Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Orsinium lag and crashing on PS4 pro.... (+General lag due to Dueling)
I mean... I know there's an event going on right now, but this is the 4th time in 2 days I crash the app just by WALKING through Orsinium.
The problem isn't even the amount of people - it's that you somehow thought that dueling would be a great idea, but never considered the idea of restricting how many duels can happen in a given area at one time... the Wayshrines are absolutely cancerous with ability spam and make loading screens much longer.
Gotta love when I buy a brand new console and my framerate is still 10 because 100 people are standing at a wayshrine simultaneously having 50 duels.
You really NEED to limit how many duels can happen in x amount of square meterage - and also it would be preferable if people couldn't duel at all within 50 meters of a Wayshrine.
"You must defeat me every time. I need defeat you only once"