And I checked between 2.5 and 2.6 before the patch and the individual quest reward XP are still the same.
But now beware, in those same quests, even with battle leveling, those CP160 NPC can have massively larger HP, specially end-of-quest Bosses.
Even a side quest Riften: A ritual in the ragged hills, the quest boss is a bone colossus with 254K HP plus waves of 29K Adds. This is on a L41 character. I don't know if NPC HP are scaled at all to character level, I'll have to run one of my L10 over to this quest.
The table that I linked is just an extended version of the one on that Leveling page, since on the Leveling page I couldn't fit in all the different Quest rewards as well as the XP needed to level up. Each Quest still has an internal difficulty multiplier, so if you do more of the "Hard" or "Very Hard" quests, you will need less quests per level, and if you do more of the "Easy" or "Very Easy" quests, you will need more quests to level. The average is the same though, of course.gel214thb14_ESO wrote: »