Maintenance for the week of February 23:
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· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Boss Health / Resistance in Normal Dungeons - is this bugged?
I know in a recent patch, they adjusted boss health values in Normal dungeons. I've heard some talk about this not working properly, but never any confirmation about what's going on.
I ran FG II Normal the other night and one of the bosses just took a ridiculously long time to kill. She had a giant health pool and what seemed like 90% mitigation. We literally sat there for 15 straight minutes just picking away at her until she finally died.
Is this some how working as intended, or are the adjustments they made bugged?