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Viper's Sting set, is it ever worth the effort!?

GrimMauKin
GrimMauKin
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A lot of folk seem to be using it so I thought I'd give it a go; easier said than done. I'm not a great player but I can solo the normal Fungal Grotto. I picked up 4 pieces of medium armour fairly quickly but since then it's been endless pieces of Spider Cultist or Dreugh King Slayer gear and the occasional duplicate pieces of Viper kit; I've even just picked up a Goblins' Bane two-handed maul from the Viper's set (which I've never seen before) but since it's all bind on pickup it's all pretty useless.

I know that it's all just random numbers, but it's starting to get frustrating!

Is the Viper's Sting set worth persevering for? Perhaps I need to find myself a farming group!
Edited by GrimMauKin on November 27, 2016 8:47AM
I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • KingYogi415
    KingYogi415
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    It's trash.

    Forget about it!
  • AzuraKin
    AzuraKin
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    its good for burst damage:

    10000 damage * 1.03 crit damage boost = 20300 damage *4) + 6720 * 1.03 crit damge boost = 13641 ) / 4 (rms value over time from proc till off cool down) /2 = (for pvp damage reduction) = 23710 (pve) 11855 (pvp)

    10000 * 1.18 crit damage boost = 21800 = 10900 (pvp)

    based on no impen/resist.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    it's the favourite set of PvPers, they love it...no matter how much they complain about it, they will use it with the excuse that "if everyone else is then why shouldn't I?"
  • Grabmoore
    Grabmoore
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    If you want to surrender to cheese and don't like challenge, go for it. I got a sharpened vier axe the other day, deconstructed it, because I still have honour.

    You known you don't have to choose the easy way, just because it's Meta.
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  • DannyLV702
    DannyLV702
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    Grabmoore wrote: »
    If you want to surrender to cheese and don't like challenge, go for it. I got a sharpened vier axe the other day, deconstructed it, because I still have honour.

    You known you don't have to choose the easy way, just because it's Meta.

    Meh. Viper alone won't get you anywhere. It's just a good set. The only time I see it on my recap is when I'm zerged down, or against a good player who would have beat me without it anyway. Now, if you were mixing 3 different proc sets along with shield and sword, that's real cheese.
  • Mady
    Mady
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    They want to and they will nerf proc sets with the next update. So no.
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  • Aquanova
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    It's a good set. Just got my full set this past week and I love it. Been doing everything hard mode for the past 2 year's using crafted set's and what ever else I could find.

    Ignore all these "cheese" accusations and try it out for yourself.
    NA/PC
  • AshTal
    AshTal
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    I think its like a lot of things there are PvP and PvE sets. In PvP in most cases people can run, pull back into their group or hide and so burst damage is king, anything where you don't give the person time to switch bars and heal or drink a potion is key. In PvE most bosses have huge health no potions and their defences kick in at set times not when they release they are on low health and no matter the burst damage you will never be able to kill before the defence kicks in.

    As such the set is going to depend on what you are playing.
  • Tryxus
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    Viper by itself isn't that bad, it's just when you mix it with 2 other proc sets that it becomes ULTITERRIBADTASTIC
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Kolache
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    Tryxus wrote: »
    Viper by itself isn't that bad, it's just when you mix it with 2 other proc sets that it becomes ULTITERRIBADTASTIC

    That's why I'm kinda imagining that the incoming proc nerf will be that all procs trigger the cooldown for all proc sets. I'd say that offensive procs will trigger a cooldown for offensive sets only but that might be messier to maintain than they want to deal with.
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
  • DannyLV702
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    Kolache wrote: »
    Tryxus wrote: »
    Viper by itself isn't that bad, it's just when you mix it with 2 other proc sets that it becomes ULTITERRIBADTASTIC

    That's why I'm kinda imagining that the incoming proc nerf will be that all procs trigger the cooldown for all proc sets. I'd say that offensive procs will trigger a cooldown for offensive sets only but that might be messier to maintain than they want to deal with.

    God please don't get my hopes up. This is what I suggested on a different thread. Just the thought of this being a reality gives me chills of joy :)
  • sirston
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    it's the favourite set of PvPers, they love it...no matter how much they complain about it, they will use it with the excuse that "if everyone else is then why shouldn't I?"

    those are PVE'ers trying to look like PVP'ers.
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  • GrimMauKin
    GrimMauKin
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    Thanks for the thoughts. I'm a very average (well below average really) PvE player (I'm dead before I know what's happening in PvP!) but it might be fun to try out if I can eventually pick up a fifth piece; there's no rush though.

    If I can find a nice, very patient dueling guild I might give PvP another try!
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • elvenmad
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    Mady wrote: »
    They want to and they will nerf proc sets with the next update. So no.

    I agree, it is one of those broken sets, ZoS even admitted its broken and not working as intended, its 'suposed' to have an internal CD of 4 secs, but as posted in multiple threads this is not working it can proc multiple times on one hit as well as ranged attacks and also trigger other sets to proc at the same time.

    Its gonna get nerfed, It would not surprise me if they put all sets on a global cooldown, it's probably the only way to really balance out the proc sets, unless they seriously nerf their damage, whichever way, it's not going to be as good when its actually working correctly.

    Its a 'cheesy' set, it like having a god mode GM weapon, its use has nothing to do with skill, you're just hoping for RNG to kill your target.
    < PC - EU >
  • KramUzibra
    KramUzibra
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    GrimMauKin wrote: »
    A lot of folk seem to be using it so I thought I'd give it a go; easier said than done. I'm not a great player but I can solo the normal Fungal Grotto. I picked up 4 pieces of medium armour fairly quickly but since then it's been endless pieces of Spider Cultist or Dreugh King Slayer gear and the occasional duplicate pieces of Viper kit; I've even just picked up a Goblins' Bane two-handed maul from the Viper's set (which I've never seen before) but since it's all bind on pickup it's all pretty useless.

    I know that it's all just random numbers, but it's starting to get frustrating!

    Is the Viper's Sting set worth persevering for? Perhaps I need to find myself a farming group!

    Don't do it. It is a cheese set and it's getting nerfed next patch anyways.
  • Publius_Scipio
    Publius_Scipio
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    It's worth it AT THIS MOMENT, in the current meta. And I can't give you a time frame for how long the "moment" will last at the time of this writing. Most of all these popular sets you see right now are popular because of the proc, Viper is no different. Any change to the way procs work or the set values themselves, and Viper might end up back on the shelf like it was for a long time (before One Tamriel). And many players will just begin the cycle anew looking to acquire whatever the new meta tells them they need. That's just how things work.
  • Gothren
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    by the time you get all the pieces you need for viper there will probably be nerf for this set
  • Digerati
    Digerati
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    It's worth it AT THIS MOMENT, in the current meta. And I can't give you a time frame for how long the "moment" will last at the time of this writing. Most of all these popular sets you see right now are popular because of the proc, Viper is no different. Any change to the way procs work or the set values themselves, and Viper might end up back on the shelf like it was for a long time (before One Tamriel). And many players will just begin the cycle anew looking to acquire whatever the new meta tells them they need. That's just how things work.

    Wasn't viper on the shelf because it wasn't a VR16/CP160 set? It capped out at like VR12?
  • Publius_Scipio
    Publius_Scipio
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    Digerati wrote: »
    It's worth it AT THIS MOMENT, in the current meta. And I can't give you a time frame for how long the "moment" will last at the time of this writing. Most of all these popular sets you see right now are popular because of the proc, Viper is no different. Any change to the way procs work or the set values themselves, and Viper might end up back on the shelf like it was for a long time (before One Tamriel). And many players will just begin the cycle anew looking to acquire whatever the new meta tells them they need. That's just how things work.

    Wasn't viper on the shelf because it wasn't a VR16/CP160 set? It capped out at like VR12?

    Yup. And it was brought up like the rest to CP160. And if procs are reworked or their values changed (I doubt changed to make them stronger lol). Chances are it could very well end up on the shelf again for whatever the next meta dictates to the hardcores that they need to have.
  • Shardaxx
    Shardaxx
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    I use it with another 5 piece set and it seems good to me so far.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Izaki
    Izaki
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    AzuraKin wrote: »
    its good for burst damage:

    10000 damage * 1.03 crit damage boost = 20300 damage *4) + 6720 * 1.03 crit damge boost = 13641 ) / 4 (rms value over time from proc till off cool down) /2 = (for pvp damage reduction) = 23710 (pve) 11855 (pvp)

    10000 * 1.18 crit damage boost = 21800 = 10900 (pvp)

    based on no impen/resist.

    Idk how you're getting that, for me 1.03 x 10000 = 10300, certainly not 20300.
    But yeah anyway, what was the point of this calculation? You know its good to say what exactly you're trying to calculate so that if you make a mistake, people can actually help you out :)
    @ Izaki #PCEU
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  • KramUzibra
    KramUzibra
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    Digerati wrote: »
    It's worth it AT THIS MOMENT, in the current meta. And I can't give you a time frame for how long the "moment" will last at the time of this writing. Most of all these popular sets you see right now are popular because of the proc, Viper is no different. Any change to the way procs work or the set values themselves, and Viper might end up back on the shelf like it was for a long time (before One Tamriel). And many players will just begin the cycle anew looking to acquire whatever the new meta tells them they need. That's just how things work.

    Wasn't viper on the shelf because it wasn't a VR16/CP160 set? It capped out at like VR12?

    Yup. And it was brought up like the rest to CP160. And if procs are reworked or their values changed (I doubt changed to make them stronger lol). Chances are it could very well end up on the shelf again for whatever the next meta dictates to the hardcores that they need to have.

    Heard it might get turned into a dot and add a global cool down
  • AzuraKin
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    AshTal wrote: »
    I think its like a lot of things there are PvP and PvE sets. In PvP in most cases people can run, pull back into their group or hide and so burst damage is king, anything where you don't give the person time to switch bars and heal or drink a potion is key. In PvE most bosses have huge health no potions and their defences kick in at set times not when they release they are on low health and no matter the burst damage you will never be able to kill before the defence kicks in.

    As such the set is going to depend on what you are playing.

    the point of pvp is to beat another opponent through a better rotation, balance of stats, not sit there and burst 30k damage 2/3rds of which come from gear not skills. also these proc sets destroy the most important aspect needed for a balanced pvp, action and reaction. there is no reaction for proc sets. there isnt an option to shield to absorb it (too much damage) there isnt an option to heal through it (too much damage) and there isnt an option to block it (drain resources wont be able to cc break and block all the damage and stay alive long enough to defeat them. end of story, proc sets are fine in pve, but proc sets like viper, widowmaker, red mountain, and such do not belong in pvp. vicious death is fine in pvp because its not based on damage, its based on getting a killing blow on a target and doing damage to people 4 m radius around them. velidreth is fine because its possible to avoid the proc, same with other 2p monster sets. but ones like viper are so overpowered for pvp. unless they were to change them so they are capable of being avoided like velidreth or very situational like vicious death, these proc sets like viper should never be allowed in pvp. everything in pvp should have a counter to it. there is no counter to viper, red mountain, or widowmaker. and by proxy as well animation cancelling shouldnt be allowed or perma blocking should be reintroduced. perma blocking was a very excellent counter to animation cancelling and when perma blocking was removed, animation cancelling should have been too. and these issues are the reason why pvp is so *** up.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Digerati
    Digerati
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    Digerati wrote: »
    It's worth it AT THIS MOMENT, in the current meta. And I can't give you a time frame for how long the "moment" will last at the time of this writing. Most of all these popular sets you see right now are popular because of the proc, Viper is no different. Any change to the way procs work or the set values themselves, and Viper might end up back on the shelf like it was for a long time (before One Tamriel). And many players will just begin the cycle anew looking to acquire whatever the new meta tells them they need. That's just how things work.

    Wasn't viper on the shelf because it wasn't a VR16/CP160 set? It capped out at like VR12?

    Yup. And it was brought up like the rest to CP160. And if procs are reworked or their values changed (I doubt changed to make them stronger lol). Chances are it could very well end up on the shelf again for whatever the next meta dictates to the hardcores that they need to have.

    I think a problem we're currently facing... Viper+1 or 2 other procs is a fairly significant boost to DPS... Currently, some bosses and some DPS checks almost necessitate this extra DPS...

    I personally have no issue with proc sets. My choice nerf would be to split Viper's proc into a DOT... rather than 1 burst of 9k, split the damage into 3, 3k hits, 1 second apart for 3 seconds... then make it so the DOT can't be applied more than once per person...

    That's considering the balance implications of pulling a significant contribution to DPS from PvE... Now let's talk about PvP..


    I have 4154 weapon damage. I have 14000 armor pen... 50% crit rate... I have 2 proc sets on, too. I run with defiling poisons. There are some characters out there who 1vX while I'm one of the people beating on them...


    There's people who are so damn tough... What will happen to those people if the only thing that can kill them, 5 people getting their procs off at the same exact millisecond, gets removed?

    For the regular folk, procs suck because they get insta-gibbed... There's people like me who do a lot of damage and will chew thru the majority of people in half a second. Then there's the other end of the spectrum.. 70k HP, incalculable armor... It'd be nice to find a way to even this field out just a little bit...
  • Baconfat79
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    Viper shows up on every death recap I see. Say what you want about not using it, but there is a good reason that so many ppl are running it. It's free damage on your initial burst, and with TTK being so low these days, that initial burst is all that really matters most of the time. I hate it too, but it's good. It's REALLY good.
  • silky_soft
    silky_soft
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    GrimMauKin wrote: »
    A lot of folk seem to be using it so I thought I'd give it a go; easier said than done. I'm not a great player but I can solo the normal Fungal Grotto. I picked up 4 pieces of medium armour fairly quickly but since then it's been endless pieces of Spider Cultist or Dreugh King Slayer gear and the occasional duplicate pieces of Viper kit; I've even just picked up a Goblins' Bane two-handed maul from the Viper's set (which I've never seen before) but since it's all bind on pickup it's all pretty useless.

    I know that it's all just random numbers, but it's starting to get frustrating!

    Is the Viper's Sting set worth persevering for? Perhaps I need to find myself a farming group!

    They brought all the procs in to bring crap players and newbies up to speed with the vets. Just to get them hooked on eso till crowncrates and housing come along.

    Don't bother farming it. Perfect your rotation, max your skills, max your cp.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Publius_Scipio
    Publius_Scipio
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    KramUzibra wrote: »
    Digerati wrote: »
    It's worth it AT THIS MOMENT, in the current meta. And I can't give you a time frame for how long the "moment" will last at the time of this writing. Most of all these popular sets you see right now are popular because of the proc, Viper is no different. Any change to the way procs work or the set values themselves, and Viper might end up back on the shelf like it was for a long time (before One Tamriel). And many players will just begin the cycle anew looking to acquire whatever the new meta tells them they need. That's just how things work.

    Wasn't viper on the shelf because it wasn't a VR16/CP160 set? It capped out at like VR12?

    Yup. And it was brought up like the rest to CP160. And if procs are reworked or their values changed (I doubt changed to make them stronger lol). Chances are it could very well end up on the shelf again for whatever the next meta dictates to the hardcores that they need to have.

    Heard it might get turned into a dot and add a global cool down

    I'm not sure. We'll find out sooner or later.
  • Volla
    Volla
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    Mady wrote: »
    They want to and they will nerf proc sets with the next update. So no.

    Were is that information?

  • acw37162
    acw37162
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    Volla wrote: »
    Mady wrote: »
    They want to and they will nerf proc sets with the next update. So no.

    Were is that information?


    The thread that says GU13 sneek peek
  • ArchMikem
    ArchMikem
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    Grabmoore wrote: »
    If you want to surrender to cheese and don't like challenge, go for it. I got a sharpened vier axe the other day, deconstructed it, because I still have honour.

    You known you don't have to choose the easy way, just because it's Meta.

    Keep fighting the good fight.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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