Hi ZOS team
I have done a quick comparison of the same mobs in CoH I normal and vet mode (the group at the start) and have come to the conclusion that normal mobs hit for exactly 22,5% more damage than those in vet dungeons.
Look at the comparison between normal and vet here, take arrow spray and quick shot for example:
Normal mode:Spoiler
Veteran mode:Spoiler
Is this intended?
ZOS_GinaBruno wrote: »We're currently planning to have this fixed in the next incremental patch; just testing the fix for it now. Sorry about that!
ZOS_GinaBruno wrote: »We're currently planning to have this fixed in the next incremental patch; just testing the fix for it now. Sorry about that!
ZOS_GinaBruno wrote: »We're currently planning to have this fixed in the next incremental patch; just testing the fix for it now. Sorry about that!
autumnsongbird wrote: »
Thank you so much for responding and letting us know about this. It's very much appreciated!
Is it all the normals they are looking at? It seemed as though the new ones were hit by this issue, but I didn't noticed that the original ones were an issue.