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Other players pinching your mats/runes

  • IrishGirlGamer
    IrishGirlGamer
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    I'm just going to leave this here ...

    https://www.youtube.com/watch?v=wk7fYBw6PfQ

    I'm used to this kind of behavior now, which I suppose is kind of sad. Over the weekend, I was trying to complete a quest and needed to kill x number of mobs. Another player, who clearly wasn't doing the quest, literally ran up to where I was and killed the mobs I was fighting. He then ran around the area killing all the mobs and when he was done, sent me this message:

    "I killed all of em...Luv me?"

    I now had to wait for respawns to finish the quest. I ignored him and moved on. It's all you can do.

    Valar Morghulis.

    Someday I'm going to put a sword through your eye and out the back of your skull. Arya Stark

    You're going to die tomorrow, Lord Bolton. Sleep well. Sansa Stark

    If you are neutral in situations of injustice, you have chosen the side of the oppressor. Desmond Tutu
  • Glaiceana
    Glaiceana
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    I try to stick to the same basic etiquette when I am farming materials there. I follow a route that I learned myself, sometimes it crosses paths with popular routes that have obviously been posted online, but I can vary mine to avoid these spots.

    IF someone is nearer to a node than me, and obviously heading for it, I will leave it for them.

    If someone is fighting mobs for a node, I will let them take it of course, I may even help them kill the mobs and then move on.

    I do not rush for nodes like I see some players do, I do it all at the same pace for my entire route. There is no rush, the node will respawn. :)
    Priests of Hircine
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  • Skcarkden
    Skcarkden
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    Best way to fix this is if ZOS allowed you to still collect a resource while in combat.

    In Runescape for example, when you're mining or woodcutting etc, you can be getting attacked and it won't interrupt your mining/chopping unless you decide to fight back.
  • Danksta
    Danksta
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    Unless other players are taking materials from your bank/crafting bag/inventory they are not stealing your materials.
    BawKinTackWarDs PS4/NA

  • Acrolas
    Acrolas
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    I've found more mats on my quest to not find a Cipher and not find Dust than I would have ever found in Orsinium in the same time. Double yield means nothing if the supply does not remain constant in my travels.

    The Orsinium event is just a lottery disguised as a loyalty reward. Which is a pretty *** event.
    signing off
  • Bouldercleave
    Bouldercleave
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    letting someone else have the node doesn't give me anything! I don't get your point.

    Only self respect - nothing important or anything.
  • Tavore1138
    Tavore1138
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    Life has it's share of idiots, sadly some years ago they made computers accessible enough that they can now play games - just take a deep breath and move on secure in the knowledge that because they are probably like that in real life too they will get punched a lot...
  • Prof_Bawbag
    Prof_Bawbag
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    I'm just going to leave this here ...

    https://www.youtube.com/watch?v=wk7fYBw6PfQ

    I'm used to this kind of behavior now, which I suppose is kind of sad. Over the weekend, I was trying to complete a quest and needed to kill x number of mobs. Another player, who clearly wasn't doing the quest, literally ran up to where I was and killed the mobs I was fighting. He then ran around the area killing all the mobs and when he was done, sent me this message:

    "I killed all of em...Luv me?"

    I now had to wait for respawns to finish the quest. I ignored him and moved on. It's all you can do.

    I've grown immune to it. The only thing that used to annoy me was those node ninjas that not only sneaked past the combat, but then went on to use the laughing emote. Knowing fine they were being ***. On one occasion I became that player. After someone did it to me, I followed him around the place for 30mins and got some of the nodes he was after and ninja'd two nodes he had to clear enemies from. The abuse I got was hilarious. I told him it was actually fun and couldn't believe I had been missing out on something so enriching all this time. The people who do it are obviously kids and haven't learned the age old saying "if you're big enough to dole it out ..."
    Edited by Prof_Bawbag on November 16, 2016 6:50PM
  • Unsent.Soul
    Unsent.Soul
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    Let's just give every player their own safe place, that way they can do whatever they wish, play however they wish, and won't worry about other people...

    Oh wait... isn't that skyrim?
  • Joy_Division
    Joy_Division
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    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.
    Edited by Joy_Division on November 16, 2016 7:36PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Stopnaggin
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    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.

    You have a funny definition of rude. It is what it is though. If you don't see a problem with some of the actions taken by other players on this subject, you may be part of the problem.

    Let's try and put this into a different light. And yes I will use an extreme examlpe. Let's say you are on the last round of VMA. Now right before you get to the coveted chest, someone comes in and takes it before you get there. It wouldn't make them rude at all right?
  • KimberlyannKitsuragi
    When players run by mats but don't grab them, I grab them for myself
    Feel free to add me. I'm part of the Gummy Guars PC/Mac NA server. Master crafter and working on getting 9 traits on everything
  • Unsent.Soul
    Unsent.Soul
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    Stopnaggin wrote: »
    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.

    You have a funny definition of rude. It is what it is though. If you don't see a problem with some of the actions taken by other players on this subject, you may be part of the problem.

    Let's try and put this into a different light. And yes I will use an extreme examlpe. Let's say you are on the last round of VMA. Now right before you get to the coveted chest, someone comes in and takes it before you get there. It wouldn't make them rude at all right?

    Your extreme example doesn't work at all. You bust your ass through 9 rounds solo to be rewarded a chest.

    That's the absolute worst example because another player could never be introduced into the arena to "steal" the chest....
  • NordSwordnBoard
    NordSwordnBoard
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    Stopnaggin wrote: »
    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.

    You have a funny definition of rude. It is what it is though. If you don't see a problem with some of the actions taken by other players on this subject, you may be part of the problem.

    Let's try and put this into a different light. And yes I will use an extreme examlpe. Let's say you are on the last round of VMA. Now right before you get to the coveted chest, someone comes in and takes it before you get there. It wouldn't make them rude at all right?

    That's an awful example. Consider when the media covers a door opening on black friday and all those bargain hunters rush in, push and shove, and even fist fight over deals. You see this argument over rudeness and who saw it first all day.

    It makes the news because its so pathetic, humans behaving like wild herd animals. Social contracts go up in flames. Survival of the fittest, or most cunning.

    Why not try and convince these people to behave? Get them to behave in a socially acceptable way if possible?

    You can stand there on a soapbox, preaching and compelling them to behave like good people to each other. You have the moral high ground, what could go wrong?

    So, show them the error of their ways, as they knock you over as soon as the doors are opened (or node respawned). After this happens to you a few times, you'll get the picture. You're wasting your time on a hopeless, selfishly motivated group.

    The best solution is not to let it effect your gameplay, just:
    giphy.gif
    Fear is the Mindkiller
  • Gilvoth
    Gilvoth
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    Karma comes for us all, "do unto others as you would have done unto you"
  • Unsent.Soul
    Unsent.Soul
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    Karma comes for us all, "do unto others as you would have done unto you"

    And if someone takes a node while youre clearing trash, make a thread about it.

    Then let a few pages of angry people posting fester so they can assume everyone is rude and evil.
  • Stopnaggin
    Stopnaggin
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    Stopnaggin wrote: »
    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.

    You have a funny definition of rude. It is what it is though. If you don't see a problem with some of the actions taken by other players on this subject, you may be part of the problem.

    Let's try and put this into a different light. And yes I will use an extreme examlpe. Let's say you are on the last round of VMA. Now right before you get to the coveted chest, someone comes in and takes it before you get there. It wouldn't make them rude at all right?

    That's an awful example. Consider when the media covers a door opening on black friday and all those bargain hunters rush in, push and shove, and even fist fight over deals. You see this argument over rudeness and who saw it first all day.

    It makes the news because its so pathetic, humans behaving like wild herd animals. Social contracts go up in flames. Survival of the fittest, or most cunning.

    Why not try and convince these people to behave? Get them to behave in a socially acceptable way if possible?

    You can stand there on a soapbox, preaching and compelling them to behave like good people to each other. You have the moral high ground, what could go wrong?

    So, show them the error of their ways, as they knock you over as soon as the doors are opened (or node respawned). After this happens to you a few times, you'll get the picture. You're wasting your time on a hopeless, selfishly motivated group.

    The best solution is not to let it effect your gameplay, just:
    giphy.gif

    No its a perfect example related to the game. I agree there is no way to teach people who don't want to learn. As state in my previous comment, I don't let it bother me too much, I certainly won't comment on it in game. Too many nodes to really care at this point.

    What I do find amusing is how many of these same people would normally skip these same nodes any other time. I like to act like I'm going for one to make them rush like hell to get there only to keep on going. As far as I go, if I see someone fighting or heading for a node I just change direction, not worth the headache of fighting over.

    I'm mainly going after flowers anyway. I have enough mats to last, just sold 10000 leather the other night for 2500 a stack and the rush was mad. Only mat farming I do is for tempers, wax and rosins.
  • itehache
    itehache
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    The game should let us pick up a node even if we are in combat :smile:

    What Op is explaining it has happened to me many times, but we need to learn to deal with it, since if another person picks it up before you, it's their node. It sucks, yeah, because you feel stupid fighting some spiders while the other person is taking the node you saw xD But unless they let us pick stuff up in combat we need to accept that this is how it works :tongue:
  • disintegr8
    disintegr8
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    Unfortunately common courtesy is not very common now. Everyone has a right to do anything they want unless the law makers specifically make it illegal.

    So unless stealing from that node you were going to harvest after you had beaten the mob 'guarding' it is a reportable offence leading to a ban from the game, people will continue to do it. It may be morally or ethically wrong to do so but it is not against the rules.

    Unfortunately we live in a world of law, litigation and entitlement, morals and ethics have no part of life in 2016.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • LadyNalcarya
    LadyNalcarya
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    Nodes cant be yours unless you're collecting surveys (then theyre certainly yours and are invisible for other players).
    Skcarkden wrote: »
    Best way to fix this is if ZOS allowed you to still collect a resource while in combat.

    In Runescape for example, when you're mining or woodcutting etc, you can be getting attacked and it won't interrupt your mining/chopping unless you decide to fight back.

    This.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Survival of the fittest.
    Those who see an opportunity will take it.
    Early bird catches the worm.
    He who owns the mats is he who harvests them first.
  • Heruthema
    Heruthema
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    rootimus wrote: »
    Your excesive use of "literally" aside, they're obviously not your nodes as the other players got to them first.

    That is BS. I am tired of being in a combat situation where it is beyond obvious that I am fighting for a chest or Mat and have some idiot run up and take it. This is beyond rude period.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Heruthema wrote: »
    rootimus wrote: »
    Your excesive use of "literally" aside, they're obviously not your nodes as the other players got to them first.

    That is BS. I am tired of being in a combat situation where it is beyond obvious that I am fighting for a chest or Mat and have some idiot run up and take it. This is beyond rude period.

    There are 2 solutions to that problem.
    1. Kill the mobs faster.
    2. Look around to see if anyone is nearby and if they are then let them attack the mobs and steal the chest or mats from them.
  • Heruthema
    Heruthema
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    No the actual solution is one that ZOS will never do. This is make the mats available to all instead of first come. Its the one part of the game that I have disliked since beta.
  • Katahdin
    Katahdin
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    It's annoying but there is not much you can do to change it.

    Friend of mine was fighting a mob near a chest. One of these selfish people ran in to steal the chest. My friend pulled a mammoth over and got it to aggro on the guy which interrupted unlocking the chest. He then grabbed the chest himself.

    I agree with whover said this has gotten rampant in Orscinium because of the event. To be honest, I've found I get more mats farming nodes in other zones even with half the drop rate because there is less people farming there.
    Beta tester November 2013
  • Unsent.Soul
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    Heruthema wrote: »
    No the actual solution is one that ZOS will never do. This is make the mats available to all instead of first come. Its the one part of the game that I have disliked since beta.

    They are available to all, and the 1st 1 who pulls out their axe. What other design option would you suggest? Just let people harvest the same node over and over? That doesn't seem realistic.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Heruthema wrote: »
    No the actual solution is one that ZOS will never do. This is make the mats available to all instead of first come. Its the one part of the game that I have disliked since beta.

    I think it's fine how it is.
  • Rouven
    Rouven
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    Heruthema wrote: »
    No the actual solution is one that ZOS will never do. This is make the mats available to all instead of first come. Its the one part of the game that I have disliked since beta.

    They are available to all, and the 1st 1 who pulls out their axe. What other design option would you suggest? Just let people harvest the same node over and over? That doesn't seem realistic.

    That's how it works in GW2. The node exists for each player. It disappears only for you after you harvested it.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Stopnaggin
    Stopnaggin
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    Stopnaggin wrote: »
    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.

    You have a funny definition of rude. It is what it is though. If you don't see a problem with some of the actions taken by other players on this subject, you may be part of the problem.

    Let's try and put this into a different light. And yes I will use an extreme examlpe. Let's say you are on the last round of VMA. Now right before you get to the coveted chest, someone comes in and takes it before you get there. It wouldn't make them rude at all right?

    Your extreme example doesn't work at all. You bust your ass through 9 rounds solo to be rewarded a chest.

    That's the absolute worst example because another player could never be introduced into the arena to "steal" the chest....

    I told you it was extreme example, still has the same friggin premise, you do the work someone else gets the reward. If you can't understand that, then there is no point in trying to make you understand. Is it possible no because it's instanced, does the premise still fit, yes it does.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Stopnaggin wrote: »
    Stopnaggin wrote: »
    The OP has a peculiar definition of what is "yours."

    Just because other people's concept of that term differs, does not automatically make them rude, immature, jerks, or insensitive.

    You have a funny definition of rude. It is what it is though. If you don't see a problem with some of the actions taken by other players on this subject, you may be part of the problem.

    Let's try and put this into a different light. And yes I will use an extreme examlpe. Let's say you are on the last round of VMA. Now right before you get to the coveted chest, someone comes in and takes it before you get there. It wouldn't make them rude at all right?

    Your extreme example doesn't work at all. You bust your ass through 9 rounds solo to be rewarded a chest.

    That's the absolute worst example because another player could never be introduced into the arena to "steal" the chest....

    I told you it was extreme example, still has the same friggin premise, you do the work someone else gets the reward. If you can't understand that, then there is no point in trying to make you understand. Is it possible no because it's instanced, does the premise still fit, yes it does.

    Cuz its sooooo much work to clear out 2 monsters for a couple of mats
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