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Charged Trait on Master Weapons... why?

xaraan
xaraan
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I realize there are a couple of more popular traits to bash (coughtrainingprosperouscough) but I can't, for the life of me, figure out why Charged is even on the possible drop list for Master Weapons from DSA.

Doesn't the enchantment for Master Weapons always proc when you use the ability tied to it? So how does increasing the proc chance do anything? Is there something about the way the enchantments work that I'm missing? Otherwise, this is the same as receiving a master weapon with no trait on it at all.
-- @xaraan --
nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
AD • NA • PC
  • Yinmaigao
    Yinmaigao
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    ZoS loves RNG
    :trollface:
    Seriously though, it sucks hard core.
  • KochDerDamonen
    KochDerDamonen
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    IIRC status effects refers to debuffs with a random chance to occur, such as the secondary effects of elemental damage types (burning and such).

    Really though 'Status Effects' is poorly defined and could use some clarification by ZOS in the tooltip. I still don't really understand what it effects and how.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Code2501
    Code2501
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    I agree with the "more detail" point. Charged might actually be a good trait if for example it buffed set proc status chance. Thinking of the meridias blessing tank set with 33% chance to proc blind status on block... if charged buffed that to 100% then that for an actively blocking character that could be a huge buff giving them 5 seconds every 10 seconds of zero garrunteed damage to counter strike with.
  • MrBrandon
    MrBrandon
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    W
  • MrBrandon
    MrBrandon
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    ZOS needs new management. They don't address vma issues or dsa.
  • DephlaterMouse
    DephlaterMouse
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    The status effect that charged works on would be the chance to apply bleed from axes, concussed from lightning, burning from flame, and chilled from frost staves.
    Edited by DephlaterMouse on November 15, 2016 2:59AM
    USA to New Zealand transplant.
  • Code2501
    Code2501
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    The status effect that charged works on would be the chance to apply bleed from axes, concussed from lightning, burning from flame, and chilled from frost staves.

    See you say that. And its the common response. But ive also seen people say it works on poison and disease effects (heal debuff) and yet no where have i seen extensive testing, and the tool tip explains nothing.
  • hrothbern
    hrothbern
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    Code2501 wrote: »
    The status effect that charged works on would be the chance to apply bleed from axes, concussed from lightning, burning from flame, and chilled from frost staves.

    See you say that. And its the common response. But ive also seen people say it works on poison and disease effects (heal debuff) and yet no where have i seen extensive testing, and the tool tip explains nothing.

    I did test charged with poison and that works:

    post in this thread: https://forums.elderscrollsonline.com/en/discussion/comment/3266181#Comment_3266181
    hrothbern wrote: »
    AGrz5585 wrote: »
    The charged trait reads "increase status effect chance by 200%" so if I put a poison in my charged bow, would it always apply said poison when I attack?

    It does
    For a poisoned weapon enchant the proc chance is 20% (like elemental enchants)
    If you use a Charged weapon that becomes 60%.
    The normal 100% on 20% + 200% on 20% gives a total of 300% on 20% = 3*20% = 60%.

    Take note that the 7 DOT ticks "Poisoned" that are procced from your first hit "Poisoned Weapon" come each 2 seconds for a total duration of 12.5 seconds, which is also the Cooldown of the secondary effect.
    So if your next "Poisoned Weapon" fires while that Cooldown is stil busy, you get no extra DOT and you do not refresh your 7 tick DOT.
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • KochDerDamonen
    KochDerDamonen
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    hrothbern wrote: »
    Code2501 wrote: »
    The status effect that charged works on would be the chance to apply bleed from axes, concussed from lightning, burning from flame, and chilled from frost staves.

    See you say that. And its the common response. But ive also seen people say it works on poison and disease effects (heal debuff) and yet no where have i seen extensive testing, and the tool tip explains nothing.

    I did test charged with poison and that works:

    post in this thread: https://forums.elderscrollsonline.com/en/discussion/comment/3266181#Comment_3266181
    hrothbern wrote: »
    AGrz5585 wrote: »
    The charged trait reads "increase status effect chance by 200%" so if I put a poison in my charged bow, would it always apply said poison when I attack?

    It does
    For a poisoned weapon enchant the proc chance is 20% (like elemental enchants)
    If you use a Charged weapon that becomes 60%.
    The normal 100% on 20% + 200% on 20% gives a total of 300% on 20% = 3*20% = 60%.

    Take note that the 7 DOT ticks "Poisoned" that are procced from your first hit "Poisoned Weapon" come each 2 seconds for a total duration of 12.5 seconds, which is also the Cooldown of the secondary effect.
    So if your next "Poisoned Weapon" fires while that Cooldown is stil busy, you get no extra DOT and you do not refresh your 7 tick DOT.

    So it basically amounts to very high uptime on any secondary effects of whatever damage types / melee weapons you're using then? perhaps amazing if someone was insane enough to focus a build entirely around elemental succesion? :p
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Wollust
    Wollust
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    Charged is the replacement for prosperous and training in vMSA. That's about it.
    Susano'o

    Zerg Squad
  • lardvader
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    So I was lucky enough to get my first Burning Spellweave flame staff last night; and it's charged.

    In fact the Aether lighning staff I plan to use for my mDK is also a charged one (lucky me :smile: ).

    Well what would be the best glyphs to put on both of these wonders? I'm planning to use 5 SW on frontbar and 5 Aether on backbar with Grothgarr on top.

    I haven't given up on getting better traits, but I'm getting a little sick of running CoA every day :wink:
    CP 1200+ PC EU EP
  • DephlaterMouse
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    Lucky you for getting a lightning staff with charged. It does an AOE that makes all hit concussed at a high rate. Then you drop wall of elements which will then put them all off balance for your power whip.

    Congratulations! You just got the best thing for your class. Not to mention the higher damage output (15%) for anyone in your group with dual wield.

    Bosses that cannot be stunned can still be put off balance with this combo for that damage bonus for dual wielders, and for mDK using power whip. This makes that particular move combo a great boon to trial groups DPS.
    Edited by DephlaterMouse on November 15, 2016 1:25PM
    USA to New Zealand transplant.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Bows and staff charged are serious business. that said, it on any other weapon is an instant decon.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • xaraan
    xaraan
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    The status effect that charged works on would be the chance to apply bleed from axes, concussed from lightning, burning from flame, and chilled from frost staves.

    Hmmm, ok, thanks for the info. I'll have to test that though, no one else that I brought this up with mentioned that and they are pretty into all the details.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • lardvader
    lardvader
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    Lucky you for getting a lightning staff with charged. It does an AOE that makes all hit concussed at a high rate. Then you drop wall of elements which will then put them all off balance for your power whip.

    Congratulations! You just got the best thing for your class. Not to mention the higher damage output (15%) for anyone in your group with dual wield.

    Bosses that cannot be stunned can still be put off balance with this combo for that damage bonus for dual wielders, and for mDK using power whip. This makes that particular move combo a great boon to trial groups DPS.

    Thanks for the info! Never though of this as an option for the build.

    Ok so the lighning staff is good - how about the charged Burning Spellweave staff? Will it be just as useful and provide the same synergy with dual wielders?

    And what type of glyphs would you use for both these staffs? Just elemental damage or something else?
    CP 1200+ PC EU EP
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