HoloYoitsu wrote: »Meanwhile every stam build ever has access to reverse slice and the dual wield execute range bonus dmg. As well as tons of dots.Eric Wrobel wrote:We want to make DK's have a unique playstyle that does not include an execute ability.
This is actually extremely smart of Wrobel, and is a good example of why I am not one of his many haters.
If people on this board had their way every class would be the same.
People say stuff like "uh..w-wel muh class doesn't have a 4 second CC like Aspect of Terror!!! Sorcs should have that too, nightblades are OP!"
This is obviously a shortcut to achieving true balance that the ESO combat team has done an admirable job of avoiding.
Edit: feels image removed
Wrobel said he wants mag DK focused on dots for dmg instead, but the current state of those dots just doesn't match up at all to being anything comparable.
That's cuz they keep getting poached. Soon mag DK will be all but extinct, living only in controlled nature enclosures at the faction spawn gates. Gone are the days of the DK herds migrating from keep to keep in their seasonal quest to find ground oil watering holes.HoloYoitsu wrote: »Meanwhile every stam build ever has access to reverse slice and the dual wield execute range bonus dmg. As well as tons of dots.Eric Wrobel wrote:We want to make DK's have a unique playstyle that does not include an execute ability.
This is actually extremely smart of Wrobel, and is a good example of why I am not one of his many haters.
If people on this board had their way every class would be the same.
People say stuff like "uh..w-wel muh class doesn't have a 4 second CC like Aspect of Terror!!! Sorcs should have that too, nightblades are OP!"
This is obviously a shortcut to achieving true balance that the ESO combat team has done an admirable job of avoiding.
Edit: feels image removed
Wrobel said he wants mag DK focused on dots for dmg instead, but the current state of those dots just doesn't match up at all to being anything comparable.
DoTs are pretty effective on other mDKs. It's getting harder to find other mDKs in cyrodil though.
HoloYoitsu wrote: »Meanwhile every stam build ever has access to reverse slice and the dual wield execute range bonus dmg. As well as tons of dots.Eric Wrobel wrote:We want to make DK's have a unique playstyle that does not include an execute ability.
This is actually extremely smart of Wrobel, and is a good example of why I am not one of his many haters.
If people on this board had their way every class would be the same.
People say stuff like "uh..w-wel muh class doesn't have a 4 second CC like Aspect of Terror!!! Sorcs should have that too, nightblades are OP!"
This is obviously a shortcut to achieving true balance that the ESO combat team has done an admirable job of avoiding.
Edit: feels image removed
Wrobel said he wants mag DK focused on dots for dmg instead, but the current state of those dots just doesn't match up at all to being anything comparable.
DoTs are pretty effective on other mDKs. It's getting harder to find other mDKs in cyrodil though.
HoloYoitsu wrote: »Meanwhile every stam build ever has access to reverse slice and the dual wield execute range bonus dmg. As well as tons of dots.Eric Wrobel wrote:We want to make DK's have a unique playstyle that does not include an execute ability.
This is actually extremely smart of Wrobel, and is a good example of why I am not one of his many haters.
If people on this board had their way every class would be the same.
People say stuff like "uh..w-wel muh class doesn't have a 4 second CC like Aspect of Terror!!! Sorcs should have that too, nightblades are OP!"
This is obviously a shortcut to achieving true balance that the ESO combat team has done an admirable job of avoiding.
Edit: feels image removed
Wrobel said he wants mag DK focused on dots for dmg instead, but the current state of those dots just doesn't match up at all to being anything comparable.
Let's take it a step further, a new soul magic passive.
When using an bash to interrupt the use of a soul gem(resurrection) restore X stam over 6 seconds.
In this example you need to invest skill points and you gradually gain the stam back instead of getting to bash rezzes for free and X can be small enough to not OP while large enough to not be irrelevant
Eric Wrobel wrote:We want to make DK's have a unique playstyle that does not include an execute ability.
This is actually extremely smart of Wrobel, and is a good example of why I am not one of his many haters.
If people on this board had their way every class would be the same.
People say stuff like "uh..w-wel muh class doesn't have a 4 second CC like Aspect of Terror!!! Sorcs should have that too, nightblades are OP!"
This is obviously a shortcut to achieving true balance that the ESO combat team has done an admirable job of avoiding.
Edit: feels image removed
Let's take it a step further, a new soul magic passive.
When using an bash to interrupt the use of a soul gem(resurrection) restore X stam over 6 seconds.
In this example you need to invest skill points and you gradually gain the stam back instead of getting to bash rezzes for free and X can be small enough to not OP while large enough to not be irrelevant
Not a bad suggestion at all
Let's take it a step further, a new soul magic passive.
When using an bash to interrupt the use of a soul gem(resurrection) restore X stam over 6 seconds.
In this example you need to invest skill points and you gradually gain the stam back instead of getting to bash rezzes for free and X can be small enough to not OP while large enough to not be irrelevant
Not a bad suggestion at all
I mean, bashing a resurrection should still be a tactical choice. Not letting someone rez has real tactical value and shouldn't be free, but shouldn't totally cripple your stam pool.
Why don't I just ask him for a stam whip and respec to stam DK? With a stam whip I could play just like old school mag DK and pretend that I'm not everything I hate.HoloYoitsu wrote: »Meanwhile every stam build ever has access to reverse slice and the dual wield execute range bonus dmg. As well as tons of dots.Eric Wrobel wrote:We want to make DK's have a unique playstyle that does not include an execute ability.
This is actually extremely smart of Wrobel, and is a good example of why I am not one of his many haters.
If people on this board had their way every class would be the same.
People say stuff like "uh..w-wel muh class doesn't have a 4 second CC like Aspect of Terror!!! Sorcs should have that too, nightblades are OP!"
This is obviously a shortcut to achieving true balance that the ESO combat team has done an admirable job of avoiding.
Edit: feels image removed
Wrobel said he wants mag DK focused on dots for dmg instead, but the current state of those dots just doesn't match up at all to being anything comparable.
Careful, he's just gonna buff burning embers and call mDK fixed if he sees posts like this. #wrobellogic
I mean, bashing a resurrection should still be a tactical choice. Not letting someone rez has real tactical value and shouldn't be free, but shouldn't totally cripple your stam pool.
HoloYoitsu wrote: »I just wish I could bash interrupt Wrobel's further "balance" changes.
Ghosts don't have bodies...Ghost-Shot wrote: »HoloYoitsu wrote: »I just wish I could bash interrupt Wrobel's further "balance" changes.
He says lots of DK changes for update 13, I'm scared, my body is not ready, I need a grown up.
Please, you are not meant to fight outnumbered. Every mechanic that prevents you from doing so shall remain untouched! And dont you dare ask for them to be changed, the casual mob will lynch you!
At the very least, stuff like "increase costs" 30/60% poison effects shouldn't exist period. Such huge cost increases on low cooldown poisons literally makes balancing resource sustain 100% impossible and meaningless.
Please, you are not meant to fight outnumbered. Every mechanic that prevents you from doing so shall remain untouched! And dont you dare ask for them to be changed, the casual mob will lynch you!
Than i will be the only one who does actually use it that way and it works, we play different games maybe?timidobserver wrote: »Sugaroverdose wrote: »If i remember it right, explosive charge also interrupts everyone in 5m radius around target.Situation: I'm in Bruma taking the flags to do some shopping and I'm overrun with 7 or so EP. I kill their healer and 2 of them are trying to res her while I'm fighting everybody else. The second I bash they just start trying to resurrect her again and again until I'm completely out of stamina. I'm magicka btw, so this was extremely expensive.
I'm sick of death of trying to stop people from doing this when I'm already outnumbered. I wouldn't mind so much if bashing attempted resurrections was cheaper, or even free.
It's times like this I was a DK. Deep breath 4 life.
You remember wrong.