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This is just terrible...

Argah
Argah
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Watch this

https://www.youtube.com/watch?v=3hjO3d234ak

Search for a quick dungeon and it gets disbanded before I even have chance to accept if I want to join so a 15 minute timer AGAIN!!! its happening a lot recently and putting me right off this game.
  • Mic1007
    Mic1007
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    Yeah, I've given up on trying to get a group through the Group Finder. Easier to form a group outisde and just queue.
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Shad0wfire99
    Shad0wfire99
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    This has happened to me a few times. Still not sure if someone is actually disbanding the group, or if it's an actual bug.


    XBox NA
  • Argah
    Argah
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    Mic1007 wrote: »
    Yeah, I've given up on trying to get a group through the Group Finder. Easier to form a group outisde and just queue.

    Its driving me crazy because dungeons are pretty much all I do so when it happens I actually sit and wait 15 minutes.
  • AlexDaedric
    It's most likely due to high level players not happy with the group they've been put with, or haven't been assigned a Dungeon they like, it's kind of annoying.

    I think there should be more variables taken into consideration when applying the 15 minute wait time.

    I get why they have it, but when you haven't even entered the dungeon, and after 30+ minutes of queuing, it's a kick in the teeth.
  • Alucardo
    Alucardo
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    Happens here too. I've pretty much abandoned all hope on the dungeon finder. Came in useful a few times when I was just looking for a single person, but if you're trying to put a full group together, just forget about it.

  • Argah
    Argah
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    It's most likely due to high level players not happy with the group they've been put with, or haven't been assigned a Dungeon they like, it's kind of annoying.

    I think there should be more variables taken into consideration when applying the 15 minute wait time.

    I get why they have it, but when you haven't even entered the dungeon, and after 30+ minutes of queuing, it's a kick in the teeth.

    I don't think a 15 minute wait should be there at all its just a thing trolls can and do abuse.
  • Alucardo
    Alucardo
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    Argah wrote: »
    It's most likely due to high level players not happy with the group they've been put with, or haven't been assigned a Dungeon they like, it's kind of annoying.

    I think there should be more variables taken into consideration when applying the 15 minute wait time.

    I get why they have it, but when you haven't even entered the dungeon, and after 30+ minutes of queuing, it's a kick in the teeth.

    I don't think a 15 minute wait should be there at all its just a thing trolls can and do abuse.

    Yeah, if a group gets disbanded before it barely begins like you're video, there should be zero penalty.
  • Asardes
    Asardes
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    Sometimes the group is disbanded by the tool itself. Had a bug where the group disbanded itself and we found ourselves kicked out of the dungeon as we were fighting the last boss. One of them was a premade group and we queued for VCoS. We were fighting Velidreth and then ... poof, back to Mournhold. Other times it made a group of 5 people and one had to leave. So the tool is buggy. The disband is not necessarily the player's fault. Best LFG in zone or guild chat, form a group then queue.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Argah
    Argah
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    Alucardo wrote: »
    Argah wrote: »
    It's most likely due to high level players not happy with the group they've been put with, or haven't been assigned a Dungeon they like, it's kind of annoying.

    I think there should be more variables taken into consideration when applying the 15 minute wait time.

    I get why they have it, but when you haven't even entered the dungeon, and after 30+ minutes of queuing, it's a kick in the teeth.

    I don't think a 15 minute wait should be there at all its just a thing trolls can and do abuse.

    Yeah, if a group gets disbanded before it barely begins like you're video, there should be zero penalty.
    It's like they don't want people to do dungeons most of the time, I'm sure theres many like me who's favourite thing is doing them but are put off getting kicked before it starts etc. and being penalized for it.
  • bottleofsyrup
    bottleofsyrup
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    Can't disband a group created through the group finder. It's a bug that ZOS still hasn't fixed.
  • Argah
    Argah
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    Asardes wrote: »
    Sometimes the group is disbanded by the tool itself. Had a bug where the group disbanded itself and we found ourselves kicked out of the dungeon as we were fighting the last boss. One of them was a premade group and we queued for VCoS. We were fighting Velidreth and then ... poof, back to Mournhold. Other times it made a group of 5 people and one had to leave. So the tool is buggy. The disband is not necessarily the player's fault. Best LFG in zone or guild chat, form a group then queue.
    It shouldn't be best to LFG if there's an in game groupfinder had enough of that crap in destiny the tool in this should just work and not have a 15 min penalty for being kicked.
  • Argah
    Argah
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    Can't disband a group created through the group finder. It's a bug that ZOS still hasn't fixed.

    Being kicked etc. wouldn't bother me if I didn't have to wait 15 minutes I understand some high level guys might want to play with someone similar but penalizeing the one kicked... That baffles me.
  • Sa0n
    Sa0n
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    Not a bug. Happened to me, I saw the group chat and they were voting me out because I was too low cp (270cp)
    Too bad I'm an exp healer. I hope they had a good time waiting for another one.

    Can't wait to be 300cp and considered "good enough." Just one of the reasons why I do what my signature says.
    Literally eat my assflaps.

    Uninstalled.
    Time wasted: 6 years.
  • Enslaved
    Enslaved
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    kicking out cp270 healer?! Wow, just wow...
  • Asardes
    Asardes
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    Finished VICP and VWGT with a ~220CP DD. And CPs are fare more important for DD than healer. The veteran hard mode dungeons, with the exception of SotH ones are perfectly doable for groups that average 250-300 CP. If someone has more than that and can't manage, his problem is not lack of CP, but lack of skill.
    Edited by Asardes on November 1, 2016 10:41AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Dymence
    Dymence
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    Can't disband a group created through the group finder. It's a bug that ZOS still hasn't fixed.

    This. What's shown in the video is a bug, since it clearly says the group got disbanded. You can't disband a dungeon finder group even if you have the group lead. You can only vote kick people or leave.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Dymence wrote: »
    Can't disband a group created through the group finder. It's a bug that ZOS still hasn't fixed.

    This. What's shown in the video is a bug, since it clearly says the group got disbanded. You can't disband a dungeon finder group even if you have the group lead. You can only vote kick people or leave.

    This. Getting voted kicked and the group disbanded are two seperate issues. One is a bug. And one is people being wankers.
  • Argah
    Argah
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    Asardes wrote: »
    Finished VICP and VWGT with a ~220CP DD. And CPs are fare more important for DD than healer. The veteran hard mode dungeons, with the exception of SotH ones are perfectly doable for groups that average 250-300 CP. If someone has more than that and can't manage, his problem is not lack of CP, but lack of skill.

    Are the veteren hard mode dungeons you speak of the ones that unlock in group finder when hitting level 50 or something else?
  • Khaos_Bane
    Khaos_Bane
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    The group finder has always been poorly designed and bugged unfortunately. Devs and Designers just cannot get it right. I have seen so many good ideas on the forums that are completely ignored.

    To make this tool work for groups, they need to have a gear check and a CP check as well.
  • Asardes
    Asardes
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    Argah wrote: »
    Asardes wrote: »
    Finished VICP and VWGT with a ~220CP DD. And CPs are fare more important for DD than healer. The veteran hard mode dungeons, with the exception of SotH ones are perfectly doable for groups that average 250-300 CP. If someone has more than that and can't manage, his problem is not lack of CP, but lack of skill.

    Are the veteren hard mode dungeons you speak of the ones that unlock in group finder when hitting level 50 or something else?

    Veteran mode is indeed locked until you hit level 50. Different normal dungeons have varying minimum level requirements. You can queue for DLC ones at level 10, though queuing for normal ICP or VWGT is not advisable. Even on normal the mechanics are much more demanding than vanilla game dungeons.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Argah
    Argah
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    Asardes wrote: »
    Argah wrote: »
    Asardes wrote: »
    Finished VICP and VWGT with a ~220CP DD. And CPs are fare more important for DD than healer. The veteran hard mode dungeons, with the exception of SotH ones are perfectly doable for groups that average 250-300 CP. If someone has more than that and can't manage, his problem is not lack of CP, but lack of skill.

    Are the veteren hard mode dungeons you speak of the ones that unlock in group finder when hitting level 50 or something else?

    Veteran mode is indeed locked until you hit level 50. Different normal dungeons have varying minimum level requirements. You can queue for DLC ones at level 10, though queuing for normal ICP or VWGT is not advisable. Even on normal the mechanics are much more demanding than vanilla game dungeons.
    I've been looking forward to hitting level 50 and doing these as the normal ones are getting too easy but by the sound of things I'm just gonna get kicked for not having enough cp.

  • jakeedmundson
    jakeedmundson
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    You can't disband a group created by group finder. Try to disband one next time you're group lead... the only thing you can actually do is leave the group or vote to kick someone.

    it's a bug... been around for a while now though. Very frustrating... i agree. I stopped doing dungeons recently because i get screwed by group finder so often. That auto disband issue or i get put into a group with 5 people OR it puts me in a group with no healer and 3 dps.
    CP690
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  • bottleofsyrup
    bottleofsyrup
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    Argah wrote: »
    Can't disband a group created through the group finder. It's a bug that ZOS still hasn't fixed.

    Being kicked etc. wouldn't bother me if I didn't have to wait 15 minutes I understand some high level guys might want to play with someone similar but penalizeing the one kicked... That baffles me.

    I agree. The timer should not be there for someone who was kicked.
    Sa0n wrote: »
    Not a bug. Happened to me, I saw the group chat and they were voting me out because I was too low cp (270cp)
    Too bad I'm an exp healer. I hope they had a good time waiting for another one.

    Can't wait to be 300cp and considered "good enough." Just one of the reasons why I do what my signature says.

    In OP's video the "disband" is immediately upon the group being formed. Not even enough time for anyone to vote-kick him, not matter how fast they may be.
  • Asardes
    Asardes
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    Argah wrote: »
    Asardes wrote: »
    Argah wrote: »
    Asardes wrote: »
    Finished VICP and VWGT with a ~220CP DD. And CPs are fare more important for DD than healer. The veteran hard mode dungeons, with the exception of SotH ones are perfectly doable for groups that average 250-300 CP. If someone has more than that and can't manage, his problem is not lack of CP, but lack of skill.

    Are the veteren hard mode dungeons you speak of the ones that unlock in group finder when hitting level 50 or something else?

    Veteran mode is indeed locked until you hit level 50. Different normal dungeons have varying minimum level requirements. You can queue for DLC ones at level 10, though queuing for normal ICP or VWGT is not advisable. Even on normal the mechanics are much more demanding than vanilla game dungeons.
    I've been looking forward to hitting level 50 and doing these as the normal ones are getting too easy but by the sound of things I'm just gonna get kicked for not having enough cp.

    At level 45 you will receive a mail with an invitation to the undaunted enclave in your alliance capital - most likely DC from the scenery in the video so it's Wayrest - and you will receive a quest from it. Just talk to the NPCs there co complete and unlock the pledges. Of course you will be able to do just the normal modes for one key before you hit level 50. It's advisable to keep those keys until you hit at least CP160 and only then start opening the chests, because you will want their contents fully leveled. The pledge system has been changed in One Tamriel, and most veteran dungeons were buffed in terms of enemy health and damage. The only one that's now the same difficulty as I had experienced when I was low VR/CP about a year ago is VCoA 2. So it's advisable to wait until you are at least CP160 before attempting the veteran difficulty of those dungeons. In the mean time you will have the occasion to learn the mechanics and improve your skills and gear. Mechanics that can be ignored or healed on normal are one shot in veteran.
    Edited by Asardes on November 1, 2016 12:43PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
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