Sounds as if you just want even easier fights against new players.
Yet all of you complaining that PVP has no skill involved. So explain me again how is one shotting people with light attacks or wiping groups with one button in azuras and TF is harder than killing players by actually using ur abilities.
With the new battle levelling system they added a year ago it's also easier than ever to get a huge advantage over most players in that campaign. Just craft purple gear for every 2 levels, bonus points if you go the extra mile and find some on-level set jewelry too. If you think most newbies try to or are even able to compete with that, you're wrong.
Having experienced players in BwB is actually teaching new players about the game. Even by just fighting them cause they get an idea of what they are going up against in vet.
Stupid me! I always thought certain "experienced players" were roof-camping, using gap-closer exploits, stealing scrolls, dropping them into lava, etc. for their own selfish entertainment. Turns out I couldn't have been more wrong. They're actually doing it to prepare new players for the hardships they're about to face in vet pvp. Let's thank those helpful people for taking up this burden and for their service to society!
Btw: Who said the purpose of a beginner campaign has to be to "prepare" new players for any vet campaign? How about a beginner campaign that's actually enjoyable for new players?
All this said, XP caps are dumb and someone like me who twinks their characters would grossly abuse it.
@pieratsos , I do get what you're saying, I just disagree with your methodology of fixing the imbalance. I've proposed other options that I think can ameliorate the stresses of scaling better than a makeshift stop-at-48 fix. You are correct that I'll just continue to min/max all my characters, but I'd love that to be easier for other players to be competitive.
Stopping XP gains just turns this into a lame version of vet-lite. I like the fact that from level 30ish to 50 I have to develop a character who does not have certain skills available to vet players. I think my least favorite part of the campaign is when I've gotten to the point where I no longer am developing a character.
Additionally, when I reroll I very rarely roll the same build again and again like some folks. I like to experiment and keep life exciting.