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Would you be happy with a 3 month content delay to address performance & bugs?

  • LinearParadox
    LinearParadox
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    Sub - please delay content 1-3 months to fix performance/bugs
    jaye63 wrote: »
    I would say add an ingame bug report, add a /loc so you can input your location with the bug and if you can repeat the bug easily, ingame ZOS people that can watch the bug when you do it.

    This is one of the few MMOs I have ever played that doesnt seem to have an ingame staff member to help fix issues and then report them back to the Devs.

    You mean like the "Game Masters" mentioned in the loading screen tool tip, the ones that disappeared about a year ago with no explanation, no notification, and no alternative to help the community? Yeah, that'd be nice.
    dsalter wrote: »
    fixes should always come first, this is one of the things that puts blizzards World of Warcraft above other MMO's since if it's broken they'll work on a fix asap.

    People forget what a mess WoW was on launch. As in, completely forget. They also frequently don't realize that WoW is the exception in a lot of ways. Not, they fix their problems when they come up so that's why their successful, rather it's they're disproportionately successful, so they can afford to run a separate team for fixes, and can pay them to fix it on the spot, rather than having to reassign people.

    Their ability to fix things does help their numbers, but not enough to justify it for others. It is a luxury most devs cannot afford. Including ZOS.

    I'm sorry, you're telling me the game company, that's related to BETHESDA, calls it-self a Triple-A publisher, and just did a MILLION DOLLAR GIVE-AWAY as well as other give-aways, can't afford to hire an extra coder to two? Not even temporarily for a few months of intensive bug fixing? I'm sorry, but no. I simply cannot believe you when the evidence is so far to the contrary.
    Delaying content isn't going to make fixing bugs faster.

    It PAINS me to see how many people ride this Kool-Aid train. The terrible thing about it, is that it's rooted in some truth, which makes dispelling the false notions about it that much harder.
    To clarify:
    YES, there are employees such as graphical artists, voice actors, concept artists, 3D renderers, etc. that have nothing to do with bug-fixing, they simply create 'assets' to be used. They work on computers, but their area of expertise is totally different and inapplicable to fixing coding, that's absolutely true.
    Now, here's the point people get confused at... the people that IMPLEMENT those things, USE those assets, and CODE the game worlds, dungeons, encounters, bosses, events, that consume those assets and generate new content... THEY. ARE. PROGRAMMERS.
    If you actually think they have two SEPARATE teams creating content and fixing content, you're out of your mind, and if they actually DO, then THEY'RE out of their minds. The person most suited to fixing a bug, is the person most familiar with the code, AKA the programmer themselves that WROTE the code, that MADE the content!!!
    Not to mention that rushed and under-tested content just adds MORE bugs, adding to the growing list.
    So, in a round-about way, yes, generating new content is preventing this game from running as well as it could.
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  • billp_ESO
    billp_ESO
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    Other! Please share!
    As already mentioned, the core engine team is not the same as the content creation team. Fixing lag is a engine problem, very hard to fix, and the people working on that are not the ones working on content.

    So this is a false choice.
  • Ghost-Shot
    Ghost-Shot
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    Other! Please share!
    I'm more annoyed that none of the bugs/performance issues have been addressed in the current 6 months of no content.
  • idk
    idk
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    @Taylor_MB

    First, the poll has to many responses and as such will yield poor results from those that respond.

    More importantly, a forum poll will not gauge what the community wants as it only gets responses from people who happen to come into the forums and happen to choose to read this thread and finally chooe to participate.

    In other words the polls are not of value to Zos.
  • AlMcFly
    AlMcFly
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    Sub - please delay content 1-3 months to fix performance/bugs
    I wouldn't mind a delay ONLY if they fix bugs/problems that the playerbase actually cares about. If they delay content for 3 months, then only fix crap nobody cares about, it would be a waste of time and cause more harm than good.
  • alexkdd99
    alexkdd99
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    Sub - not happy with performance, but no content delay, just fix
    Other than the current logout issue, performance seems pretty good to me. I actually entered cyrodil again and didn't dc at all, and had minimal lag.

    I have very few issues with the game currently. I am ready for new content. But none of that really matters, the content is probably already completed. Also I think different groups create content than the group who works on bugs / performance issues. Actually I would say server performance is handled apart from bug fixing.

    Probably a few different groups/teams make up the group creating/managing the game. Also with all the free content we are due for some paid content/new zone.
  • billp_ESO
    billp_ESO
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    Other! Please share!
    jaye63 wrote: »
    Delaying content isn't going to make fixing bugs faster.

    It PAINS me to see how many people ride this Kool-Aid train. The terrible thing about it, is that it's rooted in some truth, which makes dispelling the false notions about it that much harder.
    To clarify:
    YES, there are employees such as graphical artists, voice actors, concept artists, 3D renderers, etc. that have nothing to do with bug-fixing, they simply create 'assets' to be used. They work on computers, but their area of expertise is totally different and inapplicable to fixing coding, that's absolutely true.
    Now, here's the point people get confused at... the people that IMPLEMENT those things, USE those assets, and CODE the game worlds, dungeons, encounters, bosses, events, that consume those assets and generate new content... THEY. ARE. PROGRAMMERS.
    If you actually think they have two SEPARATE teams creating content and fixing content, you're out of your mind, and if they actually DO, then THEY'RE out of their minds. The person most suited to fixing a bug, is the person most familiar with the code, AKA the programmer themselves that WROTE the code, that MADE the content!!!
    Not to mention that rushed and under-tested content just adds MORE bugs, adding to the growing list.
    So, in a round-about way, yes, generating new content is preventing this game from running as well as it could.

    Let's look at some typical bugs:
    - I can't log in
    - The eyes on the Argonian model are bulging
    - I fell through the floor and died
    - there's too much lag in zone X when too many people get in it
    - I lost my items when I tried to save them in my bank
    - Quest X is broken and the final boss doesn't appear

    It is very likely that each one of these bugs is handled by a different group. The most specialized is the game engine, which is the lag complaint. The login complaint is a totally different piece of code, as is the banking problem. A quest being broken is totally different again. I would be very surprised if the person coding the login screen could fix an engine problem, or could fix the bulging eyes on a model.

    MMO's are much more complicated than just artists and programmers. There are probably 5 different teams of programmers, all focused on their own specialty.
    Edited by billp_ESO on December 14, 2016 5:56PM
  • AlMcFly
    AlMcFly
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    Sub - please delay content 1-3 months to fix performance/bugs
    At risk of being pedantic, content updates come every 3 months so if we skipped one for them to fix their servers, it would be 6 months without any new content. Given how long it is since we had any proper new content (OT was fun but wasn't new content, housing may be fun but isn't proper content) the game may have few players left when it does release something new. On plus side, that could fix the server lag issues!

    Not necessarily. If the game went into a "communication blackout" during this period, sure, a ton of people would get frustrated and leave. If beforehand they released a general communication "BugFix Goals", and an estimated time involved for each, I think players would rejoice. They could then release further announcements every four weeks specifically outlining their successes and challenges. The game companies who do this are applauded and loved.
  • LinearParadox
    LinearParadox
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    Sub - please delay content 1-3 months to fix performance/bugs
    AlMcFly wrote: »
    At risk of being pedantic, content updates come every 3 months so if we skipped one for them to fix their servers, it would be 6 months without any new content. Given how long it is since we had any proper new content (OT was fun but wasn't new content, housing may be fun but isn't proper content) the game may have few players left when it does release something new. On plus side, that could fix the server lag issues!

    Not necessarily. If the game went into a "communication blackout" during this period, sure, a ton of people would get frustrated and leave. If beforehand they released a general communication "BugFix Goals", and an estimated time involved for each, I think players would rejoice. They could then release further announcements every four weeks specifically outlining their successes and challenges. The game companies who do this are applauded and loved.

    You mean like the communication blackout we're currently in? We're getting absolutely nothing from them other than the most basic things like, "Housing next quarter." or "Proc-sets aren't 'quite right'." and the latter is only because of the HUGE uproar about it. It takes an inferno before a single firefighter pops their head up from ZoS, and even then usually barely does anything or gives some generic, non-committal, played down answer like the proc sets. It's like watching some walk into an ER with their arm cut off and the doctor looks at them and says "Hmmm... I'll have a nurse bring you some aspirin some time in the next hour."
    People wonder why imaginations fly on the forums, conspiracy theories abound, "ZoS hates us, the game is gonna be dead in six months, etc etc etc." Well when all we get is SILENCE, all we can do is SPECULATE, and when people are frustrated, annoyed, and impatient, we tend to extrapolate on the negative side of things. It's human nature, and when even those wild accusations are met with silence, all we can do is reason that either they don't care enough to allay our fears and suspicions, or worse, don't HAVE anything to allay our fears and suspicious because we're RIGHT and so they just remain silent and hope to avoid the whole matter.
    It all boils down to what I've said all along; MORE COMMUNICATION.
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    Vestonia Ironhardt - lvl 50 Warden GuardTank, AD
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    And many more...
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  • Soella
    Soella
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    Other! Please share!
    I am quite sure that content developers and infrastructure developers are the same team, so I don't think the question is legitimate.

    Changes like 1T and housing require tons of infrastructure level development, content oriented DLC like Wrothgar most probably can be done in parallel with serious low level improvements to deal with lag/performance/disconnects.
  • Vrienda
    Vrienda
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    Sub - happy with performance, stop whining ya'll
    I've never experienced any of these performance issues. Try getting some internet that isn't dial-up and you'll be fine.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Jaeysa
    Jaeysa
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    Sub - not happy with performance, but no content delay, just fix
    If I thought delaying content would actually fix the bugs, I'd be for it. But I doubt it'd be that easy.
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  • Elsonso
    Elsonso
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    Other! Please share!
    It's a simple Yes or No question... No.
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  • Recremen
    Recremen
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    Sub - not happy with performance, but no content delay, just fix
    There should be no content delay, mostly because that's not how the development cycle works. You can't bargain away random good things in exchange for other good things. It is highly unlikely that anyone on the content development team has even a little experience with the underlying systems responsible for the bugs and performance issues you take issue with. And you can't just fire a bunch of content creators to free up money for bug fixers because you'd first need to take however many months to train up the bug fixers on the incredibly complex system code, and then when that's finally done and these bugs are theoretically fixed, you'd have to try to hire a whole new content development team, because no way they're just waiting in the wings for another shot. It is a ridiculous idea from start to finish! We had the same issue a few months back, with people asking if we'd give up cosmetics to increase performance, completely ignorant of the fact that the server isn't actually sending out cosmetic data every microsecond.

    Leave the bug fixing, and the decisions regarding how to prioritize it, to the actual developers. Don't assume your idea for how to fix things will actually work, or even be implementable, because you don't know the first thing about their system. If you want bugs to be fixed and performance to improve, the only thing you can do as a player is keep complaining and focusing the issue so that they understand it's a community priority. Then the actual experts will be able to make the decisions necessary to see it happen.
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  • sirston
    sirston
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    Sub - please delay content 1-3 months to fix performance/bugs
    it whats making me leave again.... nothing is getting fixed for another 3 months I can't be bothered.
    Edited by sirston on December 14, 2016 7:25PM
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  • itehache
    itehache
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    Other! Please share!
    It has already been said but "new content" and "bug fixing" are different departments. We should not get less content in order to get bugs fixed.
  • Vaoh
    Vaoh
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    Sub - please delay content 1-3 months to fix performance/bugs
    Fix your game.
    Grow your population tremendously.
    Make tons of $$$ from a happy playerbase.

    Or just let ESO truly begin to die.... that works too....
  • SHADOW2KK
    SHADOW2KK
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    Sub - please delay content 1-3 months to fix performance/bugs
    A stable game would be good, cos you know, for variety :p
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  • skelo0
    skelo0
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    Sub - happy with performance, stop whining ya'll
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  • starkerealm
    starkerealm
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    Sub - happy with performance, stop whining ya'll
    dsalter wrote: »
    fixes should always come first, this is one of the things that puts blizzards World of Warcraft above other MMO's since if it's broken they'll work on a fix asap.

    People forget what a mess WoW was on launch. As in, completely forget. They also frequently don't realize that WoW is the exception in a lot of ways. Not, they fix their problems when they come up so that's why their successful, rather it's they're disproportionately successful, so they can afford to run a separate team for fixes, and can pay them to fix it on the spot, rather than having to reassign people.

    Their ability to fix things does help their numbers, but not enough to justify it for others. It is a luxury most devs cannot afford. Including ZOS.

    I'm sorry, you're telling me the game company, that's related to BETHESDA, calls it-self a Triple-A publisher, and just did a MILLION DOLLAR GIVE-AWAY as well as other give-aways, can't afford to hire an extra coder to two? Not even temporarily for a few months of intensive bug fixing? I'm sorry, but no. I simply cannot believe you when the evidence is so far to the contrary.

    Yeah, the best possible solution is to bring in temps, who don't know the systems, or the codebase, contract them for 60 days, and tell them to fix it.

    That way, when their "fixes," start causing problems in six months, because their documentation wasn't up to snuff, or because there was a typo, you can just hire new contractors...

    Programming isn't like, say, flipping burgers. Adding people to a development team actually slows down project development. Seriously, adding a temporary team for bugfixes on a live project is literally useless. By the time they're up to speed and able to work on the code, their contract is over, and they're gone.

    We're not talking about adding a guy for a couple weeks to look at the code and then magically fix it. You're realistically talking about adding a second full development team strictly for QA. While I don't know what ZOS's accounting looks like, it's a hell of a lot cheaper to toss 1m around in a giveaway than what you'd spend on a full bugfix team per year. (Probably per month, if I'm making an educated guess.)

    Blizzard spends a lot of money on this, because they pull in a comical amount. ESO makes money, or it would be en route to being shut down, but they're not pulling in the kind of cash that can bankroll a second development team without question from the publishers.
  • NoFlash
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    Sub - please delay content 1-3 months to fix performance/bugs
    I wouldnt mind a 2 week sever black out if all of the issues would be fixed. assuming there's 2 shifts working 5 days a week. Then follow it up with a major dlc/update like One Tamriel was. Cept 1T should have been in the game from the start.
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  • shadrack83
    shadrack83
    Soul Shriven
    Sub - please delay content 1-3 months to fix performance/bugs
    I personally wouldn't mind skipping a content release in order to fix the issues with the game.
    New content is great but I feel the on going issues now are casting a shadow over the game and people are becoming more and more tired of them.
    I run a busy Facebook community page for the Xbox EU users and recently I've seen a lot of people giving away their inventory as they are leaving the game because of the issues, mainly lag in cyrodiil.
    Most playes only play PvP and very rarely venture into pve so I can see why this is a massive issue for them.

    So I'd have to agree on a hold off on the next dlc and see zos focus their efforts on fixes.
  • Skinless_Jerk
    Skinless_Jerk
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    Other! Please share!
    I am a sub. I REALLY do want performance and bugs fixed. I would be willing to go without new content for 3 months if it meant a better more smoother experience. 2/3 years almost since release ... these things should have been addressed already, but they haven't. I was so pumped for battlefield 4 release just to find out the rubber banding a server performance ruined the game for 6-7 months .... eso released in a MUCH more better manner than BF4 did BUT has gotten worse ever since, 2/3 years later! Highly comical yet there are loads of people saying things like 'give them time' .... exactly how much time? I want it to perform better now not be in a playable state for my children in yearsssss to come.
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  • TheSeer
    TheSeer
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    Sub - please delay content 1-3 months to fix performance/bugs
    I feel like they need to fix stuff before they come out with anymore stuff. They have 3 months before hearthfire drops. Plenty of time to fix this game.

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  • Elsonso
    Elsonso
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    Other! Please share!
    TheSeer wrote: »
    I feel like they need to fix stuff before they come out with anymore stuff. They have 3 months before hearthfire drops. Plenty of time to fix this game.

    No. 3 months will make no difference. This is why I don't think they should stop. In the end, it will just be a waste of 3 months.
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  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Non - please delay content 1-3 months to fix performance/bugs
    If they managed to adress performance issues in pvp I'd renew my sub even if there is no new content for a few months.
  • Danksta
    Danksta
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    Sub - please delay content 1-3 months to fix performance/bugs
    Not that I'm good enough yet for flawless conqueror yet but it's still infuriating that I haven't even had an opportunity yet due to a bug. 5-10 times each run I get a bug where I can not use my skills and have somehow survived as long as 15-20 seconds before dying without regaining the ability to use my skills.

    Way too often in Cyrodiil I can't mount until nearly getting to the next objective because I'm "stuck in combat".

    Unfortunately these two things are what I want to do for the majority of my playing time. Due to the above mentioned bugs I find myself playing less.

    So ZoS please fix your game, pretty please, with *** sugar on top.
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