God_flakes wrote: »I've already suggested naked pvp a while back. Skills only, no armor, no proc cheddar. Nothing.

I don't care about proc/sets/whatever. Yeah, it's skill-less trash but whatever.
My only Christmas Wish List is this:
1) No more long load screens - this is main thing that makes me logout and stop playing
2) Remove implosion - only thing that ever gets killing blows on me and it's a freaking passive. QQ L2P I know, I don't care. This is worse than proc sets.
3) Make Eye of the storm morph blockable, leave the other morph unblockable but negateable.
Everything else can stay the same and I'd be fine.
LeifErickson wrote: »I don't care about proc/sets/whatever. Yeah, it's skill-less trash but whatever.
My only Christmas Wish List is this:
1) No more long load screens - this is main thing that makes me logout and stop playing
2) Remove implosion - only thing that ever gets killing blows on me and it's a freaking passive. QQ L2P I know, I don't care. This is worse than proc sets.
3) Make Eye of the storm morph blockable, leave the other morph unblockable but negateable.
Everything else can stay the same and I'd be fine.
I swear every time I get zerged down Implosion is what ended up killing me. I know I would have probably died anyways, but the fact that implosion gets the killing blow always makes me mad. Especially when the implosion was the only damage ability the guy gets on my death recap.
LeifErickson wrote: »I don't care about proc/sets/whatever. Yeah, it's skill-less trash but whatever.
My only Christmas Wish List is this:
1) No more long load screens - this is main thing that makes me logout and stop playing
2) Remove implosion - only thing that ever gets killing blows on me and it's a freaking passive. QQ L2P I know, I don't care. This is worse than proc sets.
3) Make Eye of the storm morph blockable, leave the other morph unblockable but negateable.
Everything else can stay the same and I'd be fine.
I swear every time I get zerged down Implosion is what ended up killing me. I know I would have probably died anyways, but the fact that implosion gets the killing blow always makes me mad. Especially when the implosion was the only damage ability the guy gets on my death recap.
AND remove the damage from hurricaneI don't care about proc/sets/whatever. Yeah, it's skill-less trash but whatever.
My only Christmas Wish List is this:
1) No more long load screens - this is main thing that makes me logout and stop playing
2) Remove implosion - only thing that ever gets killing blows on me and it's a freaking passive. QQ L2P I know, I don't care. This is worse than proc sets.
3) Make Eye of the storm morph blockable, leave the other morph unblockable but negateable.
Everything else can stay the same and I'd be fine.
You are going to have to define "proc set." Is Kagneracs a proc set? How about Eternal Hope?
https://forums.elderscrollsonline.com/en/discussion/306440/blackwater-blade-the-best-pvp#latest
sooooooo basically what i've already said was the best just in another thread?
God_flakes wrote: »I don't see why poisons are a problem. How exactly are they causing any lag? Poisons and potions have been a staple in TES games and go well with the lore so I see no reason to remove them. But as for the other things...yes I would play without all of them.
I don't care about proc/sets/whatever. Yeah, it's skill-less trash but whatever.
My only Christmas Wish List is this:
1) No more long load screens - this is main thing that makes me logout and stop playing
2) Remove implosion - only thing that ever gets killing blows on me and it's a freaking passive. QQ L2P I know, I don't care. This is worse than proc sets.
3) Make Eye of the storm morph blockable, leave the other morph unblockable but negateable.
Everything else can stay the same and I'd be fine.
God_flakes wrote: »I don't see why poisons are a problem. How exactly are they causing any lag? Poisons and potions have been a staple in TES games and go well with the lore so I see no reason to remove them. But as for the other things...yes I would play without all of them.
It's not ab out poisons causing lag. It's about having everyone on the most even keel possible. Depending on what class/race you are, and what plain jane armor your wearing, with no enhancements outside of player made runes/glyphs (w/e you want to call them). Your then relying on armor and weapons passives, and what skills are on your bars.
Resources draining poisons are the problem remove those and keep the rest.God_flakes wrote: »I don't see why poisons are a problem. How exactly are they causing any lag? Poisons and potions have been a staple in TES games and go well with the lore so I see no reason to remove them. But as for the other things...yes I would play without all of them.
God_flakes wrote: »God_flakes wrote: »I don't see why poisons are a problem. How exactly are they causing any lag? Poisons and potions have been a staple in TES games and go well with the lore so I see no reason to remove them. But as for the other things...yes I would play without all of them.
It's not ab out poisons causing lag. It's about having everyone on the most even keel possible. Depending on what class/race you are, and what plain jane armor your wearing, with no enhancements outside of player made runes/glyphs (w/e you want to call them). Your then relying on armor and weapons passives, and what skills are on your bars.
Then you also have to demand no potions.
God_flakes wrote: »God_flakes wrote: »I don't see why poisons are a problem. How exactly are they causing any lag? Poisons and potions have been a staple in TES games and go well with the lore so I see no reason to remove them. But as for the other things...yes I would play without all of them.
It's not ab out poisons causing lag. It's about having everyone on the most even keel possible. Depending on what class/race you are, and what plain jane armor your wearing, with no enhancements outside of player made runes/glyphs (w/e you want to call them). Your then relying on armor and weapons passives, and what skills are on your bars.
Then you also have to demand no potions.
Potions have always been in the game since day one. Poisons were not. This is about getting us all down to the base gear the game started with. Do I need to make a video to explain this? sheesh
Resources draining poisons are the problem remove those and keep the rest.God_flakes wrote: »I don't see why poisons are a problem. How exactly are they causing any lag? Poisons and potions have been a staple in TES games and go well with the lore so I see no reason to remove them. But as for the other things...yes I would play without all of them.
KisoValley wrote: »I don't care about proc/sets/whatever. Yeah, it's skill-less trash but whatever.
My only Christmas Wish List is this:
1) No more long load screens - this is main thing that makes me logout and stop playing
2) Remove implosion - only thing that ever gets killing blows on me and it's a freaking passive. QQ L2P I know, I don't care. This is worse than proc sets.
3) Make Eye of the storm morph blockable, leave the other morph unblockable but negateable.
Everything else can stay the same and I'd be fine.
Doesn't care about proc sets
Cares about destro ult, the only counter to proc sets
Yeah good joke lmfao