That's not the case, as the Thieves Guild main quests can be started at the Outlaws Refuges (or, at least, they could at one point - haven't looked recently).trav2609rwb17_ESO wrote: »This Khajiit thinks that the outlaw dens are just hiding spots that don't have any relationship to each other. Remember that to do thieves guild quests and dailies you also have to go to the sole hideout in Hew's Bane. So there is a trend that is being followed. might also have an impact that they in restricted area that require prepayment while the Outlaw dens are open to all - so could be reason we have to dash back to the relevant areas to get word (taxes would be incurred for the "services")
This Khajiit would support having easier access to both but fears there might be to much internal politics and that is why they not yet come to an arrangement to make life easier for all special operatives.
That's not the case, as the Thieves Guild main quests can be started at the Outlaws Refuges (or, at least, they could at one point - haven't looked recently).trav2609rwb17_ESO wrote: »This Khajiit thinks that the outlaw dens are just hiding spots that don't have any relationship to each other. Remember that to do thieves guild quests and dailies you also have to go to the sole hideout in Hew's Bane. So there is a trend that is being followed. might also have an impact that they in restricted area that require prepayment while the Outlaw dens are open to all - so could be reason we have to dash back to the relevant areas to get word (taxes would be incurred for the "services")
This Khajiit would support having easier access to both but fears there might be to much internal politics and that is why they not yet come to an arrangement to make life easier for all special operatives.
That's not the case, as the Thieves Guild main quests can be started at the Outlaws Refuges (or, at least, they could at one point - haven't looked recently).trav2609rwb17_ESO wrote: »This Khajiit thinks that the outlaw dens are just hiding spots that don't have any relationship to each other. Remember that to do thieves guild quests and dailies you also have to go to the sole hideout in Hew's Bane. So there is a trend that is being followed. might also have an impact that they in restricted area that require prepayment while the Outlaw dens are open to all - so could be reason we have to dash back to the relevant areas to get word (taxes would be incurred for the "services")
This Khajiit would support having easier access to both but fears there might be to much internal politics and that is why they not yet come to an arrangement to make life easier for all special operatives.
Same for the Dark Brotherhood main quest. You can find Amelie in any Outlaw Refuge.
All of the Thieves Guild main quests can be started from the Outlaws Refuges. Andarri turns up there with them, and she's definitely a TG member. @Abeille is it the same for DB? Does Amelie turn up in the Refuges for every DB main quest after the first one?Korah_Eaglecry wrote: »Yes but Amelie is not a member of the DB until AFTER you join. She doesnt represent them or their interests, she only sets you down the path to seeking them out yourself. Her being in the Outlaws Refuge really doesnt impact the argument that they should be there.Same for the Dark Brotherhood main quest. You can find Amelie in any Outlaw Refuge.That's not the case, as the Thieves Guild main quests can be started at the Outlaws Refuges (or, at least, they could at one point - haven't looked recently).trav2609rwb17_ESO wrote: »This Khajiit thinks that the outlaw dens are just hiding spots that don't have any relationship to each other. Remember that to do thieves guild quests and dailies you also have to go to the sole hideout in Hew's Bane. So there is a trend that is being followed. might also have an impact that they in restricted area that require prepayment while the Outlaw dens are open to all - so could be reason we have to dash back to the relevant areas to get word (taxes would be incurred for the "services")
This Khajiit would support having easier access to both but fears there might be to much internal politics and that is why they not yet come to an arrangement to make life easier for all special operatives.
Same as the Thieves Guild. While it could be initiated there the person you interact with has not joined the Thieves Guild yet and does not represent their interests.
So... basically Outlaws Refuges then?
All of the Thieves Guild main quests can be started from the Outlaws Refuges. Andarri turns up there with them, and she's definitely a TG member. @Abeille is it the same for DB? Does Amelie turn up in the Refuges for every DB main quest after the first one?Korah_Eaglecry wrote: »Yes but Amelie is not a member of the DB until AFTER you join. She doesnt represent them or their interests, she only sets you down the path to seeking them out yourself. Her being in the Outlaws Refuge really doesnt impact the argument that they should be there.Same for the Dark Brotherhood main quest. You can find Amelie in any Outlaw Refuge.That's not the case, as the Thieves Guild main quests can be started at the Outlaws Refuges (or, at least, they could at one point - haven't looked recently).trav2609rwb17_ESO wrote: »This Khajiit thinks that the outlaw dens are just hiding spots that don't have any relationship to each other. Remember that to do thieves guild quests and dailies you also have to go to the sole hideout in Hew's Bane. So there is a trend that is being followed. might also have an impact that they in restricted area that require prepayment while the Outlaw dens are open to all - so could be reason we have to dash back to the relevant areas to get word (taxes would be incurred for the "services")
This Khajiit would support having easier access to both but fears there might be to much internal politics and that is why they not yet come to an arrangement to make life easier for all special operatives.
Same as the Thieves Guild. While it could be initiated there the person you interact with has not joined the Thieves Guild yet and does not represent their interests.
TheShadowScout wrote: »One way to have more sanctuaries... would be additional chapters for DB questings. I could imagine some where the general theme is to reclaim a lost sanctuary... like the one in black marsh you visit during the events of the questline... and step by step, restore it much like the hollow city...
Though I am not sure they would want that, I would imagine if they make more guild-themed DLCs, they would go for new guild to tempt more people into buying them, and not only those who enjoyed the DB murderings...