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VMA Final Boss Impossible?!

wellerrocks
wellerrocks
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Look guys,

I have been stuck on this boss for about 12 hours in total, I physically cannot do it!! I struggle getting the first daedroth down, then when I do, the stupidly OP DOT up top takes me down? I am running behind the moving wall and the DOT does 140k+ to me?! I have vigor and crit surge on with 75% critical chance yet I still don't have enough healing to stay up...

What more can I do?!
  • HarpaxPT
    HarpaxPT
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    If dot gets too much fall down to reset the dot.
  • wellerrocks
    wellerrocks
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    HarpaxPT wrote: »
    If dot gets too much fall down to reset the dot.

    Then deal with another daedroth? I'd rather not!;)
  • Syrani
    Syrani
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    I am not a VMA expert by any means, but you could be taking too long to kill the crystals up top. From what I understand, that dot hits harder and harder the longer you are up there. If you are getting more than 2 or 3 moving walls, then I think that is a sign that you are taking too long.

    You can jump back down below to remove and reset the dot, but you will have to kill another daedroth and then kill another clanfear on top of the lit up sigil. I hate those daedroth, so I do everything I can to kill those crystals as quickly as possible, including using ultimates on them.
  • HarpaxPT
    HarpaxPT
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    On a stamsorc u can bloodthirst/crit surge/hurricane heal thru a daedroth
  • wellerrocks
    wellerrocks
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    HarpaxPT wrote: »
    On a stamsorc u can bloodthirst/crit surge/hurricane heal thru a daedroth

    I wish I could, I must be doing something wrong..
  • wellerrocks
    wellerrocks
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    Syrani wrote: »
    I am not a VMA expert by any means, but you could be taking too long to kill the crystals up top. From what I understand, that dot hits harder and harder the longer you are up there. If you are getting more than 2 or 3 moving walls, then I think that is a sign that you are taking too long.

    You can jump back down below to remove and reset the dot, but you will have to kill another daedroth and then kill another clanfear on top of the lit up sigil. I hate those daedroth, so I do everything I can to kill those crystals as quickly as possible, including using ultimates on them.

    I see, I must be taking too long. I have 75% crit and 3.5k weapon damage I must be using my moves wrong etc
  • khur
    khur
    Get used to killing the daedroth.

    I find it's often a matter of getting away from the clanfer and watching for the lich spikes too... Don't fight in the middle. Somehow that adds more ghosts....

    2 max Rapid strikes between each vigor. Circle and hug. Dodge roll through if you have to. Try to prepare the ground with hail or caltrops. You can recover Stam killing the next clannfer spawn at a portal.

    And ult if you have too. You gotta jump down after 2 crystals or the second wall pops.

    As to crystals - dot one up and then get to the wall, ideally starting to dot the next. No shame at all in jumping down with 2 at less than 10 percent and 1 still full while you're learning - the second trip up top will bring the boss back down.

    But even then, it's better to jump than get kicked down...

    Gl
  • wellerrocks
    wellerrocks
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    khur wrote: »
    Get used to killing the daedroth.

    I find it's often a matter of getting away from the clanfer and watching for the lich spikes too... Don't fight in the middle. Somehow that adds more ghosts....

    2 max Rapid strikes between each vigor. Circle and hug. Dodge roll through if you have to. Try to prepare the ground with hail or caltrops. You can recover Stam killing the next clannfer spawn at a portal.

    And ult if you have too. You gotta jump down after 2 crystals or the second wall pops.

    As to crystals - dot one up and then get to the wall, ideally starting to dot the next. No shame at all in jumping down with 2 at less than 10 percent and 1 still full while you're learning - the second trip up top will bring the boss back down.

    But even then, it's better to jump than get kicked down...

    Gl

    I mean, the DoT is still getting me, I'm not getting anywhere even with this tactic!

    I am PS4 EU - TheBrightside-- if anyone wants to try and help!;)
  • Syrani
    Syrani
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    Syrani wrote: »
    I am not a VMA expert by any means, but you could be taking too long to kill the crystals up top. From what I understand, that dot hits harder and harder the longer you are up there. If you are getting more than 2 or 3 moving walls, then I think that is a sign that you are taking too long.

    You can jump back down below to remove and reset the dot, but you will have to kill another daedroth and then kill another clanfear on top of the lit up sigil. I hate those daedroth, so I do everything I can to kill those crystals as quickly as possible, including using ultimates on them.

    I see, I must be taking too long. I have 75% crit and 3.5k weapon damage I must be using my moves wrong etc

    I am not sure if you are being sarcastic here or not, but I will give you the benefit of the doubt. How many moving walls are you getting? If it's only 2 or 3, then I don't know what's going wrong. If it's more than 2 or 3, then you will need to kill the crystals faster, or jump down.

  • Pepper8Jack
    Pepper8Jack
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    Are you using blood craze? Blood thirst?

    How many cycles of the moving wall are you going through?

    The dot doesn't get that bad unless you've been up there for 3+ cycles, but if you're dps is pretty good, you shold be done before that. Given you're having trouble with the daedroth though I'm assuming you're dps isn't crazy so some build info might be helpful in figuring out how to give you a boost.

  • wellerrocks
    wellerrocks
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    Syrani wrote: »
    Syrani wrote: »
    I am not a VMA expert by any means, but you could be taking too long to kill the crystals up top. From what I understand, that dot hits harder and harder the longer you are up there. If you are getting more than 2 or 3 moving walls, then I think that is a sign that you are taking too long.

    You can jump back down below to remove and reset the dot, but you will have to kill another daedroth and then kill another clanfear on top of the lit up sigil. I hate those daedroth, so I do everything I can to kill those crystals as quickly as possible, including using ultimates on them.

    I see, I must be taking too long. I have 75% crit and 3.5k weapon damage I must be using my moves wrong etc

    I am not sure if you are being sarcastic here or not, but I will give you the benefit of the doubt. How many moving walls are you getting? If it's only 2 or 3, then I don't know what's going wrong. If it's more than 2 or 3, then you will need to kill the crystals faster, or jump down.

    Nope, dead serious. Cant do it in time.
  • Syrani
    Syrani
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    Syrani wrote: »
    Syrani wrote: »
    I am not a VMA expert by any means, but you could be taking too long to kill the crystals up top. From what I understand, that dot hits harder and harder the longer you are up there. If you are getting more than 2 or 3 moving walls, then I think that is a sign that you are taking too long.

    You can jump back down below to remove and reset the dot, but you will have to kill another daedroth and then kill another clanfear on top of the lit up sigil. I hate those daedroth, so I do everything I can to kill those crystals as quickly as possible, including using ultimates on them.

    I see, I must be taking too long. I have 75% crit and 3.5k weapon damage I must be using my moves wrong etc

    I am not sure if you are being sarcastic here or not, but I will give you the benefit of the doubt. How many moving walls are you getting? If it's only 2 or 3, then I don't know what's going wrong. If it's more than 2 or 3, then you will need to kill the crystals faster, or jump down.

    Nope, dead serious. Cant do it in time.

    Ok, in that case, I would assume it's an issue with the skills you are using, or with your build in general. I don't know anything about stamsorc, but many people here do. So, to be of the most help, they would need to know the details of your build. Give as much info as you can - armour sets and weights, what weapons you are using, what enchants you are using, what food, what potions, and which skills. Give them info as to what rotation you are using. CP allocation would also be good info for them to have. With all this, I am sure someone here can get you sorted out. Good luck!

    Edit: Also, post the info on how much health, stam, stam regen, etc that you have. Your weapon crit and weapon damage seem ok, but maybe some other stat is off.
    Edited by Syrani on October 23, 2016 8:03PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    You should be able to down all 3 crystals on first port, if you can't you will have trouble.

    Never run to the platform let the platform come to you,

    Take the weapon sigal before you port up it should let you have enough damage to down all 3 crystals I One go

    As soon as you fall grab shield sigal and interrupt his channel

    Then focus on grabbing gold ghosts first

    Kill guys walking to the center to summon bone collusion second

    Dps boss 3rd in that order

    Every 3 ghosts a daedroth will spawn but if your grabbing ghosts you can spectral explosion and kill them

    Practice practice you can do it
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • Masel
    Masel
    Class Representative
    If you can't do it in time: drop down, IGNORE the deadroth, kite it and pull clannfear to portal. Kill Only the clannfear, that's what I do when I drop down there. Keep vigor and surge up, should be enough to kite the deadroth. The deadroth dies anyway when you destroyed all crystals! When you're down again after crystals : take the defensive sigil, the boss will dps himself with projectiles while you kill the adds. Then offensive to burn him down. Nr one priority: ghosts. If boss gets one, you're screwed.
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  • wellerrocks
    wellerrocks
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    My Build:
    3x Agility
    All Weapon DMG, two robust one healthy
    5x Hundings
    All Max Stam and Divines
    2x Velidreth
    1 Heavy Divines, 1 Medium Impen
    Crit chance boon
  • Eleusian
    Eleusian
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    Look guys,

    I have been stuck on this boss for about 12 hours in total, I physically cannot do it!! I struggle getting the first daedroth down, then when I do, the stupidly OP DOT up top takes me down? I am running behind the moving wall and the DOT does 140k+ to me?! I have vigor and crit surge on with 75% critical chance yet I still don't have enough healing to stay up...

    What more can I do?!

    Champion Points - Orange tree
    Lady mundus
    Put some points into thick skinned & max out elemental defender for final boss. Assuming you have over 360 cp.

    Maybe this will help , Alcast has great videos on every stage breaking the mechanics and mobs down btw. By far the best I saw when learning the arena.


    PS4 NA
  • wellerrocks
    wellerrocks
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    The bit I am stuck on is primarily the crystals here. Taking them down in time when having 0 stamina then dodging to is near impossible
  • Reorx_Holybeard
    Reorx_Holybeard
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    Don't get too disappointed...your first run through with the last boss can take 100s of deaths before you figure out the mechanics and what you need to do (and what you shouldn't do). Once you get used to it the last boss becomes easier than some of the other rounds surprisingly.

    I've only run it a few times with my Stam Sorc but I find with BloodCraze, BloodThirst, Critical Surge and Vigor there is more than enough healing and DPS to get through the last round, particularly the Crematorial Guards. As others have mentioned, finding a way to regularly beat the Guards is key to getting the last round done successfully. For both my Magplar and my Stam Sorc the best way is to get close, circle them, and just spam Sweeps/Bloodthirst. Saving Dawnbreaker for the Guards helps a lot too. When you circle them quickly you seem to take a little less damage from their breath, just be careful of not hitting any ghosts while doing it.

    For the boss I usually start with the Power Sigil and I can usually DPS him down before the first Guard spawns (Just Poison Arrow, Volley, Trap Beast, Bloodcraze, Bloodthirst and Dawnbreaker if its up). If I can't get the boss to 70% then I switch to focusing on the Guard while watching the boss to block/roll-dodge his skull attack and interrupt him if I need to.

    Up top I usually DoT up the first crystal (Poison Arrow, Volley, Trap Beast, Bloodcraze) and then move counter-clockwise and start on the other. Watch for the walls and roll-dodge just after you see him begin to cast his skull (you can roll-dodge anytime during this animation to dodge the skull). Keep up Critical Surge and use Vigor/potions as needed. If you can't kill all 3 crystals before the 3rd wall shows up or if you're taking too much damage jump down. Once you kill the guard (you've learned how to kill them easily by now, remember) and jump back up the walls/DoT will have reset.

    Your build sounds good and basically the same as what I've used on my Stam Sorc in vMSA. Don't try to rush the last phase but work on getting each stage down so it becomes easy. It just takes time, practice, and don't be afraid to stop for the day if you get frustrated (you'll have to restart the last round but that's good practice too). Good luck!
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  • DRXHarbinger
    DRXHarbinger
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    Use a 2h over duel wield. Rally every 3s will give you a full heal.

    Plus the execute on reverse slice will do a lot more damage when you really need it. Tip go right at the top and don't dodge roll the attacks. Always block it's less stam.

    Up top, block rally up. Hail down, injection amd weave away and execute each crystal. You get a much needed stam recovery boost with killing with a 2h. It's actually quite hard on dw if you're not used to maelstrom.

    Or try this. Buff up crush one crystal... overload on back bar and just crush them. You'll smash the other 2 within 1 wall phase and be at full stam.
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  • Masel
    Masel
    Class Representative
    I can recommend alcasts videos too, but in the end, you have to learn it yourself. If you run out of stamina upstairs, use dark deal to exchange magicka for stam! Or you can just farm vicious ophidian for sustain, then use 5 VO, 2 velidreth and 5 hundings. vicious ophidian is a gamechanger in there... The 8% cost reduction and speed really help.
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  • Erock25
    Erock25
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    Use a 2h over duel wield. Rally every 3s will give you a full heal.

    Plus the execute on reverse slice will do a lot more damage when you really need it. Tip go right at the top and don't dodge roll the attacks. Always block it's less stam.

    Up top, block rally up. Hail down, injection amd weave away and execute each crystal. You get a much needed stam recovery boost with killing with a 2h. It's actually quite hard on dw if you're not used to maelstrom.

    Or try this. Buff up crush one crystal... overload on back bar and just crush them. You'll smash the other 2 within 1 wall phase and be at full stam.

    I'm sorry. Not trying to be rude, but please do not listen to this person. Rally every 3s? DW is much much faster than 2h.
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  • Stoopid_Nwah
    Stoopid_Nwah
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    The bit I am stuck on is primarily the crystals here. Taking them down in time when having 0 stamina then dodging to is near impossible
    Like others have said, dot up a crystal and move to another one (block or dodge the skull attacks). I'd suggest taking the power sigil before you go up if you're having issues destroying all 3 in one trip (Before the third round of wall comes and blows up). If resource management is an issue it could be your rotation if you're chugging potions and still having problems. Maybe dark deal would be of use to you up there?

    As for healing through the dot-crit surge and blood thirst should be enough unless you're hanging around up there past the 3rd round; that damage will definitely add up and be hard to heal through. If that's the case then again, do more damage (by changing up your rotation or by grabbing the power sigil) or voluntarily drop down after the second round. As a previous poster mentioned, you should get used to killing the daedroths (save a dawnbreaker if you have to for it, circle them while dpsing, don't forget to vigor, etc. You can try avoiding it and just getting to the clanfear, killing the clanfear and porting up, but I think it can end up being a risk that's not worth it.

    Honestly though, the first time through that final boss is just something that takes a lot of time and practice for most people. It's frustrating to hear, but once you beat him it will become one of the easiest fights your next time through.
  • FriedEggSandwich
    FriedEggSandwich
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    I have no experience with stamina but as a magsorc Power Surge keeps me alive as long as I keep doing damage, and I keep doing damage by stacking 2 dots; liquid lightening and wall of elements. As I understand Crit Surge morph returns more health on crit. What I'm trying to say is use crit surge and keep a couple of dots going constantly.
    PC | EU
  • DRXHarbinger
    DRXHarbinger
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    Erock25 wrote: »
    Use a 2h over duel wield. Rally every 3s will give you a full heal.

    Plus the execute on reverse slice will do a lot more damage when you really need it. Tip go right at the top and don't dodge roll the attacks. Always block it's less stam.

    Up top, block rally up. Hail down, injection amd weave away and execute each crystal. You get a much needed stam recovery boost with killing with a 2h. It's actually quite hard on dw if you're not used to maelstrom.

    Or try this. Buff up crush one crystal... overload on back bar and just crush them. You'll smash the other 2 within 1 wall phase and be at full stam.

    I'm sorry. Not trying to be rude, but please do not listen to this person. Rally every 3s? DW is much much faster than 2h.

    I'm sorry but you're a complete mong. Where is your useful advice? The op is saying he can't put heal or outlast the dot and that's what you've got to say? Go back to worshipping YT heroes.

    Way to help someone who is evidently knew to vma...when 99% of attempts in the first place where never made with stam sorcs or dw. Ever think he may not have vma daggers and leet gear?
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  • Erock25
    Erock25
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    Erock25 wrote: »
    Use a 2h over duel wield. Rally every 3s will give you a full heal.

    Plus the execute on reverse slice will do a lot more damage when you really need it. Tip go right at the top and don't dodge roll the attacks. Always block it's less stam.

    Up top, block rally up. Hail down, injection amd weave away and execute each crystal. You get a much needed stam recovery boost with killing with a 2h. It's actually quite hard on dw if you're not used to maelstrom.

    Or try this. Buff up crush one crystal... overload on back bar and just crush them. You'll smash the other 2 within 1 wall phase and be at full stam.

    I'm sorry. Not trying to be rude, but please do not listen to this person. Rally every 3s? DW is much much faster than 2h.

    I'm sorry but you're a complete mong. Where is your useful advice? The op is saying he can't put heal or outlast the dot and that's what you've got to say? Go back to worshipping YT heroes.

    Way to help someone who is evidently knew to vma...when 99% of attempts in the first place where never made with stam sorcs or dw. Ever think he may not have vma daggers and leet gear?

    Frothing at the mouth, are we? Sorry man but telling someone to drop dw for 2h in vma is really terrible advice. So bad in fact, that I had to chime in. My useful advice was basically covered by other people already.
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  • alexkdd99
    alexkdd99
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    Masel92 wrote: »
    If you can't do it in time: drop down, IGNORE the deadroth, kite it and pull clannfear to portal. Kill Only the clannfear, that's what I do when I drop down there. Keep vigor and surge up, should be enough to kite the deadroth. The deadroth dies anyway when you destroyed all crystals! When you're down again after crystals : take the defensive sigil, the boss will dps himself with projectiles while you kill the adds. Then offensive to burn him down. Nr one priority: ghosts. If boss gets one, you're screwed.

    If deadroth hits you with flame breath thing you get an extra dot on you until deadroth dies. If
  • kadar
    kadar
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    Look guys,

    I have been stuck on this boss for about 12 hours in total, I physically cannot do it!! I struggle getting the first daedroth down, then when I do, the stupidly OP DOT up top takes me down? I am running behind the moving wall and the DOT does 140k+ to me?! I have vigor and crit surge on with 75% critical chance yet I still don't have enough healing to stay up...

    What more can I do?!

    On my Stamblade I like to grab power sigil at the start of the fight. If you push him to 70% before he teleports for the first time the daedroth won't spawn and you'll have enough time left to kill the first crystal with the damage buff.

    Best score with this technique was ~540k, so you know I'm not jerkin your chain. ;)
  • DannyLV702
    DannyLV702
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    Maybe maelstrom arena is really not for everyone?
  • serenity_painted
    serenity_painted
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    The Daedroth's dot stays with you untill you kill it. But are you sure that's what's killing you? Once you port up you'll take constant damage from the bosses ability called "soul churn". The damage this does increases the longer you take destroying the cyrstals so you need to keep something dotted all the time. Caltrops helps with this if you have it.

    When you run behind the wall he summons don't just run, keep attacking any crystal in range, spam dark deal/vigor/whatever.

    This boss has the harshest dps checks. You need to be able to deal a lot of damage to do it, the more you can do the easier it gets until it's one of the easier bosses in there. I managed to do it at cp270 in epic gear my first time and it was a nightmare, i was stuck there for like a week. Now that i'm cp400 and have some yellows i can sometimes get the boss up before the Daedroth even spawns. Just keep at it, if you're getting too frustrated take a break, get some more CP, upgrade your gear and come back.
    If lack of stam is a problem get dark deal or use the serpent stone, that's what finally made it work for me.
  • Parrot1986
    Parrot1986
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    1st phase I start by taking the healing sigil putting a trap down, endless hail and keep going at the boss and he normally goes up top as the crem guard spawns. If you still struggle take the power or defence sigil maybe here?

    Make sure hurricane is up, endless hail and pop vigor then rotate round the crem guard with rapid strikes/rending slash. This normally works for me.

    Up top I put trap on the first crystal, then use rend ulti, hail and injection then rending slash. Obviously dodging his attacks for me this takes this crystal to <10% or dead by the time dots run out.
    Once those dots are on I move onto the next crystal with another trap, injection rending slash and then rapid strikes keeping an eye out for the wall and moving if needed with the aim to kill this or get as close to as possible by the time the wall gets wiped. When behind the wall keep hitting crystals with bow attacks to keep crit heals coming and killing them.

    By the time the wall comes down I hit remaining Crystals with injection and work on the fullest health one.
    When this gets to 50k health I reapply hail and injection and roll off into the bottom and let the dot take the remaining health.

    Once down the bottom kill the healer and prepare buffs for the boss coming down. Go at the boss, keep and eye out for summoners and take them out and keep an eye out on ghosts and take them as priority.
    If you get all 3 ghosts you should have an explosion around the same time as the 2nd daedroth spawns so get them close together use it and get hurracaine up, hail down and go at the boss and he should be dead or very low health. Start again with buffs, dots and rapid strike on the boss.
    Final thing take the sigils when/where you can might sound obvious but easy to get caught up in the fight and forget about these.
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