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What is an "Execute?

DMuehlhausen
DMuehlhausen
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I haven't played much over the last 6 months, none since 1T launched. That being said I have seen people talking about Execute skills, and saw it on a tool tip, but how are they used? Is it like the Execute skill in WoW, when an enemy is below 20% life it's 100% crit I believe and based of Rage or something like, or does it do just a higher base damage?

Sorry I just never noticed that before and just want to understand what it is.
  • TheDarkRuler
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    There are some skills that have bonus effect upon already heavily wounded targets.
    For example Assassins Blade (nightblade), Radiant Oppresion (Templar), Executioner (Twohanded) and some more.
    They give simple straight damage bonus; some flat bonus upon reaching a certain %life and some more dmg the more the target is wounded.
  • geonsocal
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    @DMuehlhausen ...what class are you playing?

    basically as soon as you see an enemy players or npc's health bar get around 50% or lower you hit them with a "execute" a couple of times and they'll generally drop...my favorite to use is dawn's wrath - it leaves them as a pile of ash :D
    Edited by geonsocal on December 13, 2016 8:15PM
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  • Reorx_Holybeard
    Reorx_Holybeard
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    In particular you are looking for skills that include the following descriptions (or similar):

    > Deals up to X% more damage to enemies with less than Y% Health.
    >Targets below X% Health take up to Y% additional damage

    X and Y are different for various skills but Y is usually 50%, 25% or 20%.
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  • Unsent.Soul
    Unsent.Soul
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    If you're a dk don't worry about it.
  • Preyfar
    Preyfar
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    Speaking of, is Poison Injection officially an execute as far as skill classes go?
  • IronCrystal
    IronCrystal
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    Different executes activate at different times.

    Examples:
    Radiant Destruction - Deals bonus damage to enemies under 50% hp based on current magicka pool.

    Poison Injection: deals 300% more damage to enemies under 50% hp

    Steel tornado: deals extra damage for each % of hp missing from enemy.

    There are otheres but an execute refers to anything that starts to do more damage to wounded enemies.
    Edited by IronCrystal on December 13, 2016 9:21PM
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  • Nestor
    Nestor
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    You may have also noticed with a number of Bosses, and maybe even some Mobs, that as you whittle down their health, their resistance climbs. So you can use 4 hits to get them to 15% to 20% then wail on them for 12 more attacks to take out the last bit of Health. Executes are great for that aspect too.

    Some executes should be applied late in the sequence, some can be applied anytime from the middle on or even earlier. An example of the latter is Endless Fury, which as long as health drops below a certain amount before the skill effect ends, then you get the extra damage. So, read your tool tips to know when to best apply an Execute.
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  • Tryxus
    Tryxus
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    If you're a dk don't worry about it.

    Mag DK are the ones without an Execute. Stam DK still have access to Executioner from the 2h Skills
    Edited by Tryxus on December 13, 2016 9:37PM
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  • DMuehlhausen
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    Thanks I figured that is what was going on I just wasn't quite sure.
  • ArchMikem
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    geonsocal wrote: »
    @DMuehlhausen ...what class are you playing?

    basically as soon as you see an enemy players or npc's health bar get around 50% or lower you hit them with a "execute" a couple of times and they'll generally drop...my favorite to use is dawn's wrath - it leaves them as a pile of ash :D

    Dawn's Wrath is the skill tree. I believe you mean Radiant Destruction, and that's the only ability that starts to trigger the extra damage at 50%. Most others don't kick in until 25-20%.
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  • Publius_Scipio
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    NB - Killer's Blade
    2H - Executioner/Reverse Slash
    Templar - Radiant Destruction
    etc

    Basically the skills that say something like "does 300% more dmg to enemies at 50% health or below". Some executes like killer's blade work their dmg bonus at 25% enemy health or below. That's really pretty much it.
  • Ghettokid
    Ghettokid
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    Execute=orc.
  • Publius_Scipio
    Publius_Scipio
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    Btw, if no one has mentioned it here yet. Just because you unload your execute into an enemy player in PvP, don't think that means guaranteed kill. In fact in PvP you will see most people spam executioner or reverse slash on enemies before they get the kill. There are many factors like gear setup, healing prowess, incoming heals, etc that don't make an execute a guaranteed kill.
  • THEDKEXPERIENCE
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    Have you ever played in Cyrodiil and saw a beam of light followed by a death recap?

    That's Radiant Oppression.

    If you then wondered where it came from, it came from someone 123 feet away behind 10 teammates.

    If you then wondered who would be that much of a jerk to do that?

    Well, that's me. Sorry ... not sorry.
    Edited by THEDKEXPERIENCE on December 14, 2016 4:52PM
  • geonsocal
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    ArchMikem wrote: »
    geonsocal wrote: »
    @DMuehlhausen ...what class are you playing?

    basically as soon as you see an enemy players or npc's health bar get around 50% or lower you hit them with a "execute" a couple of times and they'll generally drop...my favorite to use is dawn's wrath - it leaves them as a pile of ash :D

    Dawn's Wrath is the skill tree. I believe you mean Radiant Destruction, and that's the only ability that starts to trigger the extra damage at 50%. Most others don't kick in until 25-20%.

    hey @ArchMikem ...it's that sorcerer lightening move that turns folks into a pile of ash...can't remember name right now...your right though- i don't think it kicks in 'til around 30% health...
    Edited by geonsocal on December 14, 2016 8:23AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • ArchMikem
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    geonsocal wrote: »
    ArchMikem wrote: »
    geonsocal wrote: »
    @DMuehlhausen ...what class are you playing?

    basically as soon as you see an enemy players or npc's health bar get around 50% or lower you hit them with a "execute" a couple of times and they'll generally drop...my favorite to use is dawn's wrath - it leaves them as a pile of ash :D

    Dawn's Wrath is the skill tree. I believe you mean Radiant Destruction, and that's the only ability that starts to trigger the extra damage at 50%. Most others don't kick in until 25-20%.

    hey @ArchMikem ...it's that sorcerer lightening move that turns folks into a pile of ash...can't remember name right now...your right though- i don't think it kicks in 'til around 30% health...

    Mage's Fury, causes an explosion below 20%.
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  • AzuraKin
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    i hate 2nd execute. its so damn weak. when you think about it the only difference between wrecking blow and an instant cast ability is instant cast ability do damage then a 1s period of time before you can cast it again. whereas wrecking blow just makes you wait the 1s before the first skill hits, as such 2nd execute does not add to dps until 8% health left.
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  • Kodrac
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    AzuraKin wrote: »
    i hate 2nd execute. its so damn weak. when you think about it the only difference between wrecking blow and an instant cast ability is instant cast ability do damage then a 1s period of time before you can cast it again. whereas wrecking blow just makes you wait the 1s before the first skill hits, as such 2nd execute does not add to dps until 8% health left.

    2nd execute? Is that like 2nd breakfast? And maybe I'm not understanding you, but Wrecking Blow isn't an execute. Reverse Slice/Executioner is the execute.
  • templesus
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    Have you ever played in Cyrodiil and saw a beam of light followed by a death recap?

    That's Radiant Oppression.

    If you then wondered where it came from, it came from someone 123 feet away behind 10 teammates.

    If you then wondered who would be that much of a jerk to do that?

    Well, that's me. Sorry ... not sorry.

    Seen this guy in pvp, he tried it on me so I focused and killed him in a 1vx.
  • mr_wazzabi
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    Preyfar wrote: »
    Speaking of, is Poison Injection officially an execute as far as skill classes go?

    Yes
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  • fgoron2000
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    i never heard the term myself before last week, when my guild was providing some training dungeon run-thru's to us group newbies...it was some great stuff. I know it's not an exact equivalent, but i think of an "execute" as a "kill shot"...
  • mr_wazzabi
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    geonsocal wrote: »
    ArchMikem wrote: »
    geonsocal wrote: »
    @DMuehlhausen ...what class are you playing?

    basically as soon as you see an enemy players or npc's health bar get around 50% or lower you hit them with a "execute" a couple of times and they'll generally drop...my favorite to use is dawn's wrath - it leaves them as a pile of ash :D

    Dawn's Wrath is the skill tree. I believe you mean Radiant Destruction, and that's the only ability that starts to trigger the extra damage at 50%. Most others don't kick in until 25-20%.

    hey @ArchMikem ...it's that sorcerer lightening move that turns folks into a pile of ash...can't remember name right now...your right though- i don't think it kicks in 'til around 30% health...

    Incinerate. It's a random damage proc at execute range, but I'm not sure it counts as an official execute.
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    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • mr_wazzabi
    mr_wazzabi
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    I haven't played much over the last 6 months, none since 1T launched. That being said I have seen people talking about Execute skills, and saw it on a tool tip, but how are they used? Is it like the Execute skill in WoW, when an enemy is below 20% life it's 100% crit I believe and based of Rage or something like, or does it do just a higher base damage?

    Sorry I just never noticed that before and just want to understand what it is.

    Nb: assassin's blade and morphs
    Templar: radiant destruction and morphs
    Sorc: daedric fury and morphs
    2h: reverse slash and morphs
    Dw: whirlwind and morphs
    Bow: poison injection morph of poison arrow
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • fgoron2000
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    after learning about the execute abilities and the definition, I came up with the following, very surprisingly short list. This is not from experience but just based on my newbie understanding of the description given to me last week. Anyone please feel free to correct me, as I'm learning too

    List of what I believe to be "execute" abilities:

    nightblade / assassination - assassin's blade (including base and morphed ability)
    sorcerer / storm calling - mages fury (including base and morphed ability)
    templar / dawn's wrath - radiant destruction (including base and morphed ability)
    bow - poison arrow (only after morphed to poison injection)
    dual wield - whirlwind (including base and morphed ability)
    two handed - reverse slash (including base and morphed ability)
  • ArchMikem
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    I don't view Poison Injection as a legit execute. Even if the damage is increased for lower health targets under 50%, it's still a damage over time over 10 seconds. Yes Radiant is the same way, but Radiant does far increased damage and ticks much faster.
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  • mr_wazzabi
    mr_wazzabi
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    ArchMikem wrote: »
    I don't view Poison Injection as a legit execute. Even if the damage is increased for lower health targets under 50%, it's still a damage over time over 10 seconds. Yes Radiant is the same way, but Radiant does far increased damage and ticks much faster.

    True, but I heard sets that proc off execute damage proc from poison injection. I would like to see video proof of that though...
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    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
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