@ZOS_GinaBruno or
@ZOS_DaryaK
The Xbox One has added in the social interface of the console two things that have the potential to help development challenges that are outstanding or often found as lacking.
1. Looking for Group (an Xbox one feature found under Game Hub)
1.a. Looking for group (under Clubs, with game specific options)
2. Clubs (an Xbox one way for large groups of players to connect by interests)
https://news.xbox.com/2016/09/06/xbox-clubs-lfg-preview/Looking for group:
-Looking for group by design, has the capability of (if ZOS decides) to work with Xbox so that the activity finder works with Looking for group on the console in-game.
Benefits:
-This offers possibilities for players in a combination of currently playing as well as those not playing but online
-This offers grouping for dungeons, trials, achievements, public dungeons, quests, dolemans, PvP activities, etc.
-It offers additional controls over who can and who could/should join
-Allows future grouping up to seven days in advance
Clubs:
-A lot of feedback has come for better guild options. Fortunately the Xbox one clubs offer a lot of additional options and will soon include a calendar capability
Benefits:
-Inviting or finding guild members when the in-game friends list or guild lists go down
-voice and text chat as well as posting, LFG, screenshots, tutorial guides, FAQ, Twitch streaming, etc.
-seeing the latest time someone was online, adding, kicking, listing items for trade, recruiting, etc.
In short I'm sharing this in hopes that ZOS will begin to incorporate changes that are inline with Xbox one updates for Update 12 and beyond