So, I've run dungeons and Undaunted for some time now, and with the inclusion of even more sets, obviously the RNG is telling me that there are one or 2 sets that I will never get the shoulders for - let alone in a half decent trait.
So I was wondering what people thought about the Should Drop rates in Undaunted and whether there was any other potential route that could be added to obtain a shoulder piece that you are after. Now, clearly I'm not saying it has to be perfect in terms of weight or trait - but something better than the odds we get right now.
I'm terribad at maths - but I think I'm right in saying the odds on getting exactly what I want is: (#traits-9) x (#weightType-3) x (#
TypeOfSet) which is:
Maj Al-Ragath - 1 in 324
Urgalarg - 1 in 108
Giliron - 1 in 324
Now, depending on the level you are as a player, will determine really whether you can run Normal / Vet / Hardmode / High Level (WTG/ICP) - which in turn depends on the number of keys you can get.
If we work on the basis of an average player, average group, getting Normal and Vet done (no hard mode) that's 2 keys. Even if it rotated in order, that's 162 days, at the worst, to get what you want. Even with Urgalarg that would be 54 days.
So is there any practical, non game breaking, good suggestion anyone has to where they could be added?
My line of through was maybe have them added to the Boss drops - where the RNG is still active, and maybe a 25% chance of a shoulder piece dropping of one of the traits. Something where you can actually dump hours in to running a particular dungeon and feel you have some kind of vague control on it.
Anyhows, just ramblings from an old man who is sick of doing meaningless pledge runs in a vain attempt to get yet another pair of of Troll King Prosperous.
Edit: I just re-read the last line of this and realised the irony of it all