Think they'll nerf a few things that are still op but people seem to have forgot about?

leepalmer95
leepalmer95
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People tend to forget op things from last patch when zos brings in new broken things, then they get left and ignored..

Black rose - Still over performing, get rid of the wpn/spell dmg, bring boost down to 25%

Incap, still stupidly op, 50 ult, super high dmg, stupidly good effects, 20% more dmg and defile, cost needs increasing too something like 80 and one of its effect removed.

Dark deal - Yes i know stam sorc was the worst class for a while yet this skill is just stupid and broken, why worry about sustain or heals when you can spam this to get 5k of both in a stupidly quick cast time, because its so quick to cast unless your spamming crushing shock or something you are not going to interupt them, stam sorc have speed bonus anyway so there fast and when you try to bash them, if it's not shuffle dodged or if the stam sorc doesn't go out of range you miss and because on console you have to hold block to bash you slow down so much and the stam sorc gets another 2 off. Nerf it hard.

Templar purge - 5 is just too many. Why make a dot build when any templar negates the point of the build and any nb can just cloak it

Ranged roots, bombard, the frost clench, the sorcerer skill, at least with melee roots you can attack a guy because there ofc melee, but with no cooldown and someone using a rnaged build spamming ranged roots it's just stupid, especially as most gap closers or even some ults dont work while rooted.

Rearming trap - It's a broken OP skill, strongest dot in the game, crit dmg and a double root and you can put more than 1 down... Makes duels turn into who can spam trap the most. Also it's that strong magicka dps use it in pve. Come one...

Vit pots - Need to be changed to mending

Malubeth - Needs to be changed to mending

Resource poisons - Need to go, they were 30% on the pts and peo;le said they were too strong, so you doubled them? Like really? They server no purpose other than to mess up pvp.

Embers - the heal on this is just stupid, even if mag dk is bottom, this heal just shouldnt be a thing.

Mines - Base skill should do half the dmg it does now, one morph increase the dmg to what it is now, the other gives it a root. Stupid skill which literally counter melee, atleast wings has some counter and ranged attacks channes, curse etc.. can get through. This literally just counters all melee and lasts for 30s.

Major evasion - Both shuffle and the nb skill. Reduce it to like 15% and change the way it works, currently if you shuffle dodge something you dodge everything for like .5s, so if you weave or such and they dodge your light attack they then proceed to dodge you skill and bash as well...



Pretty sure there is more but i can't remember them yet.

#RantOver

#Nerfprocsets
#NerfDestoUlt



Edited by leepalmer95 on November 28, 2016 1:24PM
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • FloppyTouch
    FloppyTouch
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    #nerfthispost

    Leave my mdk alone!
  • Tryxus
    Tryxus
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    So basically, Cyrodiil should become the "No Fun"-zone?

    Do agree with #Nerfprocsets and #NerfDestoUlt though
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Isellskooma
    Isellskooma
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    That's what I'm saying too, once they nerf this current meta all that will still be over performing.
    But knowing Zenimax they won't do anything about it.
  • Enslaved
    Enslaved
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    Best would be to boost every player's health in Cyrodiil to 1.800 000 HP, that way everyone will be tough like a boss.
    And no proc sets will kill you ever.
    Edited by Enslaved on November 28, 2016 1:25PM
  • kevlarto_ESO
    kevlarto_ESO
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    I think zos has worked themselves into a conundrum, they cannot dig out of, to many broken things, a player base that will exploit every little thing, cheat engine tweaks still in game and zos unwilling to spend the money or resources, in house testing not the same as live, a laughable QA, I think QA mean quantity assurance lest get out more because it sure don't mean quality assurance at zos.

    Any resemblance of balance in eso, is just a pipe dream, I am to the point I don't think they can fix it with out some major investment in time, I sure wish they would prove me wrong and release that holy grail patch.
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    it looks to me like you want every char to be exactly the same, use the same skills, have the same attacks/damage and probably go around naked with no armour at all

    welcome to the boring old vanilla game with no exciting flavours or chocolate sprinkle on top
  • Didaco
    Didaco
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    Please, let's not ask for nerfs to Dark Deal.
    It's the only skill that unties a stamina class from the usage of Vigor + Rally combo to self heal.
  • TequilaFire
    TequilaFire
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    So with your Templar purge nerf you imply there should be no counter to DOTS.
    How convenient for your build.
    Edited by TequilaFire on November 28, 2016 1:58PM
  • Sigma957
    Sigma957
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    Well they did nerf the templar purge but got such an outcry on the pts that they changed one morph to 5 purges and the other to just 2 plus a damage over time. Can you imagine if they nerfed verything we all hit like wet noodles lol
  • Solariken
    Solariken
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    I agree that everything on the OP list needs to be adjusted. The problem is they all need tender love and care with how they are tweaked... But that is not ZOS' way. If they ever do try to understand the problems with their game and get around to doing something, they will make it all 100x worse.

    We should all give up hope in the ESO combat team because those guys just don't get it. Worst designers in the industry. Apathy is king at ZOS.
  • Wing
    Wing
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    out of curiosity do people really instantly cry for nerfs the moment they get killed with something?

    I mean usually for me its a learn to play issue, though I tend to catch on very fast, I enjoy games for what they are and try to master whats fun. some games I do get rekt in, such as the division or games like it that are super gear focused and winning is based on gear.

    I don't consider ESO like that though because of how easy it is to get most of the decent gear. on the other hand games with dead even as far as mechanics go I tend to do fantastic in because players cannot hide behind gear to make up for their lack of skill.

    just curious.
    ESO player since beta.
    game got too disappointing.
  • mr_wazzabi
    mr_wazzabi
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    People tend to forget op things from last patch when zos brings in new broken things, then they get left and ignored..

    Black rose - Still over performing, get rid of the wpn/spell dmg, bring boost down to 25%

    Incap, still stupidly op, 50 ult, super high dmg, stupidly good effects, 20% more dmg and defile, cost needs increasing too something like 80 and one of its effect removed.

    Dark deal - Yes i know stam sorc was the worst class for a while yet this skill is just stupid and broken, why worry about sustain or heals when you can spam this to get 5k of both in a stupidly quick cast time, because its so quick to cast unless your spamming crushing shock or something you are not going to interupt them, stam sorc have speed bonus anyway so there fast and when you try to bash them, if it's not shuffle dodged or if the stam sorc doesn't go out of range you miss and because on console you have to hold block to bash you slow down so much and the stam sorc gets another 2 off. Nerf it hard.

    Templar purge - 5 is just too many. Why make a dot build when any templar negates the point of the build and any nb can just cloak it

    Ranged roots, bombard, the frost clench, the sorcerer skill, at least with melee roots you can attack a guy because there ofc melee, but with no cooldown and someone using a rnaged build spamming ranged roots it's just stupid, especially as most gap closers or even some ults dont work while rooted.

    Rearming trap - It's a broken OP skill, strongest dot in the game, crit dmg and a double root and you can put more than 1 down... Makes duels turn into who can spam trap the most. Also it's that strong magicka dps use it in pve. Come one...

    Vit pots - Need to be changed to mending

    Malubeth - Needs to be changed to mending

    Resource poisons - Need to go, they were 30% on the pts and peo;le said they were too strong, so you doubled them? Like really? They server no purpose other than to mess up pvp.

    Embers - the heal on this is just stupid, even if mag dk is bottom, this heal just shouldnt be a thing.

    Mines - Base skill should do half the dmg it does now, one morph increase the dmg to what it is now, the other gives it a root. Stupid skill which literally counter melee, atleast wings has some counter and ranged attacks channes, curse etc.. can get through. This literally just counters all melee and lasts for 30s.

    Major evasion - Both shuffle and the nb skill. Reduce it to like 15% and change the way it works, currently if you shuffle dodge something you dodge everything for like .5s, so if you weave or such and they dodge your light attack they then proceed to dodge you skill and bash as well...



    Pretty sure there is more but i can't remember them yet.

    #RantOver

    #Nerfprocsets
    #NerfDestoUlt



    Nerf you.

    Dark deal can only be used a few times before you're out of magicka.

    Embers is the only thing magdk has going for it. Nerf makes it even more useless.

    Incap is fine, not so much a problem. Everybody knows how to counter it by now.

    The only things i agree with are poisons and black rose and the major evasion duration. The chance is fine because it has a decent cost to cast, same as a shield. It needs to dodge 1 attack and only one. It should not have a .5s window that dodges EVERYTHING.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Chrlynsch
    Chrlynsch
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    Most of these things are fine. Do the other armors need a buff? Yup. Does major evasion need changed? Probably. The truth is every ability listed has a hard counter. These abilities add flavor to the game. I would rather have the game the way it is. Then watch class definition nerfed to the ground. Other lesser abilities need buffed to spice up build diversity.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • leepalmer95
    leepalmer95
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    it looks to me like you want every char to be exactly the same, use the same skills, have the same attacks/damage and probably go around naked with no armour at all

    welcome to the boring old vanilla game with no exciting flavours or chocolate sprinkle on top

    Nah i just dont want certain things to remain op.
    So with your Templar purge nerf you imply there should be no counter to DOTS.
    How convenient for your build.

    Nah i play everything including templar, it's just laughable when a dot builds tries. They spend 6s putting dots on me i use purge and there all gone. Change to 4? Make it so it removed snares last as defbuff's so it removes armor, maim, snares etc.. first.
    mr_wazzabi wrote: »
    People tend to forget op things from last patch when zos brings in new broken things, then they get left and ignored..

    Black rose - Still over performing, get rid of the wpn/spell dmg, bring boost down to 25%

    Incap, still stupidly op, 50 ult, super high dmg, stupidly good effects, 20% more dmg and defile, cost needs increasing too something like 80 and one of its effect removed.

    Dark deal - Yes i know stam sorc was the worst class for a while yet this skill is just stupid and broken, why worry about sustain or heals when you can spam this to get 5k of both in a stupidly quick cast time, because its so quick to cast unless your spamming crushing shock or something you are not going to interupt them, stam sorc have speed bonus anyway so there fast and when you try to bash them, if it's not shuffle dodged or if the stam sorc doesn't go out of range you miss and because on console you have to hold block to bash you slow down so much and the stam sorc gets another 2 off. Nerf it hard.

    Templar purge - 5 is just too many. Why make a dot build when any templar negates the point of the build and any nb can just cloak it

    Ranged roots, bombard, the frost clench, the sorcerer skill, at least with melee roots you can attack a guy because there ofc melee, but with no cooldown and someone using a rnaged build spamming ranged roots it's just stupid, especially as most gap closers or even some ults dont work while rooted.

    Rearming trap - It's a broken OP skill, strongest dot in the game, crit dmg and a double root and you can put more than 1 down... Makes duels turn into who can spam trap the most. Also it's that strong magicka dps use it in pve. Come one...

    Vit pots - Need to be changed to mending

    Malubeth - Needs to be changed to mending

    Resource poisons - Need to go, they were 30% on the pts and peo;le said they were too strong, so you doubled them? Like really? They server no purpose other than to mess up pvp.

    Embers - the heal on this is just stupid, even if mag dk is bottom, this heal just shouldnt be a thing.

    Mines - Base skill should do half the dmg it does now, one morph increase the dmg to what it is now, the other gives it a root. Stupid skill which literally counter melee, atleast wings has some counter and ranged attacks channes, curse etc.. can get through. This literally just counters all melee and lasts for 30s.

    Major evasion - Both shuffle and the nb skill. Reduce it to like 15% and change the way it works, currently if you shuffle dodge something you dodge everything for like .5s, so if you weave or such and they dodge your light attack they then proceed to dodge you skill and bash as well...



    Pretty sure there is more but i can't remember them yet.

    #RantOver

    #Nerfprocsets
    #NerfDestoUlt



    Nerf you.

    Dark deal can only be used a few times before you're out of magicka.

    Embers is the only thing magdk has going for it. Nerf makes it even more useless.

    Incap is fine, not so much a problem. Everybody knows how to counter it by now.

    The only things i agree with are poisons and black rose and the major evasion duration. The chance is fine because it has a decent cost to cast, same as a shield. It needs to dodge 1 attack and only one. It should not have a .5s window that dodges EVERYTHING.

    Mag dk is getting buffed next patch, dragon blood speficially they dont need a 10k heal with for 750 cost skill. It's op and despite mag dk being the worst currently the skill is still op.

    Dark is can only be cast 3 times? Still 15k stamina, also can be cast more if you spec it a bit more. Also with heavy armor magicka return and tri pots it gets casts a lot more. It's OP , not sure how people can defend it. What else gives 5k heal and 5k stamina back per cast? The cast time is so quick it's so hard to interrupt.

    Incap is still op, it's not fine. Its far too cheap and does too much.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • WuffyCerulei
    WuffyCerulei
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    Plz leave sorcs out of this
    cat_hissing_l1.jpg
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • iAmLife
    iAmLife
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    Solariken wrote: »
    I agree that everything on the OP list needs to be adjusted. The problem is they all need tender love and care with how they are tweaked... But that is not ZOS' way. If they ever do try to understand the problems with their game and get around to doing something, they will make it all 100x worse.

    We should all give up hope in the ESO combat team because those guys just don't get it. Worst designers in the industry. Apathy is king at ZOS.

    Well... There's the door buddy... nobody is asking you to stay :|
    I'll own you fool, COME AT ME YOU SON OF A GUN, hi names Life... LIKE FOR LIFE kthnxbye
  • leepalmer95
    leepalmer95
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    iAmLife wrote: »
    Solariken wrote: »
    I agree that everything on the OP list needs to be adjusted. The problem is they all need tender love and care with how they are tweaked... But that is not ZOS' way. If they ever do try to understand the problems with their game and get around to doing something, they will make it all 100x worse.

    We should all give up hope in the ESO combat team because those guys just don't get it. Worst designers in the industry. Apathy is king at ZOS.

    Well... There's the door buddy... nobody is asking you to stay :|

    Nobody is saying leave including himself.

    He's got a point though, this is likely the only game that gets progressively worse each patch.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Mojmir
    Mojmir
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    so basically light/heavy attacks only...got it
  • iAmLife
    iAmLife
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    iAmLife wrote: »
    Solariken wrote: »
    I agree that everything on the OP list needs to be adjusted. The problem is they all need tender love and care with how they are tweaked... But that is not ZOS' way. If they ever do try to understand the problems with their game and get around to doing something, they will make it all 100x worse.

    We should all give up hope in the ESO combat team because those guys just don't get it. Worst designers in the industry. Apathy is king at ZOS.

    Well... There's the door buddy... nobody is asking you to stay :|

    Nobody is saying leave including himself.

    He's got a point though, this is likely the only game that gets progressively worse each patch.

    PVP is fine.. yes there are bugs and exploits.. it's with every fricking game ... MOST if not ALL complain/cry/nerf threads are from those people who got a new build and found some flaw on it so they want other skills/items to get nerfed just so they get superior.

    End of the day just live with it and find a way around it... you guys seem to want a '1mil HP and Light attack ONLY' sort of fights right? lol #DELETEHeavyAttacks

    And to your point of this game getting worse each patch... not really.. One tamriel and the new duel system.. I'm loving it. New sets to use and more ways to grind is challenging... I don't get what you mean by that... learn to play properly and stop crying or go play some balamory.. heard everything is simple there... #JUSTSAYIN ;)
    Edited by iAmLife on November 28, 2016 4:11PM
    I'll own you fool, COME AT ME YOU SON OF A GUN, hi names Life... LIKE FOR LIFE kthnxbye
  • Koolio
    Koolio
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    Mines need a nerf? Yea right. One of the ranged classes have a moves that keeps people at range. Lmao. He wants the reward with no risk. How about you just don't walk into them. They are bright blue and are very noticeable. The other stuff I can somewhat agree on. But not mines. It's counter is rearming trap. Stack them in mines so he can't use them. However range builds are supposed to keep you at range. The snares root stuns are crucial to keep the range. Sounds like you just got killed to someone who had range and mines like a sorcerer should.
  • Leingod
    Leingod
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    Agreed w everything but ranged roots and resource poisons. Not saying they arent OP but this game should have counters for everything, especially draining resources from gods that can repeatedly cast the most expensive skills without counterplay.


    Also, I've suggested this before but if melee gets a ranged weapon line then its only fair magic gets a close range line w pulsar and EOTS style atks - would make 100000% more sense.
    Edited by Leingod on November 28, 2016 4:13PM
  • WalksonGraves
    WalksonGraves
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    Malubeth op? It's one of the worst monster sets. 30% healing taken for 4 seconds vs a pot which lasts 44 seconds and a 1.5k per sec heal. You can use almost anything else and do better.
  • ConeOfSilence
    ConeOfSilence
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    I swear some ppl who play this game would take a box of Froot Loops pour the contents out and then proceed to eat the box.
    Edited by ConeOfSilence on November 28, 2016 4:15PM
  • Leingod
    Leingod
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    Malubeth op? It's one of the worst monster sets. 30% healing taken for 4 seconds vs a pot which lasts 44 seconds and a 1.5k per sec heal. You can use almost anything else and do better.

    WTF are you talking about? You can use both simultaneously..

    Fact
    Malubeth >>> Maw & Chudan
  • Reverb
    Reverb
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    I agree that Black Rose, resource poisons, and major evasion need adjusted ( minor affect reduction, not to be gutted or neutered like so many Zeni "balance" attempts).

    Everything else on OP's list is fine, and should be left alone.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • wazzz56
    wazzz56
    ✭✭✭✭✭
    People tend to forget op things from last patch when zos brings in new broken things, then they get left and ignored..

    Black rose - Still over performing, get rid of the wpn/spell dmg, bring boost down to 25%

    Incap, still stupidly op, 50 ult, super high dmg, stupidly good effects, 20% more dmg and defile, cost needs increasing too something like 80 and one of its effect removed.

    Dark deal - Yes i know stam sorc was the worst class for a while yet this skill is just stupid and broken, why worry about sustain or heals when you can spam this to get 5k of both in a stupidly quick cast time, because its so quick to cast unless your spamming crushing shock or something you are not going to interupt them, stam sorc have speed bonus anyway so there fast and when you try to bash them, if it's not shuffle dodged or if the stam sorc doesn't go out of range you miss and because on console you have to hold block to bash you slow down so much and the stam sorc gets another 2 off. Nerf it hard.

    Templar purge - 5 is just too many. Why make a dot build when any templar negates the point of the build and any nb can just cloak it

    Ranged roots, bombard, the frost clench, the sorcerer skill, at least with melee roots you can attack a guy because there ofc melee, but with no cooldown and someone using a rnaged build spamming ranged roots it's just stupid, especially as most gap closers or even some ults dont work while rooted.

    Rearming trap - It's a broken OP skill, strongest dot in the game, crit dmg and a double root and you can put more than 1 down... Makes duels turn into who can spam trap the most. Also it's that strong magicka dps use it in pve. Come one...

    Vit pots - Need to be changed to mending

    Malubeth - Needs to be changed to mending

    Resource poisons - Need to go, they were 30% on the pts and peo;le said they were too strong, so you doubled them? Like really? They server no purpose other than to mess up pvp.

    Embers - the heal on this is just stupid, even if mag dk is bottom, this heal just shouldnt be a thing.

    Mines - Base skill should do half the dmg it does now, one morph increase the dmg to what it is now, the other gives it a root. Stupid skill which literally counter melee, atleast wings has some counter and ranged attacks channes, curse etc.. can get through. This literally just counters all melee and lasts for 30s.

    Major evasion - Both shuffle and the nb skill. Reduce it to like 15% and change the way it works, currently if you shuffle dodge something you dodge everything for like .5s, so if you weave or such and they dodge your light attack they then proceed to dodge you skill and bash as well...



    Pretty sure there is more but i can't remember them yet.

    #RantOver

    #Nerfprocsets
    #NerfDestoUlt



    Maybe they should just Nerf Eso into Skyrim with all the things you named...would prob have been a shorter list to name the things you think are ok.....
    Edited by wazzz56 on November 28, 2016 4:29PM
    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • Eirella
    Eirella
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    You leave my mines alone!
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Malmai
    Malmai
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    Gameplay is evolving but some guys are not...
  • FloppyTouch
    FloppyTouch
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    ✭✭✭
    Plz leave sorcs out of this
    cat_hissing_l1.jpg

    #triggered
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    Malmai wrote: »
    Gameplay is evolving but some guys are not...

    Because proc are an 'evolution' of gameplay, light attacking someone and getting 15k free dmg is better gameplay.

    The skill level has regressed, someone players try to stay skillful.

    Other usually bad players decide to easy mode rely on armor to kill someone.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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