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PSA: Queuing as a healer when you're not does not make you clever...

  • Dasovaruilos
    Dasovaruilos
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    BucFanJKE wrote: »
    akl77 wrote: »
    peak99 wrote: »
    I queue as a tank when I'm not...

    But I'll tank it if the group really needs one. Very few bosses require a tank these days. My dps can usually carry a bunch of low cps to victory.

    And I'll queue as a healer on my magplar/magnb when I'm not, but pop some off heals or what not depending on how reliant the group is on a healer.

    I disagree, pretty much all bosses need to be tanked, if not than you are putting enormous pressure on your healer, cos boss goes around damage everybody, and healer has to heal non stop. Tank suppose to get boss agro, so healer can do damage whilst heals when needed.

    Or healer can heal, and "tank" role can be an optimized DPS. Double sided coin.

    If a tank tanks AND DPSs, there is no problem. I think the best tanks always tank, support and DPS in dungeons if the situation allows. It is different than not tanking at all and just DPSing.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    I like the tanks who almost get one shot everytime they get hit. Which is usually everytime the boss swings since they obviously think blocking is for sissies.
  • Destyran
    Destyran
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    Iselin wrote: »
    ... you're just "that guy."

    Man I've been seeing a lot of this the past few days in PUGs: usually a sorcerer with one healing skill figuring he can jump to the front of the queue because surely none of us will notice. CLUE: you will be noticed and we will kick you.

    Bonus tip: how can you tell a real Sorc healer from a pretender? The healer is the guy using the Absorption Field ultimate.

    Mate me and my friend queued as a healer and tank on vet city of ash and killed everything in there got no death and speed run. The other "dps" were almost useless
  • BucFanJKE
    BucFanJKE
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    hugocbp wrote: »
    BucFanJKE wrote: »
    akl77 wrote: »
    peak99 wrote: »
    I queue as a tank when I'm not...

    But I'll tank it if the group really needs one. Very few bosses require a tank these days. My dps can usually carry a bunch of low cps to victory.

    And I'll queue as a healer on my magplar/magnb when I'm not, but pop some off heals or what not depending on how reliant the group is on a healer.

    I disagree, pretty much all bosses need to be tanked, if not than you are putting enormous pressure on your healer, cos boss goes around damage everybody, and healer has to heal non stop. Tank suppose to get boss agro, so healer can do damage whilst heals when needed.

    Or healer can heal, and "tank" role can be an optimized DPS. Double sided coin.

    If a tank tanks AND DPSs, there is no problem. I think the best tanks always tank, support and DPS in dungeons if the situation allows. It is different than not tanking at all and just DPSing.

    I guess I'm just too used to running Vet trials. Tanks hold bosses away from DPS and don't die. They don't put out damage. Healers are there for support skills (Ele Drain, shards, orbs, etc) and heals. DPS do damage.

    Dungeons are a different beast because they are so easy they can be beat with 4 dps. A DPS with a back bar resto is not a healer in my book. A templar DPS with bol spam is not a healer, but can they beat vet dungeons with ease? Yes. Any class can get a taunt and a way to mitigate damage. My templar dps can put on inner fire, drop a rune, and pop harness magicka not to mention block to "tank" a boss, but he still isn't a tank.
  • Dalglish
    Dalglish
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    I have queued once and all 4 players were tanks (I was just trying to daily to finish a few morphs while not many were online). Will not use activity finder again!
    Victrix EU - EP & AD -
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  • BucFanJKE
    BucFanJKE
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    Dalglish wrote: »
    I have queued once and all 4 players were tanks (I was just trying to daily to finish a few morphs while not many were online). Will not use activity finder again!

    Longest dungeon run ever. Although it could be fun playing monkey in the middle with the boss aggro.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    It's pretty much that if you don't choose archetype classes you have to get certain skills to fill the roles. Not a templar, you have to use resto staff. Not a dk, take snb or undaunted to taunt. Every class can dps.

    The problem is when people rely only on class skills. I have funnel health and sap essence, but I still have to take healing springs and healing ward to properly heal in dungeons
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • DocFrost72
    DocFrost72
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    BucFanJKE wrote: »
    Dalglish wrote: »
    I have queued once and all 4 players were tanks (I was just trying to daily to finish a few morphs while not many were online). Will not use activity finder again!

    Longest dungeon run ever. Although it could be fun playing monkey in the middle with the boss aggro.

    Until the over taunt kicks in.
  • Skinless_Jerk
    Skinless_Jerk
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    we did a run of gold last week and our pairing of tank and healer was comical haha. our healer had a fabulous looking bow and our tank was immense at using wrecking blow hahaha - if i'm on my sorc and CBA to change in some resto staff abilities, i jump at this opportunity to watch the 'tank' start wrecking blowing 1 thing at a time.. then he dies - i giggle then the healer with a bow somehow dies too - strange this..... and then when the dead weight are expecting a revive, i complete the boss ... sorc is easy mode though so, yea hahaha :D

    my favourite is on silver, you can just tell the players who've never done the particular dungeon before because they are no further than 2 inches fro your side hahahhaha, the opportunist in me jumps (again) at this chance to run off a certain waterfall to impending death and giggle all the way down as i see the others are still no further than 2 inches away from me as i fall to my death hahahha this is a must try !!
    CP561 Breton Templar
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  • Dasovaruilos
    Dasovaruilos
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    BucFanJKE wrote: »
    hugocbp wrote: »
    BucFanJKE wrote: »
    akl77 wrote: »
    peak99 wrote: »
    I queue as a tank when I'm not...

    But I'll tank it if the group really needs one. Very few bosses require a tank these days. My dps can usually carry a bunch of low cps to victory.

    And I'll queue as a healer on my magplar/magnb when I'm not, but pop some off heals or what not depending on how reliant the group is on a healer.

    I disagree, pretty much all bosses need to be tanked, if not than you are putting enormous pressure on your healer, cos boss goes around damage everybody, and healer has to heal non stop. Tank suppose to get boss agro, so healer can do damage whilst heals when needed.

    Or healer can heal, and "tank" role can be an optimized DPS. Double sided coin.

    If a tank tanks AND DPSs, there is no problem. I think the best tanks always tank, support and DPS in dungeons if the situation allows. It is different than not tanking at all and just DPSing.

    I guess I'm just too used to running Vet trials. Tanks hold bosses away from DPS and don't die. They don't put out damage. Healers are there for support skills (Ele Drain, shards, orbs, etc) and heals. DPS do damage.

    Dungeons are a different beast because they are so easy they can be beat with 4 dps. A DPS with a back bar resto is not a healer in my book. A templar DPS with bol spam is not a healer, but can they beat vet dungeons with ease? Yes. Any class can get a taunt and a way to mitigate damage. My templar dps can put on inner fire, drop a rune, and pop harness magicka not to mention block to "tank" a boss, but he still isn't a tank.

    Yes, it is completely different. Even in normal trials depending on the group there is not much time to do anything other than heal and support.

    Dungeons are much easier. Unless players are standing in red or are very low level, just Rapid Regen and Ritual of Retribution will bring everybody's health back most of the time, so healers have plenty of time to support and then DPS.

    The point here is not one role doing multiple things, it one role doing NOTHING of that role. I think that is unfair. A healer that doesn't heal or a tank that doesn't tank can impair the whole group.

    Again, not talking about the optimal case, as that is the exception. People have soloed vet WGT... But 90% of the time, PUGs need a tank AND a healer to finish dungeons.
  • alephthiago
    alephthiago
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    What about people queueing with the 3 roles selected? lol
    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    we did a run of gold last week and our pairing of tank and healer was comical haha. our healer had a fabulous looking bow and our tank was immense at using wrecking blow hahaha - if i'm on my sorc and CBA to change in some resto staff abilities, i jump at this opportunity to watch the 'tank' start wrecking blowing 1 thing at a time.. then he dies - i giggle then the healer with a bow somehow dies too - strange this..... and then when the dead weight are expecting a revive, i complete the boss ... sorc is easy mode though so, yea hahaha :D

    my favourite is on silver, you can just tell the players who've never done the particular dungeon before because they are no further than 2 inches fro your side hahahhaha, the opportunist in me jumps (again) at this chance to run off a certain waterfall to impending death and giggle all the way down as i see the others are still no further than 2 inches away from me as i fall to my death hahahha this is a must try !!

    Khajiit thinks that you may have a knack for trolling :trollface:

    This one believes when doing a random and getting a PUG that you should put what you are. This one had to solo most of the bosses in Arx yesterday because the tank was a medium armour wearing 2H and bow and our healler was DW and destro.

    Still did this though because this one uses the Whispering Fang to destroy all enemies. :smile:
    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • Beardimus
    Beardimus
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    Its very annoying but also gives Sorc healers a bad rap who often get kicked immediately as they are deemed potential pretendors.
    Xbox One | EU | EP
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  • Wollust
    Wollust
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    Any class can tank any dungeon and any magicka class can heal any dungeon.
    Heck a lot of the dungeons can be done without a tank and some can still be done by only having vigor slotted to heal. Just depends on the players.
    Susano'o

    Zerg Squad
  • WalksonGraves
    WalksonGraves
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    If you are doing damage as a tank you aren't playing your role properly. It's just not possible to maximize defense if your stats are spread around.
  • Kartalin
    Kartalin
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    If you are doing damage as a tank you aren't playing your role properly. It's just not possible to maximize defense if your stats are spread around.
    It's perfectly fine for tanks and healers to do some dps in dungeons as long as they are doing their own job properly. The problem is not all tanks and healers can handle the versatility or have the confidence to do so, in which case they should stick to their role.

    I've been in pug dungeon runs where I feel like I'm doing as much dps as the actual dps, which is absurd since I generally only contribute 10k dps or so (much higher on trash pulls because AOE) while maintaining heals and support. Fortunately this is not usually a problem unless you're on vCoA or a DLC dungeon.
  • ViscousSummer88
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    PSA: Slagging off your healer because your DPS is rubbish and you keep standing in the red is not your healers fault.

    Moral of this thread, people are idiots in general.
    Steam Profile | Discord: Oliver#0001 | EU Megaserver: @ViscousSummer88
  • DocFrost72
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    What about people queueing with the 3 roles selected? lol

    Templar with a set of light armor for healing, light armor for DPS, and a set of heavy for tanking, tons of skillpoints, and CP capped.
  • Hamiltonmath
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    Ok, so I'm a bad guy. I queue for Tank even though I'm DPS, but I only do it on NORMAL. I can solo every normal dungeon except the ones using 2 player mechanics (like Direfrost and I think one other). So I like to take PUGS along for the ride. The only challenge I feel is the First Mate in Blackheart. I'm pretty sure he has a one shot mechanism so I actually tank him and bash when I need to.
  • SlinkySlack
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    Hi all, I'm currently playing a Breton SORC as DD (DPS), set up pretty good for all types of play except PVP (Setup works best in 4p dungeons and worst in Cyrodiil and IC with trails in between). I can say I've seen it all ;) One player queued for all 3 roll's but could not do one, whahahaha idiot.

    I played ESO (everyday 4 to 8 hrs) from ps4 launch until now, with only a 6months break just before the switch from VR to CP. When the switch happened I got 192cp for all my alts (5 in total back then). I was really struggling with character set up and wiped (one shot) in normal dungeons :( to the point were I've decided to give up ESO in total.
    That night instead off playing, I started reading. Forums, websites, player comments and all telling me that it shouldn't be so hard, especially on normal.

    I cried myself to sleep because in my 25years of gaming I always considered myself above average but not HardCore and all my experience and knowledge is failing me with ESO. That thought was to much to bare.
    So I decided to create a new ALT by researching the web. Decided on Breton SORC. Played and FULLY completed the Ebonhart pact not doing one dungeon except the public ones. By now my cp was on 225. I kept an A3 book and pen next to me while playing, always writing down the gear I'm using, the weapons and the important stats, general note keeping.
    During my online researches I got to Deltia's gaming, and thank the devine nine for that!! Reading what my SORC can do, I got excited. The only prob was GEAR and the lack of alliance skills, mages on lv7. Took Deltia's SORC build and started looking at what exactly the skills do. I replaced and played around with the skills I have and made my OWN build with one crafted and one dropped gear and a monster set. Started playing random areas to get more cp. On cp250 I started using PUG and got through the normal dungeons, sometimes being kicked for not knowing the mechanics.

    The thing is I've learned every time. Hitting cp266 I started enjoying the END game for the first time. Hitting cp 350 I've realized that the thing with the cp and playing the dungeons over and over, is that one truly becomes a VET (not rush leveling). At cp 366 I've decided to do Mealstrom, and passed normal. At cp 392 I did nDSA easily.
    Now I'm cp415 and for the first time some VET dungeons is becoming easy to pass. (I'm doing trails and pledges everyday for farming gear and cp)
    So in all this time I've only ever 2times hooked up a group before going to the dungeons, always using PUG. I get frustrated every time with the grouping, with the can not jump to dungeon, getting kicked for no reason and so on.

    But I've noticed that there really is a sigma around cp and NOT being 531. The 500+ guys think they are the best and the 250- guys think they can vWGT to the point where I can only laugh and since I've already jumped to dungeon and did not want to wait the 14min before queuing again, played the dungeon until the wiping starts and the kicking begins, I leave at this point.

    Now there is only ONE VET DUNGEON I NEED TO DO and it is VWGT. I've got all other trials and dungeons mechanics under the belt and sometimes even with very low cp payers pulls us through. I self heal mostly and damage rotation is outstanding. Still squishy and most bosses can ONE SHOT me, but my exp pulls me through, knowing then to BLOCK or DODGE ROLL or even when not to attack, especially if you see your tank rebuffing not holding the aggro. Mostly I die of LAG, switching bars, LAG create the illusion that the bar did not switch, so hitting switch again and all of a sudden it double switch right back to the 1 bar, by now the boss is on you and hitting what I thought was Mages Wrath but is actually elemental barrier and I die.

    I REALLY cannot wait to hit cp 531 because I'm on 415 and my stats looks like this.
    Bar1 73.2% spell crit with base spell dam at 2850 jumping to 3460 buffed and 3780 on first hit. (lightning staff)
    Bar2 74% spell crit with base dam at 3040 jumping to 3650 buffed and 3970 first hit.(duel wield)
    Mages wrath hits for 17000 to 25500 crit. Crysals around the same. Overload 18000+ BUT all this still only using blue ring gear, only have 5 golden armor pieces. I run 3 complete sets on bar2 and 2complete with 4/5 on Bar1, but this does not matter as it is VICIOUS DEATH and the 5 piece only works on PVP witch I don't play ATM.
    The VICIOUS DEATH rings is crazy expensive, that's why I'm still on blue. Using maphala's monster set gives me an extra 10000 dam in 10 sec (1000 dam/s). With liquid lightning (1400 dam/s ) and elemental barrier(1200/s) and on boundless (700min dam/s)with this high crit my character truly lives up to her name, Tesla thunderstrike.
    my DOT can hit 4300/s not crittical hitting (with crit 6450/s on multiple enemies, in fact the more enemies the better my HOT is.) On top of this comes lightning staff attacks, then Wrath and proc crystals. I've watched as the "mighty" cp 531's wipe while I'm saving the day with absorption field resurrecting them. This led me to believe that some players are not good at all being that highly leveled up, but they are always the first to blame the healer or tank or dd depending what they are playing.
    I truly worked my @ss of for 2 years especially the last 8 months and its only starting to pay of now and pay of big time. I've never queued PUG for any other role that I'm on.

    GEAR IS WHATS HOLDING ME BACK. Never dropping what I need. So my strategy for now is to get to 531, get the gear, and then work on the rest of my cast, the characters that carried Tesla, making all the pots, foods, gear and weapons she needed.

    Sum: I hate PUG but that's the only way to learn not being in a group with friends. If everyone used PUG wright it might have been great but some players are to full of it to accept that they are just not strong enough for certain VET dungeons.

    FCOL do not queue for vet when below cp 200, to much strain on group. Rather work on your playing skills and work on character skills, rush leveling only looks impressive but being devoid of player skill and character skill is going to get you wiped with first mob at which point you probably going to cry fowl at other players for not being 500+ while they might be much stronger only being 400+ because they have better setup and skills than you.

    Thus my take on the current community is that they judge you on the following hypothetical scale instead of testing your skill and abilities, always crying fowl then the battle's gone ill
    cp001-200 = noob
    cp201-300 = beginner
    cp301 -400 = novice
    cp401 - 450= good
    cp451-500= experienced
    cp501+ =master
    BULL BULL and BULL. cp does not equal good payer.

    Wow did not know I was writing an ESO biography or lorebook., better stop here.
    Anyway enjoy the game and pay attention to setup, that was my biggest problem in the beginning.
  • Iselin
    Iselin
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    Iselin wrote: »
    Bonus tip: how can you tell a real Sorc healer from a pretender? The healer is the guy using the Absorption Field ultimate.
    Oh, that's good to know. I'll replace my warhorn with absorption field immediatly, so people can see I'm the healer.

    Dude... if you have a better ultimate than absorption field, or for that matter any healing ultimate, by all mean use it.

    I'm not talking about players who know what they're doing and queue as a healer with a good healing toolkit. Nor am I talking to all the 1337 posers in this thread who can solo 4-man dungeons and the other 3 people are there just to admire their prowess.

    I've seen sorcs in 4-man there as a healer use frigging overload as their ulti... never mind the fact that when using overload they can't even use their one and only resto staff unmorphed ability.

    Absorption field on a sorc healer tells me that at least they're actually thinking about being a healer and are legitimately queued as one. I don't really give a crap if they have unlocked the resto staff ulti or PVP'd enough to get warhorn - just that they are a legitimate healer instead of a selfish little pretender.
  • DRXHarbinger
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    Sefishly I always queue my magplar dps as healer. People complain when they die but shut up when I end up soloing everything and jabbing for the win. Healers aren't the issue with randoms it's tanks.

    Too many 2h stamplar hero's out there...not to mention the people who haven't figured out how to taunt yet at 531cp and just slash away going look at meeeeeee not them.
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  • Osteos
    Osteos
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    Sefishly I always queue my magplar dps as healer. People complain when they die but shut up when I end up soloing everything and jabbing for the win. Healers aren't the issue with randoms it's tanks.

    Too many 2h stamplar hero's out there...not to mention the people who haven't figured out how to taunt yet at 531cp and just slash away going look at meeeeeee not them.

    If you queue as a healer you should be healing. They have every right to complain. A healer not healing is just as bad as a tank not taunting.
    DAGGERFALL COVENANT
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  • cjthibs
    cjthibs
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    Osteos wrote: »
    Sefishly I always queue my magplar dps as healer. People complain when they die but shut up when I end up soloing everything and jabbing for the win. Healers aren't the issue with randoms it's tanks.

    Too many 2h stamplar hero's out there...not to mention the people who haven't figured out how to taunt yet at 531cp and just slash away going look at meeeeeee not them.

    If you queue as a healer you should be healing. They have every right to complain. A healer not healing is just as bad as a tank not taunting.

    Couldn't agree with this any more...
  • NordSwordnBoard
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    I usually leave GF situations that appear improbable, like a level 25 DD&Tank or DD&Healer double role. It's not impossible that you have enough skill points to unlock useful role skills at that level, just not very likely that both are covered. This applies only to Vet level stuff, as you can carry most people through normal content with sheer force anyways.
    Fear is the Mindkiller
  • akl77
    akl77
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    Or healer can heal, and "tank" role can be an optimized DPS. Double sided coin. [/quote]

    It's not the same, you see, when tank is tanking healer can dps, but when tank is dpsing, everybody including dps is defending and dodging boss attacks instead of dps.
    Also, when boss is not stationed still, DPS is hard to target, so hit and miss or not as effective due to having to watch out boss attacks or self heal instead of attacking.
    Pc na
  • SolarCat02
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    akl77 wrote: »
    It's not the same, you see, when tank is tanking healer can dps, but when tank is dpsing, everybody including dps is defending and dodging boss attacks instead of dps.
    Also, when boss is not stationed still, DPS is hard to target, so hit and miss or not as effective due to having to watch out boss attacks or self heal instead of attacking.

    Agreed.
    If you have a tank, that tank can typically keep the boss inside the AoEs and ultimates cast by the rest of the group, as well. It is a bit tougher to do that without one person holding aggro.

    Speaking as a healer, I have run many dungeons without tanks, and many with tanks. Tanks definitely make everything easier. Since so many times groups don't have a proper tank, my healer is set up to survive aggro from everything except melee bosses, because too often she ends up with the aggro. Sometimes this means group members die because if I am swarmed I will focus on keeping myself alive first, and my magicka regen does have a limit.

    With a tank in the group, she spends much more time healing and buffing others, as well as contributing dps on trash mobs if healing is not needed. She is still tanky, so it's not uncommon for me to end up surrounded by mobs and pull them over to the tank so the DPS can AoE everything at once, or else keep the archers interrupted so they can be dealt with after the melee. Our primary tank loves it because he doesn't have to keep an eye on me to keep me alive (I let him know if I need help), and can concentrate on making the DPS' job as easy as possible.

    It really does work.
    Edited by SolarCat02 on October 18, 2016 7:20PM
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
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    Stands-in-Danger, Nightblade Saptank
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Osteos wrote: »
    Sefishly I always queue my magplar dps as healer. People complain when they die but shut up when I end up soloing everything and jabbing for the win. Healers aren't the issue with randoms it's tanks.

    Too many 2h stamplar hero's out there...not to mention the people who haven't figured out how to taunt yet at 531cp and just slash away going look at meeeeeee not them.

    If you queue as a healer you should be healing. They have every right to complain. A healer not healing is just as bad as a tank not taunting.

    What i like is when you end up with a tank or a healer who wont do their job. Sure they might end up soloing the whole thing but so what?

    Things would actually go faster if you did your job and supported me while i did mine. So i usually equip myself heals and run the boss around in circles while the tank who is really dps chases it around trying to kill it.

    Oh well i guess everyone entertains themself differently.
  • Yulriad
    Yulriad
    Iselin wrote: »
    I've seen sorcs in 4-man there as a healer use frigging overload as their ulti... never mind the fact that when using overload they can't even use their one and only resto staff unmorphed ability.

    What's wrong with Overload? It gives you a 3rd bar. Sure, you can't slot any resto staff abilities on it, but there's always that Twilight Matriarch to throw out some heals. But on the other bar I do switch between absorbtion field and the resto ult. :tongue:
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    Yulriad wrote: »
    Iselin wrote: »
    I've seen sorcs in 4-man there as a healer use frigging overload as their ulti... never mind the fact that when using overload they can't even use their one and only resto staff unmorphed ability.

    What's wrong with Overload? It gives you a 3rd bar. Sure, you can't slot any resto staff abilities on it, but there's always that Twilight Matriarch to throw out some heals. But on the other bar I do switch between absorbtion field and the resto ult. :tongue:

    Well then you know that as a healer "fire and forget" ultis are more useful in dungeons. I do also slot vigor on my overload bar for a nice stam dump HOT. I use overload all the time when soloing or in PVP... not so much in dungeons when I'm healing.
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