TheDarkRuler wrote: »Well I believe it is ok if the dual wield remains its versatility.
There are good hybrid combos with Magicka on one side and using Dual Wield for Set Completion and Stamina replenishment. But there should be an alternative to get Magicka Damage with Magicka weaponry.
niawrathb16_ESO wrote: »agree the above suggestions are the most likely and easily implemented solutions but I will put my wishful hat on and say I would love to have some magicka based 1h weapons e.g. wand with appropriate reductions to say range and damage for balance but I miss that extra set piece but i really dont like melee weapons.
A straight buff to all destro abilities is definitely not an answer, not with the destro ult, elemental blockade and Force Pulse.TheDarkRuler wrote: »[snip]
This is what I would like to have it:
- Fully charged heavy fire attacks deal 12% additional damage. Destruction Staff abilities deal 6% additional damage.
TheDarkRuler wrote: »
- Fully charged heavy frost attacks grant a damage shield that absorbs 2[x] damage for 6 seconds. Destruction Staff abilities have a 10% chance of giving a damage shield that absorbs [x] damage for 2 seconds.
TheDarkRuler wrote: »
- Fully charged heavy shock attacks damage nearby enemies for 100% of the damage done. Destruction Staff abilities hit enemies close for 20% of their original damage.
What would be really great is a new weapon skill line called wand. That way, magicka builds could dual wield wands or combine wand with some one handed weapon. I would make this skill line very versatile, so depending on what you have in your main hand you could use destruction/restoration skills or dual wield skills. if used as off hand, you would lose some passives from DW, and if used as main hand, some passives from DS/RS would not work either. If combined with shield, wand could not be used for ransack/heroic slash and their other morphs, but you could get benefit from other 1HS abilities and ulti.
LEGENDARYYY wrote: »Its already been fixed with the spell damage proc sets burning spellweave and scathing. You can now run two sets with one on each staff and have a proc set back bar that transfers to main.
Say 5x bsw 5x mothers sorrow 2x illambris
TheDarkRuler wrote: »Right now the majority of high-DD-builds are using two-swords for getting the +% bonus of the Dual Wield.
Staves lack such a strength when it comes to pure damage bonus.
So here my suggestion for destruction staves. Rework of the passive Tri-Focus. This is what it is now:
- Grants bonus affects based on the element used:
- Fully charged heavy fire attacks deal 12% additional damage.
- Fully charged heavy frost attacks grant a damage shield that absorbs 2[x] damage.
- Fully charged heavy shock attacks damage nearby enemies for 100% of the damage done.
This is what I would like to have it:
- Grants bonus affects based on the element used:
- Fully charged heavy fire attacks deal 12% additional damage. Destruction Staff abilities deal 6% additional damage.
- Fully charged heavy frost attacks grant a damage shield that absorbs 2[x] damage for 6 seconds. Destruction Staff abilities have a 10% chance of giving a damage shield that absorbs [x] damage for 2 seconds.
- Fully charged heavy shock attacks damage nearby enemies for 100% of the damage done. Destruction Staff abilities hit enemies close for 20% of their original damage.
I'd suggest to rework the Twin Blade and Blunt passive:
- Each sword increases your damage done by 2.5%Weapon damage by 5%
Then do the same with Heavy Weapons from 2h tree.
Then give each of the two trees different abilities. Stamina has 4 weapon options as magicka users only have 2. One of which is restoration for purely healing.
LEGENDARYYY wrote: »Its already been fixed with the spell damage proc sets burning spellweave and scathing. You can now run two sets with one on each staff and have a proc set back bar that transfers to main.
Say 5x bsw 5x mothers sorrow 2x illambris
So you no longer have a maelstrom weapon (because the setup you´re referring to is obviously meant for pve).
Or do you suggest lets say a sorc has a burning spellweave resto stave on backbar and enchants that with a flame entchantment to maybe get a procc? Or lightattacks with scathing until it fires?
LEGENDARYYY wrote: »Its already been fixed with the spell damage proc sets burning spellweave and scathing. You can now run two sets with one on each staff and have a proc set back bar that transfers to main.
Say 5x bsw 5x mothers sorrow 2x illambris
So you no longer have a maelstrom weapon (because the setup you´re referring to is obviously meant for pve).
Or do you suggest lets say a sorc has a burning spellweave resto stave on backbar and enchants that with a flame entchantment to maybe get a procc? Or lightattacks with scathing until it fires?
TheDarkRuler wrote: »@Silver_Strider
Amalur... oh those good old times. I f***ing love them.
Btw Amalur... it had those one-handed wands too right?
LEGENDARYYY wrote: »Its already been fixed with the spell damage proc sets burning spellweave and scathing. You can now run two sets with one on each staff and have a proc set back bar that transfers to main.
Say 5x bsw 5x mothers sorrow 2x illambris
So you no longer have a maelstrom weapon (because the setup you´re referring to is obviously meant for pve).
Or do you suggest lets say a sorc has a burning spellweave resto stave on backbar and enchants that with a flame entchantment to maybe get a procc? Or lightattacks with scathing until it fires?
Since you're talking PVE, why would a sorc have a resto on his offbar?