2016 9:03PM
  • zyk
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    There is nothing wrong to having to adapt a build to complete content. It can be easily completed in only crafted gear that's available and affordable to all players. A perfect, optimal build is not required -- not even close.

    99.9% of this game is already absurdly easy -- to the point it makes me sick to my stomach to even think about entering a delve or normal dungeon. Please leave vMA alone.

    Edited by zyk on December 16, 2016 9:13PM
  • Oreyn_Bearclaw
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    Holy Necro Batman!!!

    If you cant beat VMA by now after a year of power creep, sorry but its either "L2P issue" or a "you dont give a crap issue." Dont get me wrong, it takes some practice, but it is perfectly doable on any class (magic or stam) at this point by even an average player. Some gear is better than others, but any basic DPS set will suffice in here. Knowledge of the arena is far more important than you gear, and that only comes with practice.

    The idea that you need to completely change everything just to have a shot is no longer the case, hasnt been for a while. Also, any tank or healer should carry some DPS gear with them anyways, so that's a pretty weak excuse.
  • Xrucible
    Xrucible
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    Jeremy wrote: »
    Kutsuu wrote: »
    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. .

    I stopped here. If you are going to call someone's post BS at least make it where actually refers to something the post said. Because I said nothing about someone being unable to complete VMA with a sword and shield. What I said is I would like to see someone heal themselves through it - our defend their way through. Good luck with that.

    Whether you want to admit it or not - VMA requires an offensive build. Yes - you can probably beat it wearing a sword and shield - but you are going to have to employ offensive strategies to win at it. No one is going to defend or heal their way through VMA - and that was my point. It's a DPS race - and any build incapable of putting out the kind of damage bursts you need to beat the mechanics (which is substantial) is going to be unable to complete it.

    So defensive or healing characters are going to have to decide if is it worth gimping themselves in their respective role in order to acquire the kind of offense necessary to won at VMA. I have yet to speak to a single healer who has beat VMA using the same build he typically uses to heal with. So until you show me one - I will remain convinced it requires a change of build.

    Ahh so there was deception when the implied a tank build can complete VMa.

    @Wifeaggro13 I just completed vMA with a tank setup. Of course you need some level of damage to kill mobs. You can survive through most of the damage being thrown at you by smart management of your resources and the powerup sigils..

    My build was tremorscale, thunderbug and vicious ophidian.
    On a long break from ESO.
  • Browiseth
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    You don't want to beat vma my friend

    https://www.youtube.com/watch?v=MkDWYK8B9bw

    this is all that awaits you

    also pls dont nerf zos :(
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Jeremy
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    Xrucible wrote: »
    Jeremy wrote: »
    Kutsuu wrote: »
    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. .

    I stopped here. If you are going to call someone's post BS at least make it where actually refers to something the post said. Because I said nothing about someone being unable to complete VMA with a sword and shield. What I said is I would like to see someone heal themselves through it - our defend their way through. Good luck with that.

    Whether you want to admit it or not - VMA requires an offensive build. Yes - you can probably beat it wearing a sword and shield - but you are going to have to employ offensive strategies to win at it. No one is going to defend or heal their way through VMA - and that was my point. It's a DPS race - and any build incapable of putting out the kind of damage bursts you need to beat the mechanics (which is substantial) is going to be unable to complete it.

    So defensive or healing characters are going to have to decide if is it worth gimping themselves in their respective role in order to acquire the kind of offense necessary to won at VMA. I have yet to speak to a single healer who has beat VMA using the same build he typically uses to heal with. So until you show me one - I will remain convinced it requires a change of build.

    Ahh so there was deception when the implied a tank build can complete VMa.

    @Wifeaggro13 I just completed vMA with a tank setup. Of course you need some level of damage to kill mobs. You can survive through most of the damage being thrown at you by smart management of your resources and the powerup sigils..

    My build was tremorscale, thunderbug and vicious ophidian.

    That's an understatement. And by looking at the very offensive sets you used I think you are making my point for me.

    Builds that don't prioritize offense are going to struggle in VMA. That was my point - and your own post reinforces that.

    That being said: I'm not really calling for a nerf. If other players enjoy this kind of content then you go have at it. But I'm not about to re-create my healer to be some kind of offensive juggernaut just so I can compete in this arena. If the developers want to shut out my healer (who performs just fine in all other veteran content I have done) then so be it. If I wanted to play a DPS well guess what... I would have played a DPS.
  • Jeremy
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    Holy Necro Batman!!!

    If you cant beat VMA by now after a year of power creep, sorry but its either "L2P issue" or a "you dont give a crap issue." Dont get me wrong, it takes some practice, but it is perfectly doable on any class (magic or stam) at this point by even an average player. Some gear is better than others, but any basic DPS set will suffice in here. Knowledge of the arena is far more important than you gear, and that only comes with practice.

    The idea that you need to completely change everything just to have a shot is no longer the case, hasnt been for a while. Also, any tank or healer should carry some DPS gear with them anyways, so that's a pretty weak excuse.


    You contradict your own post. One minute you say you no longer have to completely change - then in the next breath you say every tank or healer should carry some DPS gear around with them.

    I wonder how you would feel if this arena made you turn your character into a healer to complete - or if I said every DPS character should have to carry healing gear around with them. I don't have enough inventory space to store what I have now....

    Something tells me then you might have some issues with it and not consider it such a weak excuse. :)

    Edited by Jeremy on December 16, 2016 9:47PM
  • Jaronking
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    Jaronking wrote: »
    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.

    Um no number one i was not asking for the VMA nerf lol. i was pointing out the shortsighted ness in Zos's game design quite frankly im pissed they nerfed all the four man content to yawn level. I am a tank. And i have probaly have some of the earliest achieves on the orginal VR content dungeons. I am short of a no death on the two his skins and am probably one of the earliest clears in game for Shadd's tear which was arguably thee hardest boss in the game pre Vr 12 . Im hardly bad at the game i just dont like DPS roles is all. would like a little more need for a tank then VR trials and a boss or two in Vr dungeons. so take your little elitist scrub attitude somewhere else. I keep for getting this game is populated by knuckleheads

    Do you know aht you even posted?You said only DPs builds can beat VMA.I told you that wasn't the case and pointed out a video.Where it was completed in a reasonable time by a well known player.I never said you were bad I was mainly talking about people who said how hard it is.Your assuming a lot in your post any build can complete VMA I know players who pretty Much use their same healing gear and just throw in a destro and have completed VMa on their healers.Any build can complete VMA.Your issue is that only a certain build can get leaderboard spots.

    Hey only scrub here is you and we don't need players like you and OP here good bye.Wait answer this before you go have you completed VMA?
  • sneakymitchell
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    Ummm....... I beat it. Don't know why it's hard just know the mechanics that's all.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Jeremy
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    zyk wrote: »
    There is nothing wrong to having to adapt a build to complete content. It can be easily completed in only crafted gear that's available and affordable to all players. A perfect, optimal build is not required -- not even close.

    99.9% of this game is already absurdly easy -- to the point it makes me sick to my stomach to even think about entering a delve or normal dungeon. Please leave vMA alone.

    You try healing a Veteran Dark Shade Caverns II dungeon with a lot of low CP pugs and then tell me this game is absurdly easy.

    The problem with adapting to VMA is that it would hurt my ability to perform my duties as a healer. That's why most other healers I have spoken to actually level up different characters to do VMA on. That's not adapting - that's just playing something else entirely - which is basically what a healer has to do in VMA.
    Edited by Jeremy on December 16, 2016 9:46PM
  • Jeremy
    Jeremy
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    Jaronking wrote: »
    Jaronking wrote: »
    I would not say vMA requires cookie-cutter builds. There are lots of builds people use to complete vMA. I've seen people go through it with their PvP gear.

    There will always be a "best" gear to run with. But that doesn't' mean its the "only" build to run with.

    Well you cannot run a primary tank build nor healer. So no you can run variations of DPS builds/ with utility heals.

    Delta did VMA on a tank and completed it.

    Come on dude VMA is easy I done it on a CP240 stam sorc running 5 viper 5 tbs with no mundus,level 35 DW and bow,level 8 fighters guild and with only negate as a ultimate and storm atro on last boss.VMA isn't hard your just bad at the game.

    Um no number one i was not asking for the VMA nerf lol. i was pointing out the shortsighted ness in Zos's game design quite frankly im pissed they nerfed all the four man content to yawn level. I am a tank. And i have probaly have some of the earliest achieves on the orginal VR content dungeons. I am short of a no death on the two his skins and am probably one of the earliest clears in game for Shadd's tear which was arguably thee hardest boss in the game pre Vr 12 . Im hardly bad at the game i just dont like DPS roles is all. would like a little more need for a tank then VR trials and a boss or two in Vr dungeons. so take your little elitist scrub attitude somewhere else. I keep for getting this game is populated by knuckleheads

    Do you know aht you even posted?You said only DPs builds can beat VMA.I told you that wasn't the case and pointed out a video.Where it was completed in a reasonable time by a well known player.I never said you were bad I was mainly talking about people who said how hard it is.Your assuming a lot in your post any build can complete VMA I know players who pretty Much use their same healing gear and just throw in a destro and have completed VMa on their healers.Any build can complete VMA.Your issue is that only a certain build can get leaderboard spots.

    Hey only scrub here is you and we don't need players like you and OP here good bye.Wait answer this before you go have you completed VMA?

    Nah, I agree with him. VMA favors offensive builds.

    If this friend of yours actually did beat VMA as his healer - then he plays one hell of an offensive healer that's all I can say.

    Edited by Jeremy on December 16, 2016 9:56PM
  • zyk
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    Jeremy wrote: »
    zyk wrote: »
    There is nothing wrong to having to adapt a build to complete content. It can be easily completed in only crafted gear that's available and affordable to all players. A perfect, optimal build is not required -- not even close.

    99.9% of this game is already absurdly easy -- to the point it makes me sick to my stomach to even think about entering a delve or normal dungeon. Please leave vMA alone.

    You try healing a Veteran Dark Shade Caverns II dungeon with a lot of low CP pugs and then tell me this game is absurdly easy.
    Your challenges healing a group of inexperienced and unprepared players who you know nothing about has nothing to do with vMA. Or are you saying that you should be able to complete all content without being prepared or knowing how to play? Regardless, vet darkshade II is not challenging content.
    Jeremy wrote: »
    The problem with adapting to VMA is that it would hurt my ability to perform my duties as a healer. That's why most other healers I have spoken to actually level up different characters to do VMA on. That's not adapting - that's just playing something else entirely - which is basically what a healer has to do in VMA.

    No, it wouldn't hurt your ability as a healer. All you need to do is change gear. Respeccing CP, attributes and morphs might make it easier, but it is not required at this point. Not that respeccing is a big deal.

    Edited by zyk on December 16, 2016 10:05PM
  • Jeremy
    Jeremy
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    Ummm....... I beat it. Don't know why it's hard just know the mechanics that's all.

    It probably isn't that hard if you have enough offense to beat the mechanics.

    That - for the most part - is the mechanics. You have to have a lot of offense. So character builds that don't have a lot of offense are going to have a hard go at it.

    I don't know why this thread just can't admit that simple fact.
    Edited by Jeremy on December 16, 2016 10:11PM
  • Jeremy
    Jeremy
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    zyk wrote: »
    Jeremy wrote: »
    zyk wrote: »
    There is nothing wrong to having to adapt a build to complete content. It can be easily completed in only crafted gear that's available and affordable to all players. A perfect, optimal build is not required -- not even close.

    99.9% of this game is already absurdly easy -- to the point it makes me sick to my stomach to even think about entering a delve or normal dungeon. Please leave vMA alone.

    You try healing a Veteran Dark Shade Caverns II dungeon with a lot of low CP pugs and then tell me this game is absurdly easy.
    Your challenges healing a group of inexperienced and unprepared players who you know nothing about has nothing to do with vMA. Or are you saying that you should be able to complete all content without being prepared or know how to play? Regardless, vet darkshade II is not challenging content.
    Jeremy wrote: »
    The problem with adapting to VMA is that it would hurt my ability to perform my duties as a healer. That's why most other healers I have spoken to actually level up different characters to do VMA on. That's not adapting - that's just playing something else entirely - which is basically what a healer has to do in VMA.

    No, it wouldn't hurt your ability as a healer. All you need to do is change gear. Respeccing CP, attributes and morphs might make it easier, but it is not required at this point. Not that respeccing is a big deal.

    My point should have been pretty clear. This game is not absurdly easy - at least not from a healer's perspective because I still get groups that can be a challenge to heal.

    And yes - changing all my gear into DPS gear would hurt my ability to heal. And as I pointed out to you - I don't have the inventory space to hold the gear that I have now - let alone go farm up multiple DPS sets and try to find a spot for those.

    Yes re-speccing is a big deal also as I'm not swimming in gold either and can't afford to pay thousands every time I want to go try VMA and then pay thousands again to re-spec again. I would be broke in no time doing that.

    All that being said - I'm not saying to nerf VMA. Many players seem to enjoy it and I'm not one to crap on other people's fun. But this idea that any build can do VMA easily being floated around on here is just pure hogwash. And posters who make the point that VMA is skewed toward offensive builds are correct. It is.

    What gets me is why so many people on this forum have such a hard time admitting that.




    Edited by Jeremy on December 16, 2016 10:22PM
  • Kutsuu
    Kutsuu
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    Jeremy wrote: »
    Kutsuu wrote: »
    Jeremy wrote: »
    Rataroto wrote: »
    Just let this thread DIE already and GG for all who still need to complete

    it stands for Get Gud

    Yes, because someone who has built their character to heal needs to just Get Gud and heal their way through VMA. That is going to work out good I am sure.

    VMA has little to do with getting good. It has a lot more to do with re-designing your character to deal with the DPS race-oriented mechanics - something that is going to be a lot easier for actual DPS characters to do.

    So this thread shouldn't die - because there are legitimate complaints when it comes to VMA - and how it completely shuns players who built their characters to outlast their enemies through defensive or healing strategies.

    BS. The first completions of VMA way back on the PTS server were done by 1h/shield tank builds and they're still just as capable of doing it now. .

    I stopped here. If you are going to call someone's post BS at least make it where actually refers to something the post said. Because I said nothing about someone being unable to complete VMA with a sword and shield. What I said is I would like to see someone heal themselves through it - or defend their way through. Good luck with that.

    Whether you want to admit it or not - VMA requires an offensive build. Yes - you can probably beat it wearing a sword and shield - but you are going to have to employ offensive strategies to win at it. No one is going to defend or heal their way through VMA - and that was my point. It's a DPS race - and any build incapable of putting out the kind of damage bursts you need to beat the mechanics (which is substantial) is going to be unable to complete it.

    So defensive or healing characters are going to have to decide if is it worth gimping themselves in their respective roles in order to acquire the kind of offense necessary to win at VMA. I have yet to speak to a single healer who has beat VMA using the same build he typically uses to heal with. So until you show me one - I will remain convinced it requires a change of build.

    Well of course it requires you to do damage - it's solo content and those health bars don't disappear by themselves. How would you suggest that someone who doesn't do damage kills things? My point still stands that you can easily acquire different gear and you can easily slot different abilities on your bars. There's no such thing as a one-size-fits-all build and it's silly to ask ZOS to balance the whole game around you deciding to play the same build in all content.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Doctordarkspawn
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    Maelstrom has needed to be nerfed for a long time. It should be.

    Dont care if it's a necro. Still deserves it.

    Insert witty justification here. We all know the typical VMA defenses and I dont have time to type out anything more today. Or energy.
    Edited by Doctordarkspawn on December 16, 2016 10:21PM
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