ForsakenSin wrote: »Maybe the answer is this...
In PVP you can only have armor that you can craft ???
ForsakenSin wrote: »Maybe the answer is this...
In PVP you can only have armor that you can craft ???
An easy compromise would be to apply battle spirit to proc set cooldowns. Twice the cooldown and half the proc chance in PVP. If you're not in a PVP zone or duel that doesn't apply.
Of course a better answer is for one damage proc set activation to reset the CD on all other damage proc sets. And don't allow damage procs on poisons.
The biggest issue I see is that crafted sets are kind of garbage in comparison now to all of the dropped sets, especially the proc damage sets. For those of us that enjoy crafting, what's the point of having all traits? That's not a PVP or PVE thing, there are plenty of PVP players that like to make stuff to kill people with.
Doctordarkspawn wrote: »What is this new hate against proc sets? Will you demand anything that tip the ballance remotely in someones favor, something required for PVP to even function be removed from the game?
PVP players will not be happy until there is one single class, one single armour and weapon set, and one bar with a single pre-ordained set of abilities. They will probably demand that the game has GCD so that no one can get an advantage by being able to spam Caltrops and Vigor a femtosecond quicker than someone else. They will then proudly proclaim that the game has balance, conveniently forgetting that the numbers in each zerg have far more effect on balance than their precious sets.
You do realize that this is exactly what you are promoting, right? Only few viable choices due to broken and poorly tested armor sets / skills. They are used because they are the best. That is exactly what creates "only one playstyle / armor / weapon set". What we want is more variety with reasonable balance. The exact opposite of what you try to strawman. But of course understanding that would require you to actually listen and care about anyone other than you.
with so many choices there will only be a select amount that will be the best. You cant make all of them the best, that being said it really comes down to what you are running, your play style, ect. you cant just slap on all legendary two 5 set, two monster set and call it good. You have to find out what skills work with how you play. There's alot more to it than just set bonuses.
Doctordarkspawn wrote: »What is this new hate against proc sets? Will you demand anything that tip the ballance remotely in someones favor, something required for PVP to even function be removed from the game?
PVP players will not be happy until there is one single class, one single armour and weapon set, and one bar with a single pre-ordained set of abilities. They will probably demand that the game has GCD so that no one can get an advantage by being able to spam Caltrops and Vigor a femtosecond quicker than someone else. They will then proudly proclaim that the game has balance, conveniently forgetting that the numbers in each zerg have far more effect on balance than their precious sets.
You do realize that this is exactly what you are promoting, right? Only few viable choices due to broken and poorly tested armor sets / skills. They are used because they are the best. That is exactly what creates "only one playstyle / armor / weapon set". What we want is more variety with reasonable balance. The exact opposite of what you try to strawman. But of course understanding that would require you to actually listen and care about anyone other than you.
with so many choices there will only be a select amount that will be the best. You cant make all of them the best, that being said it really comes down to what you are running, your play style, ect. you cant just slap on all legendary two 5 set, two monster set and call it good. You have to find out what skills work with how you play. There's alot more to it than just set bonuses.
Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
thankyourat wrote: »Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
It may be a Elder Scrolls game but it's also a MMO. It's not a classic Elder Scrolls game. Or did I miss the part in Skyrim when I had to group with 3 other players and grind dungeons. This is a multiplayer game and players want to fight other players. There are plenty of single player games out there. Also this game was advertised as a AvAvA game
Like this game, advertised as having a major focus on PvP.Bobby_V_Rockit wrote: »thankyourat wrote: »Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
It may be a Elder Scrolls game but it's also a MMO. It's not a classic Elder Scrolls game. Or did I miss the part in Skyrim when I had to group with 3 other players and grind dungeons. This is a multiplayer game and players want to fight other players. There are plenty of single player games out there. Also this game was advertised as a AvAvA game
There are also plenty of arena games out there if all you want to do is PvP
Lava_Croft wrote: »Like this game, advertised as having a major focus on PvP.Bobby_V_Rockit wrote: »thankyourat wrote: »Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
It may be a Elder Scrolls game but it's also a MMO. It's not a classic Elder Scrolls game. Or did I miss the part in Skyrim when I had to group with 3 other players and grind dungeons. This is a multiplayer game and players want to fight other players. There are plenty of single player games out there. Also this game was advertised as a AvAvA game
There are also plenty of arena games out there if all you want to do is PvP
Go play Skyrim if you miss it so much!
XDragonDoomX wrote: »XDragonDoomX wrote: »
We're not loud it's just that you are incapable of formulating any arguments to begin with so please don't try to make that look like some act of intellect to not be engaged in discussion. Because then I don't know what you're doing on a forum.
And no, "I pay money" is not a reason to persist on imbalance". The point of every mmo / pvp game is to have balance. You literally don't understand the issues with this game but feel the need to take some sort of position anyways. Which in this case is hating on more invested / hardcore players players because they probably want to make the game unplayable and can't possibly know whats good with all their knowledge and experience. Why not make some meaningful posts instead trying to shut people up with incorrectly used quotes?
1. You are loud.
2. I've never used the 'pay money' argument.
3. Sorry you had a sense of humour failure
4. On reflection, I think the quote wasn't just correctly used, it was perfectly timed.
I prefer humor that is actually funny.
I could say the exact same thing about this thread or PvE complaining about "too difficult content". But unlike you I know how to argue instead of trying to mock others with your ignorance and ad hominem. The part about money wasn't addressing you. I just responded to whatever weak arguments were brought up and quoted you for the context of "comments like these". You still have to contribute with anything meaningful yet.
Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
This game was basically marketed as Dark Age of Camelot 2.Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
ACTUALLY. eso is pvp game, if you check the main focus in this game is cyrodiil war. As an big sidekick we get the pve zones.
Hardest/ most time consuming achievement = pvp achievement. Story about white gold tower, molag bal + molag kena and rest of the story> all linked to the war.
i am sure someone could explain to you better, but i am sure you get the point.
Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
kasa-obake wrote: »These sets are ruining the "fun" for half the server. And keep your giant electric hand that spawns from the ground, Stormfist is worthless.
Problem is Tremorscale, Selene, Velidreth with respectively too much chance to proc, insignificant cooldown and insane damage. Given that all the fotm builds combine it with black rose and viper, it gives you the equivalent of god mode in this game.
kasa-obake wrote: »These sets are ruining the "fun" for half the server. And keep your giant electric hand that spawns from the ground, Stormfist is worthless.
Problem is Tremorscale, Selene, Velidreth with respectively too much chance to proc, insignificant cooldown and insane damage. Given that all the fotm builds combine it with black rose and viper, it gives you the equivalent of god mode in this game.
as I wrote it in other thread about pvp balance etc....
just remove monster sets from pvp areas, they are that much cancerous combined with other sets, problem solved
RinaldoGandolphi wrote: »RinaldoGandolphi wrote: »Yes the new armor sets proc, but guess what they are fun! I'm ok with a proc set killing me the game is geared casual anyways. Stop trying to make game that is clearly not built or balanced to be competitive in pvp competitive. It's meant to be an AvAvA objective based game not a stinking contest of skill. These nerfs will just gut more fun out of a game that was already bland
So what you're saying is: Your interpretation of fun > anyone elses and those that like functional games
You admit they're broken yet you're perfectly fine with dismissing any sort of logic because you don't care about it / you're the one abusing it. Again, "fun" doesn't hold up as argumentation. Basically you said nothing at all with all those lines. How do you even translate "easy" to "fun"? We're not taking them away, we want proper balancing. If fun means to cheat then there are singleplayer games for that. Seriously.
Your assuming "an awful alot"
Fact is:
1. I haven't stepped foot in Cyrodiil since One Tam came out because magicka builds of all sorts except Templar tanks specs are absolute rubbish. Why would i want to play my Magic Sorc in a meta where im inhenrently disadvantaged to the point of playing with 1 hand tied behind my back compared to our stamina Overlords?
2. Magicka Proc sets, Like Valkyn Skoria, Illambris, etc have very small percentage chances(8%, 10%, etc and cooldowns associated with them) why do they need to be nerfed? Magicka doesn't have any 50% chances like Stam has with Tremorscale or 20% chances like Velidreth or even 100% chances to proc when you use a poison(Hello Widowmaker) The only unbalanced proc sets in the game are all stamina based...all the magicka based ones have low % and have narrow requirements to work. Blanket nerfing all the proc sets just because 2-3 stam sets are grossly OP is like killing a Fly with a bomb.
3. I said an awful lot with those lines....the nerfs this game has endured to classes and sets the last two years have been nothing short of atrocious and sucking the fun right out of the game. Templar's used to have this really cool skill called Blind Flashes and combined with being a Vampire if gave you "a chance" of killing the folks trying to Zerg you. Streak not having an AOE cap and building ultimate with dynamic ult regen allowed an outnumbered Sorc to spam Negates against the zerglings trying to kill him 10v1. I still had to be more skilled to win in those cases and even with that it was 50/50 but you already had a chance. Nerfing anything just favors Zergs. Magic Det is the best example it's utterly useless now because it won't do enough damage you have to hit like 10 people with it before it's even remotely useful then the AOE cap halves it after 6 targets making it completely useless. Just keep nerfing the game will soon be 100% full on Zerg. The only stray will be potato on 1 guy with 20.
Point is there had to be some balance here only 3 of these sets are too good and adjusting them is fine but blanket nerfing all of them is throwing the baby out with the bath water, might as well swat that fly with a sledgehammer
I tend to ignore the keboard warriors on here, the real players are in game just doing what they do, not foaming at the mouth with anger on a forum. Give it a month and it will all have blown over.
Very convincing coming from the guy that uses those sets and desperately wants to keep them the way they are.
So what if I do? If you cant do 18.5k to my stamblade before i destroy you then its on you. Im using what tools i have at my disposal, if my build is OP then find one to counter it. Trust me, i could make it alot worse than running what im running. You guys make it seem like my build is the only build in the history of builds that has kick to it. And pretend that there arent other builds that could defeat me easily. Its easy to cry about it, its hard to actually find your own in game response to my build, which is why people do the former, not the latter.
Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
Bobby_V_Rockit wrote: »Lava_Croft wrote: »Like this game, advertised as having a major focus on PvP.Bobby_V_Rockit wrote: »thankyourat wrote: »Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
It may be a Elder Scrolls game but it's also a MMO. It's not a classic Elder Scrolls game. Or did I miss the part in Skyrim when I had to group with 3 other players and grind dungeons. This is a multiplayer game and players want to fight other players. There are plenty of single player games out there. Also this game was advertised as a AvAvA game
There are also plenty of arena games out there if all you want to do is PvP
Go play Skyrim if you miss it so much!
Nah, I actually really enjoy group content. I just dont like playing against other players, I dont see the point in playing something without a story. Whereas I like group content because it incorporates both the multi player aspects with the Elder Scrolls lore and style
Bobby_V_Rockit wrote: »Lava_Croft wrote: »Like this game, advertised as having a major focus on PvP.Bobby_V_Rockit wrote: »thankyourat wrote: »Bobby_V_Rockit wrote: »PvP is just the annoying little chihuahua yapping in the corner. Its an Elder Scrolls game, which is PvE, go away with your incessant nagging and demanding nerfs because you cant one shot burst other players.
It may be a Elder Scrolls game but it's also a MMO. It's not a classic Elder Scrolls game. Or did I miss the part in Skyrim when I had to group with 3 other players and grind dungeons. This is a multiplayer game and players want to fight other players. There are plenty of single player games out there. Also this game was advertised as a AvAvA game
There are also plenty of arena games out there if all you want to do is PvP
Go play Skyrim if you miss it so much!
Nah, I actually really enjoy group content. I just dont like playing against other players, I dont see the point in playing something without a story. Whereas I like group content because it incorporates both the multi player aspects with the Elder Scrolls lore and style
And thats fine, there are other games that have a story that you can play with groups that have no pvp should go check those out. ESO is an MMORPG, and just in case you arent sure what those letter mean, Massive Multiplayer Online Role Playing Game. with 2 aspects of game play. Player vs Environment, where you are fighting monster, dungeons, participating in the main story and side storys, Role Playing, Raids, cheeves, etc, then there is PvP which is the more competitive side, you fight your build against others either in open world or in instanced warzones. In order to thrive as an MMO(see above if you forgot already) you have to fit both in. ESO cannot have every aspect of a TES game it just cant work in a multiplayer environment. Pvp (though not in the original TES) is needed and can be a huge cash cow if done right. ZoS not making separate pvp sets, token system for pvp, or even taking gear out of the equation (NOT my favorite idea) are all steps to helping the pvp side who has historically gotten the shaft by ZoS