I'd rather have ZOS put Class Change Tokens on the Crown Store (but only temporary, when they add a new class)
I would reroll TWO of my sorcerers into wardens if they added this, OP.
Well, I would actually reroll three characters total. One of my magicka sorcerers, who is a Cryomancer and would become a Warden focused on the Ice Magic skill line; my stamina sorcerer, who is a "ranger" kind of character and would focus on the pet skill line; and one of my stamina templars, who would have to become my new stamina sorcerer so I am not short of one.
subtlezeroub17_ESO wrote: »I would reroll TWO of my sorcerers into wardens if they added this, OP.
Well, I would actually reroll three characters total. One of my magicka sorcerers, who is a Cryomancer and would become a Warden focused on the Ice Magic skill line; my stamina sorcerer, who is a "ranger" kind of character and would focus on the pet skill line; and one of my stamina templars, who would have to become my new stamina sorcerer so I am not short of one.
Seriously. The warden class should have been a released class.
cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
Kind of like this idea. Break down barriers, and cherry pick skills? Name your own class anyone?
cmetzger93 wrote: »cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
Kind of like this idea. Break down barriers, and cherry pick skills? Name your own class anyone?
Throwback to oblivion! Lol
cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
subtlezeroub17_ESO wrote: »cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
Works in single player games but not mmos
subtlezeroub17_ESO wrote: »cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
Works in single player games but not mmos
subtlezeroub17_ESO wrote: »cmetzger93 wrote: »Not to be different but I kind of like the idea of dropping classes altogether and just choosing a set number of skill lines. I'm sure there are downsides to this idea but it seems pretty interesting and would be more in line with the single player elder scrolls games. My .02
Works in single player games but not mmos
Worked awesome in ultima online
Silver_Strider wrote: »Another new class thread?
subtlezeroub17_ESO wrote: »Silver_Strider wrote: »Another new class thread?
Wardens arent "new" though. A little research and youd know that. They were canned before launch but some of us feel that we were cheated out of a great class.
Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »Another new class thread?
Wardens arent "new" though. A little research and youd know that. They were canned before launch but some of us feel that we were cheated out of a great class.
I'm well aware of the canned Warden class, so plz drop the attitude. I'm saying new in the way of actually adding it into the game, making it "new", not new as in an original concept.

I can see why it was cut as it sounds exactly like the Sorcerer class... Speaks volumes of how fun Sorcerers really are when the people playing them are demanding the replacement with the beta class.
subtlezeroub17_ESO wrote: »Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »Another new class thread?
Wardens arent "new" though. A little research and youd know that. They were canned before launch but some of us feel that we were cheated out of a great class.
I'm well aware of the canned Warden class, so plz drop the attitude. I'm saying new in the way of actually adding it into the game, making it "new", not new as in an original concept.
Theres always nay sayers. Using the same tired excuses of someone who hasnt played an mmo before.
So from the experience of a veteran mmo player. Lets clear the air:
-PvE guys, there will always be a meta shift. Get over it.
-PvP guys, theres no such thing as perfect balance in mmorpgs. Get over it.
-To the people who say, "fix the bugs first". There are separate departments for gameplay and bug fixing. Get over it.
-To the people who suggest no classes. That NEVER works in a AAA mmorpg. It would lead to disaster for balance. Get over it.
-To the people who suggest making skills additional lines. There are some things that are better off as a class. When new lines are added, that means they have to be balanced with ALL classes in mind which can lead to either being OP or UP. While as a new class, it can be easily balanced around its self without considering other classes. Therefore, there are some things that should be class and theres some things that should be world line. So....get over it.
Now that we have that out of the way. Can we return back to topic?
Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »Another new class thread?
Wardens arent "new" though. A little research and youd know that. They were canned before launch but some of us feel that we were cheated out of a great class.
I'm well aware of the canned Warden class, so plz drop the attitude. I'm saying new in the way of actually adding it into the game, making it "new", not new as in an original concept.
Theres always nay sayers. Using the same tired excuses of someone who hasnt played an mmo before.
So from the experience of a veteran mmo player. Lets clear the air:
-PvE guys, there will always be a meta shift. Get over it.
-PvP guys, theres no such thing as perfect balance in mmorpgs. Get over it.
-To the people who say, "fix the bugs first". There are separate departments for gameplay and bug fixing. Get over it.
-To the people who suggest no classes. That NEVER works in a AAA mmorpg. It would lead to disaster for balance. Get over it.
-To the people who suggest making skills additional lines. There are some things that are better off as a class. When new lines are added, that means they have to be balanced with ALL classes in mind which can lead to either being OP or UP. While as a new class, it can be easily balanced around its self without considering other classes. Therefore, there are some things that should be class and theres some things that should be world line. So....get over it.
Now that we have that out of the way. Can we return back to topic?
What exactly does any of that have to do with anything I said?
If anything you should get over the fact ZOS will never add the Warden class.
So yeah, get over it
subtlezeroub17_ESO wrote: »Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »Another new class thread?
Wardens arent "new" though. A little research and youd know that. They were canned before launch but some of us feel that we were cheated out of a great class.
I'm well aware of the canned Warden class, so plz drop the attitude. I'm saying new in the way of actually adding it into the game, making it "new", not new as in an original concept.
Theres always nay sayers. Using the same tired excuses of someone who hasnt played an mmo before.
So from the experience of a veteran mmo player. Lets clear the air:
-PvE guys, there will always be a meta shift. Get over it.
-PvP guys, theres no such thing as perfect balance in mmorpgs. Get over it.
-To the people who say, "fix the bugs first". There are separate departments for gameplay and bug fixing. Get over it.
-To the people who suggest no classes. That NEVER works in a AAA mmorpg. It would lead to disaster for balance. Get over it.
-To the people who suggest making skills additional lines. There are some things that are better off as a class. When new lines are added, that means they have to be balanced with ALL classes in mind which can lead to either being OP or UP. While as a new class, it can be easily balanced around its self without considering other classes. Therefore, there are some things that should be class and theres some things that should be world line. So....get over it.
Now that we have that out of the way. Can we return back to topic?
What exactly does any of that have to do with anything I said?
If anything you should get over the fact ZOS will never add the Warden class.
So yeah, get over it
Typical eso "no new classes" arguments which make little to no sense.
Anyway, you say that but lets be honest. Itll happen eventually.
Anyway, if you arent interested. Why are you even on this thread? To be a drag?
Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »subtlezeroub17_ESO wrote: »Silver_Strider wrote: »Another new class thread?
Wardens arent "new" though. A little research and youd know that. They were canned before launch but some of us feel that we were cheated out of a great class.
I'm well aware of the canned Warden class, so plz drop the attitude. I'm saying new in the way of actually adding it into the game, making it "new", not new as in an original concept.
Theres always nay sayers. Using the same tired excuses of someone who hasnt played an mmo before.
So from the experience of a veteran mmo player. Lets clear the air:
-PvE guys, there will always be a meta shift. Get over it.
-PvP guys, theres no such thing as perfect balance in mmorpgs. Get over it.
-To the people who say, "fix the bugs first". There are separate departments for gameplay and bug fixing. Get over it.
-To the people who suggest no classes. That NEVER works in a AAA mmorpg. It would lead to disaster for balance. Get over it.
-To the people who suggest making skills additional lines. There are some things that are better off as a class. When new lines are added, that means they have to be balanced with ALL classes in mind which can lead to either being OP or UP. While as a new class, it can be easily balanced around its self without considering other classes. Therefore, there are some things that should be class and theres some things that should be world line. So....get over it.
Now that we have that out of the way. Can we return back to topic?
What exactly does any of that have to do with anything I said?
If anything you should get over the fact ZOS will never add the Warden class.
So yeah, get over it