Ok. So I've just recently got back in this game and have reached level 48. And I am straight up ADDICTED to it, especially LOVE its crafting system. Sometimes I think its the desire to make and find new gear, discovering alchemy traits and a vast range of potion possibilities alone that are keeping me up

The game has improved miles since the launch days.
Now that the servers are down and we have some time, I would like to say a word or two about it.
I think this game can be better than FO4, if they "instance"(Not sure if I am using that MMO word accurately) most places outside of Cyrodil.
My most loved storylines were the Coldharbor/Mages Guild and Fighters Guild lines. Which is almost certainly because they are kind of polished as a single player experience. Some Coldharbor quests felt better than the Alduin story of Skyrim TBH. Also, the group dungeons with my friends(real life and in-game) were simply amazing. Many were far superior than Skyrim/Witcher dungeons by a long shot.
But I absolutely hate it when I am talking to a ghost in a dungeon, telling me how the dungeon has been desolate and closed for thousands of years. Whilst in the background I can see a guy in a stupid hat, unleashing his velociraptor and loud fireworks on his foes! Buh!
Make it all "instanced"(Or as much of it as you possibly can), so we can't see players apart from our group mates, at least in our dungeons and quests.
They can be made visible in cities and other "public zones".
I understand overwhelming number of people in this forum and many fans of this game in general are MMO players. And I am anything but, same goes for Most of the Elder Scrolls/Bethesda fanbase. And I have been told many times: "This is an MMO! This is how these work. Go find a single player game"
But you will see that at this very moment in time. After the last one Tamriel update. Most of the criticism the game is facing is its MMOness. (For example: facebook.com/pcgamermagazine/posts/10155671114678079)
I really do believe this game can become better than FO4, succeed massively and become the WOW killer that it was initially percieved to be. But only if ZOS "kills" the MMOishness in this game. You can't beat wow and others, by following in their footsteps.
They need to make everything aside from cyrodiil/pvp areas and cities, "instanced" to the player. Where you can only see other players if they are in your group.
This will probably save loads of server resources. Open many possibilities. Allowing them to polish the single player experience into something that feels immersive and real.
And set a new milestone in MMO genre. Because MMORPGs can be the future of RPGs.
Also, add line of sight like Skyrim, instead of zoned groups of mobs who can be seen blindly running past you back to their post, after following a contemptible person who simply gallops all the way into the dungeon pretending there is nobody guarding the passages. Annoys the crap out of me every time

And why are there still lurchers still roaming around when I killed all of them 5 minutes ago, and took care of the magic that spawns them. Same goes for that exact same group of bandits that I just killed minutes ago, look at them, simply standing there and gawking at each other's faces, barely interacting with environment. Oh and I thought I had saved Glenumbra from all these zombies and bandits. This graveyard was supposed to be CLEANSED GODDAMMIT! Angof is DEAD!

Also, give NPCs some fighting/battle taunts. Remember: "Can't wait to count all your coin", "Never should have come here", "That's just a scratch", "I yield, I yield!". Even draugr had things like: "Unslaad Krosis!", "Daanik Ah Dov!" etc.
It was entertaining listening to a bandit's aspirations about his future, and his views about his boss from the shadows.(I heard some of those in ESO, which means they have the idea of it. But it needs more of that)
That said, in many ways ESO is way way better than skyrim. For example, the dialogue-set of ESO is superior to skyrim and many games. Like how you can talk to an NPC after he/she has given you a quest and he will give you a "TL:DR". And how in the coldharbor quests the characters will tell you to go talk with the person with pointer on his head and give you their opinion on the situation at hand at virtually every step.
Can this be done?
Is it possible?
Or is it just too much to ask?