In my eyes what bow needs is the base weapon damage increased to 2h level, but decrease snipe damage to balance it or it will be too op from stealth, next grant the other morph of leathal arrow to grant empower and last make the fighters guild abity that reduces cost of fighters guild abilites grant brutality, with this change pve dps will increase while pvp should be the same.
Actualy i use snipe and weave in light attacks for pve, no point with the fracture debuff as tank gives it, my rotation is spectral bow debuff,poison arrow, LA,snipe,LA,snipe...repeat till bow proc and then rebuff
In my eyes what bow needs is the base weapon damage increased to 2h level, but decrease snipe damage to balance it or it will be too op from stealth, next grant the other morph of leathal arrow to grant empower and last make the fighters guild abity that reduces cost of fighters guild abilites grant brutality, with this change pve dps will increase while pvp should be the same.
Snipe it's not supposed to be spam-able. It's expensive and slow to cast which leaves you exposed. It's meant to be an opener for the minor fracture de-buff and the target marking.
Using two poison abilities like poison injection and arrow spay also doesn't make sense because poisoned status doesn't stack. They are meant to be used interchangeably - first for single target and 2nd for multiples.
Endless hail is a very good AoE DoT if used properly.
There is also hawk eye passive that allows you to enhance all those abilities by spamming light attacks between them. So a proper rotation must include a few of those.
A proper DPS build uses bow skills for DoT, while bursting with 2W or 2H. Ideally you should keep the target de-buffed with snipe, poisoned with injection and under hail, then change bar and burst it with rending slashes or WB (you can put carve for even more Dot) and throw in a flawless from time to time into the mix. In PvP snipe, inject, gap close (with critical rush, stampede, ambush) then hit hard (dizzying swing, heavy attack) and execute (executioner, killer's blade) works best.
QuebraRegra wrote: »Needs a new RANGER class, or a "morph" class where bow skills and class skills would synergize with the bow, but not provide advantage with other weapons.
Should a class "specialization" system be introduced to add to build diversity?
QuebraRegra wrote: »Needs a new RANGER class, or a "morph" class where bow skills and class skills would synergize with the bow, but not provide advantage with other weapons.
Should a class "specialization" system be introduced to add to build diversity?
DaMastodon wrote: »What about endless hail and bombard spam? Bombard roots them while hail nukes them. And poison injection plus snipe should be good for boss fights.
So, I decided to take a break from duel wield and play around with bow, I was really liking the combo, soloing was easier then ever. Walked into a dungeon and I suck. Is it possible to build a bow build that is capable of actually doing something in a dungeon
Its a bit more complicated then bombard spamm m8.So, I decided to take a break from duel wield and play around with bow, I was really liking the combo, soloing was easier then ever. Walked into a dungeon and I suck. Is it possible to build a bow build that is capable of actually doing something in a dungeon
viper? it proc on melee (or poison glyph enchant).I'm a magic sorc and really wanna try bows
I think poisoned arrow spray with a viper set and some damage buffs can take out crowds pretty past
And that poison morph ult is pretty strong against bosses
A guildmate of mine used to main a bow primary (used DW for execute phase only) and just a couple of days ago wanted to check it out to see if it's still viable. He was able to pull 35k with self buffs
DaMastodon wrote: »What about endless hail and bombard spam? Bombard roots them while hail nukes them. And poison injection plus snipe should be good for boss fights.
Well bombard roots only the regular NPCs, not the bosses and not the stronger ones unfortunatelly (if I understood it right)
A pure bow build is pointless in PvE, at least in any challenging content. Bow does, however, have a place in endgame PvE. Most good stamina DPS builds backbar bow for Endless Hail and Poison Injection. But they spend the vast majority of fights on the Dual-Wield frontbar. The bow is for DoT's.
In PvP, a bow-based gank build can be dangerous with the right build. Due to the flight time of Snipe, you can time a burst so that several things all seem to happen at once for your target.
But, please, don't queue for veteran dungeons as an archer. You may still succeed, but mostly because the rest of the group is carrying you