Complaints That Have Easy Fixes

pewbis
pewbis
✭✭
Reply if I missed anything... All of these problems I'm going to bring up have fairly easy fixes, and are just things that I think the game could do without. so... Hopefully they get looked at

1. Orichalcum ore and nickel have the same illustration in your inventory... Fix: Just change one of them like you did to tempering alloy

2. NPC's using the same line over and over again if I run by them multiple times. If every time I run past someone he says "oh no! *some specific event* just happened!" and then says it again 20 minutes later when I pass by the same spot, it's annoying and breaks some of the immersion. Fix: Set a long timer before a NPC can say the same line to you

3. NPC keeps following me around and appearing out of nowhere: This kind of goes along with the previous point, because in Auridon I think as I ran around some zone, this same guy kept popping out of nowhere and saying, "please! don't leave!" and then following me around for a bit, before disappearing, reappearing, and saying the same line. I don't think NPC's should follow us around when trying to give us a quest, maybe just run out to us and say their line once. Fix: Already said it

4. Mob radius... when kiting a mob around, it is extremely annoying and immersion breaking to have the mob suddenly stand up straight, put their weapons away, go back to full health, and run back to where they came from. This is even worse with world bosses. Fix: Increase mob radius significantly, or at least have some sort of line where the enemy says, "it's not worth it! Head back!" or something, then doesn't recover to full health until it is clear the player has stopped chasing them. Not 100% sure how to solve this, but this is definitely one of the most annoying parts of the game for me.

5. It is impossible to flee from mobs without encountering my problem listed in #4, and I think that there should be a fleeing mechanic in the game. Fix: Honestly, the solution to #4 would help, as some of my problem with fleeing currently is the immersion-breaking suddenness of the enemies' retreats, but... I think there should be some way to more easily escape from a tough boss rather than run and pray you reach the point where it turns around.

6. It should be possible to mount while in combat (in PvE, and with limitations). I understand getting knocked off your horse, but I think you should be able to get back on, and start with no stamina and a very short CC immunity. This + solutions to #4 could help with a solution to #5 as well, as sometimes I just want to go somewhere fast and don't want to deal with enemies, and getting knocked off the horse is just a pain... ESPECIALLY when all the mobs are a mile away, slowly running toward you just so they can hit you once with their swords and turn around to go back where they came from...

7. This one would be more of a significant change, but I think that items that are bound to a character should only be unable to be EQUIPPED by another, not unable to be traded. The reason for this is because my friend wants to upgrade to legendary a set that is only found in a dungeon. I have a character that is max level in all the different crafting skill lines, and he doesn't... it's dumb that crafters, who spend lots of time getting to where they are, can't even upgrade other people's armor to make some profit! Or, in my case, help out a friend! Now he has to get all of his crafting skill lines to max level, which is a HUGE waste of time and resources, because I'm already max level crafting! Anyways, the reason I'm triggered by this is he traded me a resto staff of combat physician (I was in his party) and I upgraded it to legendary, then realized it had become bound to my character... WHY MUST THIS BE A THING

8. There's plenty more, such as with group finder issues (specifically cooldowns), and some other stuff, but these are the main ones I have encountered recently.
Edited by pewbis on December 10, 2016 8:47AM
PC NA @Hoqs

Send me tempers
  • deevoh1991
    deevoh1991
    ✭✭✭
    Lol this reminds me.

    Girl- "A Daedric Prince, Did you sistah see a clutch of butterfalis whaile she was thair"
    Khajit - "Beeleeeeeeeeeeve What you laike, Thisss one iss glad the madness at Southpoint has ended"


    Over and over and over and over again at Elden hollow . God. Lol
    Edited by deevoh1991 on December 10, 2016 9:34AM
    PSN GT : Divzor
  • olivesforge
    olivesforge
    ✭✭✭✭
    I, for one, have repeatedly demanded that the uncertainty in Belkarth these days needs to be dealt with.
    PCNA | Aldmeri Dominion
    OlivesForge / Swiss Army Templar | Twink of Insanity / Gankblade | Olivesisnotonfire / Annoying Sorc | E. Angus / Magicka Pigeon-Thrower | K. Angus / Stamina Pigeon-Thrower
    Personage of note in:
    Dominant Dominion | Ethereal Traders Union | Knights of the Istari | CoC | Cyrodiil FG
  • bottleofsyrup
    bottleofsyrup
    ✭✭✭✭✭
    "I'm going to lose my shirt here! If I don't deliver the goods, I don't get paid!"
  • LMar
    LMar
    ✭✭✭✭✭
    Have they moved the Belkarth people? I haven't heard so much ofthem lately!
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • captainwolfos
    captainwolfos
    ✭✭✭✭
    "DO YOU KNOW HOW LONG I'VE BEEN LOOKING FOR YOU?"
    Enemy of Boob Plates
    For the Covenant! For the High King!
    Solo Player | PVEer | Not caring about PVP since 1992
    Spill some blood for me, dear brother
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    The only npc chat that annoys me is that vendor wood elf in Mournhold next to the work stations.
  • Sinolai
    Sinolai
    ✭✭✭✭✭
    #4 is especiallu painful if you are sorc with a pet. One guy comes to attack you, you hut back, mob gives up and goes away, another mob however become angry and is now coning to you becouse you hit his friend. when he reaches you and you hit him, he goes back and the other guy is now heading back to you again cuz you hit his friend. :s as a result you cant use doors or gather resources on ground before you go to their spawn and kill them
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    "Cart them up a road to a school where they lob off the heads of the unworthy?? No thank you. Somebody's bound to turn up eventually..."
    woman by belkarth wayshrine since '15

    "HALT! I was sent for you!"
    Annoying Nord spirit just outside Riften. Literally put my TV in mute now when i go there for guild traders.

  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    "I'm going to lose my shirt here! If I don't deliver the goods, I don't get paid!"
    Wanna cry me a river?
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    "IF YOUR LOOOOKING
    FOR THE BANK OF MOURNHOLD, YOU'VE COME TO THE RIGHT PLACE"
  • Glaiceana
    Glaiceana
    ✭✭✭✭✭
    ✭✭
    Very good points and especially 4 and 6.
    I've lost count how many times I've complained about the enemy retreat mechanic... it's literally the most annoying thing in the game to me. They are allowed to run up to you, hit you once and then they turn around and run away while becoming INVINCIBLE! Please for the love of the gods let me kill these annoying NPCs :D There is no reason they should become immune to all attacks. Why can't they just fight where we are? If they must retreat then let me kill them as they run back.

    Seriously, the amount of times I'm minding my own business, picking up a node or something and then a random mob comes along, smacks me, and legs it... I have chased them all the way back to their spot just to kill them for the insult/interuption :D
    Edited by Glaiceana on December 10, 2016 12:40PM
    Priests of Hircine
    Werewolves who bite for FREE! PC/EU
    Our total free bites: 7000+
    Guild Subreddit | Forum Thread | YouTube Playlist
    Total Champion Points: 1000+
    Main Character: Ithaera - Stam DK, Nord, Female, DD, Werewolf.
    Rothelnog - Stam NB, Orc, Male, DD, Werewolf.
    J'Xena - Mag DK, Khajiit, Female, DD, Werewolf.
    Dances-With-Frost-Dragons - DK, Argonian, Male, Tank, Werewolf.
    Raziel The Paradox - Mag TP, Dark Elf, Male, DD, Vampire.
    Swims-Through-Starlight - TP, Argonian, Female, Healer, Werewolf.
    Glaicean Mag Ward, High Elf, Male, Ice DD, Werewolf.
    Hjurne Hircine's Forsaken - Sorc, Redguard, Male, PvP DD, Werewolf.
    My Total Free Werewolf Bites: 400+ (Ask me about bites if you need one!)
    Playing since July 2015!
  • bottleofsyrup
    bottleofsyrup
    ✭✭✭✭✭
    "I'm going to lose my shirt here! If I don't deliver the goods, I don't get paid!"
    Wanna cry me a river?

    Go ahead. Maybe you'll float out of Craglorn.
  • alephthiago
    alephthiago
    ✭✭✭✭✭
    "...live the spinners, the most faithful DEVOTEES of y'ffre our most important good"
    *australian accent*


    KILL ME PLEASE!
    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

  • FleetwoodSmack
    FleetwoodSmack
    ✭✭✭✭✭
    Have you heard the one about the spriggan?
    Tell me lies, tell me sweet little lies!
  • maboleth
    maboleth
    ✭✭✭✭✭
    pewbis wrote: »
    Reply if I missed anything... All of these problems I'm going to bring up have fairly easy fixes, and are just things that I think the game could do without. so... Hopefully they get looked at

    3. NPC keeps following me around and appearing out of nowhere: This kind of goes along with the previous point, because in Auridon I think as I ran around some zone, this same guy kept popping out of nowhere and saying, "please! don't leave!" and then following me around for a bit, before disappearing, reappearing, and saying the same line. I don't think NPC's should follow us around when trying to give us a quest, maybe just run out to us and say their line once. Fix: Already said it

    4. Mob radius... when kiting a mob around, it is extremely annoying and immersion breaking to have the mob suddenly stand up straight, put their weapons away, go back to full health, and run back to where they came from. This is even worse with world bosses. Fix: Increase mob radius significantly, or at least have some sort of line where the enemy says, "it's not worth it! Head back!" or something, then doesn't recover to full health until it is clear the player has stopped chasing them. Not 100% sure how to solve this, but this is definitely one of the most annoying parts of the game for me.

    5. It is impossible to flee from mobs without encountering my problem listed in #4, and I think that there should be a fleeing mechanic in the game. Fix: Honestly, the solution to #4 would help, as some of my problem with fleeing currently is the immersion-breaking suddenness of the enemies' retreats, but... I think there should be some way to more easily escape from a tough boss rather than run and pray you reach the point where it turns around.

    +1 Very annoying, if not totally silly behaviour. Your #4 solution would be much better. I understand why that exists, but it's still poorly done and breaks the immersion. Like nothing is ever engaging, you are on the movie set, actors are returning to their position. :-1:
  • pewbis
    pewbis
    ✭✭
    To add to the list: Not being able to fast travel somewhere until my personality animation (flipping a dagger around for the thief personality) has finished

    Fix: teleport cancels the animation

    honestly, running should cancel it as well
    PC NA @Hoqs

    Send me tempers
  • Rev Rielle
    Rev Rielle
    ✭✭✭✭✭
    Be careful what you wish for. You may think they are easy changes, but...

    We asked for a fix at launch regarding the Redguard motif light armour shoulders that were floating far too high. All that was needed was a simple tweak to lower the height.

    But what did they do? Completely remove the old (arguable the most desirable of the base racial cloth armour types) style and replace it with a completely hideous/rushed style that no one in the game wants or wears these days.
    If you can be anything, be kind.
  • Voxicity
    Voxicity
    ✭✭✭✭✭
    ✭✭✭✭✭
    MUH IMMERSIONS
Sign In or Register to comment.