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Complicated Feelings About ESO -- Are You Worried?

  • Kendaric
    Kendaric
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    Recremen wrote: »
    Players should know exactly what they are buying and exactly how much it will cost.

    They know exactly how many crowns it costs to buy the crates, and they know they're going to receive a random bag of cosmetic items and supplies.
    Stop calling it gambling, you're not risking crowns for a chance to make more crowns. You are buying a bag of cosmetic junk for the fun of it and seeing what you get. If you're targeting a specific item that's no ones fault but their own. You don't sit at a blackjack table and freak out when you paid for a hand and didn't get a face card..
    Let's move on as a community from the QQ over crates.

    That would be true if the scam crates had no exclusives, but they do and that prevents me and others from attaining the items we want.
    If ZOS wants to stop the complaints they'll have to make changes to the scam crates.

    I am worried about the direction ESO is taking, but will continue to play for the time being. But if that direction continues, I'm out of here faster than anyone can say "Molag Bal."

      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • SaRuZ
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      It has about two years left imo. Maybe three before the servers shut down forever.
    • Enslaved
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      You can purchase your own worries exclusively in con crates! Hurry, feed that hole!
    • [Deleted User]
      [Deleted User]
      Soul Shriven
      The user and all related content has been deleted.
    • rteezy
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      AuldWolf wrote: »
      This isn't a thread about leaving. So we don't need any comments about stuff having because, really, that was always about as funny as 'arrow to the knee' or 'wazzzup' was. Someone said a thing and they also said it's funny, so therefore it is. Never really understood that mindset, but I digress.

      I'm feeling negative about ESO lately. My partner and I have both noticed it. We're both complaining much more about the little things we used to be able to overlook. There's just been so many transgressions, and very little to actually show that ZOS understands how to be progressive and profitable, we've very little faith in ESO's future.

      First was the crafting change. We could no longer craft armour that was better than what could be picked up in the world, and craftable sets fell by the wayside as generally inferior to group dungeon sets. All part of a forced grouping initiative that feels more in place in WoW than ESO. An olive branch could be offered by simply changing group dungeons to scale to the amount of people enterting, but that never happened.

      Then came duelling. Which means that trolls can use duelling to annoy everyone and disrupt roleplays. Great. As if just spamming abilities wasn't bad enough. It would be nice if there were some mechanic where people who didn't want duels could turn them off, so that when a duel happens the players disappear for those who have the option on. Similar things could have been done with ignoring players. Nope.

      And along with the duelling came the change to world bosses. Since there's a misguided drive at ESO for forced grouping. Only a tiny minority actually wants this, and it's often the people you wouldn't want to group with. If a person wants to group, they'll group. If they don't, then they won't. This should never be forced, it'll only alienate people and result in a dead game. See: Wildstar.

      On top of that? We've still not got per-player instanced nodes, either. Global nodes should have gone out with WoW. Any game in the post-GW2 era really needs to have per player instanced nodes.

      And now? Crown crates, to take advantage of people who have chemical imbalances that result in gambling problems. A point even Southpark made fun of with Freemium Isn't Free. It's just not a cool thing to do and I can't help but feel disappointed about it. I'm conflicted, because I love ESO as a game and I dig their creative efforts... It's just hard to separate the extraverted marketing moguls and the suits from the game itself when it comes to those feelings.

      I'm not going to stop playing ESO any time soon. I still really like the game, a lot. It's just that where my feelings were enthusiastic and more simple before in how much I could easily support this game, now they're clouded, reticent, and tinged with various types of negativity. I like the game and I won't stop playing it any time soon, I just don't feel particularly compelled to garnish ZOS with my money, as there are other developers I'd rather give it to instead.

      And part of my complicated feelings about this? It all comes from how I've seen other MMOs follow this path. Forced grouping, loot crates, pandering to PvP when it hurts PvE (such as balancing skills and skill trees for PvP), and so on. Really... Wildstar died for appealing only to the hardcore. Champions Online died for appealing to the PvP minority and killing PvE balance, along with having loot crates. Battleborn died because it appealed to the hardcore PvP audience, killing PvE balancing and more casual PvP play because it was shooting for an eSports dream it could never achieve.

      I just see ESO, because of corporate greed, following this path of destruction that so many other games have before it. Was the money off all the players ZOS has now not enough? Can't the suits be satisfied with crown store sales and subscriptions? The crown crates were really just the straw that broke the camel's back. And I'm having very complicated, negative feelings about ESO that I can't reconcile easily.

      I'm not gone today, but I might be gone tomorrow. A lot of other people might just feel the same way. Sigh. I really was hoping that ESO wouldn't end up merrily trotting down that selfsame path of destruction. Are the corporate suits truly this myopic and isolated that they're not paying attention to what's happened to other games which have tried the things ESO is trying? And how those games have flopped, hard, for doing so?

      Does corporate greed really just invite destruction like this? The data is out there. This kind of nonsense can and will kill ESO. And I like ESO! I really, really do! I like that it covers progressive topics, I like its freedom of play, I enjoy so many of its quirks, its character and characters, and... it's a very likeable game. I love the Thieves Guild content, too. That's so unusual for an MMO. I'm a huge fan of almost every quest being a grind-free story to the point where that one questline for recipes in Wrothgar really stood out because it felt so out of place.

      I like this game. I'm just worried that these bad decisions will kill it like they've killed other games I've liked. And like I said, with those games my voice was there amongst others warning them. We always do. Not sure how many voices there are this time, or whether everyone's just given up.

      Welp, complicated feelings. I like ESO, I do. I like ZOS. But I'm angry at ZOS for corporate stupidity that will harm the game, not just over the long term, but over the short term, too.

      just to be clear..

      (desipite some valid points)..you play an mmo not wanting to group...want the mmos designers to cater to solo play...AND claim that "grouping up" was the reason other mmos(wildstar) failed?...srsly, literally everything u said goes against the very nature of the mmo genre since its creation..if you dont want to group up to follow the game progression (like it has happened for the past 2 decades)...then you are plaaying the wrong game buddy
    • jedtb16_ESO
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      i play because i enjoy it.

      when it ceases to be enjoyable i'll move to something else.

      the recent changes to crafting do not bother me, but i agree it would be good if crafted gear was a least equivalent to the high end dropped gear.

      crown crates do not bother me. i spent the free crowns i get on some yesterday, it was fun. but i will not be buying crowns to get crates.

      1t is a good idea. nice to see a lot of people in places that were formerly empty.

      time passes, things change whether for good or ill we can't say 'till it happens.

      the idea that a business should pander to a few peoples notion of 'morality' or 'balance' is ludicrous. businesses exist to maximise shareholder value.... that's the bottom line.

      will i still be playing in a year's time? i don't know but i see no point agonizing over it. enjoy it for what it is, while it lasts.

      edit to add: i voted no, i'm not worried.
      Edited by jedtb16_ESO on December 2, 2016 9:35AM
    • Doctordarkspawn
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      I'm waiting for the ballance changes before I judge whether or not this game has a future. I dont have much faith, however. I feel this game needs radical overhauls adapting each class into three subset classes for each roll, but knowing ZOS would never do it and knowing out dear lead combat designer does not have the aptitude.

      As such, when the changes come in, we'll see.
    • AnviOfVai
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      When this game first game out I actually did not buy it until a week after, when a buddy of mine told me to get it as it would be right up my street. Guess what? It was! I loved the game so much then. But then I finally got to that one quest where everyone was stuck in the room and we were not allowed to kill that guy, as the mission was glitched. At first I was like oh this will get patched. And it did... in about 3 weeks time.

      After this hitch up I continued to enjoy and play ESO I occasionally fell into glitches, but the improvements to Cyrodiil were great. However at some point through this year everything has got...well...worse... the game was on an up, and now its falling off a cliff. Maintenance times are nearly every day, and I see no improvements. Cyrodiil is a MESS. It seems to be that ZOS are taking our thoughts in and writing them down, putting them in a pile that they have lost under their desk of paperwork, and totally forgetting about the fixes that need doing. There are issues in this game that were still there since release.

      PVE I think however is still very good, its PVP where this game fails. (unfortunately I am only a PVP player!)

      I stopped Subscribing, however I do still pay for items in the crownstore, I do support this game....but i'm loosing faith in the people who created this awesome game. So much Potential that is getting overlooked...I have spent thousands on eso. It makes me want to stay and continue to play it, use it as much as I can, but its becoming increasingly difficult.

      The game itself is very addicting, and as much as love it, there is worries that things won't get better. I'm hoping they will....

      (excuse my spelling)









      Edited by AnviOfVai on December 2, 2016 10:01AM
      "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

      PS4 - EU

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    • Lava_Croft
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      For a lot of people, this worrisome future has already arrived a while ago.
    • czar
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      i've been worried since beta
      stam scrub
    • Mercutio
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      @AuldWolf : I enjoy your posts.

      I am not worried about ESO's health. I think they have a very profitable game and the Crown Crates will only add to the black.

      I am worried that it might turn into a game I don't like, and the Crown Crates are the biggest reason for that feeling. The RNG boxes are a significant Rubicon I hoped they would never cross. How they adjust that mechanic in the future, if they even do, may make the difference between me staying or leaving. For now I'm going to keep playing and wait and see what develops.

      Who knows? They may make improvements that change how I feel for the better. I do hope that is the case.
      The problem with arguing with a jackass is that they never stop braying.
      *
      #DwemerLife
    • negbert
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      No, it's still as fun as it's ever been. It's just a game, people need to chill more and not take these things so seriously. I'm not going to buy any crates because I hardly use any of the stuff I have bought from the store anyway.
    • Rune_Relic
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      nvm....too many people will be hurt
      Edited by Rune_Relic on December 2, 2016 1:35PM
      Anything that can be exploited will be exploited
    • Zabernat
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      Things I'm happy about in-game:
      1. Usable sets drop everywhere in game.
      2. I can play non-pvp content in any order and with anyone I want to.
      3. I have a reason to revisit old areas.
      4. There are PvE things to do in game other than farm motifs or run dungeons/trials.
      5. Dueling exists but I can auto-opt-out and not have to deal with it.
      6. Personalities are a super cool addition to the game.
      7. More than 2x the original amount of dugeon monster helms.
      8. Guaranteed helm/shoulder pulls for undaunted pledges/dungeons.
      9. More than 30 crafting motifs in-game
      10. More players have joined or have started playing again.

      Things I dislike:
      2. Crown Crates
      3. Wildly high crown store prices
      4. Unobtainably low item drop rates for certain motifs and for Aetherial dust/ciphers
      5. Toxic community members


      I'm pretty happy wth the game right now and so long as my first list is longer than the second, I suspect I'll stay that way.
      Edited by Zabernat on December 2, 2016 1:49PM
      Kahjit main in the Aldmeri Dominion.
      Templar of the Knightly Orders
      Herald of Justice to all of Tamriel
    • elias.stormneb18_ESO
      I skipped your massive wall of text because I'm not taking a sh!t at the moment.. but no, not worried about the game. Played in 2014-15-16, and in my opinion the current version we have now is better then anything we had before. With some balancing and the housing coming, it's only getting better. Only thing that has declined terribly in my opinion is this forum / forum community, people like to complain around these parts.
      Flame suit on.

      To be honest, this forum was pretty sh*tty from the start.
    • vamp_emily
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      Sorry, I have to say this ... Wazzzzup! Even if you are not leaving can i still have your stuff? :)

      I have mixed emotions about ZOS and the things they do. This is my first game playing ( besides a social game ) so I can not comment on what other games do.

      Dueling doesn't bother me. In PvP it did because they always dueled near the keep that I was protecting. In PvE for the most part I don't even pay attention to it.

      I personally don't like what they have done with crafting. I spent a lot of time and gold to become a master crafter, and believe I should be able to craft the best sets in the game.

      I really dislike BOP items. I just feel that it would be best if people can sell/trade with others besides just a group. I feel this would be better for the economy and it allows people to get things without doing content they really don't like to do.

      Crown crates bother me because there is a good chance that the company will be putting things in the crates that will not be available to everyone. To me ZOS is like the digital crack dealer, draining money from the ones that are addicted. I'm just worried about the people who are buying the crack, will they leave once they realized how much money they wasted? How is this good for the economy? Yes ZOS will make money, but there are other ways to make money too.

      With every update and every change, i have learned to find the fun in this game. However, I made up my mind a while ago that I will be moving on to another game. They just need to finish building it. The game also has mentioned that it will not be like this game as in draining the money from players pockets. But, there is a monthly fee which I am ok in paying.


      If you want a friend, get a dog.
      AW Rank: Grand Warlord 1 ( level 49)

    • spiffy_jim
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      I'm not worried - I think ESO is going through the same thing that other F2P games are going through right now. Check out the GW2 forums/reddit - people are constantly moaning about the state of the game and how they're going to pull the plug (especially after Heart of Thorns... ugh). Or Marvel Heroes, a forum that was doom-and-gloom when the beloved CEO left and that's now going through it's 3rd complete rework/redesign.

      I don't think we're in a tail spin (like others have commented) or that they're going to cut their losses and run (see City of Heroes), but it's the nature of the MMO beast now.

      How many MMOs come out in a given year? How many fail within the first month? Or at best, hang on in obscurity for a few years or less? This time last year, everyone was talking about Black Desert being the next best thing to sliced bread, and after 6 months their player base began to move on to other things. Of course it doesn't help any MMOs numbers when WoW relases an expansion - at least not for short term (until people play the new content and move on). On that note, all of these F2P MMOs are constantly up against WoW and FFXIV that seem to be recession-proof (even with their subs).

      As far as Crown Crates go, I've said in other threads, I don't agree with them but they're a necessary evil when we don't pay a monthly subscription. Zen didn't make this decision overnight - it was carefully planned based on (a) what was a success in other games and (b) what could be implemented without complete disruption of their existing fanbase (although, I doubt they expected this amount of outrage). It doesn't mean the game is on its last legs, but it means they need another source of income to sustain their business.

      And if you leave ESO for another F2P game (i.e., not WoW or FF), then be prepared to live through this whole experience again when the populations die down after initial launch and they need more money. Don't believe me? Why not check out the Black Desert forum thread about how the Korean servers RNG boxes are rumoured to be coming to the NA/EU servers:

      forum.blackdesertonline.com/index.php?/topic/94345-rng-boxes-the-time-has-come/&page=1



    • kylewwefan
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      Yeah yeah. Have you seen the cool kids rocking their new atronach mounts? I should have bought more crowns when they were on sale because I need one bad!

      +the game is getting old, and there's still soooooo much to do. Most full retail priced games have maybe one season worth of playtime, before they get boring. Not ESO

      I'm not the least bit concerned because there's sooo many dedicated players out there....and many new players getting drawn in

    • [Deleted User]
      [Deleted User]
      Soul Shriven
      The user and all related content has been deleted.
    • bellanca6561n
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      @JD2013 - thoughtful reply as always :)
    • wolfydog
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      Yes I am worried about ESO and this whole crate thing in games in general. Crates are even in other games like Gears of War 4 and Call of duty games. This is a terrible trend in gaming right now. It will pass eventually but were probably stuck with it for a couple years at least.

      It sucks in games like ESO where I do care about appearance they put things like the red wolf mount directly into the crown crates with no chance to buy it normally like many of the other mounts. I don't even care about all this storm atronock stuff, if I got them I would convert them. That's like getting into warcraft territory with graphic, and lights everywhere and stupidness in general.

      Anyways, I haven't played ESO a lot the last couple months and I still stayed subbed. I canceled my sub yesterday, 8 days before I got re upped again.

      I have been playing ESO since beta so theres really nothing new for me here and easy to move on. I don't have tons of friends playing or a guild keeping me. There hasn't really been any new content since dark brotherhood so that's quite a while now. And as far as I know, no new content has even been announced yet.

      I really don't want to support this crate garbage, so when I do get in an MMO mood again it definatly will be a factor if I come back to ESO or try another MMO at the time. If the next DLC is not the rest of morrowind or a large morrowind zone equivlant to Wrothgar or at least something else that really interests me, I may not be back for a long time.

      I don't like stuff being locked, and so far there is at least one good thing I would straight up pay maybe 1900 crowns for or whatever an normal mount costs. I just wonder how many other items would come to the crown crates that I would want that I cannot get without unfair gambling. Its easy to ignore crates in a shooter games where maybe you get alternate skins sometimes or bonus exp for leveling where levels don't matter much. But in an MMO your appearance is a big part of the game and that includes mounts too. It'll be even more of a shame if they start putting nice exclusive costumes in the boxes cause I value those even more them mounts since you use them 100% of the time, mounts your always on and off.

      At this time of year theres so many games on sale across all platforms, its easy to find other games to play if your unhappy.

      Plus with Elder Scrolls its easy to get my ES fix on any of the single player games of ES and I can easily get my MMO fix numerous other places.
    • DHale
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      You really had me.... right until you said roleplay. If you can't turn on auto decline for duels so it doesn't break your "immersion" then I am worried for you not ESO. Ok I am a little worried for ESO.
      Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
    • vamp_emily
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      spiffy_jim wrote: »
      I'm not worried - I think ESO is going through the same thing that other F2P games are going through right now. Check out the GW2 forums/reddit - people are constantly moaning about the state of the game and how they're going to pull the plug (especially after Heart of Thorns... ugh). Or Marvel Heroes, a forum that was doom-and-gloom when the beloved CEO left and that's now going through it's 3rd complete rework/redesign.

      I don't think we're in a tail spin (like others have commented) or that they're going to cut their losses and run (see City of Heroes), but it's the nature of the MMO beast now.

      How many MMOs come out in a given year? How many fail within the first month? Or at best, hang on in obscurity for a few years or less? This time last year, everyone was talking about Black Desert being the next best thing to sliced bread, and after 6 months their player base began to move on to other things. Of course it doesn't help any MMOs numbers when WoW relases an expansion - at least not for short term (until people play the new content and move on). On that note, all of these F2P MMOs are constantly up against WoW and FFXIV that seem to be recession-proof (even with their subs).

      As far as Crown Crates go, I've said in other threads, I don't agree with them but they're a necessary evil when we don't pay a monthly subscription. Zen didn't make this decision overnight - it was carefully planned based on (a) what was a success in other games and (b) what could be implemented without complete disruption of their existing fanbase (although, I doubt they expected this amount of outrage). It doesn't mean the game is on its last legs, but it means they need another source of income to sustain their business.

      And if you leave ESO for another F2P game (i.e., not WoW or FF), then be prepared to live through this whole experience again when the populations die down after initial launch and they need more money. Don't believe me? Why not check out the Black Desert forum thread about how the Korean servers RNG boxes are rumoured to be coming to the NA/EU servers:

      forum.blackdesertonline.com/index.php?/topic/94345-rng-boxes-the-time-has-come/&page=1


      Hi,

      I agree with you the fact that this game is not on its last leg, but I don' think they need crown crates to sustain their business.

      I know this has nothing to do with ESO, but in a game called Second Life they created a virtual world and have a market place that people buy things. The players create things like clothing for avatars and SL gets a portion of the profits ( I think like 30% ) the system has proved to work. The game has been around for i think 12 years and the company is making millions. They have the same expenses as ESO does like maintaining servers.

      If I look at SL and compare it to ESO, i can clearly see ESO is just here to drain the players dry till they leave. Lets step back in time, when games were on CDs only. People bought them, played them and then waited for a new game to come out. Did the company make money? I'm sure they did. You telling me that they need crown crates to survive just looks like BS to me. When all they really need to do is keep creating DLCs, make some more clothing and mounts then put them in the crown store. Add housing and charge for rentals.


      If you want a friend, get a dog.
      AW Rank: Grand Warlord 1 ( level 49)

    • FLuFFyxMuFFiN
      FLuFFyxMuFFiN
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      Honestly I will start to worry when I start seeing low quality DLC and P2W items in the crown store. Until then I remain worry free because as of right now I am happy with every DLC that has been released.
    • nexxus_ESO
      nexxus_ESO
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      I voted other, but first...
      AuldWolf wrote: »
      ...
      First was the crafting change. We could no longer craft armour that was better than what could be picked up in the world, and craftable sets fell by the wayside as generally inferior to group dungeon sets. All part of a forced grouping initiative that feels more in place in WoW than ESO. An olive branch could be offered by simply changing group dungeons to scale to the amount of people enterting, but that never happened.

      Crafting needs a balance, for sure. You can still craft anything your allotted skillpoints allow, you just might have to purchase mats if you cannot see the nodes of the needed level. This was a stupid oversight, and could still be fixed. There are a number of potential solutions. The required number of mats for the highest tier gear is also now a defunct mechanic that needs to go. (Yes, I know, you can respec skills to be able to see other tiers, if you don't mind resetting ALL your skillpoints, at great cost, and spending a huge amount of time to put all the points back... nobody wants to do that every time they need a fresh stack of level 20 mats! Yes, you get lower tier mats from writs, RANDOMLY, and it's not enough for people who don't carry a fully stocked and skilled herd of alts.

      I would very much like a transmorph system, at the very least, because it would keep crafting motifs relevant and fix the problem of all the dropped sets and the required mix and match to stay BiS resulting in everyone looking like the dug their gear out of a dumpster. Seriously, we have all these new sets and they use the same tired and ugly basic game motifs. It's also probably the easiest to implement because we already have the mechanic in-game with the Imperial motif. Not asking for changing stats, or bonuses or traits, just the appearance. Crafted sets need a boost/balance to make them useful again, but I'm not holding my breath.
      AuldWolf wrote: »
      Then came duelling. Which means that trolls can use duelling to annoy everyone and disrupt roleplays. Great. As if just spamming abilities wasn't bad enough. It would be nice if there were some mechanic where people who didn't want duels could turn them off, so that when a duel happens the players disappear for those who have the option on. Similar things could have been done with ignoring players. Nope.

      To be fair, the dueling has died down a lot. It's nowhere near as bad as it was when it first dropped. That doesn't make it less disruptive when it does happen in places that already have a lot of traffic, but maybe if ZOS had thought ahead a bit, they would have foreseen the impending lag and disruption and prevented it from being possible inside buildings, at wayshrines, and near traders and Undaunted. I'm seeing more and more people move their dueling to open spaces so I'm guessing that 20 duels in one small cramped and crowded space isn't helpful for the serious duelers either.
      AuldWolf wrote: »
      And along with the duelling came the change to world bosses. Since there's a misguided drive at ESO for forced grouping. Only a tiny minority actually wants this, and it's often the people you wouldn't want to group with. If a person wants to group, they'll group. If they don't, then they won't. This should never be forced, it'll only alienate people and result in a dead game. See: Wildstar.

      World bosses were a joke. They were never intended to be that easy in the first place. They had to make them that easy because the population of the Silver and Gold servers were like a ghost town. There wasn't a way to get help if you needed it because you could roam all day and not see another soul. Now that the servers are all open, there are enough people about to negate that. You don't have to actually group to join in and participate, btw. You can go, contribute to the collective damage, and be on your way. The crowds farming for set pieces will eventually die off, it already has in a lot of places. Two people can easily take down the majority of the world bosses as they are right now, given enough CP and sense enough not to just stand there spamming light attacks.
      AuldWolf wrote: »
      On top of that? We've still not got per-player instanced nodes, either. Global nodes should have gone out with WoW. Any game in the post-GW2 era really needs to have per player instanced nodes.

      We aren't likely to get instanced nodes. Just like you don't get instanced roads to drive on, or instanced parking in the real world. You share the world, both in-game and out of it and part of that is learning to deal with, tolerate, or avoid other people. Instanced nodes would flood the market that ZOS has already screwed up with all the recent changes. No thanks.

      I'm more worried about the lack of communication from ZOS, the lack of fixes for crap that has been broken for ages, the ever-increasing number of bugs that get introduced. Not touching the whole scam crate debacle. What's done is done, and only time will tell what that does to the game. I'm not reaching for the tinfoil hat yet, but I have made a mental note of where the foil is located.

    • AverageJo3Gam3r
      AverageJo3Gam3r
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      Unlike many others in the thread, I feel like ZOS does a tremendous job at listening where it counts: game features. We wanted duels. We got them. We wanted housing. We're getting it. We wanted more capture points in cyrodiil and IC. We got them. We wanted a more solo friendly craglorn. We got it. We wanted old trials to be brought up to max level. We got it. We wanted a reason to do public dungeons, delves, and dolmens again. We got it.

      Notice a pattern? So what if devs don't post on the forums. They're doing what they should be doing...they're jobs. Are there bugs? Sure. But what game is bug free?
    • timidobserver
      timidobserver
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      I'm not concerned. They operate just like any other corporation. As is required of corporations, they will continue to do controversial things to make more money in order to satisfy their investors. There is no such thing as good enough, so even if they are doing well, they will still behave as if they in desperate need of more money. Stay until they do something you can't tolerate and then move on.
      V16 Uriel Stormblessed EP Magicka Templar(main)
      V16 Derelict Vagabond EP Stamina DK
      V16 Redacted Ep Stam Sorc
      V16 Insolent EP Magicka Sorc(retired)
      V16 Jed I Nyte EP Stamina NB(retired)

    • Callous2208
      Callous2208
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      Honestly I will start to worry when I start seeing low quality DLC and P2W items in the crown store. Until then I remain worry free because as of right now I am happy with every DLC that has been released.

      One of those things has already happened. But I also hold out hope no p2w items will start going into the crown store.
    • nexxus_ESO
      nexxus_ESO
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      dem0n1k wrote: »
      Duelling. So many complaints about duelling & how it would end in griefing by those nasty, nasty, PVP folk... all unfounded. Duelling has totally died down now & I only see it occasionally around towns & the undaunted enclaves. I find duelling to be very helpful to test certain builds & counters with my friends. There is an auto-decline for those players that don't wish to participate. No problems!

      I never got the whole "griefing" argument. It's a consensual activity. You have to accept the invite to participate.
      Trying to pin potential griefing on just the PVP community is also extremely prejudice. (I do not PVP, btw, so I'm not just white-knighting the PVP cause here) There are plenty of PVE players who're just as capable of being d-bags, and actively are. The street runs in both directions. Use the Auto-decline option and move on. Yes, it's annoying when people duel on wayshrines, and in populated areas but it's an occurrence that's in decline. Rawl'kha was always a huge spam-fest and certain crash before 1T and even that has seen a decline of ability spam and dueling lately.

    • CapnPhoton
      CapnPhoton
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      I like the game. I just play it and enjoy, but if someday it ends, then it had a good run and I had fun with it. I don't 'worry' about video games.
      Xbox One NA Aldmeri Dominion
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