Artemiisia wrote: »Huge disclaimer Huge disclaimer Huge disclaimerNot even the spelling ^
Nothing has been thought trough
1. In pvp we should have like underdog system, so if you only own 3 keeps, with the two starting keeps included, you will be able to raise an army of the dead (skeletons, zombies, maybe even a titan) of fallen allies to help turn the tide, they will die when u own 5 keeps again(prevents statement and every alliance can have a chance if some alliances team up)
2. Get 1-3 new seiges, cheap version ladders, expensive version horse of troy clone, seige mounts
3. Special cyrodil lockpicks for breaking into keeps, found only on delvie bosses in cyrodil
Artemiisia wrote: »Huge disclaimer Huge disclaimer Huge disclaimer
Nothing has been thought trough
1. In pvp we should have like underdog system, so if you only own 3 keeps, with the two starting keeps included, you will be able to raise an army of the dead (skeletons, zombies, maybe even a titan) of fallen allies to help turn the tide, they will die when u own 5 keeps again(prevents statement and every alliance can have a chance if some alliances team up)
2. Get 1-3 new seiges, cheap version ladders, expensive version horse of troy clone, seige mounts
3. Special cyrodil lockpicks for breaking into keeps, found only on delvie bosses in cyrodil
Artemiisia wrote: »Huge disclaimer Huge disclaimer Huge disclaimer
Nothing has been thought trough
1. In pvp we should have like underdog system, so if you only own 3 keeps, with the two starting keeps included, you will be able to raise an army of the dead (skeletons, zombies, maybe even a titan) of fallen allies to help turn the tide, they will die when u own 5 keeps again(prevents statement and every alliance can have a chance if some alliances team up)
2. Get 1-3 new seiges, cheap version ladders, expensive version horse of troy clone, seige mounts
3. Special cyrodil lockpicks for breaking into keeps, found only on delvie bosses in cyrodil

I'd much rather have an more balanced reward system. The underdogs have to fight against buffet winners - they just should get ioncreased rewards for it, because when you are struggling, every victory counts for much. While the top dogs in a campaign should get vastly reduced combat rewards (since they are going to cash in anyhow with the campaign-end rewards), because if you have the upper hand, its no big bdeal to beat up the underdogs...Artemiisia wrote: »1. In pvp we should have like underdog system, so if you only own 3 keeps, with the two starting keeps included, you will be able to raise an army of the dead (skeletons, zombies, maybe even a titan) of fallen allies to help turn the tide, they will die when u own 5 keeps again(prevents statement and every alliance can have a chance if some alliances team up)
New siege engines would be fun. Siege ladders. Siege towers. Mantlets. Petards. War beasts.Artemiisia wrote: »2. Get 1-3 new seiges, cheap version ladders, expensive version horse of troy clone, seige mounts
Nah. Keep doors are not locked like a house door, they are barred and get opened by the guards on duty, or not, depending on who comes knocking.Artemiisia wrote: »3. Special cyrodil lockpicks for breaking into keeps, found only on delvie bosses in cyrodil
Here is some really crazy ideas:
Stop messing with PVE when trying to balance the PVP.
Remove PVP. Save the resources and manpower, it will never be balanced anyway.
Make Battle Spirit affect much more things , so PVE stuff is left alone.
Don't balance stuff around PVP, so PVE have to suffer.
Token system for VMA/VDSA.
Fix some of the bugs that's been around for years (whaaaaaaat).
Transmog so crafting/styles have a use again.
Trait change available to Master Crafters, cost a ton of stuff so people don't abuse it, also make a Crown Store version so you make some money off it.
Fix so Craglorn and other cities are marked as "safe" so we can log out faster.
Revert the animation changes to skills so they work well to weave/cancel again.
Storage option in houses, because you know, it's your house and should be filled with your crap.
Implement more parameters in the Group Finder, such as: Speed Run, Story/Casual, max cp, low cp, Hard mode etc.
Just to name a few.
