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Did anyone notice that stamina heals better than magicka heals?

  • Bandit1215
    Bandit1215
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    Alucardo wrote: »
    I guess that's why you see so many stamina healers in dungeons

    He's talking about self heals in pvp bud....
    CP 561
    • vSO HM - Completed
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  • LjAnimalchin
    LjAnimalchin
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    I think, honestly, the overwhelming majority of players in general are magicka builds. Go try actually play stam. Stamina healing is fine. Leave it alone!
  • Enslaved
    Enslaved
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    Enslaved wrote: »
    Wollust wrote: »
    Enslaved wrote: »
    mDK can self heal trough skills that kill enemies in the process. If that is not superior in your book, please, kill them by spamming vigor. Or spam rally. All will die of laughter, I'm sure.

    I take you have never played a mag DK and that you don't exactly understand what makes rally and vigor such a strong combination.

    I play both mDK and sDK on daily basis.

    I find that hard to believe, I'm going to say you play with crayons

    Nice point, you earned your cookie and tap on the back from other dc zerglings.
  • Malmai
    Malmai
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    Axorn wrote: »
    If you are not templar or healer but using resto staff on back bar for self healing as a magicka dps, ability heals are so slow and small. Any stamina build with rally+vigor can outperform lame ass resto staff heals this is just another pathetic example that show how this game is broken.

    Im talking about pvp btw

    Its good enough magicka have lot of shields which cannot be critted combine that + bol or critsurge and twilith or sap or funnel and you are dealing dmg + stacking shields + healing...
  • KingDuncanVII
    KingDuncanVII
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    Is there anything you actually like about this game OP, seems you do complain on the forum a lot. Lest you have given up on the RD threads for now. Why are you still playing this game ?

    I'm assuming, like most of us here, OP has spent a good amount of money on this game. Might as well see if you can shape it into what you think is a better quality product, right? I mean, you've already spent the money.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
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  • AzuraKin
    AzuraKin
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    Axorn wrote: »
    If you are not templar or healer but using resto staff on back bar for self healing as a magicka dps, ability heals are so slow and small. Any stamina build with rally+vigor can outperform lame ass resto staff heals this is just another pathetic example that show how this game is broken.

    Im talking about pvp btw

    think the issue in pvp is that they are probably wearing a high proc weapon power build which can get them to 5-7k wp with 30k+ stamina.

    example of that is magicka i believe caps at 4k sp 50k max magicka which if you compare that to stamina is a difference of at least 1500 worth of stats.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • psychotic13
    psychotic13
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    AzuraKin wrote: »
    Axorn wrote: »
    If you are not templar or healer but using resto staff on back bar for self healing as a magicka dps, ability heals are so slow and small. Any stamina build with rally+vigor can outperform lame ass resto staff heals this is just another pathetic example that show how this game is broken.

    Im talking about pvp btw

    think the issue in pvp is that they are probably wearing a high proc weapon power build which can get them to 5-7k wp with 30k+ stamina.

    example of that is magicka i believe caps at 4k sp 50k max magicka which if you compare that to stamina is a difference of at least 1500 worth of stats.

    7k weapon power? (Assuming that's what you mean by wp) is that even possible
  • AzuraKin
    AzuraKin
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    AzuraKin wrote: »
    Axorn wrote: »
    If you are not templar or healer but using resto staff on back bar for self healing as a magicka dps, ability heals are so slow and small. Any stamina build with rally+vigor can outperform lame ass resto staff heals this is just another pathetic example that show how this game is broken.

    Im talking about pvp btw

    think the issue in pvp is that they are probably wearing a high proc weapon power build which can get them to 5-7k wp with 30k+ stamina.

    example of that is magicka i believe caps at 4k sp 50k max magicka which if you compare that to stamina is a difference of at least 1500 worth of stats.

    7k weapon power? (Assuming that's what you mean by wp) is that even possible

    according to the players who brag about it, i dont have the gear, and my stam toons are currently testing a bow and crit based gear see how i liek them.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • failkiwib16_ESO
    failkiwib16_ESO
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    Dear OP if you have a bigger stamina pool than a magicka pool, you get stronger heals via Vigor than Restoration staff skills because:
    • Vigor scales with your Stamina pool and Weapon Damage
    • Restoration staff skills scale with your Magicka pool and Spell Damage

    Have a nice day ^^ <3
  • Biro123
    Biro123
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    Doesn't seem right that a heal that isn't class-based and doesn't need a specific weapon equipped to use can be stronger than one that does.. but then, when you look at shields vs dodge/block/high mitigatgion.. self heals do need to be different.

    I just don't like that on the one side, you're confined to equipping a specific weapon. But then again, how many stam builds use 2-h purely for rally..?
    Minalan owes me a beer.

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  • idk
    idk
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    Skcarkden wrote: »
    The irony when a dedicated skill line is completely outclassed by a single ability from any other skill line.

    @Skcarkden

    It's no irony. He isn't saying rstaff is weaker than vigor/rally. Obviously it isn't.

    Lol, just as obvious the rstaff doesn't perform at its best on a stam character.

    If he is he's down right wrong.
    Edited by idk on December 7, 2016 2:12PM
  • Jimbullbee85
    Jimbullbee85
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    Alucardo wrote: »
    I guess that's why you see so many stamina healers in dungeons

    The OP is talking about the self heals of dps builds not healers in genteral which I'd wager a vast percentage are templars using breath of life.
    Jimbullbee, Templar healer battlemage
  • incognito222
    incognito222
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    AzuraKin wrote: »
    Axorn wrote: »
    If you are not templar or healer but using resto staff on back bar for self healing as a magicka dps, ability heals are so slow and small. Any stamina build with rally+vigor can outperform lame ass resto staff heals this is just another pathetic example that show how this game is broken.

    Im talking about pvp btw

    think the issue in pvp is that they are probably wearing a high proc weapon power build which can get them to 5-7k wp with 30k+ stamina.

    example of that is magicka i believe caps at 4k sp 50k max magicka which if you compare that to stamina is a difference of at least 1500 worth of stats.

    7k weapon power? (Assuming that's what you mean by wp) is that even possible

    Friend on Stamina Templar has weapon power at around 7.5K fully buffed with top tier equipment.
    Yes, its ridicilous but possible. Don't know what he's running as he wouldn't tell.

    * Playing from Indonesia *
  • raj72616a
    raj72616a
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    Knootewoot wrote: »
    raj72616a wrote: »

    but you have range?

    Tell that to mister bowtard or the spearspamming stamplars using deathray vision.

    And as melee magblade I do not have range (and thus recently use firestaff a lot more)

    non jabbing stampler and bow used as main bar arent really stam build, they are just "play how you want" builds and not stam dps/tank.
  • Sallington
    Sallington
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    Healing Springs
    Combat Prayer
    Healing Ward
    All 3 are great skills, 2 of which are mandatory in end game content.

    Mutagen/Rapid Regen have a much large range than Vigor, balancing it out IMO.

    Resto Staff has ranged heavy attack that returns ALOT of magicka.

    Verdict: OP couldn't kill a stam user using vigor, didn't feeling like gitting gud, made pls nerf post.
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  • Sallington
    Sallington
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    Knootewoot wrote: »
    raj72616a wrote: »
    Knootewoot wrote: »
    But, but you have more sustain.....

    Oh wait we don't. We got less or same sustain, lower damage/burst, and now lower healing. And we have less defense if we want to enjoy our loin cloth armor.

    but you have range?

    Tell that to mister bowtard or the spearspamming stamplars using deathray vision.

    And as melee magblade I do not have range (and thus recently use firestaff a lot more)

    What you lack in range, you more that makeup for with mobility. Lotus Fan? Cloak? Blur (Magicka Shuffle w/ major expedition)? Infinite cloak on a magblade is one of the most ridiculous tools in any classes arsenal.
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  • nordsavage
    nordsavage
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    Pretty sure you mean for PvP. Mag users have strong shields and heal on damage abilities.
    I didn't choose tank life, tank life chose me.
  • NewBlacksmurf
    NewBlacksmurf
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    Considering the resto staff isn't really designed for self healing it makes perfect sense. I learned this at launch thinking I'd make a sorc and use a rejuvenate staff....it was ok but not really great cause you had to stop doing dmg.
    It's also more of support for group play which is where it's awesome.

    Also, it's why all classes have ways to support themselves if they don't want to be a magic healer.


    -PC (PTS)/Xbox One: NewBlacksmurf
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  • leepalmer95
    leepalmer95
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    Sallington wrote: »
    Knootewoot wrote: »
    raj72616a wrote: »
    Knootewoot wrote: »
    But, but you have more sustain.....

    Oh wait we don't. We got less or same sustain, lower damage/burst, and now lower healing. And we have less defense if we want to enjoy our loin cloth armor.

    but you have range?

    Tell that to mister bowtard or the spearspamming stamplars using deathray vision.

    And as melee magblade I do not have range (and thus recently use firestaff a lot more)

    What you lack in range, you more that makeup for with mobility. Lotus Fan? Cloak? Blur (Magicka Shuffle w/ major expedition)? Infinite cloak on a magblade is one of the most ridiculous tools in any classes arsenal.

    A magicka melee nb doesn't have mobility.

    Literally any snare in the game ends all it's mobility.

    Cloak hasn't been relevant for a while since everything breaks it and everything has a counter to it.
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  • WalksonGraves
    WalksonGraves
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    Same great design that made warriors the top magic dps and ninjas the best tanks. fml.
  • GreenhaloX
    GreenhaloX
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    For a DK (2H), stam-based vigor or rally is better healing than majicka-based coagulating blood.. that I know for sure.
  • SwaminoNowlino
    SwaminoNowlino
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    Sallington wrote: »
    Knootewoot wrote: »
    raj72616a wrote: »
    Knootewoot wrote: »
    But, but you have more sustain.....

    Oh wait we don't. We got less or same sustain, lower damage/burst, and now lower healing. And we have less defense if we want to enjoy our loin cloth armor.

    but you have range?

    Tell that to mister bowtard or the spearspamming stamplars using deathray vision.

    And as melee magblade I do not have range (and thus recently use firestaff a lot more)

    What you lack in range, you more that makeup for with mobility. Lotus Fan? Cloak? Blur (Magicka Shuffle w/ major expedition)? Infinite cloak on a magblade is one of the most ridiculous tools in any classes arsenal.

    shields

    Plus what sane person is using a melee magicka nightblade for serious content?
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

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  • Jamini
    Jamini
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    Stamina Healing:

    Vigor - Reasonably powerful AoE HoT centered on caster. Strong, but kind of expensive.
    Rally - Strong self-only Hot that grants major brutality. Crucial for any stamina build that lacks a source of major brutality.
    Power Extraction - Nightblade draining stamina attack. Major Brutality
    Dark Deal (MAgicka Skill for Stamina Characters) - Trade Magicka for health+ Stamina.

    Magicka Healing:

    Restoration Staff:
    Healing Springs - Powerful AoE HoT, targeted on the ground up to 28m. Cheap and refunds mag for each target hit
    Mutagen - Moderate smartcast HoT, with a burst heal at low health.
    Combat Prayer - Small burst heal and source of Minor Berserk, Minor ward, Minor Resolve. Must have on high-end content.
    Healing Ward - Smartcast shield that heals the target for damage not absorbed at the end of its cast. Must have for high-end content.
    Panacea - AoE healing ultimate. Often overkill. Highly improbable to be slotted by a Stam toon.

    Templar Healing:
    Restoring Light:
    Remembrance - Powerful AoE healing ultimate. 0-100's most healthbars on non-dead allies
    Breath of Life - Powerful smartcast Single-target healing that is notorious for completely healing allies who are nearly dead.
    Repentance - Powerful healing and resource restoration for all allies based on nearbly dead corpses.
    Extended Ritual - A cleanse with a cleansing synergy and a small hot.
    Luminous Shards - Resource management ability.

    Dragonknight Healing:

    Igneous Shield - Potent team shield that applies major mending to the caster. Scales with health and magicka.
    Burning Embers - Powerful DoT that heals the caster for damage dealt. Often restores over 80% of my health on my MagDK. Spammable in fights against multiple targets.
    Coagulated Blood - Sub-average, but instant, self-heal and Major Fortitude/Minor Vitality to caster. Scales with caster health.
    Draw Essence - Powerful AoE that heals the caster and restores magicka on the second hit.

    Sorcerer Healing

    Dark Conversion (Stamina Skill for Magicka Characters) - Trade stamina for health+ Magicka.
    Unstable Clannfear - Use while Clanfear is summoned to restore 35% of caster's max health
    Summon Twilight Matriarch - Use while Twilight Matriarch is summoned to cast a powerful smartcast heal.

    Nightblade Healing:

    Refreshing Path - Moderate HoT and Major Expedition to group. Long duration for a heal.
    Soul Siphon - MAssive burst heal to allies in 15m (wonky in large groups), Major Vitality, healing synergy. Unpopular as it replaces an AoE stunning ultimate. Other morph still has the healing synergy (soul leech)
    Funnel Health/ Swallow Soul - Smallish lifesteal attack that heals you for a reasonable amount or you and an ally. Very spammable.
    Siphoning Strikes (and morphs) - Toggle or buff that grants you life and resource stealing attacks
    Sap Essence - Major Brutality, Major Sorcery. Heals caster for damage dealt.

    Mage Guild
    Entropy - Small self-heal and damage boost.

    Undaunted
    Mystic Orb - MAgicka-based resource management (mag)
    Energy Orb - Magicka based healing skill

    Werewolf
    Hircine's Bounty - MAg-based Self-heal (Really only viable on stam users)

    Vampire
    Drain Essence - Lifesteal attack for vampires

    ---

    If you like BASIC healing, stamina healing is possible. However, Mag has TONs of tools for healing outside of the handful that stamina have.
    "Adapt. or Die."
  • templesus
    templesus
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    Enslaved wrote: »
    mDK can self heal trough skills that kill enemies in the process. If that is not superior in your book, please, kill them by spamming vigor. Or spam rally. All will die of laughter, I'm sure.

    You forgot GDB that works wonders in pvp
  • RinaldoGandolphi
    RinaldoGandolphi
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    I'm sorry but Vigor is OP. On a Stam DK it's absurd how much you can get it to tick for. Magic users should have better healing at the expense of damage, and stamina users should have higher damage output at the expense of survivability/healing.

    "What we have today is everyone can be a house, and when everyone can be a house it just comes down to numbers"- Fengrush
    Edited by RinaldoGandolphi on December 7, 2016 5:48PM
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • Wreuntzylla
    Wreuntzylla
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    The problem with vigor is that it breaks ZoS' general PvP philosophy that defense and pressure should be separated.

    With vigor, a vitality pot, points into crit damage CP and some points into healing received CP, I can hit 5k ticks in PvP. If I add rally I am tougher to kill than any non-tank spec magicka toon.

    There is a very simple solution here. Scrap echoing vigor and make it a magicka version of resolving vigor.

  • teladoy
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    Long time ago I wrote a post saying that stamina builds not only perform the most hard damage, they have also the better heals for pvp and also they can roll and evade skills or break free.

    This game is broken and that's why everybody plays the tipic stamina build with viper set and etc.
  • Jamini
    Jamini
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    The problem with vigor is that it breaks ZoS' general PvP philosophy that defense and pressure should be separated.

    With vigor, a vitality pot, points into crit damage CP and some points into healing received CP, I can hit 5k ticks in PvP. If I add rally I am tougher to kill than any non-tank spec magicka toon.

    There is a very simple solution here. Scrap echoing vigor and make it a magicka version of resolving vigor.

    You have raw healing and damage, yes. You lack a lot of utility magicka builds have, however. You also lack good shields unless you are a DK.
    "Adapt. or Die."
  • Ihatenightblades
    Ihatenightblades
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    There is only about 3 balance problems ln this game.

    Poisons
    Eye of storm
    Fassala

    Those 3 right there can ruin the game over time if it doesnt get fixed

    Maybe not fassala but poisons ( drain poisons ) and eye of storm ( destro ult ) need to go

  • WhiteMage
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    I know a guy, stamplar, who gets 6k hps with rally and vigor ticking (~2k and ~4k, respectively). This makes him very tanky, but he still puts out a very solid amount of damage. The difference between my magplar is, I could probably put out that same healing on a target by spamming BoL, maybe even a bit higher and at range, but I would not be putting out any damage during this and I would run out of resources in less than 10 seconds. He will not run out of resources doing this; that's how HoTs work. The healing capability cap is lower than burst heals, but they cost significantly less resources per heal AND do not prevent other action for most of the healing time. Do not underestimate the power of HoTs.

    These numbers are approximate and are in a no-CP environment (Azura's Star).
    Edited by WhiteMage on December 7, 2016 6:37PM
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
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