MasterSpatula wrote: »MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
wrong,dolmens are super eaay and you can control the flow of mobs with the pinions.unless you wanna go all out
Did you even read the post you replied to, @mojmir?
yea,you said they couldn't be solod due to camping,I been soloing them just fine.
MasterSpatula wrote: »MasterSpatula wrote: »MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
wrong,dolmens are super eaay and you can control the flow of mobs with the pinions.unless you wanna go all out
Did you even read the post you replied to, @mojmir?
yea,he said they couldn't be solod due to camping,I been soloing them just fine.
I'm lost on how you solo them when you're not the only person there.
MasterSpatula wrote: »MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
wrong,dolmens are super eaay and you can control the flow of mobs with the pinions.unless you wanna go all out
Did you even read the post you replied to, @mojmir?
yea,you said they couldn't be solod due to camping,I been soloing them just fine.MasterSpatula wrote: »MasterSpatula wrote: »MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
wrong,dolmens are super eaay and you can control the flow of mobs with the pinions.unless you wanna go all out
Did you even read the post you replied to, @mojmir?
yea,he said they couldn't be solod due to camping,I been soloing them just fine.
I'm lost on how you solo them when you're not the only person there.
Obviously if your watching me I'm not.depends on the time of day and which dolmens.if ya like you can come watch.
MasterSpatula wrote: »MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
wrong,dolmens are super eaay and you can control the flow of mobs with the pinions.unless you wanna go all out
Did you even read the post you replied to, @mojmir?
yea,you said they couldn't be solod due to camping,I been soloing them just fine.MasterSpatula wrote: »MasterSpatula wrote: »MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
wrong,dolmens are super eaay and you can control the flow of mobs with the pinions.unless you wanna go all out
Did you even read the post you replied to, @mojmir?
yea,he said they couldn't be solod due to camping,I been soloing them just fine.
I'm lost on how you solo them when you're not the only person there.
Obviously if your watching me I'm not.depends on the time of day and which dolmens.if ya like you can come watch.
@MasterSpatula isn't saying dolmens are hard to solo because of any kind of difficulty related to the mobs or the scalling. They are saying dolmens are so packed lately that it is a rare occurrence to stay from start to finish as the only person at the dolmen (if someone else is killing the stuff too, you are not soloing it).
I honestly can't see how your comment of how to "control the flow of mobs" is relevant in any way to the point being made here.
difficult now but after being stuck in on region (Wrothgar) for almost a year, it is such a brand new game to revisit the regions.
I also enjoyed it when the upper level zones were a bit quieter,. I cant explain why, but I liked wandering around sometimes without seeing many people. I know people hated that. I can live with the greater amount of activity but there will be times that I will miss that quiet exploration.
I can understand the struggle new and low level players are going through but in the grand scheme of things this update was the best. Surely you complain about difficult now but after being stuck in on region (Wrothgar) for almost a year, it is such a brand new game to revisit the regions and get loot and xp from it. Not to mean the socialization the game requires now.
emperorCAVEMAN wrote: »difficult now but after being stuck in on region (Wrothgar) for almost a year, it is such a brand new game to revisit the regions.
I do think it is too difficult, but the more important point for me is that it is boring. Lets say I see some runes in the distance. Between me and those runes are 4 wolves. Each wolf takes me (a level 94 character) 11 attacks. So that is 44 attacks I need to do when all I wanted to do in the first place was pick up some runes. In the past 4 strikes wolves gone and runes collected. The time and hassle of doing this again and again is pure grind. If this is the brand new game then its not one I want to play.
FriedEggSandwich wrote: »Think of those wolves as extra nodes that give a small amount of gold and leather scraps
emperorCAVEMAN wrote: »FriedEggSandwich wrote: »Think of those wolves as extra nodes that give a small amount of gold and leather scraps
True but they were extra gold and scraps when they took 1 strike to kill too. 11 strikes for that reward is disproportionate. If combat was fun or engaging then maybe (though probably not) but to be frank I just look out the window during most combat mashing the buttons until I hear something die.
Taternater wrote: »Also if you have the dlc, the blade of woe can help you avoid fights as well.
All up I would say this is a very positive update in regards to increasing the difficulty ceiling, without changing the difficulty floor for most content.
Phica_Lovic wrote: »So, these forum posts are either: It's WAY too easy (by an exp player) or It's WAY too hard (by a lvl 12 or solo-ers). Asking this question to gauge what people really thing about it, and am open to adding more poll-options (serious poll options, trolls).
So my question is: How do you feel about One Tamriel and the new difficulty?
Its actually the opossite. Its easier if you're lower lvl, and its harder if you're higher lvl.
Look at this video this guys made, compares lvl4 with lvl49 -> https://forums.elderscrollsonline.com/en/discussion/296619/my-character-is-leveling-down-instead-of-up#latest
emperorCAVEMAN wrote: »difficult now but after being stuck in on region (Wrothgar) for almost a year, it is such a brand new game to revisit the regions.
I do think it is too difficult, but the more important point for me is that it is boring. Lets say I see some runes in the distance. Between me and those runes are 4 wolves. Each wolf takes me (a level 94 character) 11 attacks. So that is 44 attacks I need to do when all I wanted to do in the first place was pick up some runes. In the past 4 strikes wolves gone and runes collected. The time and hassle of doing this again and again is pure grind. If this is the brand new game then its not one I want to play.
emperorCAVEMAN wrote: »
Even doing just light attacks with bow it doesn't take more than 4 hits to kill a wolf. They are about the weakest mob there. Maybe you are out of range and 90% attacks actually miss the target
Phica_Lovic wrote: »It become anecdotal evidence about a low CP group or some noob, or that kids don't know how to play.