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Friends giving up on ESO after Maelstrom, anyone else?

alephthiago
alephthiago
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So in the last 2 months 3 of my friends gave up on the game after maelstrom, these were people that would run dungeons with me everyday, farm together to gear up one or another and give mats, lend money and stuff like that, AKA, real partners.
One day we even rolled new noobs in the opposite faction(everyone was cp 400+) only to fight in other campaigns and laugh a LOT! lol
Well, these guys never cared for maelstrom but each one of them went more or less the same path in different occasions...starting maelstrom, staying whole days there, getting the weapon (always the wrong one with **** traits) and soon after....leaving the game...
Now i dont blame maelstrom for that, but everyone is going the same way, is anyone else experiencing the same thing?
Walks-in-Shadowss AD Magblade
*** kitty AD Stamblade
Paarthurnax's Will AD Magicka DK
agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
Klogi Mugdul AD Stamina DK
Savre Selranni AD Magicka Sorc (being polished)
Avenar Lolhealing AD Magicka Templar (being polished)

  • rebody
    rebody
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    Nope. If I get sick of Maelstrom I just go do something else until I am ready to tackle it again.
  • Alucardo
    Alucardo
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    It's not just Maelstrom causing people to rage quit, it's the RNG in this game. It just affects Maelstrom even worse because getting the right weapon with the trait you want seems near impossible, and to get it you have to run the same arena over and over again. It's not like farming normal dungeons either - Maelstrom is hard af, unless you're a magicka build with juicy shields, or Andy S.
  • failkiwib16_ESO
    failkiwib16_ESO
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    I've known more players quit ESO due to lack of content, and they don't want to dedicate 9 hours over 3 nights a week to a trial guild, to do Maelstrom Arena.

    They return with every new DLC, play the game and upgrade their gear, level their Champion Points and quit after 2 weeks, return with new DLC.

    My pvp friends however, specially the magicka DK's tend to quit ESO for BDO and return after 3 months.
  • Sallington
    Sallington
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    The whole trait RNG system is so terrible. They either need to get rid of half of them, or make the loot smarter.

    If you can find me one person looking for a Charged or Powered maelstrom weapon, I'll do Wrobel's laundry for a month.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Mettaricana
    Mettaricana
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    My wins vs lose vs impossible odds on maelstrom made me say [Snip] it and skip maelstrom weapons

    Amount of times on frozen round I'd be doing good and the boss spawns like three neroed and a bunch of archers and they all shoot at once for combined 40k dmg I dodge roll or block only to be caught by half the hits by time roll ends and still one shots me.

    [Edited for Profanity]
    Edited by ZOS_JohanaB on October 18, 2016 1:20PM
  • Birdovic
    Birdovic
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    @failkiwib16_ESO

    I will never understand whats so great about BDO, altmer.
    I tried it when it released and really. It was boring af to me o.o
  • GDOFWR420
    GDOFWR420
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    Over a year and i havent beat it. Dont put to much stock in maelstrom. As in dont let it ruin the game for you. I was stuck on the ice level for months finally beat that now im stuck at final boss without a single vet completion. It will happen, just not as fast as people with more patience and op builds. Dont give up.

    Edit: im on a magicka DK trying and i tell you the struggle is real
    Edited by GDOFWR420 on October 18, 2016 12:40PM
  • DeadlyRecluse
    DeadlyRecluse
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    As long as you don't set your heart on maelstrom, I actually think learning it is super fun. Tough, but fun.

    It's less fun after you have it down and are just grinding the RNG.
    Thrice Empress, Forever Scrub
  • Malamar1229
    Malamar1229
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    They revamped traits but they still suck. They shouldve catered them to certain builds so all traits would be desireable for someone.
  • Rohaus
    Rohaus
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    When I work hard in RL, I am generally rewarded for it. Working hard with RNG in place, you are generally NOT rewarded for it.

    It's a lazy concept intended for use by those who aren't able to push content fast enough.
    [SNIP]

    [Edited for Inappropriate Content]
    Edited by ZOS_JohanaB on October 18, 2016 1:23PM
    YouTube channel Rohaus Lives!
    Daggerfall Covenant
    VR16 DragonKnight
  • Smasherx74
    Smasherx74
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    Alucardo wrote: »
    It's not just Maelstrom causing people to rage quit, it's the RNG in this game. It just affects Maelstrom even worse because getting the right weapon with the trait you want seems near impossible, and to get it you have to run the same arena over and over again. It's not like farming normal dungeons either - Maelstrom is hard af, unless you're a magicka build with juicy shields, or Andy S.

    its not that hard.
    Master Debater
  • AgentSylo
    AgentSylo
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    I nearly quit because of maelstrom arena, I enjoyed the challenge, but the not so RNG put me off so much.

    And I'm not just talking bad traits, sure bad traits is 1 thing but constantly getting the same weapons over and over is another and that's what put me off.
  • Izaki
    Izaki
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    I stopped caring for the Inferno vMA Staff. I have 2 vMA destros so far and both of them are in horrendous traits. When I see people like Streak One who can pull 50k DPS on a magicka sorcerer without a damn sharp maelstrom staff, I just think to myself that, I'll passively wait for it. I'm just doing leaderboard runs on all my toons every week. That's 8 chances for the damn weapon. I have all the other ones in BiS. All my stam toons are geared up with sharpened and precise daggers and axes and bows.
    No point in sweating over a weapon that barely adds 2-3k DPS.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Alucardo
    Alucardo
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    Smasherx74 wrote: »
    Alucardo wrote: »
    It's not just Maelstrom causing people to rage quit, it's the RNG in this game. It just affects Maelstrom even worse because getting the right weapon with the trait you want seems near impossible, and to get it you have to run the same arena over and over again. It's not like farming normal dungeons either - Maelstrom is hard af, unless you're a magicka build with juicy shields, or Andy S.

    its not that hard.

    It all depends on the class you play and gear you can afford (and obviously CP). I had an easier time doing it when I respec my stam character to magicka and facerolled a majority of the content by stacking shields. Not saying it's impossible on stam, just a lot harder.

    So you finally manage to complete it for your first run, and drop a powered 2h maul (when you wanted, say, a sharpened inferno staff). Now you have to go through all of that again, and quite possibly 100-300 more times. You'll get better at running vMA after your 20th time, but then it will turn into a chore, and you begin resenting it because of the shotty RNG. You'll then start making mistakes time and time again because you're so bored and fed up of it, which slows you down even more. This is what vMA is. Just give me my damn weapons and let me get the hell out of there forever.
  • Izaki
    Izaki
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    Sallington wrote: »
    The whole trait RNG system is so terrible. They either need to get rid of half of them, or make the loot smarter.

    If you can find me one person looking for a Charged or Powered maelstrom weapon, I'll do Wrobel's laundry for a month.


    @Sallington The resto staff in powered... A lot of healers like that (I personally find Precise better tbh) Go do some laundry mate ;)
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Smasherx74
    Smasherx74
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    Alucardo wrote: »
    Smasherx74 wrote: »
    Alucardo wrote: »
    It's not just Maelstrom causing people to rage quit, it's the RNG in this game. It just affects Maelstrom even worse because getting the right weapon with the trait you want seems near impossible, and to get it you have to run the same arena over and over again. It's not like farming normal dungeons either - Maelstrom is hard af, unless you're a magicka build with juicy shields, or Andy S.

    its not that hard.

    It all depends on the class you play and gear you can afford (and obviously CP). I had an easier time doing it when I respec my stam character to magicka and facerolled a majority of the content by stacking shields. Not saying it's impossible on stam, just a lot harder.

    So you finally manage to complete it for your first run, and drop a powered 2h maul (when you wanted, say, a sharpened inferno staff). Now you have to go through all of that again, and quite possibly 100-300 more times. You'll get better at running vMA after your 20th time, but then it will turn into a chore, and you begin resenting it because of the shotty RNG. You'll then start making mistakes time and time again because you're so bored and fed up of it, which slows you down even more. This is what vMA is. Just give me my damn weapons and let me get the hell out of there forever.

    \_(ツ)_/


    I just run Stamplar TBS/Agility(with 1 stam recovery)/NightMother and do just fine. Vigor for self heals, repentance for resources, basic meta build. Completed VMA on my first try, after doing nMA of course.
    Master Debater
  • hydrocynus
    hydrocynus
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    My wins vs lose vs impossible odds on maelstrom made me say f@#$ it and skip maelstrom weapons

    Amount of times on frozen round I'd be doing good and the boss spawns like three neroed and a bunch of archers and they all shoot at once for combined 40k dmg I dodge roll or block only to be caught by half the hits by time roll ends and still one shots me.

    Yeah I hate it when all that stuff randomly spawns. Frikken RNG! If only there was another way to control it. Maybe if I had even more dps i could get through all the trash on that round when it all spawns together. They just want you to blast everything down. There is an art to controlling a fight and I wish ZOS would give us more arenas where control is more important than pure DPS.
    My internet is invalid
  • GreenhaloX
    GreenhaloX
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    So in the last 2 months 3 of my friends gave up on the game after maelstrom, these were people that would run dungeons with me everyday, farm together to gear up one or another and give mats, lend money and stuff like that, AKA, real partners.
    One day we even rolled new noobs in the opposite faction(everyone was cp 400+) only to fight in other campaigns and laugh a LOT! lol
    Well, these guys never cared for maelstrom but each one of them went more or less the same path in different occasions...starting maelstrom, staying whole days there, getting the weapon (always the wrong one with **** traits) and soon after....leaving the game...
    Now i dont blame maelstrom for that, but everyone is going the same way, is anyone else experiencing the same thing?

    Hope you're referring to vet Maelstrom, right? Yes, vMA is brutal for the non-elite types and can cause many to want to take breaks. Normal isn't hard, once you know the mechanics. I am not elite or ever considered myself to be, but I can hold my own on soloing world bosses and vet trials. Yet, some stages in vMA can still give me a rough time; particularly that crazy 5th ice stage. Like many have given me advice/recommendation previously, I take a break for a week or two and then go back in and tackle it.

    That blows, though, if people are actually and really calling it a day with ESO, just because of Maelstrom. There are worst things. Because this is still a social setting and social media, there are too many who think they are better than others; shuns or ridicule you if you don't have the right gear and weapon or playing well enough to their likings. Oh no, hold the press, folks! Stop everything, this guy is using a 2H.. in a trial.. what the hell?! We can't be here for 8 hours.. we need to get this done in 10 minutes! (hopefully you can see the sarcastic) I can see these negative type folks and unsportsmanlike conducts causing others to leave this game.
  • Pops_ND_Irish
    Pops_ND_Irish
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    If they quit on PS4 ill take the crafting materials and gold
    Edited by Pops_ND_Irish on October 18, 2016 1:02PM
  • BNOC
    BNOC
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    Rohaus wrote: »
    When I work hard in RL, I am generally rewarded for it. Working hard with RNG in place, you are generally NOT rewarded for it.

    It's a lazy concept intended for use by those who aren't able to push content fast enough.

    Reminds me of socialism/communism... work hard... get nothing in return.

    Actually, you've got that all wrong. if you work hard ONCE in life, I highly doubt you're rewarded for it and even if you are, who is to say it'll be something beneficial to you and not just a thank you or well done, whereas if you worked hard on the same thing MULTIPLE times, chances are you'll be rewarded - They've already made changes so you get a weapon every time and if you're only doing completes and not aiming for R1 then there shouldn't be an issue because your runs are care free.

    The only lazy concept is the one that the majority of you seem to be pushing for which is "I've just done Maelstrom for the first time and it's taken me 4 hours, give me the weapon I wanted so I never have to come back in here and play the content."

    Also, there's people in here talking about RNG, what RNG? Plants on round 7? Everything in there can be avoided and if you put enough time into it, you'll soon learn and will be doing 40 minute runs.
    Alucardo wrote: »
    It all depends on the class you play and gear you can afford (and obviously CP). I had an easier time doing it when I respec my stam character to magicka and facerolled a majority of the content by stacking shields. Not saying it's impossible on stam, just a lot harder.

    So you finally manage to complete it for your first run, and drop a powered 2h maul (when you wanted, say, a sharpened inferno staff). Now you have to go through all of that again, and quite possibly 100-300 more times. You'll get better at running vMA after your 20th time, but then it will turn into a chore, and you begin resenting it because of the shotty RNG. You'll then start making mistakes time and time again because you're so bored and fed up of it, which slows you down even more. This is what vMA is. Just give me my damn weapons and let me get the hell out of there forever.

    Stam characters have the highest scores on EVERY class, they do more damage and manage their resources better because of sets, I'm not sure what characters you've been on or where you've been but look at the leaderboards.

    Second part of yourpost sums up the mentality I mentioned above which is embarrassing - Give me my weapons on my first complete so I never have to come back.

    Get out of here with that nonsense.

    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Asardes
    Asardes
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    Dumping the whole game because 1% of the content that's not even mandatory to run. Very mature in deed.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
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    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
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    PC-NA CP 1800+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • kuro-dono
    kuro-dono
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    So in the last 2 months 3 of my friends gave up on the game after maelstrom, these were people that would run dungeons with me everyday, farm together to gear up one or another and give mats, lend money and stuff like that, AKA, real partners.
    One day we even rolled new noobs in the opposite faction(everyone was cp 400+) only to fight in other campaigns and laugh a LOT! lol
    Well, these guys never cared for maelstrom but each one of them went more or less the same path in different occasions...starting maelstrom, staying whole days there, getting the weapon (always the wrong one with **** traits) and soon after....leaving the game...
    Now i dont blame maelstrom for that, but everyone is going the same way, is anyone else experiencing the same thing?

    many of my nicer guildies, have become total wankers/toxic after maelstorm. first its sobbing and whining how hard it is, then suddenly their dps transform to higher since they basicly copy the elites/streamers builds, then when they clear them they happy and brag about it for 1 week, then they farm it until they burn out, then they become quiet, and stop greeting in guild chat, then they join elite trial raids since i keep guild raids casual mode instead of elite, then they just leave :/

    About 30 member left guild like that, 9 of them, so far have quit the game aswell. Few tried to come back, but i explained to them that they need to get rid of that toxic atmosphere of theirs if they want, but nah, they are fully spoiled/ corrupted by maelstorm. I tried myself maelstorm 3 times, and i understand what it does to human being. I leave it alone so the same wont happen to me :D

    PS: i mostly pvp, and similarly, i burned myself down for one month of cyrodiil raiding, 16h per day burned me and made me quite toxic, thank god i realized whats happening to me, so i stopped it after that month, as in stopped playing competively.
    Edited by kuro-dono on October 18, 2016 1:15PM
  • Curtdogg47
    Curtdogg47
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    I gave up on a VMA, I would not give up on ESO.
  • Juhasow
    Juhasow
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    It's obvious that current loot table on vMA is much worse then previously when You had 50% to drop maelstorm weapon but there was only 3 traits in loot table. People was crying that it should be 100% so here You have it 100% drop chance, but the chance to get weapon with trait You want is lowered to the point it's almost impossible. This is what happening when people asking Zenimax for ,,improvements".
    Edited by Juhasow on October 20, 2016 4:03PM
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    As a whole, ESO is not combat fair or friendly to melee fighters the way it caters to staves and bows. So typically a player can't afford to use a sword/dual-wield unless they're near tank fortitude which will affect your damage output potential.

    For a game that claims to offer robust and diverse choices in builds, they blatantly only offer a linear untrue ES experience when it comes to their effectiveness in all forms of combat. Think Legolas in melee, he doesn't all of a sudden stop using a bow because the enemies are too close, anymore than a sword fighter should be at a disadvantage because they can't get in close to the boss who happens to be blasting lava the whole damn fight. Give melee weapons minor range potential with sword waves that can reach up to 5 meters, or some sort of feature that allows the weapon to gain a soul charge that causes the weapon to emanate lethal energy to their target. I don't know. Something is better than nothing.

    But yeah, Maelstrom Arena caters only to a certain type of build, and if you're anything else, you're up crap's creek.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Robbmrp
    Robbmrp
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    I gave up on Mael when it first came out. I have better things to do that to spend countless hours in one dungeon that's a huge gold sink.
    NA Server - Kildair
  • BNOC
    BNOC
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    kuro-dono wrote: »
    many of my nicer guildies, have become total wankers/toxic after maelstorm. first its sobbing and whining how hard it is, then suddenly their dps transform to higher since they basicly copy the elites/streamers builds, then when they clear them they happy and brag about it for 1 week, then they farm it until they burn out, then they become quiet, and stop greeting in guild chat, then they join elite trial raids since i keep guild raids casual mode instead of elite, then they just leave :/


    "first its sobbing and whining how hard it is,"

    What everyone in here is doing right now only difference is the people you're talking about persevered and done it.


    "then they join elite trial raids since i keep guild raids casual mode instead of elite, then they just leave"

    Sounds like your attitude that's making them leave, what's the point in doing something if you don't want to progressively get better at it?

    Casual raids promote bad players with limited experience/understanding.
    Bad players = Wipes and long runs (Which is a hot point in this thread)
    Wipes and longer run times = Less interest in participating
    Less interest in participating = No run today because not enough are on
    No runs = Time for a new guild.

    Would you stay in a football team that lost every week and just got on with it, or would you join one that won and wanted to continue progressing?
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Alucardo
    Alucardo
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    BNOC wrote: »
    Second part of yourpost sums up the mentality I mentioned above which is embarrassing - Give me my weapons on my first complete so I never have to come back.

    Get out of here with that nonsense.

    Triggered. Well my work here is done. Up, up and awaaaay!
    Edited by Alucardo on October 18, 2016 1:40PM
  • LegendaryArcher
    LegendaryArcher
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    I quit ESO after 300 runs of not getting a single useful weapon.

    We have a guild in Black Desert with over 30 players that quit ESO solely because of not getting their vMA weapons after hundreds of runs (almost 50 ex-ESO players overall that quit for various reasons). Some of them didn't get a single Inferno after 1000+ runs. Overall, I know 6 people that didn't get their inferno after 1000+ runs, but the other 3 didn't want to come with us to BDO.

    BDO has a "bad luck protection" system implemented in its RNG. Chances increase to get a certain item on the next roll when you didn't get it the previous time. But then again, BiS items are BoE there. And the chances to get something that is hard to get are equal for everyone. Never in hell would the devs hand out BiS weapons to decent players for some time and then lock them behind impossible odds for everyone else who doesn't have them yet in a later patch, like ZOS did.

    You should really check out BDO to see what a good game looks like. Feel free to shoot me a private message. Chances are, your friends are in my guild. :p
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates
  • BNOC
    BNOC
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    Alucardo wrote: »
    Triggered. Well my work here is done. Up, up and awaaaay!

    Triggered? I pointed out the flaws in your argument

    You came in and spewed a load of nonsense.

    :D
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
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