sirrmattus wrote: »Judas Helviaryn wrote: »sirrmattus wrote: »Judas Helviaryn wrote: »sirrmattus wrote: »Judas Helviaryn wrote: »sirrmattus wrote: »@Judas Helviaryn
im in the na server, we can duel anytime you want. See if ur all talk or actually have some skill
Oh sure, as soon as I tell you my ping doesn't go under 700, you want to have a slapfight to prove who's right.
Listen buddy, I could have gone the "lel git gud l2p gg no re" route, and left it at that.
I didn't.
Instead, I've been trying to show you that it is possible to beat these builds, it just takes solid building of your own, as well as practice against these individual builds, exclusively.
Am I going to teach you how? No. Otherwise you'll just be relying on people to build and practice for you.
Take it or leave it, if I see you ingame, I'll happily duel you. But it'll be for practice, not pride.
You contradicting yourself and showing us all. first you say you have no problem with the strongest meta builds in the game with your satellite 700ping service, then you say you cant duel because your satellite 700ping service and it would be an injustice to you.
Not only that but you keep saying how you are trying to help by providing no help. Yes of course these guys can be beaten, ive beaten plenty of them, thats not the issue, the issue is that these sets do not have a place in open world pvp or dueling for that matter. These sets are meant for PVE DD and should stay that way.
Funny, didn't you say in a previous post that these proc builds that "kill you instantly" were impossible to beat?
And yet you've beaten them with such regularity, you say.
What's the problem?
no, i said you can not counter RNG proc sets. there is a paper trail buddy, dont make it up
If you can't counter them, how is it possible to beat them? I'm not quoting verbatim because I'm on my phone.
i dont understand what you dont understand
DannyLV702 wrote: »Least they could do is give sorcs back our shield length and streak back...
kevlarto_ESO wrote: »They really need to make where you can only be effected by one proc suit at a time or make it to where you can only wear one proc suit at a time, all this garbage cheese builds with one suit proc another suit that's about all the skill there is these days, 90% proc armor 10 % skill and most of that is used to run around rocks for line of site, to the point every time I see it Benny Hill music goes off in my head..LOL
So you've shown 1/2 the story which is the damage they did to kill. Can you share the other 1/2? How much do you have in health? Drink or food? What's your phy resist? What's your crit resist? Do you run radiant magelight? What's your CP? What do you do to NOT die?
I don't run proc sets so no vested interested in either side side of the arguement. I want to know if you've taken any steps yourself to stay alive or haven't. Have you done anything (and if so, what) or just want it done for you via nerfs? Not insulting - but need to know more of the whole story.
I see lots of people survive hits from proc people though they apparently did what it takes to beat those specs. Or outplayed them.
13,428 free damage from proc sets. Seems legit. The good news is that Nightblades get bonus damage from their procs because minor berserk amps its damage quite significantly. I love this game so much, and pvp is a lot of fun.
Yep, there will always be someone who comes on and tells the OP they're wrong or need to L2P just to be an *sshole;WalksonGraves wrote: »So many *** in the forum. Always someone with the "l2p nub" attitude who will say you're wrong and give you nothing to back up their point.
OP can't expect to setup as a glass cannon and not being one shot from stealth on this meta, got to be better prepared.. that said, I'm not a fan of all these proc sets, (particularly tremorscale, but that's mainly cause of the high and long lasting snare) tho I'm not enraged about it like most around here and it certeintly doesn't bother me as much as the previous meta of unkillable tanks. And I'm a mag sorc btw.
OP can't expect to setup as a glass cannon and not being one shot from stealth on this meta, got to be better prepared.. that said, I'm not a fan of all these proc sets, (particularly tremorscale, but that's mainly cause of the high and long lasting snare) tho I'm not enraged about it like most around here and it certeintly doesn't bother me as much as the previous meta of unkillable tanks. And I'm a mag sorc btw.
I can see the whole 'glass cannon' thing, and understand the theory there. But magicka Sorc specs are more like 'paper popguns'. There isn't nearly enough damage in non-stam non-proc setup to justify dying in one shot.
OP can't expect to setup as a glass cannon and not being one shot from stealth on this meta, got to be better prepared.. that said, I'm not a fan of all these proc sets, (particularly tremorscale, but that's mainly cause of the high and long lasting snare) tho I'm not enraged about it like most around here and it certeintly doesn't bother me as much as the previous meta of unkillable tanks. And I'm a mag sorc btw.
I can see the whole 'glass cannon' thing, and understand the theory there. But magicka Sorc specs are more like 'paper popguns'. There isn't nearly enough damage in non-stam non-proc setup to justify dying in one shot.
Defensive rune and impen are enough to survive even the deadliest of openings.
And I still catch myself wondering why campaigns are empty af now even now well after One Tamriel released....
For the first time ever I don't have an issue with ZOS fixing Cyrodiil lag anymore. They simply found another solution and decided to implement it.
One Tamriel has finally allowed for the removal of legit PvP in Cyrodiil and even spread the lag to PvE Trials.
Cyrodiil itself is empty af and full of groups of cancerous no-skill players who all want to prove they're better than the next group of cancerous no-skill players. All of the truly skilled players have pretty much quit PvP because these days you can have great players get killed by terrible players who have access to OP Heavy Armor/Proc sets.... these are the same weaklings they used to 1vX because skill was once the most prevalent factor in a fight. Now 2v1 can become near impossible against correctly setup Heavy Armor builds. Stalemates in Duels are also happening constantly now.
Can PvP be saved? Absolutely 100% yes it can! Hopefully Q1 2017 (Player Housing/Balancing) actually does this like ZOS says it will.
Can PvP win back the players it has lost since Dark Brotherhood (Stamina becoming over the top) or the many players quitting since One Tamriel (numerous PvP rage quits by new players getting oneshotted all the time fromViper/Velidreth/Tremorscale/Widowmaker)? Doubt it..... Back at console launch many players quit due to PC transfers killing them. One Tamriel's PvP is significantly worse. I wouldn't want to continue playing a game where I was literally a walking orb of 20Ult for any decent player.
Idk..... I'm just another disappointmented player at this point. PvE is really great atm but PvP is in such a rough shape it makes me sad
Rebornlogic wrote: »And I still catch myself wondering why campaigns are empty af now even now well after One Tamriel released....
For the first time ever I don't have an issue with ZOS fixing Cyrodiil lag anymore. They simply found another solution and decided to implement it.
One Tamriel has finally allowed for the removal of legit PvP in Cyrodiil and even spread the lag to PvE Trials.
Cyrodiil itself is empty af and full of groups of cancerous no-skill players who all want to prove they're better than the next group of cancerous no-skill players. All of the truly skilled players have pretty much quit PvP because these days you can have great players get killed by terrible players who have access to OP Heavy Armor/Proc sets.... these are the same weaklings they used to 1vX because skill was once the most prevalent factor in a fight. Now 2v1 can become near impossible against correctly setup Heavy Armor builds. Stalemates in Duels are also happening constantly now.
Can PvP be saved? Absolutely 100% yes it can! Hopefully Q1 2017 (Player Housing/Balancing) actually does this like ZOS says it will.
Can PvP win back the players it has lost since Dark Brotherhood (Stamina becoming over the top) or the many players quitting since One Tamriel (numerous PvP rage quits by new players getting oneshotted all the time fromViper/Velidreth/Tremorscale/Widowmaker)? Doubt it..... Back at console launch many players quit due to PC transfers killing them. One Tamriel's PvP is significantly worse. I wouldn't want to continue playing a game where I was literally a walking orb of 20Ult for any decent player.
Idk..... I'm just another disappointmented player at this point. PvE is really great atm but PvP is in such a rough shape it makes me sad
you think viper/viel/tremor/widowmaker is bad, you have yet to see infinite dmg shield pet sorcs0 dmg to them and 4 pets on you GG