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Other players pinching your mats/runes

  • Lucious90
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    GreenhaloX wrote: »
    Very funny.. how does some "accidentally" grab a node from someone else or not see someone else there first. So, you're saying you can't see a big old figure or toon standing there. Come on, now. True, it is a game and nobody owns any node, but it is just common courtesy. Even the Thieves' Guild have code of conducts; "Honor among thieves." There is no quest or mission to go steal a node or to rob some other's players in ESO. This shite has been happening everyday since day 1. It happened to me oftentimes as well. Plenty of times, players are also using the rapid to speed pass and get to the next node first, and then to the next and so on. Yes, I too shrug it off and move on. I see another going towards it, then I move on or if we both get there, I signal to let that other take it. Also, if I see someone fighting adds or mob by the node, I jump in to help, but then I leave and not go after that node. So many complaining from players on zone chat and other/previous posting on here, it's not stopping those inconsiderate players or making any difference. Whatever.. it is just a game and I move on. Plenty of other nodes around and it quickly respawn.

    Actually being able to steal from players (very limited amounts) could be fun, get caught have the option to fight the thief
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  • Tyrion87
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    Abeille wrote: »
    Some people have no class.

    Is it even possible to play without a class chosen? :smiley:

    But to be serious, this is just a matter of good manners. If somebody is a prick in game, he's a prick in real life too. Unfortunately there will always be such kids and that's why the only solution to this would be a feature, when two players (or more) are near the node (e.g. 5 meters), this node is unharvestable unless one of them gives up (steps aside / moves away) or they duel and the winner harvests the node :smile:
  • Stopnaggin
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    Unfortunately this is the world we live in. I personally don't do it, but it has happened on multiple occasions. I just move on. You have to remember common courtesy and respect are pretty much gone, as is evident in some of the comments in this post.
  • vyndral13preub18_ESO
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    Fight on the node. Like standing on the node. Makes it harder to see and, has the added benifit of making harder for the person to interact with, and if the mob has any sort of aoe attack it will keep the person from getting the node.

    Now after the fight they still might get it first but atleast they arent free to take it when you are fighting.
  • Suter1972
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    guys, just to clarify, im not 'worked up about it' and special thanks to the poster who needlessly highlighted my excessive use of the word 'literally'.

    I liken it to a real life situation. If I saw someone about to pick up a $10 note from the pavement and I ran over and quickly swiped it from under them, would that be cool? Afterall, it wasn't their $10 was it?

    Imagine the uproar if loot wasn't person specific but first past the post.....
    Edited by Suter1972 on November 16, 2016 2:05PM
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  • Nemeliom
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    Sadly it's how the world works. It's up to you if you wish to be an ass.
    If someone steals from you in real life, would you steal from someone else?

    For those looking for immersion, well, there you have it. A whole world with different players with different personalities.

    I prefer being a nice guy, even if I sometimes lose.
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  • anitajoneb17_ESO
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    Suter1972 wrote: »
    I liken it to a real life situation. If I saw someone about to pick up a $10 note from the pavement and I ran over and quickly swiped it from under them, would that be cool? Afterall, it wasn't their $10 was it?

    2 things here :

    1/ There's no rule stating that "seen" gets priority over "grabbed". Might be "your" rule, but not "the" rule.

    2/ Your parallel is a bit biased. IRL, if you see a 10$ note on the pavement, it doesn't belong to you, not before you take it, not after you take it. Ideally, if you pick it up, first thing to do is ask aloud "whose 10$ are those ?". A 10$ notes on the pavement is never intentionally dropped by anyone and that doesn't happen every 10 meters, nor does it respawn every five minutes. In ESO there's plenty of nodes everywhere, they respawn all the time, and their very and only purpose is to be picked up by players. Thus from a "morality" point of view your comparison doesn't really stand.

    Edited by anitajoneb17_ESO on November 16, 2016 2:26PM
  • TequilaFire
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    The way I deal with that situation is I stop fighting the mobs guarding the node and try to draw them towards the node jumper so he/she has to fight them.
    Edited by TequilaFire on November 16, 2016 2:34PM
  • Rouven
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    One thing that GW2 did right in my opinion. Every one has their own nodes and other players are not regarded as a nuisance.

    I find it in bad taste to use the fact that someone else is clearing the way to the node in that fashion and I usually just head the other direction - away from that player.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • DurzoBlint13
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    Knootewoot wrote: »
    Most players run around like chicken without a head, not paying attention. I doubt they do it on purpose. It's because of this event.

    I also accidently looted a chest where another player was first. I just did not see him as I ran in blinding speed in cloak across the map. As soon I was near the chest I used it and then you only see the lockpick system. When I was done lewting a player spammed light attacks fireballs at me and called me some names.

    I apologized but that didn't help.

    But since the event doesn't last long I expect more headless guys running around until the event ends.

    when it ends I go back to Cyrodill for harvesting since there is an abundance there and drops more then PvE land.

    you never farmed Craglorn before 1T did you? This is nothing new and certainly not because of the Orsinium event. It happens all of the time and has happened since launch. It has only gotten worse since 1T because of the greater availability of top end nodes.
  • anitajoneb17_ESO
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    you never farmed Craglorn before 1T did you? This is nothing new and certainly not because of the Orsinium event. It happens all of the time and has happened since launch. It has only gotten worse since 1T because of the greater availability of top end nodes.

    Unless I'm missing something, it seems that top tiers node being available all over Tamriel makes farmers spread much more over far more space, thus reducing this sort of competition. In my humble opinion, the current tensions are caused by the Orsinium event and are mainly restricted to this zone.

  • Zouni
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    I murder and steal my way through Tamriel everyday...and I will steal your nodes and treasure chest given the chance!
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  • Prof_Bawbag
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    Works both ways. You'll get people who loathe the practice (myself included) and others who will correctly state you have zero ownership over anything in the game. Hilariously enough, those very same people are usually the first to call randoms who interfere with others farming xp, griefers. I mean, by their very own logic everyone is entitled to do what they wish to do, even kill any enemies they wish to, just like people are free to harvest any node they wish to.
  • Jim_Pipp
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    Just for balance... Some players are more considerate than they need to be.

    A few times this week I have been fighting a mob (just for the fun of it), and another player joins, THEN I notice a nearby resource node/chest. We both go towards it and they just run away and leave it for me.

    Probably there are some selfish or oblivious players, but my experience has been of players who give up nodes to me, even though they probably saw them first.
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  • Abeille
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    Tyrion87 wrote: »
    Abeille wrote: »
    Some people have no class.

    Is it even possible to play without a class chosen? :smiley:

    Nooo let's not start this discussion xD
    Tyrion87 wrote: »
    Abeille wrote: »
    Some people have no class.
    But to be serious, this is just a matter of good manners. If somebody is a prick in game, he's a prick in real life too. Unfortunately there will always be such kids and that's why the only solution to this would be a feature, when two players (or more) are near the node (e.g. 5 meters), this node is unharvestable unless one of them gives up (steps aside / moves away) or they duel and the winner harvests the node :smile:

    I agree with this. Although, maybe in real life, not protected by the anonymity of the internet, their lack of manners will be less obvious. But a person that is only nice when there are consequences is not a nice person.
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    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
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  • timidobserver
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    Make a nb and use cloak to try to grab node before you take damage.
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  • Unsent.Soul
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    Suter1972 wrote: »
    guys, just to clarify, im not 'worked up about it' and special thanks to the poster who needlessly highlighted my excessive use of the word 'literally'.

    I liken it to a real life situation. If I saw someone about to pick up a $10 note from the pavement and I ran over and quickly swiped it from under them, would that be cool? Afterall, it wasn't their $10 was it?

    Imagine the uproar if loot wasn't person specific but first past the post.....

    It's not your note, either, is it? Just like the nodes aren't yours.
  • NordSwordnBoard
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    I always move on if someone gets to the node I'm aiming for, and try to go the opposite direction. If I run into another farmer, I either keep going or come back later.

    Changing farming spots can make a difference, and I'd rather not let this kind of nusance get to me... So, I don't. I go where its less populated.

    Or, don't change spots and get ahead of their loop if you want to get competitive. I gain more stuff not competing in an new area with less farmers.
    Fear is the Mindkiller
  • MasterWarrior
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    For me it's first come first serve and there is no way of telling if you're there for the resources. Obviously it sucks if you have to fight a mob and someone gets to the resources before you do. This tells me the devs need to make a change and not spawn mobs near resources.
  • Prof_Bawbag
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    For me it's first come first serve and there is no way of telling if you're there for the resources. Obviously it sucks if you have to fight a mob and someone gets to the resources before you do. This tells me the devs need to make a change and not spawn mobs near resources.

    Or make node harvesting non interruptible. That's my annoyance. I couldn't careless if I die in the process, but that's been my choice to make. As things stand, combat takes preference over everything else and that shouldn't be the case. If i want to fight enemies i will, if i want to harvest a node and take the risk that should be my choice too.
  • Florial
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    Seems to happen in every MMO I've played and I've gotten used to it. I will say something to the person but then just move on. There are plenty of nodes to be had and I tend to stay away from the populated areas anyway. Did a bit of farming in Orsinium however too many people so I just moved elsewhere.
  • Runs
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    For me it's first come first serve and there is no way of telling if you're there for the resources. Obviously it sucks if you have to fight a mob and someone gets to the resources before you do. This tells me the devs need to make a change and not spawn mobs near resources.

    Or make node harvesting non interruptible. That's my annoyance. I couldn't careless if I die in the process, but that's been my choice to make. As things stand, combat takes preference over everything else and that shouldn't be the case. If i want to fight enemies i will, if i want to harvest a node and take the risk that should be my choice too.

    That would be awesome.... Nodes and skyshards, please.
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  • Agobi
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    Whenever someone does that to me...I start following him/her and return the favor a few times just to make a point....then I go back to what I was doing :D
  • Suter1972
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    Runs wrote: »
    For me it's first come first serve and there is no way of telling if you're there for the resources. Obviously it sucks if you have to fight a mob and someone gets to the resources before you do. This tells me the devs need to make a change and not spawn mobs near resources.

    Or make node harvesting non interruptible. That's my annoyance. I couldn't careless if I die in the process, but that's been my choice to make. As things stand, combat takes preference over everything else and that shouldn't be the case. If i want to fight enemies i will, if i want to harvest a node and take the risk that should be my choice too.

    That would be awesome.... Nodes and skyshards, please.

    That's a good point re skyshards. Two people can access the same shards at the same time so why not nodes? surely a skyshards is just a type of node in the programming?
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  • Gilvoth
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    enable open world pvp = problem solved

    i promise it wont happen again if i you are allowed to pvp them. they will run like scared mice!
  • Doctordarkspawn
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    enable open world pvp = problem solved

    i promise it wont happen again if i you are allowed to pvp them. they will run like scared mice!

    No on every concieveable level.
  • Nocturnalan
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    I don't even go to nodes that have a mob on them anymore! Nuff said.
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  • STEVIL
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    enable open world pvp = problem solved

    i promise it wont happen again if i you are allowed to pvp them. they will run like scared mice!

    Yeah cuz everybody knows pvp players are our last best hope for making gaming polite again.
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  • Rouven
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    Remember when we stood in line for certain mobs. Because the mobs would be locked to the first player hitting it?

    How everything changed since we all get rewards for the same mob. Don't know why that hasn't improved for the material nodes. Same thing should apply here.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Stopnaggin
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    People can defend this behavior all you want. You will not change their minds. They get to sit behind a wall of anonymity and thus there are no consequences for their actions. Is it rude, absolutely. I can see it happening from time time by accident, but nothing on a scale of what's been happening.

    The fact that they argue they if your in combat they don't know if you're going for then node, we'll now if we weren't so friggin selfish maybe we could help the player kill the mob. But instead we just come in and snipe it. But I got to it first you don't own it, more crap to justify selfish behavior. Probably from the same crowds that had to be consoled from Trump being elected. Poor pitiful me I deserve everything and you dont.

    To the OP, just let it go it does no good to get upset about it. You can't reason with them no matter how hard you try. They will continue to make excuses for their unsporting behavior. This is the kind of things we get when everyone gets a trophy. They can not and will not ever understand anything different than their own opnions.
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