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IS a bow Build Pointless

  • shugg
    shugg
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    In my eyes what bow needs is the base weapon damage increased to 2h level, but decrease snipe damage to balance it or it will be too op from stealth, next grant the other morph of leathal arrow to grant empower and last make the fighters guild abity that reduces cost of fighters guild abilites grant brutality, with this change pve dps will increase while pvp should be the same.
  • MrBrandon
    MrBrandon
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    shugg wrote: »
    In my eyes what bow needs is the base weapon damage increased to 2h level, but decrease snipe damage to balance it or it will be too op from stealth, next grant the other morph of leathal arrow to grant empower and last make the fighters guild abity that reduces cost of fighters guild abilites grant brutality, with this change pve dps will increase while pvp should be the same.

    They need to move momentum from 2H to fighters guild.
  • shugg
    shugg
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    But thats still not enough, i run brutality pots but feel bow is still lacking in sustainable dps thats why I suggest the weapon damage increase
  • Asardes
    Asardes
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    Snipe it's not supposed to be spam-able. It's expensive and slow to cast which leaves you exposed. It's meant to be an opener for the minor fracture de-buff and the target marking. Using two poison abilities like poison injection and arrow spay also doesn't make sense because poisoned status doesn't stack. They are meant to be used interchangeably - first for single target and 2nd for multiples. Endless hail is a very good AoE DoT if used properly. There is also hawk eye passive that allows you to enhance all those abilities by spamming light attacks between them. So a proper rotation must include a few of those. A proper DPS build uses bow skills for DoT, while bursting with 2W or 2H. Ideally you should keep the target de-buffed with snipe, poisoned with injection and under hail, then change bar and burst it with rending slashes or WB (you can put carve for even more Dot) and throw in a flawless from time to time into the mix. In PvP snipe, inject, gap close (with critical rush, stampede, ambush) then hit hard (dizzying swing, heavy attack) and execute (executioner, killer's blade) works best.
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  • shugg
    shugg
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    Actualy i use snipe and weave in light attacks for pve, no point with the fracture debuff as tank gives it, my rotation is spectral bow debuff,poison arrow, LA,snipe,LA,snipe...repeat till bow proc and then rebuff
  • hedna123b14_ESO
    hedna123b14_ESO
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    shugg wrote: »
    Actualy i use snipe and weave in light attacks for pve, no point with the fracture debuff as tank gives it, my rotation is spectral bow debuff,poison arrow, LA,snipe,LA,snipe...repeat till bow proc and then rebuff

    The only tank that can give that debuff is a templar....minor Fracture comes from 2 things in this game - Templar Power of the LIGHT and focused aim...
  • Vythri
    Vythri
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    shugg wrote: »
    In my eyes what bow needs is the base weapon damage increased to 2h level, but decrease snipe damage to balance it or it will be too op from stealth, next grant the other morph of leathal arrow to grant empower and last make the fighters guild abity that reduces cost of fighters guild abilites grant brutality, with this change pve dps will increase while pvp should be the same.

    But PvE DPS isn't really an issue. You can pull good DPS in PvE. It's in PvP that bow is an issue. Even then, damage in PvP isn't a problem with bow. Trust me... I know. It's just that you're relegated to being a ganker, and that's it. I'd prefer to not be pigeon holed into that one single role.

    Like I said before in this thread, the issue with bow isn't damage, it's the all of the other things that it's lacking.
  • Vythri
    Vythri
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    Asardes wrote: »
    Snipe it's not supposed to be spam-able. It's expensive and slow to cast which leaves you exposed. It's meant to be an opener for the minor fracture de-buff and the target marking.

    Yeah, I get that, but right now it's the only move we have to do damage from range that's comparable in any way to Dizzying Swing. You can cast it and then light attack to weave it. What else do you suggest we weave with?
    Asardes wrote: »
    Using two poison abilities like poison injection and arrow spay also doesn't make sense because poisoned status doesn't stack. They are meant to be used interchangeably - first for single target and 2nd for multiples.

    They actually do stack. They are separate DoTs. The poison status effect wont obviously though.
    Asardes wrote: »
    Endless hail is a very good AoE DoT if used properly.

    Yeah, for PvE. Good luck getting anybody to stand in it in PvP.
    Asardes wrote: »
    There is also hawk eye passive that allows you to enhance all those abilities by spamming light attacks between them. So a proper rotation must include a few of those.

    And that was a great addition that ZOS put in a couple patches ago. I'd like the duration to be a bit longer though, and proc off of all bow attacks, not just light and heavy, but I don't want to get ahead of myself.
    Asardes wrote: »
    A proper DPS build uses bow skills for DoT, while bursting with 2W or 2H. Ideally you should keep the target de-buffed with snipe, poisoned with injection and under hail, then change bar and burst it with rending slashes or WB (you can put carve for even more Dot) and throw in a flawless from time to time into the mix. In PvP snipe, inject, gap close (with critical rush, stampede, ambush) then hit hard (dizzying swing, heavy attack) and execute (executioner, killer's blade) works best.

    And therein lies the problem for a pure bow build. Thanks for admitting it.
  • QuebraRegra
    QuebraRegra
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    Needs a new RANGER class, or a "morph" class where bow skills and class skills would synergize with the bow, but not provide advantage with other weapons.

    Should a class "specialization" system be introduced to add to build diversity?
  • Vythri
    Vythri
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    Needs a new RANGER class, or a "morph" class where bow skills and class skills would synergize with the bow, but not provide advantage with other weapons.

    Should a class "specialization" system be introduced to add to build diversity?

    Anything that promotes build diversity should be explored at the very least. Too many people are running around with the same skills and same gear. That's one of the reasons why being a primary bow user appeals to me. It's not easy, but I've made it work well enough. A lot needs to be done to fix it and make it balanced though.

    There also should be a ZOS employee responsible for being the advocate of each of the major gameplay styles to the devs, but that's another discussion for another thread.

    Edited by Vythri on August 26, 2016 4:50PM
  • Autolycus
    Autolycus
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    Needs a new RANGER class, or a "morph" class where bow skills and class skills would synergize with the bow, but not provide advantage with other weapons.

    Should a class "specialization" system be introduced to add to build diversity?

    I have given my two cents on the use of bow in practical settings already on this thread, and I don't want to stray too far from the original topic, but my personal opinion is one that favors specializations. I have no idea how it would be implemented or the constraints it may impose, but I do really fancy the idea of being able to fully specialize.

    Additionally, it would be really quite beneficial for those of us who run multiple specs on a single character, whether that be for a tank who also does dps, or for someone who simply prefers to both pve and pvp in different setups. I would place special emphasis on the allocation of CP as it pertains to this topic, because (at least in my case) CP allocation is quite different for my pvp setup vs. pve.
  • MrBrandon
    MrBrandon
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    shugg wrote: »
    But thats still not enough, i run brutality pots but feel bow is still lacking in sustainable dps thats why I suggest the weapon damage increase

    My weapon damage is 5000 with my bow and 5700 with my daggers. Gets higher when I'm in combat.
  • Toc de Malsvi
    Toc de Malsvi
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    MrBrandon wrote: »
    shugg wrote: »
    But thats still not enough, i run brutality pots but feel bow is still lacking in sustainable dps thats why I suggest the weapon damage increase

    My weapon damage is 5000 with my bow and 5700 with my daggers. Gets higher when I'm in combat.

    CE?
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  • Anti_Virus
    Anti_Virus
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    MrBrandon wrote: »
    shugg wrote: »
    But thats still not enough, i run brutality pots but feel bow is still lacking in sustainable dps thats why I suggest the weapon damage increase

    My weapon damage is 5000 with my bow and 5700 with my daggers. Gets higher when I'm in combat.

    Wow how did you do that?
    Power Wealth And Influence.
  • Curtdogg47
    Curtdogg47
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    Anti_Virus wrote: »
    MrBrandon wrote: »
    shugg wrote: »
    But thats still not enough, i run brutality pots but feel bow is still lacking in sustainable dps thats why I suggest the weapon damage increase

    My weapon damage is 5000 with my bow and 5700 with my daggers. Gets higher when I'm in combat.

    Wow how did you do that?

    Yes please share!
  • altemriel
    altemriel
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    DaMastodon wrote: »
    What about endless hail and bombard spam? Bombard roots them while hail nukes them. And poison injection plus snipe should be good for boss fights.


    Well bombard roots only the regular NPCs, not the bosses and not the stronger ones unfortunatelly (if I understood it right)
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Arora wrote: »
    So, I decided to take a break from duel wield and play around with bow, I was really liking the combo, soloing was easier then ever. Walked into a dungeon and I suck. Is it possible to build a bow build that is capable of actually doing something in a dungeon
    Arora wrote: »
    So, I decided to take a break from duel wield and play around with bow, I was really liking the combo, soloing was easier then ever. Walked into a dungeon and I suck. Is it possible to build a bow build that is capable of actually doing something in a dungeon
    Its a bit more complicated then bombard spamm m8.
    First,try out Spriggans thorn and hawks eye that Works out best for me. My skillung is Lethal arrow, relentless Fokus, siphoning attacks, bombard, lightweight beast trap,
    Toxic barrage
    2nd bar
    Poison injection , shadow cloak for when i get to many adds on me, resolving vigor, endless hail, razor caltrops, Shooting Star

    My rotation is relentless focus, siphoning attacks, poison injection, endless hail, caltrops, lightweight beast trap, toxic barrage,
    light attack, lethal arrow, light attack (repeat till endless hail wears out)
    Relentless focus, siphoning attacks, poison injection, endless hail, lightweight beast trap,
    Light attack, lethal arrow, light attack, repeat till endless hail wears out,
    And so on and so forth, make shure the caltrops are down all the time you need to restock them every 3rd rotation or so.

    Thief mundus stone

    This works with me i haven't done a dps test yet but the damage I hammer out feels pretty good, just make shure you always stay as far away from the boss as possible to increase the damage.
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  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Usually my Lethal arrows crit for 31k with this setup without wh...
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • AzuraKin
    AzuraKin
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    bow is pvp weapon, if you look at the effects they are all good against players, immobile, heal debuff, high damage long range attack.
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  • Stannum
    Stannum
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    ok my solution for PvE main bow build was to stack crit damage it does pretty good overall dps and its completely ranged DPS. But I have to use 2h on off bar for momenum buff. As i focused on crits i used Khajiit NB full med 5NM+5briar and got ~ 80% crit chance on main bar w\o Thief mundus (i use shadow and invest lots of CP in crit dmg). Crit rate provides briar proc almost on CD and permanent NM debuff.
    On off bar i use caltrops, and lw trap, and buffs f momentum, mark, siphoning attacks (it solves all problems with stam as all jewelry is enchanted for weapon dmg). The main bar PI, hunter, barrage, acid spray, rel focus and ballista. So you're putting DoTs weaving with bow lights and focus discharge with assasing will on bosses or spamming spray on trash mobs.
  • akl77
    akl77
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    How about bow for aoe and ranged attack, melee use biting jabs, that's still bow equipped.
    Edited by akl77 on November 22, 2016 11:39AM
    Pc na
  • Baconlad
    Baconlad
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    ALL they have to do to buff two hander and bow in PVE is allow them to have two set bonuses. if they really want to bring it even more inline with DW then they need to fix some of the passives, like the one that increases damage stacking 3 times when you light attack, they need to change that to say a ten stack, and make it last much longer like ten seconds. this would make snipe from stealth in PVP not get stronger but will make PVE snipe spam (and all other bow skills) much stronger....whish is very needed, and it would make it so that they don't have to accually increase the bow damage upfront, just the passive
  • Kutsuu
    Kutsuu
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    Have been hearing good things about this build and rotation. Might give it a shot:

    http://tamrielfoundry.com/topic/noss-bo-bo-stamblade-pve-guide/
    PC/NA

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  • deevoh1991
    deevoh1991
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    I'm a magic sorc and really wanna try bows
    I think poisoned arrow spray with a viper set and some damage buffs can take out crowds pretty past
    And that poison morph ult is pretty strong against bosses
    PSN GT : Divzor
  • Stannum
    Stannum
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    Deevo191 wrote: »
    I'm a magic sorc and really wanna try bows
    I think poisoned arrow spray with a viper set and some damage buffs can take out crowds pretty past
    And that poison morph ult is pretty strong against bosses
    viper? it proc on melee (or poison glyph enchant).
    As for poison morph of bow ulti may be it will be ok for Stam DK in morag tong set, but other ways ballista looks better.
  • Autolycus
    Autolycus
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    A guildmate of mine used to main a bow primary (used DW for execute phase only) and just a couple of days ago wanted to check it out to see if it's still viable. He was able to pull 35k with self buffs on Blood Spawn, but he did have Pierce Armor from the tank (and nothing else that he couldn't provide himself). So I'd say no, it's not pointless. If you do it right a bow primary can still be a valuable asset for trials and dungeons.
    Edited by Autolycus on November 22, 2016 4:08PM
  • Snit
    Snit
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    A pure bow build is pointless in PvE, at least in any challenging content. Bow does, however, have a place in endgame PvE. Most good stamina DPS builds backbar bow for Endless Hail and Poison Injection. But they spend the vast majority of fights on the Dual-Wield frontbar. The bow is for DoT's.

    In PvP, a bow-based gank build can be dangerous with the right build. Due to the flight time of Snipe, you can time a burst so that several things all seem to happen at once for your target.

    But, please, don't queue for veteran dungeons as an archer. You may still succeed, but mostly because the rest of the group is carrying you ;)
    Snit AD Sorc
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  • Snit
    Snit
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    Autolycus wrote: »
    A guildmate of mine used to main a bow primary (used DW for execute phase only) and just a couple of days ago wanted to check it out to see if it's still viable. He was able to pull 35k with self buffs

    I suspect two things are true here:

    1) He has a VMA bow
    2) That same friend can do 50k with his DW/ Bow setup

    Bow has nothing like the ceiling that DW does.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Vythri
    Vythri
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    altemriel wrote: »
    DaMastodon wrote: »
    What about endless hail and bombard spam? Bombard roots them while hail nukes them. And poison injection plus snipe should be good for boss fights.


    Well bombard roots only the regular NPCs, not the bosses and not the stronger ones unfortunatelly (if I understood it right)

    And only roots them once, as well as not even rooting the ones that already are off balance in some way. So if anybody runs caltrops, Bombard is almost useless. Better off using Acid Spray.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Snit wrote: »
    A pure bow build is pointless in PvE, at least in any challenging content. Bow does, however, have a place in endgame PvE. Most good stamina DPS builds backbar bow for Endless Hail and Poison Injection. But they spend the vast majority of fights on the Dual-Wield frontbar. The bow is for DoT's.

    In PvP, a bow-based gank build can be dangerous with the right build. Due to the flight time of Snipe, you can time a burst so that several things all seem to happen at once for your target.

    But, please, don't queue for veteran dungeons as an archer. You may still succeed, but mostly because the rest of the group is carrying you ;)

    Wellllll i just did a Dps test on Bloodspawn(3 mill health)
    With self buffs only(no warhorn, spellpower, etc) and clocked in at 27.6k dps.... And i dont have the best setup im aiming for either.... If the tank is on top and keeps the boss in my caltrops definetly no problems with a bow build.....
    Cp 1490
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