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It's my turn to complain about proc sets and explain why they suck

  • The_Protagonist
    The_Protagonist
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    On second thought, the way you have presented it here, proc sets look very viable, better start farming and roll for stamina, while this lasts :D>:)
  • Mayrael
    Mayrael
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    Biro123 wrote: »
    I'm still enjoying PVP. Ball groups running multiple destro staff ulti's are what rules out there at the mo. Proc sets come second imho. They allow you to play dodgeball and have a chance at taking on the odd straggler before their TS buds turn around and roll over you. They certainly don't rule in open PVP - the only time they give a big advantage is in those rare instances where you catch someone alone who isn't running an up-to-date PVP build.

    But it procs just happens to be the main BiS option for solo PVPers (and duellers I guess), and anyone who PVPs a lot is gonna go for whatever is current BiS.
    It's nothing new for MMO's, gear evolves every few releases and those who get the new stuff have an advantage over those who don't.

    You're right though, the random nature of the procs is terrible - for both the user and the victim. I kind of think they would be much better if procs were for a much, much lower amount but tied with another, smallish 5-piece bonus.

    But consider this though - you got hit by Selene and Viper and see the difference between a burst you could vs couldn't have survived. Without these sets, there would likely have been clever alchemist/spriggarns thorns or something instead, making the poison injection/ambush/incap (and follow-up dawnbreaker etc.) hit considerably harder. Not saying that means the procs weren't the difference between life/death - but perhaps they are not quite as big a difference as many ppl think?

    I went with the times and now run a proc build. I cannot touch the ball groups except from range (no procs - i'm not abusing poison enchants there) or if they get broken up. I still bump into tank that I can't scratch. I get a lot of fairly even (and often not quick) 1v1 fights with those who have built to cope with the new meta. I can still die very quickly to a gank if not buffed/actively defending (despite hvy armour/decent healthpool). Its VERY VERY rare I win against more than one opponent. It all seems about right balance-wise. Its just about building in enough survivability to cope with the possible proc burst and knowing that it aint gonna hit you for another 4 seconds and during that time their damage is lower than it would otherwise have been.

    As I say - not a great fan of the proc mechanics, but I don't think its broken. Mag/Stam - there's definite differences there, but not all one-way. As per the ball-groups, magicka currently excels at organised AOE spam, stamina excels at single-target. Not sure I like the way they appear to be becoming polarised into those roles/playstyles though.

    Not being able to 1vX is rly good sign of balance, but this state was achieved long time before proc sets online (no tanking 10 ppl without fighting back isnt 1vX).

    Youre right in many points, I can respect your arguments as there is much logic in them, but there are some points that you miss. The biggest issues with proc sets like tremorscale/viper/widowmaker are that:
    1. They dont scale with your resource pools and damage stats so you can totaly frack that stats and your proc sets will still do the job while you can upgrade your defences.
    2. They stack and even proc of each other so they can be easly used to build unnatural burst (trust me that lethal arrow procing enachant which proc viper is broken enough, if you add to this tremorscale and widowmaker... I used this kind of setups and I feel bad about it, like I would exploiting or smth, its just not fair to kill someone who cant even defend him self)


    Its not true that stam users are weaker in terms of aoe (my stam sorc with deadly cloak, hrricane and steel tornado can kill groups of mobs way faster than my mag sorc with overload HA or that super expensive destro ult), what we see its because most of us prefer quick vs 1 burst, which is more eficient in duels and smal scale pvp. Zergballs vs Zergballs are not fun if you have no TS.
    Edited by Mayrael on October 25, 2016 10:01AM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Sigma957
    Sigma957
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    Actually incap strike probably would have stun locked you so if selene didnt proc you would've died anyway from another vipers or a surprise attack
  • Knootewoot
    Knootewoot
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    Alucardo wrote: »
    How do you stop one shot PvP and get fights to last longer? Get everyone in heavy to lower damage and increase resistances and make the win or lose based on RNG'esus. #HeavyProcsOnline

    I think that's what I'm doing wrong. I'm still living in the past and running medium armor. I need to get with the times and throw on some black rose.

    I'm still running light armor and even a magicka build. Silly me.

    I already play on the no-CP server so I am not one shotted by uber stamina builds. But procs really ruin it now. The fun of PvP for me, sieging castles and defending castles and attacking players in mass battles, now wait for me in Mount and Blade Bannerlord. No silly laserbeams, no OP armor sets, no procstuff. Just armor for protection and swords clashing. Sadly it is still far away.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Wollust
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    Can we now go back to the times where we would only stack up on stats instead of rng procs? Was way better even if TTK was equally low.
    Susano'o

    Zerg Squad
  • DRXHarbinger
    DRXHarbinger
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    This is where sorcs rule. Shield would have sponged that easily. Destro ulti when they leap at you, frag to the face more attacks...dead. without shields it's who procs first wins. Dissapointing not to see a red mountain proc there too.
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  • Sunburnt_Penguin
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    Both duelling and Cyrodiil are so *** right now because of these proc sets. It's literally come down to either use them and hope your RNG is better than theirs, don't and hope that their RNG is bad or just do something else.


    Congrats @Wrobel, you've actually been able to make PvP even less fun than facing the lag, loading screens, lag snipes and bugged sets for over year. Keep up the good work, m80. When you're a bit down and thinking that you're not doing a good job, just always remember that I have faith in you to send it even further down the shitter.
  • Biro123
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    Mayrael wrote: »

    Not being able to 1vX is rly good sign of balance, but this state was achieved long time before proc sets online (no tanking 10 ppl without fighting back isnt 1vX).

    Youre right in many points, I can respect your arguments as there is much logic in them, but there are some points that you miss. The biggest issues with proc sets like tremorscale/viper/widowmaker are that:
    1. They dont scale with your resource pools and damage stats so you can totaly frack that stats and your proc sets will still do the job while you can upgrade your defences.
    2. They stack and even proc of each other so they can be easly used to build unnatural burst (trust me that lethal arrow procing enachant which proc viper is broken enough, if you add to this tremorscale and widowmaker... I used this kind of setups and I feel bad about it, like I would exploiting or smth, its just not fair to kill someone who cant even defend him self)


    Its not true that stam users are weaker in terms of aoe (my stam sorc with deadly cloak, hrricane and steel tornado can kill groups of mobs way faster than my mag sorc with overload HA or that super expensive destro ult), what we are its because most of us prefer quick vs 1 burst, which is more eficient in duels and smal scale pvp. Zergballs vs Zergballs are not fun if you have no TS.

    I'm not convinced about point 1 - you're probably right, but I've never really tried to make a really tanky build so can't say for sure. When I've (briefly) looked, it just feels like to be tanky enough to be tanky in PVP, you need to run tanky sets like reactive/malubeth etc.. which doesn't leave a lot of room for proc sets. The way CP's are split its difficult to focus them too much into pure tankage.

    On 2. though, I suspect that's bugged and will be fixed at some point.

    And yeah, you're right, you can make an aoe-monster with stamsorc.
    Minalan owes me a beer.

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  • Curragraigue
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    hrothbern wrote: »
    Alucardo wrote: »
    How do you stop one shot PvP and get fights to last longer? Get everyone in heavy to lower damage and increase resistances and make the win or lose based on RNG'esus. #HeavyProcsOnline

    I think that's what I'm doing wrong. I'm still living in the past and running medium armor. I need to get with the times and throw on some black rose.

    I was running all medium and resisting the cheese but with all the new sets I have to say I'm caving. Next planned build will be 5 piece heavy with procs all the way.

    @Curragraigue ,

    are you sure that HA is the way to go ?

    many posts say that, many players do it,

    and many again, after that drastic gear change, notice the sustain and damage they lose

    But would getting more Health from attributes not be also a good defense against the burst ?

    More health has been how I have survived in medium so far. Now with heavy armour sets getting jewellery and all if the procs sets I have a planned porcupine build I want to try out. Can always go back to other builds if the resource recovery is too frustrating.
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  • SodanTok
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    Biro123 wrote: »
    Spriggan vs avg medium armor is probably like 10% dmg increase. Even with selene running (but no viper) that would be around 2k dmg bonus in that death log. Viper hit for twice that. Most sets offering some bonuses like raw dmg, penetration, +% dmg are offering much less than proc damage

    True, but the point is that Viper would do nothing for the next 4 seconds, while spriggarn would still benefit all other attacks in that period. I'm not arguing that its better than viper, cos I don't think it is - I just think that if you can deal with the burst, then the gap isn't as big as people make out.

    You would need to do much more than 10% to consistent DPS to outDPS healing tho. Burst is just so much better. People who fail to burst me down (medium armor stamblade) usually fail to kill at all (if they let me live at least 2sec after initial burst)
    Edited by SodanTok on October 25, 2016 10:34AM
  • Rune_Relic
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    How else do you make heavy armour health based tanks competitive ?
    They have no stamina/magicka so cant really do any damage.
    Armour is as good a wearing paper now days.
    Weapon damage and resource multiplyer can be stacked through the roof.
    How does a tank win he fight biased in the dd favour by ZOS rather than just wait until inevitable death.

    Everyone cried fighting tanks took like forever...now it takes a couple of minutes.
    Just not the way the DD builds had hoped.
    ie. Them wiping the tank in the blink of an eye.

    Seriously though....dont jump on me. I understand and agree the chance sets kind of make a mockery of skill and buff stacking.
    We now have a 3rd option in the meta wars.

    All of these issues can go away over night.
    All you need to do is accept counterbuffs (mirrored debuff) with every buff.
    This makes all possible hybrids instantly viable.
    Every conceivable build becomes instantly viable.
    A glass cannon really does become a glass cannon and not a DD, Tank,Healer combo kind of glass cannon.
    This finally does enforce costs and not just stacked benefits that are out of control.
    Then we dont need bandaid gimmicks such as RNG damage, wrath and constitution to make tanks viable.
    We dont need softcaps to rein in the buff extreme builds....the counterbuff automatically does that.


    Edited by Rune_Relic on October 25, 2016 10:53AM
    Anything that can be exploited will be exploited
  • maboleth
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    I'm by no means a pro pvp player, I don't even have full CP points (229 so far). I craft my own 160cp purple light armour gear and use no unique helmets/shoulders. I'm a magicka sorceress using destro/restro staves, 95% of time playing solo or with a group of people if I find that interesting, but I follow no zergs.

    While I cannot compete with fully blown tanks and super pro players on 1v1, I can survive AND kill in Trueflame just fine, and keep getting better. I also started dueling and also getting better and better, winning matches between 400/561cp opponents. Once you're strong enough to sustain and kill, I guess it's all about practice practice practice, more than a RNG and special rare masks.
  • Daraugh
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    Just stupid in pvp, I've come to dislike them in pve as well. I use one Kena shoulder for my healer for the spell damage, other than that it's armor and staves. I have the whole Viper, Widowmaker, Velidreth thing on my NB and frankly it's just dull. Things proc all over the place, it's like my armor sets are playing the game instead of me. It's definitely made me worse at playing my NB! I'm going to be changing her armor to non-proc sets so I get to play, instead of procs playing for me. I'm glad I didn't decon my Night Mother's and Hundings stuff.
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  • DannyLV702
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    I don't think anyon has realized that the counter to these builds are magic sorcs. Mines + soul assault and I am getting SO MUCH SALT!
  • Cronopoly
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    Since Dark Brotherhood PVP has been on a horribly staircase of Stamina based Proc sets and that's when I stopped putting money into this hobby. Sometimes we have to accept that maybe they really don't know what they are doing.

    The past ridiculous combinations that we all saw as stupid on the PTS would not have been presented on Live servers in their past form if someone was awake at the wheel.
    - Proxy Det / Alchemist / Vicious Death /smh
    - Widowmaker / Velidreth / Viper
    - Malubeth... What were they thinking?...
    - Original Bats...
    - Laughable Daedroth Pet helm - Vies for Worst designed 2-piece Set in the game. Absolutely useless in PVE and PVP lol.
    - 6 months of unkillable DK's in Light Armor...
    - Block / Stamina mechanic and the Reaction fix.
    - Broken Resto -> Regeneration / Mutagen / Rapid Regen....broken two months ago, and ignored.

    Some of these went on well past the point of ridiculousness and some were just broken mechanics for far too long. Or long enough for the dev staff to get their use out of them before being nerfed into uselessness.
  • Julianos
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    HA Proc junk made me quit pvp after 1 tamriel yes its 1 tamriel everyone have to use 1 build to play freakin pvp !!! If you are in full heavy armor you can't burst like a freakin DPS with broken 1h&S AC. You can't kill people if you are a healer or tank you have to sacrifice damage for protection and heal or sustain you can't have them all same time thats total BS ZOS please hire some people who knows basics about PVP.

    In few days my sub is ending and i wont refresh it im not going to pay even 0,1$ for this nonsense.
  • Milvan
    Milvan
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    gitgud l2p
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
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  • Julianos
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    Milvan wrote: »
    gitgud l2p

    you should learn to play because HA proc build is same as a cheat it doesnt requires any skill or brain...
  • Belicourt
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    DannyLV702 wrote: »
    I don't think anyon has realized that the counter to these builds are magic sorcs. Mines + soul assault and I am getting SO MUCH SALT!

    Thats cool and all but it doesnt help if you get hit from stealth.
  • Jaronking
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    @Wrobel @ZOS_Brea @ZOS_RichLambert what are your thoughts on all these proc sets.A lot of people believe they are trivialize PVP which I agree with.Can you give us a reason why these sets where added into the game and if your planning to change this in PVP.
  • STEVIL
    STEVIL
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    So an offensive build gets jumped by an offensive (bursty) build who burns an ult while getting gets three diff abilities off before any effective defense and even then only because of luck the result is a dead guy and so we conclude stuff should be nerfed?

    Got it!



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  • RebornV3x
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    the problem with proc sets is that its a fall back for bad players if they can't kill you they might get lucky with a proc as shown in the OPs Pic the game takes no skill at this point whomevers proc hits first usually wins welcome to the one tam meta.

    whatever makes the bad kids feel good makes money so I can't really blame ZOS.
    Edited by RebornV3x on October 25, 2016 12:56PM
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Milvan
    Milvan
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    Axorn wrote: »
    Milvan wrote: »
    gitgud l2p

    you should learn to play because HA proc build is same as a cheat it doesnt requires any skill or brain...

    "proc build is same as a cheat"

    oMJ28xM_700wa_0.gif

    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • JamieAubrey
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    If I open my death recap and see the first 2 skills I know the other 2 BS procs will be there

  • DeadlyRecluse
    DeadlyRecluse
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    Procsets should:
    1. require building around (difficult-to-achieve or specific proc requirements: no "chance on dealing damage" nonsense.
    2. Allow counterplay (Nerieneth crystals, velidreth rollers, telegraphed Skoria meteors, etc).
    3. Scale off of max stat+damage like ultimates. Make current power level accessible to full glass cannons, but remove the ridiculously hardhitting viper+Tremorscale from a 7 heavy build.

    Viper is the worst offender at the moment imo, because you can throw it on ANY stam melee char (75 percent of characters in cyro, currently), it has zero counterplay, and it hits hard on tank builds.

    For point 1, Tremorscale, Skoria, Nerieneth, Infernal Guardian, and Illambris are great examples of requiring to be built around, either requiring specific ability uses or stacking very specific types of damage to maintain uptime. Grothdar and Velidreth are terrible examples, as they proc off of all damage--so you maintain ridiculous uptime on literally any build.

    For point 2, the ones I listed are good examples--Tremorscale, viper, widowmaker, and to an extent Selene's are examples of sets that do not allow much/any counterplay.


    The sad thing is, proc sets are super cool, on a certain level. Morkuldin, for example, has an awesome animation and just feels fun to use. Selene's animation is great too, SPECTRAL BEAR SLAM! But allowing full-sustain builds to stack free damage via just a 2 piece, or allowing people to easily trigger 15k worth of damage from their armor off of a single skill is just insane.
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  • Minalan
    Minalan
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    They've handed the invisible sharks nuclear weapons this patch. Kindly take them away from the kids and explain how bad it is for the whole game?

    I think at this point ZOS either just doesn't care or is too stupid to do anything about it.
  • Isellskooma
    Isellskooma
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    But....... If they remove all proc sets from all these Meta no skill people that only got "Good" of Sets they'll remove my Deadroth Helmet from PvP. :(
    Edited by Isellskooma on October 25, 2016 2:41PM
  • Alucardo
    Alucardo
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    But....... If they remove all proc sets from all these Meta no skill people that only got "Good" of Sets they'll remove my Deadroth Helmet from PvP. :(

    I think it's safe for that one to stay =D
  • Sallington
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    My favorite is getting instagibbed by an Invasion > Viper > Ransack > Tremorscale
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