Optimal isn't just about one person of the group. An optimal team for vet trial is a team that is well-synergised as a team, as a group, group playing, that is optimised as a group.
TX12001rwb17_ESO wrote: »Templers will run out of magic first and wont beable to heal anyone, Sorcerers through the use of their wards are able to keep themselves alive without the need of a healer, A healer who can keep themselves alive because they have powerful wards and don't run out of magicka is much better then someone who doesn't have wards and need to spam healing spells to keep their health up.
My conclusion only weaker groups need a Templer Healer, stronger groups who don't lose 9/10ths of their health every 5 seconds don't and would do better with a sorcerer healing them.
Certainly not, not at all. Sorcs can heal much more "efficiently" than Templars while doing more damage besides. Especially with the "field physician set" slotted where crit healing gives people shields. With more than 50% crit - not many people need healing if you give people shields...end game if you want to do it efficiently and without issues for your group, you're going to need a Templar healer.
So you think a Sorcerer will do more damage in a healer spec than a Templar would? Are you forgetting Templars have Radiant Oppression? Are you forgetting how strong of an execute this is no matter how you are speced out? There is absolutely no chance a Sorcerer will out DPS a Templar with this skill, that is if they are required to do DPS.BalticBlues wrote: »Certainly not, not at all. Sorcs can heal much more "efficiently" than Templars while doing more damage besides.end game if you want to do it efficiently and without issues for your group, you're going to need a Templar healer.
The only weakness of Sorcs is the Twilight Matriarch.
(Therefore, good Sorc healers watch the health bar of the matriarch).
Templars have a much severe weakness:
Templars are stationary snails.
They often are too slow for the modern end games.
Having a Sorc & a Templar healer, it is easier to keep the Twilight Matriarch alive than positioning the slow Templar snail.
BalticBlues wrote: »Are you forgetting Templars have Radiant Oppression?
Radiant Oppression is a time saver, not more.
It kicks in when the fight is over.
You cannot spam BOL. It is much too expensive. Spam it, and you are out of Magicka. The only class who can "spam" heals are Sorcs - while never running out of Magicka..Breath of life is the only skill you can spam
Especially with weak and mediocre players, Sorc healers shine, because they can act as another DD, carrying a bad DD. And if the Tank is bad - the Sorc healer is so mobile that he can move out of danger easily where the Templar snail already would be dead...templar are very superior if we think that in solo queue you will be matched with mediocre players.
Are you talk about Combat Physician? If so this set is terrible, it procs on 1 person at a time and has a cooldown, this wouldn't do anything for you in a trial. Maybe in a dungeon, but in a trial?BalticBlues wrote: »You cannot spam BOL. It is much too expensive. Spam it, any you are out of Mana. The only class who can "spam" heals are Sorcs - while neve rrunning out of Magicka..Breath of life is the only skill you can spamEspecially with weak players, a Sorc healer shines, because he can act as another DD. And if the Tank is dumb - the Sorc healer is so mobile that he can move out of danger easily where the Templar snail already would be dead...templar are very superior if we think that in solo queue you will be matched with mediocre players.
Guys, play a Sorc healer with the field physician set first.
Then tell me you are going back to the Templar...
Tythat was perfect @Shaiba, i could not have said it better myself.
I was talking for vet trials at that moment. In 4 man contents, like I said you won't have any stamina problem without a templar and if DDs have stamina problems (cause new char/builds/not used to play with a non-templar healer) the healer can slot more synergies, Rkugamz and Master Resto Staff. This is more than enough to keep DDs's stamina in 4 man content (I usually play with 2 stamina DDs for 4 man content).Good post Shaiba, though you quote me and mention with an optimized team you don't have to worry about not having Templar repentance or shards.
About dungeons, I explained it's not about what the other three people will play, it's about how the healer will adapt his gear/skills to his team. For harder 4 man content (thinking of vDSA here, cradle of shadow and mazzatun) you can think a little about your group composition/optimisation. For vet trials you probably will have a templar in your team to slot repentance and probably a magicka one to slot shards, you won't do vTrials without thinking about group composition, it will work for easy one and become very complicated for harder one.I don't usually give advice based on someone getting to decide what the other three people (or more if trial) will have to play.
I disagree here. I usually play with a magicka sorc tank (even for endgame purposes). I have played with lots of good DKs tank and NB tank (I haven't played that often with templar tanks) and I don't think DK is superior than any of the other classes and vice-versa.It's kind of like saying you can tank on any class (which you can, and I do) but not recognizing the strengths of a DK for tanking over the other classes.
Wow, what an argumentation... Thanks for your input.Sadly, there is only one real healing class in ESO, and that is templar.
I say sadly, because on the other end, you can have multiple viable dps and tank solutions, depending on content difficulty.
A strong group won't care about the class of its healer. A weak one will, cause.... you know.... it's weak. No healers NEEDs wards to keep himself alive, but having one ward on a sorc healer can be good to use/have. Not only for the survivability part, but for the minor intellect buff. Sorcs healers who chose to use the ward isn't only to keep themselves alive it's for the team buff (you should have known it if you knew sorcerer healers). Cause you know our job as a healer isn't "just healing".And why do you assume a weak group would be happy to get the strong healer while a strong one would be happier to get the weak one? There is no advantage in having a healer who has to use wards to keep himself alive while his group is in the middle of a fight.
Not sure if you're talking about the Combat physician set ? If yes, it's not a good set. It'll only procs on one target at a time. You can use it and do good with it (I used it in the past on one of my NB healer cause I hadn't 2 SPC sets at that time and wanting to test this set and did the ICP no deaths with 2 stamina DDs (when it was "hard" to do it)) but there are way better gear out there (SPC, Aether, Wormcult, Gossamer, Twilight Remedy, ...). As a healer we're looking for gear that'll buff our team, has an impact to our group. Specially if you're interested in doing trials you should look to one of the gear mentioned above.Having a Sorc healer (with the field physician set)
Not sure I understand your question, i'm pretty sure I misunderstand it. I need to situate the context to answer you, what boss/AoE you're talking about ? Cause you heal 12 people at the same time as a sorcerer the same way you heal them with a templar. How you do it on your templar ? I don't see how you burst heal 12 people at the same time with a templar differently than with a non-templar one. BoL/Matriarch's Heal/Healing Ward/Combat Prayer combined with HoT (Healing Springs) (yeah I admit this is a short summary). Hope I understood your question, if not, sorry@Shaiba how do you burst heal in a trial where multiple (all 12) people are going to take damage from an AoE that will kill them if they are <70% health? That is the defining question of if you think a Sorcerer can heal as good as a Templar.
No.Breath of life is the only skill you can spam to save team from wipe in extreme situations.
I haven't played with matriarch's for months, but If i remember well, your matriarch can't be OSed (haven't had the problem, but like said it was months ago, maybe things changed since then).The Twilight will die to most boss mechanics, in Trials.
Twilight heal is also expensive btw. But sustain shouldnt be an issue on any healing class.BalticBlues wrote: »Having a Sorc healer (with the field physician set)
AND a Templar healer (with the spell power cure set)
I prefer the Sorc healer anytime.
Yes, a Templar healer can give shards. But what else?
BOL has been nerfed so much that it is way too expensive.
A Sorc healer can play like an extra DD in the group,
and it is almost impossible to run out of magicka.
If ressources are an issue, the Sorc healer can use
a) "Turn Undead" (giving stamina)
b) "Mystic Orbs" (giving magicka)
Maybe you didn't take into account sorcerer's passive. I have tested it IG here my results :the sorc spam heal is also more expensive than bol.


Hey, what about DK healers? Lets prove DK can be healer too! And provide shields, has 6 sec major mending, must be hell of a healer. Tbh, if you ain't DK healer you are missing out badly. DK healer master race, also, it can provide dps if needed. And also have CC. DK must be secretly best healer ever to exist, ppl who run templars in vMOL are just conformists who dislike trill that DK healers would bring into their lifes. Only major problem compared to sorc AKA wizzard is that DK has no pets. But that is easy one to solve, just go to crown store and buy any pet you like. I bet pocket mamooth is as usefull for vHR as WT pet. Believe me, I am not on skooma. You can't be pleb conformist all life, try DK healer and tell me you would ever go back to that wizzsorc or trumplar. Give DK healers some love.
Maybe you didn't take into account sorcerer's passive. I have tested it IG here my results :the sorc spam heal is also more expensive than bol.
High Elf Sorcerer Nude (no armor/accs/weapons), CP into The Magician : 100 :
Matriarch's invocation : 2875
Matriarch's Heal (not the Invocation) : 3664
Thanks to the first passive of Dark Magic
Screenshot :
And if I increase the cost by 5% (supposing we haven't put points into dark magic passives) : 3664x1.05 = 3847.2
Argonian Templar Nude (no armor/accs/weapons), CP into The Magician : 100 :
BoL Heal : 3701
Thanks to the passive in Dawn's Wrath
Screenshot :
And if I increase the cost by 4% (supposing we haven't put point into dawn's wrath passives) : 3701x1.04 = 3849.04
Can anyone explain me how you find Matriarch's Heal more expensive than BoL (with same % cost reduction) ? Did I miss something ?
A strong group won't care about the class of its healer. A weak one will, cause.... you know.... it's weak.
thisMy conclusion only weaker groups need a Templer Healer
You were talking about a weak group, I assumed you talked about people who aren't experienced including the healer of the team (no I didn't assume weak = idiots, not at all). Like said templar is the easier and obvious choice, that's why maybe some weak group/unexperienced people would prefer it (I tried to not repeat myself, but I think I wasn't clear enough ^^). A strong (= experienced)team (with an experienced healer) doesn't care as soon as the healer is doing his job efficiently.And why do you assume a weak group would be happy to get the strong healer while a strong one would be happier to get the weak one?
Sadly I have seen this argument so much time. "Templar are better cause they can carry bad PUG". I don't think that it's true cause :
No matter the class, a good healer can carry bad PUG on vet dungeon (who will PU for vet trials ?^^) and I don't think being able to play with mediocre people makes you better than someone else (same goes for classes).