Healers have better gear to wear that will support their team and that will synergise better with their healing abilities (@Autolycus mentioned some of them in his last post (SPC, Gossamer, Wormcult and I'll add Infaillible Aether)) You can take a look at these sets in the wiki if you don't know them (to see why they synergise better for a healer). The 3 first bonuses of the ebon isn't that useful for a healer.ebon:I still think more freq horn has more impact, it's not like you can't put 1k into hp. If its so great why not have the healer run it as jewelry?
BS is one of the most reliable monster helm procs out there. Any form of damage can proc it. You can go stand in the middle of an AoE and get a BS proc. You can take bleed damage and get a BS proc. It's up constantly.
Oakmontowls_ESO wrote: »@WalksonGraves why don't you run 1 pirate one chudan and work on your uptime of ward and resolve? You can use refreshing path for the ward and resolve buffs and the hot can help keep the melee dps's hp topped off as well as giving you a heal for when the healer dies.
WalksonGraves wrote: »Oreyn_Bearclaw wrote: »WalksonGraves wrote: »WalksonGraves wrote: »You realize 1k is nothing right? It's 10% of base hp, 1/4 of what your food bonus is.
Enjoy your eggshell dps.
Going from 16.2k HP to 17.3k HP is the line between life and death for MANY dmging abilities in trials.
Take some points out of stam/mag. You don't need to be a glass cannon to dps and the dps gain is negligible from a few points.
This is the most "insightful" comment you have made. You aren't talking about the same thing as everyone else in this thread. When we are talking about Meta and BIS builds, it is because you are trying to push scores on competitive end game content. End of the day, there are only 2 metrics that matter. Time, which is directly dependent on group DPS, and number of deaths. This statement makes it clear you don't care about that.
It is 100% clear that you have never tanked a place like VMOL or other trial HMs, which is perfectly fine, most people haven't. But that is the current meta content for PVE Tanking; that is what the vast majority of people are trying to build for. If it works there, it will work everywhere. You are asking every DPS in your raid to sacrifice DPS because you don't want to wear a set (ebon). That is selfish and frankly makes you a bad (or ignorant) tank.
DPS in the current meta are trying to be glass cannons because the more DPS, the better the score. A glass cannon can't function on their own. We build depending on health buffs from things like warhorn and ebon. The difference between 16 and 18k health in trials is huge, as is the corresponding loss of of your primary stat if you aren't getting the support, especially because the negative effect is multiplied times 8.
Again, in 4-man stuff, wear whatever you want. Nobody gives a crap. If you are trying to build for VMOL or other HMs, then I suggest you open your eyes and ears and listen to what people are saying who have actually done it it. If good glass cannons can't function in pug runs, it's on them to adapt. If they can't function in a raid, it's mostly likely on the support roles to adjust what they are doing.
FYI: We tried having our off tank drop Ebon one night in VMOL HM. It was a disaster. The extra health is a difference between the raid wiping and survival. Also, a tank building around a 3 second channel skill might be the worst idea I have ever heard. If you need drain, your healer is garbage.
The drain is more for ult than anything, it just happens to be a great clutch heal. You can also animation cancel with block for a 3 sec stun, 5 ult and 8k-0 hp for 1 sec of channel.
With siphoning, hots and refreshing im getting 4.2-5k/sec heals + drain.
Self heal isn't as big of a factor if you have a proper healer but if they go down or aren't available due to mechanics I like to be able to survive solo. Rezzing dead party members is more of a regular dungeon thing imo.
Bs: Defense buff is lost to caps and boss rof is too low with me dodging to proc regularly. Im not a fan of "when hit" effects that aren't heals. Mostly I just get more out of sets like bogdan for the proc rate since im getting healed by 4-5 sources at any given time. I like chudan because It means I only have to use 3 central skills that cost resources and they are all cheap.
ebon:
I still think more freq horn has more impact, it's not like you can't put 1k into hp. If its so great why not have the healer run it as jewelry?
Pirate helm:
30% dr for 12 sec is huge, it's the best defensive buff in the game. 15% healing loss is absorbed by vitality pots/my base 39% healing taken.
WalksonGraves wrote: »BS is one of the most reliable monster helm procs out there. Any form of damage can proc it. You can go stand in the middle of an AoE and get a BS proc. You can take bleed damage and get a BS proc. It's up constantly.
Yeah that's great if you stand seek out damage and stand in it but imo that's not a good plan. What if the boss uses melee and single shot ranged hits? With dodge factored in I rarely see bs proc. What are these low damage/high rof boss fights? BS is best for trash mobs not bosses.
We are also talking about the difference between horn every 50 seconds and every 53 seconds with bs.
Or 50% mitigation at all times from chudan.
WalksonGraves wrote: »BS is one of the most reliable monster helm procs out there. Any form of damage can proc it. You can go stand in the middle of an AoE and get a BS proc. You can take bleed damage and get a BS proc. It's up constantly.
Yeah that's great if you stand seek out damage and stand in it but imo that's not a good plan. What if the boss uses melee and single shot ranged hits? With dodge factored in I rarely see bs proc. What are these low damage/high rof boss fights? BS is best for trash mobs not bosses.
We are also talking about the difference between horn every 50 seconds and every 53 seconds with bs.
Or 50% mitigation at all times from chudan.
You're wrong. It's clear you haven't even tested BS. You don't even have to make an effort to generate ult with BS, it just happens constantly. It procs within a second or two of itself leaving almost no down-time. Smh... whatever. It's not like you're holding my group back, so do whatever suits you.
Your build is going to be limited to dungeons and normal trials until you learn to build for your group instead of for yourself. You might occasionally get a group that is willing to take you into vet trials, but I wouldn't count on that getting you very far in terms of progression. There are so many combinations of viable group-oriented tanking builds and you just hate the idea of doing anything that isn't totally self-centered. It's no wonder you've been tanking "since launch" (console launch maybe?) and haven't completed veteran trials yet.
Sad to see that so many nb tanks speak about support but no saptankbuild is running alkosh.
As for Nb stam Tank. i have completed vet hel ra hardmode with it and a sap tanks self healing wont save your ass when healers dont pay attention. Stam build i use isnt final yet since offtanks in our raid are wearing ebon and i still need to test/decide wich set i go for.
Btw i know how much fun and how supportive(with heals/dps) a saptank can be in pledges.
Sad to see that so many nb tanks speak about support but no saptankbuild is running alkosh.
As for Nb stam Tank. i have completed vet hel ra hardmode with it and a sap tanks self healing wont save your ass when healers dont pay attention. Stam build i use isnt final yet since offtanks in our raid are wearing ebon and i still need to test/decide wich set i go for.
Btw i know how much fun and how supportive(with heals/dps) a saptank can be in pledges.