It's normal to have more enemies in ESO, compared to single player games, because there are more people who can kill them. If the density and spawn rate was the same as those, the world would be empty in a couple of hours.
and your point is? couple seconds of aoe and 80% of mobs are dead if you have the proper build(s)
and your point is? couple seconds of aoe and 80% of mobs are dead if you have the proper build(s)
Prof_Bawbag wrote: »The enemies aren't challenging, just annoying. Especially when they follow you for miles just because you haven't stopped and hit them with some inane spell/skill so they leave you alone.
and your point is? couple seconds of aoe and 80% of mobs are dead if you have the proper build(s)
Prof_Bawbag wrote: »The enemies aren't challenging, just annoying. Especially when they follow you for miles just because you haven't stopped and hit them with some inane spell/skill so they leave you alone.
Giles.floydub17_ESO wrote: »@Prof_Bawbag
Really not sure if the point your trying to make. Is it you hate that wayshrines do not get your closer to your destination or that it's such an inconvenience to kill some trash mobs on the way.
Just ride past the trash mobs and Your fine as long as you have some stam on your horse.
Giles.floydub17_ESO wrote: »@Prof_Bawbag
Really not sure if the point your trying to make. Is it you hate that wayshrines do not get your closer to your destination or that it's such an inconvenience to kill some trash mobs on the way.
Just ride past the trash mobs and Your fine as long as you have some stam on your horse.
Uriel_Nocturne wrote: »Different strokes for different folks, OP.
I can't fathom how anyone could enjoy any type of PvP in an MMO, but they do, and that's their prerogative.
Myself? I love the exploration and Questing in MMO's, so that's what I do in ESO.
Prof_Bawbag wrote: »(...) things with wings (...)
I think I get what OP is trying to say. Part of the problem is that while each zone map is a decent size, they're all rammed-to-bursting with mobs and other stuff. There's no distance between anything, so no feeling of discovery (similar to skyrim) where you wander into a wood and come across a REMOTE tower or shack or something, because nothing in this game is really remote.