Each faction is made to look like *** in some of the long ass quests in other factions.
For eg, Im AD and DF was made to look like scum
When I dinished AD and moved to Deshaan or somewhere AD were treated like *** as if we were some skin stealing cult. I was like wtf
Bouldercleave wrote: »
Isn't that the truth.Bouldercleave wrote: »Or perhaps that every open world PvP game is crap that dies a slow, painful death.
And the reason why? There just isn't a sustainably large enough demographic for it. Most PvP players would (understandably) prefer to play hero shooters, MOBAs, and the like. The amount of people who want to PvP in an MMO is infinitesimal compared to those who don't. This is why so many sandbox PvP MMOs have been spectacular failures.
It's not fun being in a small demographic, but part of that is that you have to accept that in a capitalist world, what you get is related to the particular size of your demographic. I mean, because I'm a transhumanist, I liked the ending of Mass Effect 3. What I don't expect though is for Mass Effect: Andromeda to kowtow to my desires simply because I have them. It's self-absorbed, almost solipsistic silliness. It goes beyond mere selfishness.
There are those that would want to see a game devour itself alive in a singularity, dragging it in a rapid downward spiral into the void, just so that they can have a month or two of something they like. As I keep harping on about -- and I am sorry for this, but it's a very pertinent point, and deserves to be belaboured -- this was the downfall of Champions Online. Their businesspeople (for whatever misguided reason) listened to a tiny minority. Now that game is on life-support, it's as good as dead.
The bad part is that some people involved in the creation of MMOs are equally outdated, out of touch, and unable to comprehend what the MMO-playing audience are looking for, today. And when these people listen to minorities, and then leverage their position to make the game more like a minority wants? It hurts the game.
So not only has every PvP MMO flopped, every MMO that's focused more on PvP and hardcore players has flopped. Look at Wildstar, it was at death's door for quite some time. I haven't kept up with it, but usually if an MMO isn't on life-support, I'll hear news about it somewhere (like I do with ESO). WIldstar, unfortunately, does seem to be on life-support right now. Why? They built an MMO targeted at the hardcore audience. And it flopped.
I know it's cool to go with the flow, toe the party line, and adopt the groupthink. Everyone loves that, it's an extremely extraverted world after all, et cetera, et cetera. I get that. The thing is? I'm a passionate, free-thinking, observant individual. And sometimes I like things. Often, I'll see them get dragged down by this sort of thing, which does leave me feeling bitter. Why wouldn't it? Every now and then, something I like has a sustainable demographic, which is wonderful and I want to do all I can to support it. However, all too often, I've found others descending upon it like parasites, looking to induce its death so that they can pick whatever bits of pleasure they derive clean from the carcass, only to leave that rotting mess for the rest of us.
It's disappointing. So I do tend to talk about this.
Open world PvP doesn't exist in this game because PvP players are too few to substantiate it. I'm sorry. It isn't sound, it would be bad business sense. They gave you duelling, isn't that enough? And even that served only to alienate and drive something of a wedge between ZOS and their primary demographics. You have to accept things that are relevant to the size of your demographic. Instead of being parasitic and feeding off of things that aren't, to the detriment of whatever it is you're feeding off of. There are hero shooters, MOBAs, and many other games suitable to your demographic size. Why are you trying to sabotage this game?
It isn't about 'nubs,' or 'safe spaces,' or 'carebears,' or whatever other derogatory titles this tiny minority has for everyone else. It's simply that PvP players are a tiny minority. I'm sorry. That's all there is.
If this matters so much to you, gather up all of the PvP players under a banner, find one game to support and give unto that game all of your money, time, and effort. Then you might have what you seek. Sabotaging a game like ESO though just so you can have what you want, and to the detriment of the game, no less?
That's not cool. Stop it.
Footnote: Not just that, but when most people want to PvP, they want it to be in a fun and casual setting. They'll prefer Overwatch or Mario Kart. This kind of hardcore thing (that infests PvE and PvP) is just... not something most people want. When the majority play a game, it isn't to get stressed out and have high blood pressure. It's to have fun. No amount of loudness from a minority of people who want to be stressed out, who want to troll, grief, and 'destroy their opponents' will actually change that.
You have Cyrodiil, and you have duelling. Stop being greedy. It's really unbecoming.
I'm fairly sure that even the devs have said that it's not an MMO, it's an online RPG - which suits me just fine, but if you are expecting MMO then this may not turn out to be the game you are looking for.
{CosmicSoul} wrote:How is this not an mmorpg? I am so confused because this if anything seems like a true mmorpg to me.
nexxus_ESO wrote: »Ask for your own NA-PVP, EU-PVP servers already! I'm sure there are plenty of PVE people who would happily advocate for it on your behalf to help make it a reality.
But it only takes a couple months and people are max level and are running with good gear...
newtinmpls wrote: »
wow, this is an incredible idea!
Elladan_Eloheimik wrote: »nexxus_ESO wrote: »Ask for your own NA-PVP, EU-PVP servers already! I'm sure there are plenty of PVE people who would happily advocate for it on your behalf to help make it a reality.
Duh....we have it already. It's called Cyrodiil and Imperial City. shesh.
What I expected from the whole Alliance War thing, was that once you entered a campaign, you get taken to a shell of Tamriel; access to all the zones, but with the villages, outposts, towers and cities being set up as capturable locations. Exactly like Cyrodiil's alliance buildings, but on a grander scale.
But, no, we've just got the one zone to do open PvP in, and it's the same once since beta.